94,912 research outputs found
Navigation and interaction in a real-scale digital mock-up using natural language and user gesture
This paper tries to demonstrate a very new real-scale 3D system and sum up some firsthand and cutting edge results concerning multi-modal navigation and interaction interfaces. This work is part of the CALLISTO-SARI collaborative project. It aims at constructing an immersive room, developing a set of software tools and some navigation/interaction interfaces. Two sets of interfaces will be introduced here: 1) interaction devices, 2) natural language (speech processing) and user gesture. The survey on this system using subjective observation (Simulator Sickness Questionnaire, SSQ) and objective measurements (Center of Gravity, COG) shows that using natural languages and gesture-based interfaces induced less cyber-sickness comparing to device-based interfaces. Therefore, gesture-based is more efficient than device-based interfaces.FUI CALLISTO-SAR
Space shuttle onboard navigation console expert/trainer system
A software system for use in enhancing operational performance as well as training ground controllers in monitoring onboard Space Shuttle navigation sensors is described. The Onboard Navigation (ONAV) development reflects a trend toward following a structured and methodical approach to development. The ONAV system must deal with integrated conventional and expert system software, complex interfaces, and implementation limitations due to the target operational environment. An overview of the onboard navigation sensor monitoring function is presented, along with a description of guidelines driving the development effort, requirements that the system must meet, current progress, and future efforts
Implications of equipping a DC-8-61 fleet with RNAV/two-segment approach avionics
Due to the costs of implementing two-segment approaches with special purpose computers, and the fact that such systems rely on special ground equipment not generally in use today, it is useful to consider the possibility of adding a two-segment approach capability to area navigation (RNAV) systems. The addition of the capability to provide two-segment approach navigation in an RNAV system which already interfaces with the standard instrument landing system is estimated to cost $1430 per aircraft. This includes the cost to add an approach progress display, to make necessary modifications to RNAV software, and to develop special approach plates
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Database systems: different interfaces for different users
Users of database systems, especially public information systems, can vary widely in their aptitudes and experience with using computer systems. This study investigates whether users with different aptitudes and experience are suited to database system interfaces with different dialogue styles.
Experiments were conducted to examine the performance of users on interfaces with different dialogue styles. The results suggested that dialogue styles which aid navigation through the database, and which constrain the dialogue, are suitable for users with both a low spatial ability and a low experience of using command language style interfaces. However dialogue styles which offer little assistance with navigation, and which allow an open and flexible dialogue, are suitable for users with a high spatial ability whatever their experience, and for users with a low spatial ability but high experience of using command language style interfaces.
The suggestion that different users of a database system are suited to interfaces with different dialogue styles, raises the issue of how to present different users with different interfaces. The study investigates the possibility of producing an adaptive database system, which automatically provides each user with the interface which suits them.
A demonstration adaptive version of one of the databases used in the experimental work was developed. The system was designed to present an interface which aided navigation, and constrained the dialogue, to users with low spatial ability and low actual and potential experience of using command style interfaces. The system was designed to present an interface allowing an open and flexible dialogue to users with high spatial ability, or low spatial ability but high actual or potential experience of using command style interfaces. The adaptive system was constructed with the aid of a prototype 'adaptive system shell", designed to provide a generic architecture for the mechanisms necessary for an adaptive system
Designing an Adaptive Web Navigation Interface for Users with Variable Pointing Performance
Many online services and products require users to point and interact with user interface elements. For individuals who experience variable pointing ability due to physical impairments, environmental issues or age, using an input device (e.g., a computer mouse) to select elements on a website can be difficult. Adaptive user interfaces dynamically change their functionality in response to user behavior. They can support individuals with variable pointing abilities by 1) adapting dynamically to make element selection easier when a user is experiencing pointing difficulties, and 2) informing users about these pointing errors. While adaptive interfaces are increasingly prevalent on the Web, little is known about the preferences and expectations of users with variable pointing abilities and how to design systems that dynamically support them given these preferences.
We conducted an investigation with 27 individuals who intermittently experience pointing problems to inform the design of an adaptive interface for web navigation. We used a functional high-fidelity prototype as a probe to gather information about user preferences and expectations. Our participants expected the system to recognize and integrate their preferences for how pointing tasks were carried out, preferred to receive information about system functionality and wanted to be in control of the interaction. We used findings from the study to inform the design of an adaptive Web navigation interface, PINATA that tracks user pointing performance over time and provides dynamic notifications and assistance tailored to their specifications. Our work contributes to a better understanding of users' preferences and expectations of the design of an adaptive pointing system
STOLAND
The STOLAND system includes air data, navigation, guidance, flight director (including a throttle flight director on the Augmentor Wing), 3-axis autopilot and autothrottle functions. The 3-axis autopilot and autothrottle control through parallel electric servos on both aircraft and on the augmentor wing, the system also interfaces with three electrohydraulic series actuators which drive the roll control surfaces, elevator and rudder. The system incorporates automatic configuration control of the flaps and nozzles on the augmentor wing and of the flaps on the Twin Otter. Interfaces are also provided to control the wing flap chokes on the Augmentor Wing and the spoilers on the Twin Otter. The STOLAND system has all the capabilities of a conventional integrated avionics system. Aircraft stabilization is provided in pitch, roll and yaw including control wheel steering in pitch and roll. The basic modes include altitude hold and select, indicated airspeed hold and select, flight path angle hold and select, and heading hold and select. The system can couple to TACAN and VOR/DME navaids for conventional radial flying
電気自動車用スイッチトリラクタンスモータのトルクリップルと入力電流リップルの抑制技術
We present a city navigation and tourist information mobile dialogue app with integrated question-answering (QA) and geographic information system (GIS) modules that helps pedestrian users to navigate in and learn about urban environments. In contrast to existing mobile apps which treat these problems independently, our Android app addresses the problem of navigation and touristic question-answering in an integrated fashion using a shared dialogue context. We evaluated our system in comparison with Samsung S-Voice (which interfaces to Google navigation and Google search) with 17 users and found that users judged our system to be significantly more interesting to interact with and learn from. They also rated our system above Google search (with the Samsung S-Voice interface) for tourist information tasks
Integrating knowledge and control into hypermedia-based training environments: Experiments with HyperCLIPS
The issues of knowledge representation and control in hypermedia-based training environments are discussed. The main objective is to integrate the flexible presentation capability of hypermedia with a knowledge-based approach to lesson discourse management. The instructional goals and their associated concepts are represented in a knowledge representation structure called a 'concept network'. Its functional usages are many: it is used to control the navigation through a presentation space, generate tests for student evaluation, and model the student. This architecture was implemented in HyperCLIPS, a hybrid system that creates a bridge between HyperCard, a popular hypertext-like system used for building user interfaces to data bases and other applications, and CLIPS, a highly portable government-owned expert system shell
Navigation based on symbolic space models
Existing navigation systems are very appropriate
for car navigation, but lack support for convenient
pedestrian navigation and cannot be used indoors due to
GPS limitations. In addition, the creation and the
maintenance of the required models are costly and time
consuming, and are usually based on proprietary data
structures. In this paper we describe a navigation system
based on a human inspired symbolic space model. We argue
that symbolic space models are much easier to create and to
maintain, and that they can support routing applications
based on self-locating through the recognition of nearby
features. Our symbolic space model is supported by a
federation of servers where the spatial descriptions are
stored, and which provide interfaces for feeding and
querying the model. Local models residing in different
servers may be connected between them, thus contributing
to the system scalability.Fundação para a Ciência e a Tecnologia (FCT
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