4,391 research outputs found

    VIP: Incorporating Human Cognitive Biases in a Probabilistic Model of Retweeting

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    Information spread in social media depends on a number of factors, including how the site displays information, how users navigate it to find items of interest, users' tastes, and the `virality' of information, i.e., its propensity to be adopted, or retweeted, upon exposure. Probabilistic models can learn users' tastes from the history of their item adoptions and recommend new items to users. However, current models ignore cognitive biases that are known to affect behavior. Specifically, people pay more attention to items at the top of a list than those in lower positions. As a consequence, items near the top of a user's social media stream have higher visibility, and are more likely to be seen and adopted, than those appearing below. Another bias is due to the item's fitness: some items have a high propensity to spread upon exposure regardless of the interests of adopting users. We propose a probabilistic model that incorporates human cognitive biases and personal relevance in the generative model of information spread. We use the model to predict how messages containing URLs spread on Twitter. Our work shows that models of user behavior that account for cognitive factors can better describe and predict user behavior in social media.Comment: SBP 201

    Autonomous Recharging and Flight Mission Planning for Battery-operated Autonomous Drones

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    Autonomous drones (also known as unmanned aerial vehicles) are increasingly popular for diverse applications of light-weight delivery and as substitutions of manned operations in remote locations. The computing systems for drones are becoming a new venue for research in cyber-physical systems. Autonomous drones require integrated intelligent decision systems to control and manage their flight missions in the absence of human operators. One of the most crucial aspects of drone mission control and management is related to the optimization of battery lifetime. Typical drones are powered by on-board batteries, with limited capacity. But drones are expected to carry out long missions. Thus, a fully automated management system that can optimize the operations of battery-operated autonomous drones to extend their operation time is highly desirable. This paper presents several contributions to automated management systems for battery-operated drones: (1) We conduct empirical studies to model the battery performance of drones, considering various flight scenarios. (2) We study a joint problem of flight mission planning and recharging optimization for drones with an objective to complete a tour mission for a set of sites of interest in the shortest time. This problem captures diverse applications of delivery and remote operations by drones. (3) We present algorithms for solving the problem of flight mission planning and recharging optimization. We implemented our algorithms in a drone management system, which supports real-time flight path tracking and re-computation in dynamic environments. We evaluated the results of our algorithms using data from empirical studies. (4) To allow fully autonomous recharging of drones, we also develop a robotic charging system prototype that can recharge drones autonomously by our drone management system

    Improving Trust in Deep Neural Networks with Nearest Neighbors

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    Deep neural networks are used increasingly for perception and decision-making in UAVs. For example, they can be used to recognize objects from images and decide what actions the vehicle should take. While deep neural networks can perform very well at complex tasks, their decisions may be unintuitive to a human operator. When a human disagrees with a neural network prediction, due to the black box nature of deep neural networks, it can be unclear whether the system knows something the human does not or whether the system is malfunctioning. This uncertainty is problematic when it comes to ensuring safety. As a result, it is important to develop technologies for explaining neural network decisions for trust and safety. This paper explores a modification to the deep neural network classification layer to produce both a predicted label and an explanation to support its prediction. Specifically, at test time, we replace the final output layer of the neural network classifier by a k-nearest neighbor classifier. The nearest neighbor classifier produces 1) a predicted label through voting and 2) the nearest neighbors involved in the prediction, which represent the most similar examples from the training dataset. Because prediction and explanation are derived from the same underlying process, this approach guarantees that the explanations are always relevant to the predictions. We demonstrate the approach on a convolutional neural network for a UAV image classification task. We perform experiments using a forest trail image dataset and show empirically that the hybrid classifier can produce intuitive explanations without loss of predictive performance compared to the original neural network. We also show how the approach can be used to help identify potential issues in the network and training process

    Exploring the Use of Wearables to Enable Indoor Navigation for Blind Users

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    One of the challenges that people with visual impairments (VI) have to have to confront daily, is navigating independently through foreign or unfamiliar spaces.Navigating through unfamiliar spaces without assistance is very time consuming and leads to lower mobility. Especially in the case of indoor environments where the use of GPS is impossible, this task becomes even harder.However, advancements in mobile and wearable computing pave the path to new cheap assistive technologies that can make the lives of people with VI easier.Wearable devices have great potential for assistive applications for users who are blind as they typically feature a camera and support hands and eye free interaction. Smart watches and heads up displays (HUDs), in combination with smartphones, can provide a basis for development of advanced algorithms, capable of providing inexpensive solutions for navigation in indoor spaces. New interfaces are also introduced making the interaction between users who are blind and mo-bile devices more intuitive.This work presents a set of new systems and technologies created to help users with VI navigate indoor environments. The first system presented is an indoor navigation system for people with VI that operates by using sensors found in mo-bile devices and virtual maps of the environment. The second system presented helps users navigate large open spaces with minimum veering. Next a study is conducted to determine the accuracy of pedometry based on different body placements of the accelerometer sensors. Finally, a gesture detection system is introduced that helps communication between the user and mobile devices by using sensors in wearable devices

    User Acquisition and Engagement in Digital News Media

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    Generating revenue has been a major issue for the news industry and journalism over the past decade. In fact, vast availability of free online news sources causes online news media agencies to face user acquisition and engagement as pressing issues more than before. Although digital news media agencies are seeking sustainable relationships with their users, their current business models do not satisfy this demand. As a matter of fact, they need to understand and predict how much an article can engage a reader as a crucial step in attracting readers, and then maximize the engagement using some strategies. Moreover, news media companies need effective algorithmic tools to identify users who are prone to subscription. Last but not least, online news agencies need to make smarter decisions in the way that they deliver articles to users to maximize the potential benefits. In this dissertation, we take the first steps towards achieving these goals and investigate these challenges from data mining /machine learning perspectives. First, we investigate the problem of understanding and predicting article engagement in terms of dwell time as one of the most important factors in digital news media. In particular, we design data exploratory models studying the textual elements (e.g., events, emotions) involved in article stories, and find their relationships with the engagement patterns. In the prediction task, we design a framework to predict the article dwell time based on a deep neural network architecture which exploits the interactions among important elements (i.e., augmented features) in the article content as well as the neural representation of the content to achieve the better performance. In the second part of the dissertation, we address the problem of identifying valuable visitors who are likely to subscribe in the future. We suggest that the decision for subscription is not a sudden, instantaneous action, but it is the informed decision based on positive experience with the newspaper. As such, we propose effective engagement measures and show that they are effective in building the predictive model for subscription. We design a model that predicts not only the potential subscribers but also the time that a user would subscribe. In the last part of this thesis, we consider the paywall problem in online newspapers. The traditional paywall method offers a non-subscribed reader a fixed number of free articles in a period of time (e.g., a month), and then directs the user to the subscription page for further reading. We argue that there is no direct relationship between the number of paywalls presented to readers and the number of subscriptions, and that this artificial barrier, if not used well, may disengage potential subscribers and thus may not well serve its purpose of increasing revenue. We propose an adaptive paywall mechanism to balance the benefit of showing an article against that of displaying the paywall (i.e., terminating the session). We first define the notion of cost and utility that are used to define an objective function for optimal paywall decision making. Then, we model the problem as a stochastic sequential decision process. Finally, we propose an efficient policy function for paywall decision making. All the proposed models are evaluated on real datasets from The Globe and Mail which is a major newspaper in Canada. However, the proposed techniques are not limited to any particular dataset or strict requirement. Alternatively, they are designed based on the datasets and settings which are available and common to most of newspapers. Therefore, the models are general and can be applied by any online newspaper to improve user engagement and acquisition

    On the History and Prospects of Three-Dimensional Human-Computer Interfaces for the provision of Air Traffic Control Services

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    This paper is an essay on the history and prospects of three-dimensional (3D) human- computer interfaces for the provision of air traffic control services. Over the past twenty-five years, many empirical studies have addressed this topic. However, the results have been deemed incoherent and self-contradictory and no common conclusion has been reached. To escape from the deadlock of the experimental approach, this study takes a step back into the conceptual development of 3D interfaces, addressing the fundamental benefits and drawbacks of 3D rendering. Under this light, many results in the literature start to make sense and some conclusions can be drawn. Also, with an emphasis on the future of air traffic control, this research identifies a set of tasks wherein the intrinsic weaknesses of 3D rendering can be minimized and its advantages can be exploited. These are the ones that do not require accurate estimates of distances or angles. For future developments in the field of 3D interfaces for air traffic control operators, we suggest focusing on those tasks only
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