284 research outputs found
Natural image correction by iterative projections to eigenspace constructed in normalized image space
Image correction is discussed for realizing both effective object recognition and realistic image-based rendering. Three image normalizations are compared in relation with the linear subspaces and eigenspaces, and we conclude that normalization by L1-norm, which normalizes the total sum of intensities, is the best for our purposes. Based on noise analysis in the normalized image space (NIS), an image correction algorithm is constructed, which is accomplished by iterative projections along with corrections of an image to an eigenspace in NIS. Experimental results show that the proposed method works well for natural images which include various kinds of noise shadows, reflections and occlusions. The proposed method provides a feasible solution to object recognition based on the illumination cone. The technique can also be extended to face detection of unknown persons and registration/recognition using eigenfaces.</p
Robust face recognition by combining projection-based image correction and decomposed eigenface
This work presents a robust face recognition method, which can work even when an insufficient number of images are registered for each person. The method is composed of image correction and image decomposition, both of which are specified in the normalized image space (NIS). The image correction [(F. Sakaue and T. Shakunaga, 2004), (T. Shakunaga and F. Sakaue, 2002)] is realized by iterative projections of an image to an eigenspace in NIS. It works well for natural images having various kinds of noise, including shadows, reflections, and occlusions. We have proposed decomposition of an eigenface into two orthogonal eigenspaces [T. Shakunaga and K. Shigenari, 2001], and have shown that the decomposition is effective for realizing robust face recognition under various lighting conditions. This work shows that the decomposed eigenface method can be refined by projection-based image correction
Recovering facial shape using a statistical model of surface normal direction
In this paper, we show how a statistical model of facial shape can be embedded within a shape-from-shading algorithm. We describe how facial shape can be captured using a statistical model of variations in surface normal direction. To construct this model, we make use of the azimuthal equidistant projection to map the distribution of surface normals from the polar representation on a unit sphere to Cartesian points on a local tangent plane. The distribution of surface normal directions is captured using the covariance matrix for the projected point positions. The eigenvectors of the covariance matrix define the modes of shape-variation in the fields of transformed surface normals. We show how this model can be trained using surface normal data acquired from range images and how to fit the model to intensity images of faces using constraints on the surface normal direction provided by Lambert's law. We demonstrate that the combination of a global statistical constraint and local irradiance constraint yields an efficient and accurate approach to facial shape recovery and is capable of recovering fine local surface details. We assess the accuracy of the technique on a variety of images with ground truth and real-world images
A Fast Hierarchically Preconditioned Eigensolver Based on Multiresolution Matrix Decomposition
In this paper we propose a new iterative method to hierarchically compute a relatively large number of leftmost eigenpairs of a sparse symmetric positive matrix under the multiresolution operator compression framework. We exploit the well-conditioned property of every decomposition component by integrating the multiresolution framework into the implicitly restarted Lanczos method. We achieve this combination by proposing an extension-refinement iterative scheme, in which the intrinsic idea is to decompose the target spectrum into several segments such that the corresponding eigenproblem in each segment is well-conditioned. Theoretical analysis and numerical illustration are also reported to illustrate the efficiency and effectiveness of this algorithm
Subspace Recycling for Sequences of Shifted Systems with Applications in Image Recovery
For many applications involving a sequence of linear systems with slowly
changing system matrices, subspace recycling, which exploits relationships
among systems and reuses search space information, can achieve huge gains in
iterations across the total number of linear system solves in the sequence.
However, for general (i.e., non-identity) shifted systems with the shift value
varying over a wide range, the properties of the linear systems vary widely as
well, which makes recycling less effective. If such a sequence of systems is
embedded in a nonlinear iteration, the problem is compounded, and special
approaches are needed to use recycling effectively.
In this paper, we develop new, more efficient, Krylov subspace recycling
approaches for large-scale image reconstruction and restoration techniques that
employ a nonlinear iteration to compute a suitable regularization matrix. For
each new regularization matrix, we need to solve regularized linear systems,
, for a sequence of regularization parameters,
, to find the optimally regularized solution that, in turn, will
be used to update the regularization matrix.
In this paper, we analyze system and solution characteristics to choose
appropriate techniques to solve each system rapidly. Specifically, we use an
inner-outer recycling approach with a larger, principal recycle space for each
nonlinear step and smaller recycle spaces for each shift. We propose an
efficient way to obtain good initial guesses from the principle recycle space
and smaller shift-specific recycle spaces that lead to fast convergence. Our
method is substantially reduces the total number of matrix-vector products that
would arise in a naive approach. Our approach is more generally applicable to
sequences of shifted systems where the matrices in the sum are positive
semi-definite
Visual Perception for Manipulation and Imitation in Humanoid Robots
This thesis deals with visual perception for manipulation and imitation in humanoid robots. In particular, real-time applicable methods for object recognition and pose estimation as well as for markerless human motion capture have been developed. As only sensor a small baseline stereo camera system (approx. human eye distance) was used. An extensive experimental evaluation has been performed on simulated as well as real image data from real-world scenarios using the humanoid robot ARMAR-III
Machine learning techniques in pain recognition.
No abstract available.The original print copy of this thesis may be available here: http://wizard.unbc.ca/record=b131711
State of the Art in Face Recognition
Notwithstanding the tremendous effort to solve the face recognition problem, it is not possible yet to design a face recognition system with a potential close to human performance. New computer vision and pattern recognition approaches need to be investigated. Even new knowledge and perspectives from different fields like, psychology and neuroscience must be incorporated into the current field of face recognition to design a robust face recognition system. Indeed, many more efforts are required to end up with a human like face recognition system. This book tries to make an effort to reduce the gap between the previous face recognition research state and the future state
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