1,182 research outputs found

    Going Deeper into Action Recognition: A Survey

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    Understanding human actions in visual data is tied to advances in complementary research areas including object recognition, human dynamics, domain adaptation and semantic segmentation. Over the last decade, human action analysis evolved from earlier schemes that are often limited to controlled environments to nowadays advanced solutions that can learn from millions of videos and apply to almost all daily activities. Given the broad range of applications from video surveillance to human-computer interaction, scientific milestones in action recognition are achieved more rapidly, eventually leading to the demise of what used to be good in a short time. This motivated us to provide a comprehensive review of the notable steps taken towards recognizing human actions. To this end, we start our discussion with the pioneering methods that use handcrafted representations, and then, navigate into the realm of deep learning based approaches. We aim to remain objective throughout this survey, touching upon encouraging improvements as well as inevitable fallbacks, in the hope of raising fresh questions and motivating new research directions for the reader

    Joint optimization of manifold learning and sparse representations for face and gesture analysis

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    Face and gesture understanding algorithms are powerful enablers in intelligent vision systems for surveillance, security, entertainment, and smart spaces. In the future, complex networks of sensors and cameras may disperse directions to lost tourists, perform directory lookups in the office lobby, or contact the proper authorities in case of an emergency. To be effective, these systems will need to embrace human subtleties while interacting with people in their natural conditions. Computer vision and machine learning techniques have recently become adept at solving face and gesture tasks using posed datasets in controlled conditions. However, spontaneous human behavior under unconstrained conditions, or in the wild, is more complex and is subject to considerable variability from one person to the next. Uncontrolled conditions such as lighting, resolution, noise, occlusions, pose, and temporal variations complicate the matter further. This thesis advances the field of face and gesture analysis by introducing a new machine learning framework based upon dimensionality reduction and sparse representations that is shown to be robust in posed as well as natural conditions. Dimensionality reduction methods take complex objects, such as facial images, and attempt to learn lower dimensional representations embedded in the higher dimensional data. These alternate feature spaces are computationally more efficient and often more discriminative. The performance of various dimensionality reduction methods on geometric and appearance based facial attributes are studied leading to robust facial pose and expression recognition models. The parsimonious nature of sparse representations (SR) has successfully been exploited for the development of highly accurate classifiers for various applications. Despite the successes of SR techniques, large dictionaries and high dimensional data can make these classifiers computationally demanding. Further, sparse classifiers are subject to the adverse effects of a phenomenon known as coefficient contamination, where for example variations in pose may affect identity and expression recognition. This thesis analyzes the interaction between dimensionality reduction and sparse representations to present a unified sparse representation classification framework that addresses both issues of computational complexity and coefficient contamination. Semi-supervised dimensionality reduction is shown to mitigate the coefficient contamination problems associated with SR classifiers. The combination of semi-supervised dimensionality reduction with SR systems forms the cornerstone for a new face and gesture framework called Manifold based Sparse Representations (MSR). MSR is shown to deliver state-of-the-art facial understanding capabilities. To demonstrate the applicability of MSR to new domains, MSR is expanded to include temporal dynamics. The joint optimization of dimensionality reduction and SRs for classification purposes is a relatively new field. The combination of both concepts into a single objective function produce a relation that is neither convex, nor directly solvable. This thesis studies this problem to introduce a new jointly optimized framework. This framework, termed LGE-KSVD, utilizes variants of Linear extension of Graph Embedding (LGE) along with modified K-SVD dictionary learning to jointly learn the dimensionality reduction matrix, sparse representation dictionary, sparse coefficients, and sparsity-based classifier. By injecting LGE concepts directly into the K-SVD learning procedure, this research removes the support constraints K-SVD imparts on dictionary element discovery. Results are shown for facial recognition, facial expression recognition, human activity analysis, and with the addition of a concept called active difference signatures, delivers robust gesture recognition from Kinect or similar depth cameras

    The Future of Humanoid Robots

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    This book provides state of the art scientific and engineering research findings and developments in the field of humanoid robotics and its applications. It is expected that humanoids will change the way we interact with machines, and will have the ability to blend perfectly into an environment already designed for humans. The book contains chapters that aim to discover the future abilities of humanoid robots by presenting a variety of integrated research in various scientific and engineering fields, such as locomotion, perception, adaptive behavior, human-robot interaction, neuroscience and machine learning. The book is designed to be accessible and practical, with an emphasis on useful information to those working in the fields of robotics, cognitive science, artificial intelligence, computational methods and other fields of science directly or indirectly related to the development and usage of future humanoid robots. The editor of the book has extensive R&D experience, patents, and publications in the area of humanoid robotics, and his experience is reflected in editing the content of the book

    Linguistics As Structure In Computer Animation: Toward A More Effective Synthesis Of Brow Motion In American Sign Language

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    Computer-generated three-dimensional animation holds great promise for synthesizing utterances in American Sign Language (ASL) that are not only grammatical, but well tolerated by members of the Deaf community. Unfortunately, animation poses several challenges stemming from the necessity of grappling with massive amounts of data. However, the linguistics of ASL can aid in surmounting the challenge by providing structure and rules for organizing animation data. An exploration of the linguistic and extra linguistic behavior of the brows from an animator’s viewpoint yields a new approach for synthesizing nonmanuals that differs from the conventional animation of anatomy and instead offers a different approach for animating the effects of interacting levels of linguistic function. Results of formal testing with Deaf users have indicated that this is a promising approach

    Spatio-Temporal Video Analysis and the 3D Shearlet Transform

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    Abstract The automatic analysis of the content of a video sequence has captured the attention of the computer vision community for a very long time. Indeed, video understanding, which needs to incorporate both semantic and dynamic cues, may be trivial for humans, but it turned out to be a very complex task for a machine. Over the years the signal processing, computer vision, and machine learning communities contributed with algorithms that are today effective building blocks of more and more complex systems. In the meanwhile, theoretical analysis has gained a better understanding of this multifaceted type of data. Indeed, video sequences are not only high dimensional data, but they are also very peculiar, as they include spatial as well as temporal information which should be treated differently, but are both important to the overall process. The work of this thesis builds a new bridge between signal processing theory, and computer vision applications. It considers a novel approach to multi resolution signal processing, the so-called Shearlet Transform, as a reference framework for representing meaningful space-time local information in a video signal. The Shearlet Transform has been shown effective in analyzing multi-dimensional signals, ranging from images to x-ray tomographic data. As a tool for signal denoising, has also been applied to video data. However, to the best of our knowledge, the Shearlet Transform has never been employed to design video analysis algorithms. In this thesis, our broad objective is to explore the capabilities of the Shearlet Transform to extract information from 2D+T-dimensional data. We exploit the properties of the Shearlet decomposition to redesign a variety of classical video processing techniques (including space-time interest point detection and normal flow estimation) and to develop novel methods to better understand the local behavior of video sequences. We provide experimental evidence on the potential of our approach on synthetic as well as real data drawn from publicly available benchmark datasets. The results we obtain show the potential of our approach and encourages further investigations in the near future

    CGAMES'2009

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    Nonverbal Communication During Human-Robot Object Handover. Improving Predictability of Humanoid Robots by Gaze and Gestures in Close Interaction

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    Meyer zu Borgsen S. Nonverbal Communication During Human-Robot Object Handover. Improving Predictability of Humanoid Robots by Gaze and Gestures in Close Interaction. Bielefeld: Universität Bielefeld; 2020.This doctoral thesis investigates the influence of nonverbal communication on human-robot object handover. Handing objects to one another is an everyday activity where two individuals cooperatively interact. Such close interactions incorporate a lot of nonverbal communication in order to create alignment in space and time. Understanding and transferring communication cues to robots becomes more and more important as e.g. service robots are expected to closely interact with humans in the near future. Their tasks often include delivering and taking objects. Thus, handover scenarios play an important role in human-robot interaction. A lot of work in this field of research focuses on speed, accuracy, and predictability of the robot’s movement during object handover. Still, robots need to be enabled to closely interact with naive users and not only experts. In this work I present how nonverbal communication can be implemented in robots to facilitate smooth handovers. I conducted a study on people with different levels of experience exchanging objects with a humanoid robot. It became clear that especially users with only little experience in regard to interaction with robots rely heavily on the communication cues they are used to on the basis of former interactions with humans. I added different gestures with the second arm, not directly involved in the transfer, to analyze the influence on synchronization, predictability, and human acceptance. Handing an object has a special movement trajectory itself which has not only the purpose of bringing the object or hand to the position of exchange but also of socially signalizing the intention to exchange an object. Another common type of nonverbal communication is gaze. It allows guessing the focus of attention of an interaction partner and thus helps to predict the next action. In order to evaluate handover interaction performance between human and robot, I applied the developed concepts to the humanoid robot Meka M1. By adding the humanoid robot head named Floka Head to the system, I created the Floka humanoid, to implement gaze strategies that aim to increase predictability and user comfort. This thesis contributes to the field of human-robot object handover by presenting study outcomes and concepts along with an implementation of improved software modules resulting in a fully functional object handing humanoid robot from perception and prediction capabilities to behaviors enhanced and improved by features of nonverbal communication
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