7,070 research outputs found

    Map Based Visualization of Product Catalogs

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    Traditionally, recommender systems present recommendations in lists to the user. In content- and knowledge-based recommendation systems these list are often sorted on some notion of similarity with a query, ideal product specification, or sample product. However, a lot of information is lost in this way, since two even similar products can differ from the query on a completely different set of product characteristics. When using a two dimensional, that is, a map-based, representation of the recommendations, it is possible to retain this information. In the map we can then position recommendations that are similar to each other in the same area of the map. Both in science and industry an increasing number of two dimensional graphical interfaces have been introduced over the last years. However, some of them lack a sound scientific foundation, while other approaches are not applicable in a recommendation setting. In our chapter, we will describe a framework, which has a solid scientific foundation (using state-of-the-art statistical models) and is specifically designed to work with e-commerce product catalogs. Basis of the framework is the Product Catalog Map interface based on multidimensional scaling. Also, we show another type of interface based on nonlinear principal components analysis, which provides an easy way in constraining the space based on specific characteristic values. Then, we discuss some advanced issues. Firstly, we discuss how the product catalog interface can be adapted to better fit the users' notion of importance of attributes using click stream analysis. Secondly, we show an user interface that combines recommendation by proposing with the map based approach. Finally, we show how these methods can be applied to a real e-commerce product catalog of MP3-players

    CHORUS Deliverable 2.2: Second report - identification of multi-disciplinary key issues for gap analysis toward EU multimedia search engines roadmap

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    After addressing the state-of-the-art during the first year of Chorus and establishing the existing landscape in multimedia search engines, we have identified and analyzed gaps within European research effort during our second year. In this period we focused on three directions, notably technological issues, user-centred issues and use-cases and socio- economic and legal aspects. These were assessed by two central studies: firstly, a concerted vision of functional breakdown of generic multimedia search engine, and secondly, a representative use-cases descriptions with the related discussion on requirement for technological challenges. Both studies have been carried out in cooperation and consultation with the community at large through EC concertation meetings (multimedia search engines cluster), several meetings with our Think-Tank, presentations in international conferences, and surveys addressed to EU projects coordinators as well as National initiatives coordinators. Based on the obtained feedback we identified two types of gaps, namely core technological gaps that involve research challenges, and “enablers”, which are not necessarily technical research challenges, but have impact on innovation progress. New socio-economic trends are presented as well as emerging legal challenges

    Video browsing interfaces and applications: a review

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    We present a comprehensive review of the state of the art in video browsing and retrieval systems, with special emphasis on interfaces and applications. There has been a significant increase in activity (e.g., storage, retrieval, and sharing) employing video data in the past decade, both for personal and professional use. The ever-growing amount of video content available for human consumption and the inherent characteristics of video data—which, if presented in its raw format, is rather unwieldy and costly—have become driving forces for the development of more effective solutions to present video contents and allow rich user interaction. As a result, there are many contemporary research efforts toward developing better video browsing solutions, which we summarize. We review more than 40 different video browsing and retrieval interfaces and classify them into three groups: applications that use video-player-like interaction, video retrieval applications, and browsing solutions based on video surrogates. For each category, we present a summary of existing work, highlight the technical aspects of each solution, and compare them against each other

    Personalised online sales using web usage data mining

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    Practically every major company with a retail operation has its own web site and online sales facilities. This paper describes a toolset that exploits web usage data mining techniques to identify customer Internet browsing patterns. These patterns are then used to underpin a personalised product recommendation system for online sales. Within the architecture, a Kohonen neural network or self-organizing map (SOM) has been trained for use both offline, to discover user group profiles, and in real-time to examine active user click stream data, make a match to a specific user group, and recommend a unique set of product browsing options appropriate to an individual user. Our work demonstrates that this approach can overcome the scalability problem that is common among these types of system. Our results also show that a personalised recommender system powered by the SOM predictive model is able to produce consistent recommendations

    Combining audio-based similarity with web-based data to accelerate automatic music playlist generation

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    We present a technique for combining audio signal-based music similarity with web-based musical artist similarity to accelerate the task of automatic playlist generation. We demonstrate the applicability of our proposed method by extending a recently published interface for music players that benefits from intelligent structuring of audio collections. While the original approach involves the calculation of similarities between every pair of songs in a collection, we incorporate web-based data to reduce the number of necessary similarity calculations. More precisely, we exploit artist similarity determined automatically by means of web retrieval to avoid similarity calculation between tracks of dissimilar and/or unrelated artists. We evaluate our acceleration technique on two audio collections with different characteristics. It turns out that the proposed combination of audio- and text-based similarity not only reduces the number of necessary calculations considerably but also yields better results, in terms of musical quality, than the initial approach based on audio data only. Additionally, we conducted a small user study that further confirms the quality of the resulting playlists

    CHORUS Deliverable 2.1: State of the Art on Multimedia Search Engines

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    Based on the information provided by European projects and national initiatives related to multimedia search as well as domains experts that participated in the CHORUS Think-thanks and workshops, this document reports on the state of the art related to multimedia content search from, a technical, and socio-economic perspective. The technical perspective includes an up to date view on content based indexing and retrieval technologies, multimedia search in the context of mobile devices and peer-to-peer networks, and an overview of current evaluation and benchmark inititiatives to measure the performance of multimedia search engines. From a socio-economic perspective we inventorize the impact and legal consequences of these technical advances and point out future directions of research

    Soundscape Generation Using Web Audio Archives

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    Os grandes e crescentes acervos de áudio na web têm transformado a prática do design de som. Neste contexto, sampling -- uma ferramenta essencial do design de som -- mudou de gravações mecânicas para os domínios da cópia e reprodução no computador. A navegação eficaz nos grandes acervos e a recuperação de conteúdo tornaram-se um problema bem identificado em Music Information Retrieval, nomeadamente através da adoção de metodologias baseadas no conteúdo do áudio.Apesar da sua robustez e eficácia, as soluções tecnológicas atuais assentam principalmente em métodos (estatísticos) de processamento de sinal, cuja terminologia atinge um nível de adequação centrada no utilizador.Esta dissertação avança uma nova estratégia orientada semanticamente para navegação e recuperação de conteúdo de áudio, em particular, sons ambientais, a partir de grandes acervos de áudio na web. Por fim, pretendemos simplificar a extração de pedidos definidos pelo utilizador para promover uma geração fluida de paisagens sonoras. No nosso trabalho, os pedidos aos acervos de áudio na web são feitos por dimensões afetivas que se relacionam com estados emocionais (exemplo: baixa ativação e baixa valência) e descrições semânticas das fontes de áudio (exemplo: chuva). Para tal, mapeamos as anotações humanas das dimensões afetivas para descrições espectrais de áudio extraídas do conteúdo do sinal. A extração de novos sons dos acervos da web é feita estipulando um pedido que combina um ponto num plano afetivo bidimensional e tags semânticas. A aplicação protótipo, MScaper, implementa o método no ambiente Ableton Live. A avaliação da nossa pesquisa avaliou a confiabilidade perceptual dos descritores espectrais de áudio na captura de dimensões afetivas e a usabilidade da MScaper. Os resultados mostram que as características espectrais do áudio capturam significativamente as dimensões afetivas e que o MScaper foi entendido pelos os utilizadores experientes como tendo excelente usabilidade.The large and growing archives of audio content on the web have been transforming the sound design practice. In this context, sampling -- a fundamental sound design tool -- has shifted from mechanical recording to the realms of the copying and cutting on the computer. To effectively browse these large archives and retrieve content became a well-identified problem in Music Information Retrieval, namely through the adoption of audio content-based methodologies. Despite its robustness and effectiveness, current technological solutions rely mostly on (statistical) signal processing methods, whose terminology do attain a level of user-centered explanatory adequacy.This dissertation advances a novel semantically-oriented strategy for browsing and retrieving audio content, in particular, environmental sounds, from large web audio archives. Ultimately, we aim to streamline the retrieval of user-defined queries to foster a fluid generation of soundscapes. In our work, querying web audio archives is done by affective dimensions that relate to emotional states (e.g., low arousal and low valence) and semantic audio source descriptions (e.g., rain). To this end, we map human annotations of affective dimensions to spectral audio-content descriptions extracted from the signal content. Retrieving new sounds from web archives is then made by specifying a query which combines a point in a 2-dimensional affective plane and semantic tags. A prototype application, MScaper, implements the method in the Ableton Live environment. An evaluation of our research assesses the perceptual soundness of the spectral audio-content descriptors in capturing affective dimensions and the usability of MScaper. The results show that spectral audio features significantly capture affective dimensions and that MScaper has been perceived by expert-users as having excellent usability
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