1,403 research outputs found
Fast Detection of Curved Edges at Low SNR
Detecting edges is a fundamental problem in computer vision with many
applications, some involving very noisy images. While most edge detection
methods are fast, they perform well only on relatively clean images. Indeed,
edges in such images can be reliably detected using only local filters.
Detecting faint edges under high levels of noise cannot be done locally at the
individual pixel level, and requires more sophisticated global processing.
Unfortunately, existing methods that achieve this goal are quite slow. In this
paper we develop a novel multiscale method to detect curved edges in noisy
images. While our algorithm searches for edges over a huge set of candidate
curves, it does so in a practical runtime, nearly linear in the total number of
image pixels. As we demonstrate experimentally, our algorithm is orders of
magnitude faster than previous methods designed to deal with high noise levels.
Nevertheless, it obtains comparable, if not better, edge detection quality on a
variety of challenging noisy images.Comment: 9 pages, 11 figure
Computerâ aided detection of clustered microcalcifications in multiscale bilateral filtering regularized reconstructed digital breast tomosynthesis volume
Peer Reviewedhttp://deepblue.lib.umich.edu/bitstream/2027.42/134920/1/mp0955.pd
Structured Light-Based 3D Reconstruction System for Plants.
Camera-based 3D reconstruction of physical objects is one of the most popular computer vision trends in recent years. Many systems have been built to model different real-world subjects, but there is lack of a completely robust system for plants. This paper presents a full 3D reconstruction system that incorporates both hardware structures (including the proposed structured light system to enhance textures on object surfaces) and software algorithms (including the proposed 3D point cloud registration and plant feature measurement). This paper demonstrates the ability to produce 3D models of whole plants created from multiple pairs of stereo images taken at different viewing angles, without the need to destructively cut away any parts of a plant. The ability to accurately predict phenotyping features, such as the number of leaves, plant height, leaf size and internode distances, is also demonstrated. Experimental results show that, for plants having a range of leaf sizes and a distance between leaves appropriate for the hardware design, the algorithms successfully predict phenotyping features in the target crops, with a recall of 0.97 and a precision of 0.89 for leaf detection and less than a 13-mm error for plant size, leaf size and internode distance
High-ISO long-exposure image denoising based on quantitative blob characterization
Blob detection and image denoising are fundamental, sometimes related tasks in computer vision. In this paper, we present a computational method to quantitatively measure blob characteristics using normalized unilateral second-order Gaussian kernels. This method suppresses non-blob structures while yielding a quantitative measurement of the position, prominence and scale of blobs, which can facilitate the tasks of blob reconstruction and blob reduction. Subsequently, we propose a denoising scheme to address high-ISO long-exposure noise, which sometimes spatially shows a blob appearance, employing a blob reduction procedure as a cheap preprocessing for conventional denoising methods. We apply the proposed denoising methods to real-world noisy images as well as standard images that are corrupted by real noise. The experimental results demonstrate the superiority of the proposed methods over state-of-the-art denoising methods
Feature preserving noise removal for binary voxel volumes using 3D surface skeletons
Skeletons are well-known descriptors that capture the geometry and topology of 2D and 3D shapes. We leverage these properties by using surface skeletons to remove noise from 3D shapes. For this, we extend an existing method that removes noise, but keeps important (salient) corners for 2D shapes. Our method detects and removes large-scale, complex, and dense multiscale noise patterns that contaminate virtually the entire surface of a given 3D shape, while recovering its main (salient) edges and corners. Our method can treat any (voxelized) 3D shapes and surface-noise types, is computationally scalable, and has one easy-to-set parameter. We demonstrate the added-value of our approach by comparing our results with several known 3D shape denoising methods
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