62 research outputs found

    Artificial Intelligence in the Creative Industries: A Review

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    This paper reviews the current state of the art in Artificial Intelligence (AI) technologies and applications in the context of the creative industries. A brief background of AI, and specifically Machine Learning (ML) algorithms, is provided including Convolutional Neural Network (CNNs), Generative Adversarial Networks (GANs), Recurrent Neural Networks (RNNs) and Deep Reinforcement Learning (DRL). We categorise creative applications into five groups related to how AI technologies are used: i) content creation, ii) information analysis, iii) content enhancement and post production workflows, iv) information extraction and enhancement, and v) data compression. We critically examine the successes and limitations of this rapidly advancing technology in each of these areas. We further differentiate between the use of AI as a creative tool and its potential as a creator in its own right. We foresee that, in the near future, machine learning-based AI will be adopted widely as a tool or collaborative assistant for creativity. In contrast, we observe that the successes of machine learning in domains with fewer constraints, where AI is the `creator', remain modest. The potential of AI (or its developers) to win awards for its original creations in competition with human creatives is also limited, based on contemporary technologies. We therefore conclude that, in the context of creative industries, maximum benefit from AI will be derived where its focus is human centric -- where it is designed to augment, rather than replace, human creativity

    Holography: A survey

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    The development of holography and the state of the art in recording and displaying information, microscopy, motion, pictures, and television applications are discussed. In addition to optical holography, information is presented on microwave, acoustic, ultrasonic, and seismic holography. Other subjects include data processing, data storage, pattern recognition, and computer-generated holography. Diagrams of holographic installations are provided. Photographs of typical holographic applications are used to support the theoretical aspects

    Hexarray: A Novel Self-Reconfigurable Hardware System

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    Evolvable hardware (EHW) is a powerful autonomous system for adapting and finding solutions within a changing environment. EHW consists of two main components: a reconfigurable hardware core and an evolutionary algorithm. The majority of prior research focuses on improving either the reconfigurable hardware or the evolutionary algorithm in place, but not both. Thus, current implementations suffer from being application oriented and having slow reconfiguration times, low efficiencies, and less routing flexibility. In this work, a novel evolvable hardware platform is proposed that combines a novel reconfigurable hardware core and a novel evolutionary algorithm. The proposed reconfigurable hardware core is a systolic array, which is called HexArray. HexArray was constructed using processing elements with a redesigned architecture, called HexCells, which provide routing flexibility and support for hybrid reconfiguration schemes. The improved evolutionary algorithm is a genome-aware genetic algorithm (GAGA) that accelerates evolution. Guided by a fitness function the GAGA utilizes context-aware genetic operators to evolve solutions. The operators are genome-aware constrained (GAC) selection, genome-aware mutation (GAM), and genome-aware crossover (GAX). The GAC selection operator improves parallelism and reduces the redundant evaluations. The GAM operator restricts the mutation to the part of the genome that affects the selected output. The GAX operator cascades, interleaves, or parallel-recombines genomes at the cell level to generate better genomes. These operators improve evolution while not limiting the algorithm from exploring all areas of a solution space. The system was implemented on a SoC that includes a programmable logic (i.e., field-programmable gate array) to realize the HexArray and a processing system to execute the GAGA. A computationally intensive application that evolves adaptive filters for image processing was chosen as a case study and used to conduct a set of experiments to prove the developed system robustness. Through an iterative process using the genetic operators and a fitness function, the EHW system configures and adapts itself to evolve fitter solutions. In a relatively short time (e.g., seconds), HexArray is able to evolve autonomously to the desired filter. By exploiting the routing flexibility in the HexArray architecture, the EHW has a simple yet effective mechanism to detect and tolerate faulty cells, which improves system reliability. Finally, a mechanism that accelerates the evolution process by hiding the reconfiguration time in an “evolve-while-reconfigure” process is presented. In this process, the GAGA utilizes the array routing flexibility to bypass cells that are being configured and evaluates several genomes in parallel

    Deep Video Compression

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    NASA/ASEE Summer Faculty Fellowship Program, 1990, Volume 1

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    The 1990 Johnson Space Center (JSC) NASA/American Society for Engineering Education (ASEE) Summer Faculty Fellowship Program was conducted by the University of Houston-University Park and JSC. A compilation of the final reports on the research projects are presented. The topics covered include: the Space Station; the Space Shuttle; exobiology; cell biology; culture techniques; control systems design; laser induced fluorescence; spacecraft reliability analysis; reduced gravity; biotechnology; microgravity applications; regenerative life support systems; imaging techniques; cardiovascular system; physiological effects; extravehicular mobility units; mathematical models; bioreactors; computerized simulation; microgravity simulation; and dynamic structural analysis

    Shape from focus image processing approach based 3D model construction of manufactured part

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    The purpose of this research is to develop a process and an algorithm to create a 3D model of the surface a part. This is accomplished using a single camera and a CNC machine as a movable stage. A gradient based focus measure operator written in MATLAB is used to process the images and to generate the surface model. The scopes of this research are image processing and surface model generation as well as verifying part accuracy. The algorithm is able to create a rough surface model of a photographed part, and with careful calibration in a limited number of scenarios has been used in checking part z dimensions

    Tracking the Temporal-Evolution of Supernova Bubbles in Numerical Simulations

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    The study of low-dimensional, noisy manifolds embedded in a higher dimensional space has been extremely useful in many applications, from the chemical analysis of multi-phase flows to simulations of galactic mergers. Building a probabilistic model of the manifolds has helped in describing their essential properties and how they vary in space. However, when the manifold is evolving through time, a joint spatio-temporal modelling is needed, in order to fully comprehend its nature. We propose a first-order Markovian process that propagates the spatial probabilistic model of a manifold at fixed time, to its adjacent temporal stages. The proposed methodology is demonstrated using a particle simulation of an interacting dwarf galaxy to describe the evolution of a cavity generated by a Supernov

    Abstracts of the 1st GeoDays, 14th–17th March 2023, Helsinki, Finland

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