44,443 research outputs found
Design of a Multimedia Applications Development System
The application envisaged for high speed packet switched networks have diverse and demanding transport requirements that are not satisfied by current communications software implementations. In addition, existing communication interfaces for distributed programs are not general enough to express the communication patterns and control required for distributed applications. This Multimedia Applications Development (MAD) system is designed to address these problems mentioned above. It is intended as a platform for implementing and experimenting with protocols and their implementation, network service access methods, and communication primitives for constructing distributed multimedia applications. It is expected that the research will yield real applications that can be used with a campus ATM environment, and that the results will provide deeper insights into how the communication needs of applications can be satisfied more effectively
Wireless Heterogeneous Networks and Next Generation Internet
The recent advances in wireless access technologies as well as the increasing number of mobile applications have made Wireless Internet a reality. A wide variety of bandwidth demanding services including high speed data delivery and multimedia communication have been materialized through the convergence of the next generation Internet and heterogeneous wireless networks. However, providing even higher bandwidth and richer applications necessitates a fundamental understanding of wireless Internet architecture and the interactions between heterogeneous users. Consequently, fundamental advances in many concepts of the wireless Internet are required for the ultimate goal of communication anytime anywhere.
This special issue of the ACM Mobile Networks and Applications Journal is dedicated to the recent advances in the area of Wireless Internet. We accepted 10 papers out of 59 submissions from all over the world with a 17% acceptance rate. Papers describing management schemes, protocols, models, evaluation methods, and experimental studies of Wireless Internet are included in this special issue to provide a broad view of recent advances in this field
The Design of a System Architecture for Mobile Multimedia Computers
This chapter discusses the system architecture of a portable computer, called Mobile Digital Companion, which provides support for handling multimedia applications energy efficiently. Because battery life is limited and battery weight is an important factor for the size and the weight of the Mobile Digital Companion, energy management plays a crucial role in the architecture. As the Companion must remain usable in a variety of environments, it has to be flexible and adaptable to various operating conditions. The Mobile Digital Companion has an unconventional architecture that saves energy by using system decomposition at different levels of the architecture and exploits locality of reference with dedicated, optimised modules. The approach is based on dedicated functionality and the extensive use of energy reduction techniques at all levels of system design. The system has an architecture with a general-purpose processor accompanied by a set of heterogeneous autonomous programmable modules, each providing an energy efficient implementation of dedicated tasks. A reconfigurable internal communication network switch exploits locality of reference and eliminates wasteful data copies
Study on QoS support in 802.11e-based multi-hop vehicular wireless ad hoc networks
Multimedia communications over vehicular ad hoc networks (VANET) will play an important role in the future intelligent transport system (ITS). QoS support for VANET therefore becomes an essential problem. In this paper, we first study the QoS performance in multi-hop VANET by using the standard IEEE 802.11e EDCA MAC and our proposed triple-constraint QoS routing protocol, Delay-Reliability-Hop (DeReHQ). In particular, we evaluate the DeReHQ protocol together with EDCA in highway and urban areas. Simulation results show that end-to-end delay performance can sometimes be achieved when both 802.11e EDCA and DeReHQ extended AODV are used. However, further studies on cross-layer optimization for QoS support in multi-hop environment are required
An Efficient Transport Protocol for delivery of Multimedia An Efficient Transport Protocol for delivery of Multimedia Content in Wireless Grids
A grid computing system is designed for solving complicated scientific and
commercial problems effectively,whereas mobile computing is a traditional
distributed system having computing capability with mobility and adopting
wireless communications. Media and Entertainment fields can take advantage from
both paradigms by applying its usage in gaming applications and multimedia data
management. Multimedia data has to be stored and retrieved in an efficient and
effective manner to put it in use. In this paper, we proposed an application
layer protocol for delivery of multimedia data in wireless girds i.e.
multimedia grid protocol (MMGP). To make streaming efficient a new video
compression algorithm called dWave is designed and embedded in the proposed
protocol. This protocol will provide faster, reliable access and render an
imperceptible QoS in delivering multimedia in wireless grid environment and
tackles the challenging issues such as i) intermittent connectivity, ii) device
heterogeneity, iii) weak security and iv) device mobility.Comment: 20 pages, 15 figures, Peer Reviewed Journa
Baseband analog front-end and digital back-end for reconfigurable multi-standard terminals
Multimedia applications are driving wireless network operators to add high-speed data services such as Edge (E-GPRS), WCDMA (UMTS) and WLAN (IEEE 802.11a,b,g) to the existing GSM network. This creates the need for multi-mode cellular handsets that support a wide range of communication standards, each with a different RF frequency, signal bandwidth, modulation scheme etc. This in turn generates several design challenges for the analog and digital building blocks of the physical layer. In addition to the above-mentioned protocols, mobile devices often include Bluetooth, GPS, FM-radio and TV services that can work concurrently with data and voice communication. Multi-mode, multi-band, and multi-standard mobile terminals must satisfy all these different requirements. Sharing and/or switching transceiver building blocks in these handsets is mandatory in order to extend battery life and/or reduce cost. Only adaptive circuits that are able to reconfigure themselves within the handover time can meet the design requirements of a single receiver or transmitter covering all the different standards while ensuring seamless inter-interoperability. This paper presents analog and digital base-band circuits that are able to support GSM (with Edge), WCDMA (UMTS), WLAN and Bluetooth using reconfigurable building blocks. The blocks can trade off power consumption for performance on the fly, depending on the standard to be supported and the required QoS (Quality of Service) leve
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Computing infrastructure issues in distributed communications systems : a survey of operating system transport system architectures
The performance of distributed applications (such as file transfer, remote login, tele-conferencing, full-motion video, and scientific visualization) is influenced by several factors that interact in complex ways. In particular, application performance is significantly affected both by communication infrastructure factors and computing infrastructure factors. Several communication infrastructure factors include channel speed, bit-error rate, and congestion at intermediate switching nodes. Computing infrastructure factors include (among other things) both protocol processing activities (such as connection management, flow control, error detection, and retransmission) and general operating system factors (such as memory latency, CPU speed, interrupt and context switching overhead, process architecture, and message buffering). Due to a several orders of magnitude increase in network channel speed and an increase in application diversity, performance bottlenecks are shifting from the network factors to the transport system factors.This paper defines an abstraction called an "Operating System Transport System Architecture" (OSTSA) that is used to classify the major components and services in the computing infrastructure. End-to-end network protocols such as TCP, TP4, VMTP, XTP, and Delta-t typically run on general-purpose computers, where they utilize various operating system resources such as processors, virtual memory, and network controllers. The OSTSA provides services that integrate these resources to support distributed applications running on local and wide area networks.A taxonomy is presented to evaluate OSTSAs in terms of their support for protocol processing activities. We use this taxonomy to compare and contrast five general-purpose commercial and experimental operating systems including System V UNIX, BSD UNIX, the x-kernel, Choices, and Xinu
High frequency band communication application in Malaysia
High frequency (HF) radio frequencies are between 3 and 30 MHz.[1] Also known as the decameter band or decameter wave as the wavelengths range from one to ten decameters. Shortwave (2.310 - 25.820 MHz)[1] overlaps and is slightly lower than HF. Since the ionosphere often reflects HF radio waves quite well (a phenomenon known as skywave), this range is extensively used for medium and long range terrestrial radio communication. However, suitability of this portion of the spectrum for such communication varies greatly with a complex combination of factors[1]:
• Sunlight/darkness at site of transmission and reception
• Transmitter/receiver proximity to terminator
• Season
• Sunspot cycle
• Solar activity
• Polar aurora
• Maximum usable frequency
• Lowest usable high frequency
• Frequency of operation within the HF rang
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