696 research outputs found

    Performance Analysis of Multicast Mobility in a Hierarchical Mobile IP Proxy Environment

    Full text link
    Mobility support in IPv6 networks is ready for release as an RFC, stimulating major discussions on improvements to meet real-time communication requirements. Sprawling hot spots of IP-only wireless networks at the same time await voice and videoconferencing as standard mobile Internet services, thereby adding the request for multicast support to real-time mobility. This paper briefly introduces current approaches for seamless multicast extensions to Mobile IPv6. Key issues of multicast mobility are discussed. Both analytically and in simulations comparisons are drawn between handover performance characteristics, dedicating special focus on the M-HMIPv6 approach.Comment: 11 pages, 7 figure

    Roaming Real-Time Applications - Mobility Services in IPv6 Networks

    Full text link
    Emerging mobility standards within the next generation Internet Protocol, IPv6, promise to continuously operate devices roaming between IP networks. Associated with the paradigm of ubiquitous computing and communication, network technology is on the spot to deliver voice and videoconferencing as a standard internet solution. However, current roaming procedures are too slow, to remain seamless for real-time applications. Multicast mobility still waits for a convincing design. This paper investigates the temporal behaviour of mobile IPv6 with dedicated focus on topological impacts. Extending the hierarchical mobile IPv6 approach we suggest protocol improvements for a continuous handover, which may serve bidirectional multicast communication, as well. Along this line a multicast mobility concept is introduced as a service for clients and sources, as they are of dedicated importance in multipoint conferencing applications. The mechanisms introduced do not rely on assumptions of any specific multicast routing protocol in use.Comment: 15 pages, 5 figure

    Efficient Micro-Mobility using Intra-domain Multicast-based Mechanisms (M&M)

    Full text link
    One of the most important metrics in the design of IP mobility protocols is the handover performance. The current Mobile IP (MIP) standard has been shown to exhibit poor handover performance. Most other work attempts to modify MIP to slightly improve its efficiency, while others propose complex techniques to replace MIP. Rather than taking these approaches, we instead propose a new architecture for providing efficient and smooth handover, while being able to co-exist and inter-operate with other technologies. Specifically, we propose an intra-domain multicast-based mobility architecture, where a visiting mobile is assigned a multicast address to use while moving within a domain. Efficient handover is achieved using standard multicast join/prune mechanisms. Two approaches are proposed and contrasted. The first introduces the concept proxy-based mobility, while the other uses algorithmic mapping to obtain the multicast address of visiting mobiles. We show that the algorithmic mapping approach has several advantages over the proxy approach, and provide mechanisms to support it. Network simulation (using NS-2) is used to evaluate our scheme and compare it to other routing-based micro-mobility schemes - CIP and HAWAII. The proactive handover results show that both M&M and CIP shows low handoff delay and packet reordering depth as compared to HAWAII. The reason for M&M's comparable performance with CIP is that both use bi-cast in proactive handover. The M&M, however, handles multiple border routers in a domain, where CIP fails. We also provide a handover algorithm leveraging the proactive path setup capability of M&M, which is expected to outperform CIP in case of reactive handover.Comment: 12 pages, 11 figure

    Multicast Mobility in Mobile IP Version 6 (MIPv6) : Problem Statement and Brief Survey

    Get PDF
    Publisher PD

    Mobile IP: state of the art report

    Get PDF
    Due to roaming, a mobile device may change its network attachment each time it moves to a new link. This might cause a disruption for the Internet data packets that have to reach the mobile node. Mobile IP is a protocol, developed by the Mobile IP Internet Engineering Task Force (IETF) working group, that is able to inform the network about this change in network attachment such that the Internet data packets will be delivered in a seamless way to the new point of attachment. This document presents current developments and research activities in the Mobile IP area

    Efficient Security Protocols for Fast Handovers in Wireless Mesh Networks

    Get PDF
    Wireless mesh networks (WMNs) are gaining popularity as a flexible and inexpensive replacement for Ethernet-based infrastructures. As the use of mobile devices such as smart phones and tablets is becoming ubiquitous, mobile clients should be guaranteed uninterrupted connectivity and services as they move from one access point to another within a WMN or between networks. To that end, we propose a novel security framework that consists of a new architecture, trust models, and protocols to offer mobile clients seamless and fast handovers in WMNs. The framework provides a dynamic, flexible, resource-efficient, and secure platform for intra-network and inter-network handovers in order to support real-time mobile applications in WMNs. In particular, we propose solutions to the following problems: authentication, key management, and group key management. We propose (1) a suite of certificate-based authentication protocols that minimize the authentication delay during handovers from one access point to another within a network (intra-network authentication). (2) a suite of key distribution and authentication protocols that minimize the authentication delay during handovers from one network to another (inter-network authentication). (3) a new implementation of group key management at the data link layer in order to reduce the group key update latency from linear time (as currently done in IEEE 802.11 standards) to logarithmic time. This contributes towards minimizing the latency of the handover process for mobile members in a multicast or broadcast group

    A Cross-System Approach for Multimedia Services with IP Multicast in 4G Networks

    Get PDF
    The increased demand for multimedia services by mobile end users in recent years have driven both Broadcast and Wireless Network operators to develop new systems and architectures for the deployment of such services. The proposed solutions are nonetheless limited either in terms of QoS or Capabilities to deliver new interactive services. This paper highlights strengths and drawbacks of the existing technologies in terms of QoS, Security and Mobility. In order to fill the gap between current solutions we propose a new architecture that builds itself on the synergies created by a heterogeneous network made of existing delivering technologies, such as 3GPP/MBMS and DVB, where services can be delivered to end-users in the most appropriate way for end-users and operators alike. A prototype implementation is further described.EU project - IST-2002- 506997 Daidalos I

    Data Movement Challenges and Solutions with Software Defined Networking

    Get PDF
    With the recent rise in cloud computing, applications are routinely accessing and interacting with data on remote resources. Interaction with such remote resources for the operation of media-rich applications in mobile environments is also on the rise. As a result, the performance of the underlying network infrastructure can have a significant impact on the quality of service experienced by the user. Despite receiving significant attention from both academia and industry, computer networks still face a number of challenges. Users oftentimes report and complain about poor experiences with their devices and applications, which can oftentimes be attributed to network performance when downloading or uploading application data. This dissertation investigates problems that arise with data movement across computer networks and proposes novel solutions to address these issues through software defined networking (SDN). SDN is lauded to be the paradigm of choice for next generation networks. While academia explores use cases in various contexts, industry has focused on data center and wide area networks. There is a significant range of complex and application-specific network services that can potentially benefit from SDN, but introduction and adoption of such solutions remains slow in production networks. One impeding factor is the lack of a simple yet expressive enough framework applicable to all SDN services across production network domains. Without a uniform framework, SDN developers create disjoint solutions, resulting in untenable management and maintenance overhead. The SDN-based solutions developed in this dissertation make use of a common agent-based approach. The architecture facilitates application-oriented SDN design with an abstraction composed of software agents on top of the underlying network. There are three key components modern and future networks require to deliver exceptional data transfer performance to the end user: (1) user and application mobility, (2) high throughput data transfer, and (3) efficient and scalable content distribution. Meeting these key components will not only ensure the network can provide robust and reliable end-to-end connectivity, but also that network resources will be used efficiently. First, mobility support is critical for user applications to maintain connectivity to remote, cloud-based resources. Today\u27s network users are frequently accessing such resources while on the go, transitioning from network to network with the expectation that their applications will continue to operate seamlessly. As users perform handovers between heterogeneous networks or between networks across administrative domains, the application becomes responsible for maintaining or establishing new connections to remote resources. Although application developers often account for such handovers, the result is oftentimes visible to the user through diminished quality of service (e.g. rebuffering in video streaming applications). Many intra-domain handover solutions exist for handovers in WiFi and cellular networks, such as mobile IP, but they are architecturally complex and have not been integrated to form a scalable, inter-domain solution. A scalable framework is proposed that leverages SDN features to implement both horizontal and vertical handovers for heterogeneous wireless networks within and across administrative domains. User devices can select an appropriate network using an on-board virtual SDN implementation that manages available network interfaces. An SDN-based counterpart operates in the network core and edge to handle user migrations as they transition from one edge attachment point to another. The framework was developed and deployed as an extension to the Global Environment for Network Innovations (GENI) testbed; however, the framework can be deployed on any OpenFlow enabled network. Evaluation revealed users can maintain existing application connections without breaking the sockets and requiring the application to recover. Second, high throughput data transfer is essential for user applications to acquire large remote data sets. As data sizes become increasingly large, often combined with their locations being far from the applications, the well known impact of lower Transmission Control Protocol (TCP) throughput over large delay-bandwidth product paths becomes more significant to these applications. While myriads of solutions exist to alleviate the problem, they require specialized software and/or network stacks at both the application host and the remote data server, making it hard to scale up to a large range of applications and execution environments. This results in high throughput data transfer that is available to only a select subset of network users who have access to such specialized software. An SDN based solution called Steroid OpenFlow Service (SOS) has been proposed as a network service that transparently increases the throughput of TCP-based data transfers across large networks. SOS shifts the complexity of high performance data transfer from the end user to the network; users do not need to configure anything on the client and server machines participating in the data transfer. The SOS architecture supports seamless high performance data transfer at scale for multiple users and for high bandwidth connections. Emphasis is placed on the use of SOS as a part of a larger, richer data transfer ecosystem, complementing and compounding the efforts of existing data transfer solutions. Non-TCP-based solutions, such as Aspera, can operate seamlessly alongside an SOS deployment, while those based on TCP, such as wget, curl, and GridFTP, can leverage SOS for throughput improvement beyond what a single TCP connection can provide. Through extensive evaluation in real-world environments, the SOS architecture is proven to be flexibly deployable on a variety of network architectures, from cloud-based, to production networks, to scaled up, high performance data center environments. Evaluation showed that the SOS architecture scales linearly through the addition of SOS “agents†to the SOS deployment, providing data transfer performance improvement to multiple users simultaneously. An individual data transfer enhanced by SOS was shown to have increased throughput nearly forty times the same data transfer without SOS assistance. Third, efficient and scalable video content distribution is imperative as the demand for multimedia content over the Internet increases. Current state of the art solutions consist of vast content distribution networks (CDNs) where content is oftentimes hosted in duplicate at various geographically distributed locations. Although CDNs are useful for the dissemination of static content, they do not provide a clear and scalable model for the on demand production and distribution of live, streaming content. IP multicast is a popular solution to scalable video content distribution; however, it is seldom used due to deployment and operational complexity. Inspired from the distributed design of todays CDNs and the distribution trees used by IP multicast, a SDN based framework called GENI Cinema (GC) is proposed to allow for the distribution of live video content at scale. GC allows for the efficient management and distribution of live video content at scale without the added architectural complexity and inefficiencies inherent to contemporary solutions such as IP multicast. GC has been deployed as an experimental, nation-wide live video distribution service using the GENI network, broadcasting live and prerecorded video streams from conferences for remote attendees, from the classroom for distance education, and for live sporting events. GC clients can easily and efficiently switch back and forth between video streams with improved switching latency latency over cable, satellite, and other live video providers. The real world dep loyments and evaluation of the proposed solutions show how SDN can be used as a novel way to solve current data transfer problems across computer networks. In addition, this dissertation is expected to provide guidance for designing, deploying, and debugging SDN-based applications across a variety of network topologies
    corecore