4,991 research outputs found

    Analysis of Large-Scale SVM Training Algorithms for Language and Speaker Recognition

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    This paper compares a set of large scale support vector machine (SVM) training algorithms for language and speaker recognition tasks.We analyze five approaches for training phonetic and acoustic SVM models for language recognition. We compare the performance of these approaches as a function of the training time required by each of them to reach convergence, and we discuss their scalability towards large corpora. Two of these algorithms can be used in speaker recognition to train a SVM that classifies pairs of utterances as either belonging to the same speaker or to two different speakers. Our results show that the accuracy of these algorithms is asymptotically equivalent, but they have different behavior with respect to the time required to converge. Some of these algorithms not only scale linearly with the training set size, but are also able to give their best results after just a few iterations. State-of-the-art performance has been obtained in the female subset of the NIST 2010 Speaker Recognition Evaluation extended core test using a single SVM syste

    Distributed Support Vector Machine Learning

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    Support Vector Machines (SVMs) are used for a growing number of applications. A fundamental constraint on SVM learning is the management of the training set. This is because the order of computations goes as the square of the size of the training set. Typically, training sets of 1000 (500 positives and 500 negatives, for example) can be managed on a PC without hard-drive thrashing. Training sets of 10,000 however, simply cannot be managed with PC-based resources. For this reason most SVM implementations must contend with some kind of chunking process to train parts of the data at a time (10 chunks of 1000, for example, to learn the 10,000). Sequential and multi-threaded chunking methods provide a way to run the SVM on large datasets while retaining accuracy. The multi-threaded distributed SVM described in this thesis is implemented using Java RMI, and has been developed to run on a network of multi-core/multi-processor computers

    A real-time human-robot interaction system based on gestures for assistive scenarios

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    Natural and intuitive human interaction with robotic systems is a key point to develop robots assisting people in an easy and effective way. In this paper, a Human Robot Interaction (HRI) system able to recognize gestures usually employed in human non-verbal communication is introduced, and an in-depth study of its usability is performed. The system deals with dynamic gestures such as waving or nodding which are recognized using a Dynamic Time Warping approach based on gesture specific features computed from depth maps. A static gesture consisting in pointing at an object is also recognized. The pointed location is then estimated in order to detect candidate objects the user may refer to. When the pointed object is unclear for the robot, a disambiguation procedure by means of either a verbal or gestural dialogue is performed. This skill would lead to the robot picking an object in behalf of the user, which could present difficulties to do it by itself. The overall system — which is composed by a NAO and Wifibot robots, a KinectTM v2 sensor and two laptops — is firstly evaluated in a structured lab setup. Then, a broad set of user tests has been completed, which allows to assess correct performance in terms of recognition rates, easiness of use and response times.Postprint (author's final draft

    Enabling Massive Deep Neural Networks with the GraphBLAS

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    Deep Neural Networks (DNNs) have emerged as a core tool for machine learning. The computations performed during DNN training and inference are dominated by operations on the weight matrices describing the DNN. As DNNs incorporate more stages and more nodes per stage, these weight matrices may be required to be sparse because of memory limitations. The GraphBLAS.org math library standard was developed to provide high performance manipulation of sparse weight matrices and input/output vectors. For sufficiently sparse matrices, a sparse matrix library requires significantly less memory than the corresponding dense matrix implementation. This paper provides a brief description of the mathematics underlying the GraphBLAS. In addition, the equations of a typical DNN are rewritten in a form designed to use the GraphBLAS. An implementation of the DNN is given using a preliminary GraphBLAS C library. The performance of the GraphBLAS implementation is measured relative to a standard dense linear algebra library implementation. For various sizes of DNN weight matrices, it is shown that the GraphBLAS sparse implementation outperforms a BLAS dense implementation as the weight matrix becomes sparser.Comment: 10 pages, 7 figures, to appear in the 2017 IEEE High Performance Extreme Computing (HPEC) conferenc

    Acceleration of stereo-matching on multi-core CPU and GPU

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    This paper presents an accelerated version of a dense stereo-correspondence algorithm for two different parallelism enabled architectures, multi-core CPU and GPU. The algorithm is part of the vision system developed for a binocular robot-head in the context of the CloPeMa 1 research project. This research project focuses on the conception of a new clothes folding robot with real-time and high resolution requirements for the vision system. The performance analysis shows that the parallelised stereo-matching algorithm has been significantly accelerated, maintaining 12x and 176x speed-up respectively for multi-core CPU and GPU, compared with non-SIMD singlethread CPU. To analyse the origin of the speed-up and gain deeper understanding about the choice of the optimal hardware, the algorithm was broken into key sub-tasks and the performance was tested for four different hardware architectures

    Hikester - the event management application

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    Today social networks and services are one of the most important part of our everyday life. Most of the daily activities, such as communicating with friends, reading news or dating is usually done using social networks. However, there are activities for which social networks do not yet provide adequate support. This paper focuses on event management and introduces "Hikester". The main objective of this service is to provide users with the possibility to create any event they desire and to invite other users. "Hikester" supports the creation and management of events like attendance of football matches, quest rooms, shared train rides or visit of museums in foreign countries. Here we discuss the project architecture as well as the detailed implementation of the system components: the recommender system, the spam recognition service and the parameters optimizer

    Analyzing collaborative learning processes automatically

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    In this article we describe the emerging area of text classification research focused on the problem of collaborative learning process analysis both from a broad perspective and more specifically in terms of a publicly available tool set called TagHelper tools. Analyzing the variety of pedagogically valuable facets of learners’ interactions is a time consuming and effortful process. Improving automated analyses of such highly valued processes of collaborative learning by adapting and applying recent text classification technologies would make it a less arduous task to obtain insights from corpus data. This endeavor also holds the potential for enabling substantially improved on-line instruction both by providing teachers and facilitators with reports about the groups they are moderating and by triggering context sensitive collaborative learning support on an as-needed basis. In this article, we report on an interdisciplinary research project, which has been investigating the effectiveness of applying text classification technology to a large CSCL corpus that has been analyzed by human coders using a theory-based multidimensional coding scheme. We report promising results and include an in-depth discussion of important issues such as reliability, validity, and efficiency that should be considered when deciding on the appropriateness of adopting a new technology such as TagHelper tools. One major technical contribution of this work is a demonstration that an important piece of the work towards making text classification technology effective for this purpose is designing and building linguistic pattern detectors, otherwise known as features, that can be extracted reliably from texts and that have high predictive power for the categories of discourse actions that the CSCL community is interested in
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