131 research outputs found

    Multiple Moving Object Recognitions in video based on Log Gabor-PCA Approach

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    Object recognition in the video sequence or images is one of the sub-field of computer vision. Moving object recognition from a video sequence is an appealing topic with applications in various areas such as airport safety, intrusion surveillance, video monitoring, intelligent highway, etc. Moving object recognition is the most challenging task in intelligent video surveillance system. In this regard, many techniques have been proposed based on different methods. Despite of its importance, moving object recognition in complex environments is still far from being completely solved for low resolution videos, foggy videos, and also dim video sequences. All in all, these make it necessary to develop exceedingly robust techniques. This paper introduces multiple moving object recognition in the video sequence based on LoG Gabor-PCA approach and Angle based distance Similarity measures techniques used to recognize the object as a human, vehicle etc. Number of experiments are conducted for indoor and outdoor video sequences of standard datasets and also our own collection of video sequences comprising of partial night vision video sequences. Experimental results show that our proposed approach achieves an excellent recognition rate. Results obtained are satisfactory and competent.Comment: 8,26,conferenc

    Perturbation of the Eigenvectors of the Graph Laplacian: Application to Image Denoising

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    The original contributions of this paper are twofold: a new understanding of the influence of noise on the eigenvectors of the graph Laplacian of a set of image patches, and an algorithm to estimate a denoised set of patches from a noisy image. The algorithm relies on the following two observations: (1) the low-index eigenvectors of the diffusion, or graph Laplacian, operators are very robust to random perturbations of the weights and random changes in the connections of the patch-graph; and (2) patches extracted from smooth regions of the image are organized along smooth low-dimensional structures in the patch-set, and therefore can be reconstructed with few eigenvectors. Experiments demonstrate that our denoising algorithm outperforms the denoising gold-standards

    Machine Analysis of Facial Expressions

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    Generative Interpretation of Medical Images

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    HUMAN FACE RECOGNITION BASED ON FRACTAL IMAGE CODING

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    Human face recognition is an important area in the field of biometrics. It has been an active area of research for several decades, but still remains a challenging problem because of the complexity of the human face. In this thesis we describe fully automatic solutions that can locate faces and then perform identification and verification. We present a solution for face localisation using eye locations. We derive an efficient representation for the decision hyperplane of linear and nonlinear Support Vector Machines (SVMs). For this we introduce the novel concept of ρ\rho and η\eta prototypes. The standard formulation for the decision hyperplane is reformulated and expressed in terms of the two prototypes. Different kernels are treated separately to achieve further classification efficiency and to facilitate its adaptation to operate with the fast Fourier transform to achieve fast eye detection. Using the eye locations, we extract and normalise the face for size and in-plane rotations. Our method produces a more efficient representation of the SVM decision hyperplane than the well-known reduced set methods. As a result, our eye detection subsystem is faster and more accurate. The use of fractals and fractal image coding for object recognition has been proposed and used by others. Fractal codes have been used as features for recognition, but we need to take into account the distance between codes, and to ensure the continuity of the parameters of the code. We use a method based on fractal image coding for recognition, which we call the Fractal Neighbour Distance (FND). The FND relies on the Euclidean metric and the uniqueness of the attractor of a fractal code. An advantage of using the FND over fractal codes as features is that we do not have to worry about the uniqueness of, and distance between, codes. We only require the uniqueness of the attractor, which is already an implied property of a properly generated fractal code. Similar methods to the FND have been proposed by others, but what distinguishes our work from the rest is that we investigate the FND in greater detail and use our findings to improve the recognition rate. Our investigations reveal that the FND has some inherent invariance to translation, scale, rotation and changes to illumination. These invariances are image dependent and are affected by fractal encoding parameters. The parameters that have the greatest effect on recognition accuracy are the contrast scaling factor, luminance shift factor and the type of range block partitioning. The contrast scaling factor affect the convergence and eventual convergence rate of a fractal decoding process. We propose a novel method of controlling the convergence rate by altering the contrast scaling factor in a controlled manner, which has not been possible before. This helped us improve the recognition rate because under certain conditions better results are achievable from using a slower rate of convergence. We also investigate the effects of varying the luminance shift factor, and examine three different types of range block partitioning schemes. They are Quad-tree, HV and uniform partitioning. We performed experiments using various face datasets, and the results show that our method indeed performs better than many accepted methods such as eigenfaces. The experiments also show that the FND based classifier increases the separation between classes. The standard FND is further improved by incorporating the use of localised weights. A local search algorithm is introduced to find a best matching local feature using this locally weighted FND. The scores from a set of these locally weighted FND operations are then combined to obtain a global score, which is used as a measure of the similarity between two face images. Each local FND operation possesses the distortion invariant properties described above. Combined with the search procedure, the method has the potential to be invariant to a larger class of non-linear distortions. We also present a set of locally weighted FNDs that concentrate around the upper part of the face encompassing the eyes and nose. This design was motivated by the fact that the region around the eyes has more information for discrimination. Better performance is achieved by using different sets of weights for identification and verification. For facial verification, performance is further improved by using normalised scores and client specific thresholding. In this case, our results are competitive with current state-of-the-art methods, and in some cases outperform all those to which they were compared. For facial identification, under some conditions the weighted FND performs better than the standard FND. However, the weighted FND still has its short comings when some datasets are used, where its performance is not much better than the standard FND. To alleviate this problem we introduce a voting scheme that operates with normalised versions of the weighted FND. Although there are no improvements at lower matching ranks using this method, there are significant improvements for larger matching ranks. Our methods offer advantages over some well-accepted approaches such as eigenfaces, neural networks and those that use statistical learning theory. Some of the advantages are: new faces can be enrolled without re-training involving the whole database; faces can be removed from the database without the need for re-training; there are inherent invariances to face distortions; it is relatively simple to implement; and it is not model-based so there are no model parameters that need to be tweaked

    Face Recognition: Study and Comparison of PCA and EBGM Algorithms

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    Face recognition is a complex and difficult process due to various factors such as variability of illumination, occlusion, face specific characteristics like hair, glasses, beard, etc., and other similar problems affecting computer vision problems. Using a system that offers robust and consistent results for face recognition, various applications such as identification for law enforcement, secure system access, computer human interaction, etc., can be automated successfully. Different methods exist to solve the face recognition problem. Principal component analysis, Independent component analysis, and linear discriminant analysis are few other statistical techniques that are commonly used in solving the face recognition problem. Genetic algorithm, elastic bunch graph matching, artificial neural network, etc. are few of the techniques that have been proposed and implemented. The objective of this thesis paper is to provide insight into different methods available for face recognition, and explore methods that provided an efficient and feasible solution. Factors affecting the result of face recognition and the preprocessing steps that eliminate such abnormalities are also discussed briefly. Principal Component Analysis (PCA) is the most efficient and reliable method known for at least past eight years. Elastic bunch graph matching (EBGM) technique is one of the promising techniques that we studied in this thesis work. We also found better results with EBGM method than PCA in the current thesis paper. We recommend use of a hybrid technique involving the EBGM algorithm to obtain better results. Though, the EBGM method took a long time to train and generate distance measures for the given gallery images compared to PCA. But, we obtained better cumulative match score (CMS) results for the EBGM in comparison to the PCA method. Other promising techniques that can be explored separately in other paper include Genetic algorithm based methods, Mixture of principal components, and Gabor wavelet techniques

    Pattern Recognition

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    Pattern recognition is a very wide research field. It involves factors as diverse as sensors, feature extraction, pattern classification, decision fusion, applications and others. The signals processed are commonly one, two or three dimensional, the processing is done in real- time or takes hours and days, some systems look for one narrow object class, others search huge databases for entries with at least a small amount of similarity. No single person can claim expertise across the whole field, which develops rapidly, updates its paradigms and comprehends several philosophical approaches. This book reflects this diversity by presenting a selection of recent developments within the area of pattern recognition and related fields. It covers theoretical advances in classification and feature extraction as well as application-oriented works. Authors of these 25 works present and advocate recent achievements of their research related to the field of pattern recognition

    A Study on Human Motion Acquisition and Recognition Employing Structured Motion Database

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    九州工業大学博士学位論文 学位記番号:工博甲第332号 学位授与年月日:平成24年3月23日1 Introduction||2 Human Motion Representation||3 Human Motion Recognition||4 Automatic Human Motion Acquisition||5 Human Motion Recognition Employing Structured Motion Database||6 Analysis on the Constraints in Human Motion Recognition||7 Multiple Persons’ Action Recognition||8 Discussion and ConclusionsHuman motion analysis is an emerging research field for the video-based applications capable of acquiring and recognizing human motions or actions. The automaticity of such a system with these capabilities has vital importance in real-life scenarios. With the increasing number of applications, the demand for a human motion acquisition system is gaining importance day-by-day. We develop such kind of acquisition system based on body-parts modeling strategy. The system is able to acquire the motion by positioning body joints and interpreting those joints by the inter-parts inclination. Besides the development of the acquisition system, there is increasing need for a reliable human motion recognition system in recent years. There are a number of researches on motion recognition is performed in last two decades. At the same time, an enormous amount of bulk motion datasets are becoming available. Therefore, it becomes an indispensable task to develop a motion database that can deal with large variability of motions efficiently. We have developed such a system based on the structured motion database concept. In order to gain a perspective on this issue, we have analyzed various aspects of the motion database with a view to establishing a standard recognition scheme. The conventional structured database is subjected to improvement by considering three aspects: directional organization, nearest neighbor searching problem resolution, and prior direction estimation. In order to investigate and analyze comprehensively the effect of those aspects on motion recognition, we have adopted two forms of motion representation, eigenspace-based motion compression, and B-Tree structured database. Moreover, we have also analyzed the two important constraints in motion recognition: missing information and clutter outdoor motions. Two separate systems based on these constraints are also developed that shows the suitable adoption of the constraints. However, several people occupy a scene in practical cases. We have proposed a detection-tracking-recognition integrated action recognition system to deal with multiple people case. The system shows decent performance in outdoor scenarios. The experimental results empirically illustrate the suitability and compatibility of various factors of the motion recognition

    Machine Analysis of Facial Expressions

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    Automatic face recognition using stereo images

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    Face recognition is an important pattern recognition problem, in the study of both natural and artificial learning problems. Compaxed to other biometrics, it is non-intrusive, non- invasive and requires no paxticipation from the subjects. As a result, it has many applications varying from human-computer-interaction to access control and law-enforcement to crowd surveillance. In typical optical image based face recognition systems, the systematic vaxiability arising from representing the three-dimensional (3D) shape of a face by a two-dimensional (21)) illumination intensity matrix is treated as random vaxiability. Multiple examples of the face displaying vaxying pose and expressions axe captured in different imaging conditions. The imaging environment, pose and expressions are strictly controlled and the images undergo rigorous normalisation and pre-processing. This may be implemented in a paxtially or a fully automated system. Although these systems report high classification accuracies (>90%), they lack versatility and tend to fail when deployed outside laboratory conditions. Recently, more sophisticated 3D face recognition systems haxnessing the depth information have emerged. These systems usually employ specialist equipment such as laser scanners and structured light projectors. Although more accurate than 2D optical image based recognition, these systems are equally difficult to implement in a non-co-operative environment. Existing face recognition systems, both 2D and 3D, detract from the main advantages of face recognition and fail to fully exploit its non-intrusive capacity. This is either because they rely too much on subject co-operation, which is not always available, or because they cannot cope with noisy data. The main objective of this work was to investigate the role of depth information in face recognition in a noisy environment. A stereo-based system, inspired by the human binocular vision, was devised using a pair of manually calibrated digital off-the-shelf cameras in a stereo setup to compute depth information. Depth values extracted from 2D intensity images using stereoscopy are extremely noisy, and as a result this approach for face recognition is rare. This was cofirmed by the results of our experimental work. Noise in the set of correspondences, camera calibration and triangulation led to inaccurate depth reconstruction, which in turn led to poor classifier accuracy for both 3D surface matching and 211) 2 depth maps. Recognition experiments axe performed on the Sheffield Dataset, consisting 692 images of 22 individuals with varying pose, illumination and expressions
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