5,426 research outputs found

    Simple Wriggling is Hard unless You Are a Fat Hippo

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    We prove that it is NP-hard to decide whether two points in a polygonal domain with holes can be connected by a wire. This implies that finding any approximation to the shortest path for a long snake amidst polygonal obstacles is NP-hard. On the positive side, we show that snake's problem is "length-tractable": if the snake is "fat", i.e., its length/width ratio is small, the shortest path can be computed in polynomial time.Comment: A shorter version is to be presented at FUN 201

    Collision-free path planning

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    Motion planning is an important challenge in robotics research. Efficient generation of collision-free motion is a fundamental capability necessary for autonomous robots;In this dissertation, a fast and practical algorithm for moving a convex polygonal robot among a set of polygonal obstacles with translations and rotations is presented. The running time is O(c((n + k)N + nlogn)), where c is a parameter controlling the precision of the results, n is the total number of obstacle vertices, k is the number of intersections of configuration space obstacles, and N is the number of obstacles, decomposed into convex objects. This dissertation exploits a simple 3D passage-network to incorporate robot rotations as an alternative to complex cell decomposition techniques or building passage networks on approximated 3D C-space obstacles;A common approach in path planning is to compute the Minkowski difference of a polygonal robot model with the polygonal obstacle environment. However such a configuration space is valid only for a single robot orientation. In this research, multiple configuration spaces are computed between the obstacle environment and the robot at successive angular orientations spanning [pi] . Although the obstacles do not intersect, each configuration space may contain intersecting configuration space obstacles (C-space obstacles). For each configuration space, the algorithm finds the contour of the intersected C-space obstacles and the associated passage network by slabbing the collision-free space. The individual configuration spaces are then related to one another by a heuristic called proper links that exploit spatial coherence. Thus, each level is connected to the adjacent levels by proper links to construct a 3D network. Dijkstra\u27s algorithm is used to search for the shortest path in the 3D network. Finally, the path is projected onto the plane to show the final locus of the path

    Vertical ray shooting and computing depth orders of fat objects

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    We present new results for three problems dealing with a set P\mathcal{P} of nn convex constant-complexity fat polyhedra in 3-space. (i) We describe a data structure for vertical ray shooting in P\mathcal{P} that has O(log2n)O(\log^2 n) query time and uses O(nlog2n)O(n\log^2 n) storage. (ii) We give an algorithm to compute in O(nlog3n)O(n\log^3 n) time a depth order on P\mathcal{P} if it exists. (iii) We give an algorithm to verify in O(nlog3n)O(n\log^3 n) time whether a given order on P\mathcal{P} is a valid depth order. All three results improve on previous results

    Decomposition of multiple packings with subquadratic union complexity

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    Suppose kk is a positive integer and X\mathcal{X} is a kk-fold packing of the plane by infinitely many arc-connected compact sets, which means that every point of the plane belongs to at most kk sets. Suppose there is a function f(n)=o(n2)f(n)=o(n^2) with the property that any nn members of X\mathcal{X} determine at most f(n)f(n) holes, which means that the complement of their union has at most f(n)f(n) bounded connected components. We use tools from extremal graph theory and the topological Helly theorem to prove that X\mathcal{X} can be decomposed into at most pp (11-fold) packings, where pp is a constant depending only on kk and ff.Comment: Small generalization of the main result, improvements in the proofs, minor correction

    Revisiting the Minimum Constraint Removal Problem in Mobile Robotics

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    The minimum constraint removal problem seeks to find the minimum number of constraints, i.e., obstacles, that need to be removed to connect a start to a goal location with a collision-free path. This problem is NP-hard and has been studied in robotics, wireless sensing, and computational geometry. This work contributes to the existing literature by presenting and discussing two results. The first result shows that the minimum constraint removal is NP-hard for simply connected obstacles where each obstacle intersects a constant number of other obstacles. The second result demonstrates that for nn simply connected obstacles in the plane, instances of the minimum constraint removal problem with minimum removable obstacles lower than (n+1)/3(n+1)/3 can be solved in polynomial time. This result is also empirically validated using several instances of randomly sampled axis-parallel rectangles.Comment: Accepted for presentation at the 18th international conference on Intelligent Autonomous System 202

    Partitioning Regular Polygons into Circular Pieces I: Convex Partitions

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    We explore an instance of the question of partitioning a polygon into pieces, each of which is as ``circular'' as possible, in the sense of having an aspect ratio close to 1. The aspect ratio of a polygon is the ratio of the diameters of the smallest circumscribing circle to the largest inscribed disk. The problem is rich even for partitioning regular polygons into convex pieces, the focus of this paper. We show that the optimal (most circular) partition for an equilateral triangle has an infinite number of pieces, with the lower bound approachable to any accuracy desired by a particular finite partition. For pentagons and all regular k-gons, k > 5, the unpartitioned polygon is already optimal. The square presents an interesting intermediate case. Here the one-piece partition is not optimal, but nor is the trivial lower bound approachable. We narrow the optimal ratio to an aspect-ratio gap of 0.01082 with several somewhat intricate partitions.Comment: 21 pages, 25 figure

    09111 Abstracts Collection -- Computational Geometry

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    From March 8 to March 13, 2009, the Dagstuhl Seminar 09111 ``Computational Geometry \u27\u27 was held in Schloss Dagstuhl~--~Leibniz Center for Informatics. During the seminar, several participants presented their current research, and ongoing work and open problems were discussed. Abstracts of the presentations given during the seminar as well as abstracts of seminar results and ideas are put together in this paper. The first section describes the seminar topics and goals in general. Links to extended abstracts or full papers are provided, if available
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