619 research outputs found
A Fusion Framework for Camouflaged Moving Foreground Detection in the Wavelet Domain
Detecting camouflaged moving foreground objects has been known to be
difficult due to the similarity between the foreground objects and the
background. Conventional methods cannot distinguish the foreground from
background due to the small differences between them and thus suffer from
under-detection of the camouflaged foreground objects. In this paper, we
present a fusion framework to address this problem in the wavelet domain. We
first show that the small differences in the image domain can be highlighted in
certain wavelet bands. Then the likelihood of each wavelet coefficient being
foreground is estimated by formulating foreground and background models for
each wavelet band. The proposed framework effectively aggregates the
likelihoods from different wavelet bands based on the characteristics of the
wavelet transform. Experimental results demonstrated that the proposed method
significantly outperformed existing methods in detecting camouflaged foreground
objects. Specifically, the average F-measure for the proposed algorithm was
0.87, compared to 0.71 to 0.8 for the other state-of-the-art methods.Comment: 13 pages, accepted by IEEE TI
Automated Complexity-Sensitive Image Fusion
To construct a complete representation of a scene with environmental obstacles such as fog, smoke, darkness, or textural homogeneity, multisensor video streams captured in diferent modalities are considered. A computational method for automatically fusing multimodal image streams into a highly informative and unified stream is proposed. The method consists of the following steps: 1. Image registration is performed to align video frames in the visible band over time, adapting to the nonplanarity of the scene by automatically subdividing the image domain into regions approximating planar patches
2. Wavelet coefficients are computed for each of the input frames in each modality
3. Corresponding regions and points are compared using spatial and temporal information across various scales
4. Decision rules based on the results of multimodal image analysis are used to combine thewavelet coefficients from different modalities
5. The combined wavelet coefficients are inverted to produce an output frame containing useful information gathered from the available modalities
Experiments show that the proposed system is capable of producing fused output containing the characteristics of color visible-spectrum imagery while adding information exclusive to infrared imagery, with attractive visual and informational properties
Advancements and Breakthroughs in Ultrasound Imaging
Ultrasonic imaging is a powerful diagnostic tool available to medical practitioners, engineers and researchers today. Due to the relative safety, and the non-invasive nature, ultrasonic imaging has become one of the most rapidly advancing technologies. These rapid advances are directly related to the parallel advancements in electronics, computing, and transducer technology together with sophisticated signal processing techniques. This book focuses on state of the art developments in ultrasonic imaging applications and underlying technologies presented by leading practitioners and researchers from many parts of the world
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Interactive Imaging via Hand Gesture Recognition.
With the growth of computer power, Digital Image Processing plays a more and more important role in the modern world, including the field of industry, medical, communications, spaceflight technology etc. As a sub-field, Interactive Image Processing emphasizes particularly on the communications between machine and human. The basic flowchart is definition of object, analysis and training phase, recognition and feedback. Generally speaking, the core issue is how we define the interesting object and track them more accurately in order to complete the interaction process successfully.
This thesis proposes a novel dynamic simulation scheme for interactive image processing. The work consists of two main parts: Hand Motion Detection and Hand Gesture recognition. Within a hand motion detection processing, movement of hand will be identified and extracted. In a specific detection period, the current image is compared with the previous image in order to generate the difference between them. If the generated difference exceeds predefined threshold alarm, a typical hand motion movement is detected. Furthermore, in some particular situations, changes of hand gesture are also desired to be detected and classified. This task requires features extraction and feature comparison among each type of gestures. The essentials of hand gesture are including some low level features such as color, shape etc. Another important feature is orientation histogram. Each type of hand gestures has its particular representation in the domain of orientation histogram. Because Gaussian Mixture Model has great advantages to represent the object with essential feature elements and the Expectation-Maximization is the efficient procedure to compute the maximum likelihood between testing images and predefined standard sample of each different gesture, the comparability between testing image and samples of each type of gestures will be estimated by Expectation-Maximization algorithm in Gaussian Mixture Model. The performance of this approach in experiments shows the proposed method works well and accurately
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Video content analysis for automated detection and tracking of humans in CCTV surveillance applications
This thesis was submitted for the degree of Doctor of Philosophy and awarded by Brunel University.The problems of achieving high detection rate with low false alarm rate for human detection and tracking in video sequence, performance scalability, and improving response time are addressed in this thesis. The underlying causes are the effect of scene complexity, human-to-human interactions, scale changes, and scene background-human interactions. A two-stage processing solution, namely, human detection, and human tracking with two novel pattern classifiers is presented. Scale independent human detection is achieved by processing in the wavelet domain using square wavelet features. These features used to characterise human silhouettes at different scales are similar to rectangular features used in [Viola 2001]. At the detection stage two detectors are combined to improve detection rate. The first detector is based on shape-outline of humans extracted from the scene using a reduced complexity outline extraction algorithm. A Shape mismatch measure is used to differentiate between the human and the background class. The second detector uses rectangular features as primitives for silhouette description in the wavelet domain. The marginal distribution of features collocated at a particular position on a candidate human (a patch of the image) is used to describe statistically the silhouette. Two similarity measures are computed between a candidate human and the model histograms of human and non human classes. The similarity measure is used to discriminate between the human and the non human class. At the tracking stage, a tracker based on joint probabilistic data association filter (JPDAF) for data association, and motion correspondence is presented. Track clustering is used to reduce hypothesis enumeration complexity. Towards improving response time with increase in frame dimension, scene complexity, and number of channels; a scalable algorithmic architecture and operating accuracy prediction technique is presented. A scheduling strategy for improving the response time and throughput by parallel processing is also presented
Visual region understanding: unsupervised extraction and abstraction
The ability to gain a conceptual understanding of the world in uncontrolled environments is the ultimate goal of vision-based computer systems. Technological
societies today are heavily reliant on surveillance and security infrastructure, robotics, medical image analysis, visual data categorisation and search, and smart device user interaction, to name a few. Out of all the complex problems tackled
by computer vision today in context of these technologies, that which lies closest to the original goals of the field is the subarea of unsupervised scene analysis or scene modelling. However, its common use of low level features does not provide
a good balance between generality and discriminative ability, both a result and a symptom of the sensory and semantic gaps existing between low level computer
representations and high level human descriptions.
In this research we explore a general framework that addresses the fundamental
problem of universal unsupervised extraction of semantically meaningful visual
regions and their behaviours. For this purpose we address issues related to
(i) spatial and spatiotemporal segmentation for region extraction, (ii) region shape modelling, and (iii) the online categorisation of visual object classes and the spatiotemporal analysis of their behaviours. Under this framework we propose (a)
a unified region merging method and spatiotemporal region reduction, (b) shape
representation by the optimisation and novel simplication of contour-based growing neural gases, and (c) a foundation for the analysis of visual object motion properties using a shape and appearance based nearest-centroid classification algorithm
and trajectory plots for the obtained region classes.
1
Specifically, we formulate a region merging spatial segmentation mechanism
that combines and adapts features shown previously to be individually useful,
namely parallel region growing, the best merge criterion, a time adaptive threshold, and region reduction techniques. For spatiotemporal region refinement we
consider both scalar intensity differences and vector optical flow. To model the shapes of the visual regions thus obtained, we adapt the growing neural gas for
rapid region contour representation and propose a contour simplication technique. A fast unsupervised nearest-centroid online learning technique next groups observed region instances into classes, for which we are then able to analyse spatial
presence and spatiotemporal trajectories. The analysis results show semantic correlations to real world object behaviour. Performance evaluation of all steps across
standard metrics and datasets validate their performance
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A Novel Multi-View Table Tennis Umpiring Framework
This research investigates the development of a low-cost multi-view umpiring framework, as an alternative to the current expensive systems that are almost exclusively restricted to elite professional sports. Table tennis has been selected as the testbed because, while automating the process is challenging, it has many different complex match elements including the service, return and rallies, which are governed by a strict set of regulations. The focus is mainly on the rally element rather than the whole match. Ball detection and tracking in video frames are undertaken to determine reliably the ball position relative to key reference objects like the table surface and net, and the ball’s flight path is used to determine the rally’s status.
While a low-cost option has benefits, it is technically challenging due to the limited number of cameras and generally low video resolution used. This thesis presents a portable multi-view umpiring framework that identifies each state change in a rally. It makes three significant contributions to knowledge: i) a reliable ball detection strategy that accurately detects the location of the ball in low-resolution sequences; ii) a novel framework for ball tracking using a multi-view system, and iii) a new state-machine based evaluation system for analysing table tennis rallies.
In a series of ten different test scenarios, the system achieved an average of 94% system detection rate and 100% accurate decisions. A test sequence of duration 1 s can be processed in 8 s, leading to a delay of only 7 s, which is considered acceptable for practical purposes. This solution has the potential to reform the way matches are umpired, providing objectivity in resolving disputed decisions. It affords an economic technology for amateur players, while the multi-view facility is extendible to other relevant ball-based sports. Finally, the ball flight path analysis mechanism can be a valuable training tool for skills development
Unsupervised maritime target detection
The unsupervised detection of maritime targets in grey scale video is a difficult problem in maritime video surveillance. Most approaches assume that the camera is static and employ pixel-wise background modelling techniques for foreground detection; other methods rely on colour or thermal information to detect targets. These methods fail in real-world situations when the static camera assumption is violated, and colour or thermal data is unavailable. In defence and security applications, prior information and training samples of targets may be unavailable for training a classifier; the learning of a one class classifier for the background may be impossible as well. Thus, an unsupervised online approach that attempts to learn from the scene data is highly desirable. In this thesis, the characteristics of the maritime scene and the ocean texture are exploited for foreground detection. Two fast and effective methods are investigated for target detection. Firstly, online regionbased background texture models are explored for describing the appearance of the ocean. This approach avoids the need for frame registration because the model is built spatially rather than temporally. The texture appearance of the ocean is described using Local Binary Pattern (LBP) descriptors. Two models are proposed: one model is a Gaussian Mixture (GMM) and the other, referred to as a Sparse Texture Model (STM), is a set of histogram texture distributions. The foreground detections are optimized using a Graph Cut (GC) that enforces spatial coherence. Secondly, feature tracking is investigated as a means of detecting stable features in an image frame that typically correspond to maritime targets; unstable features are background regions. This approach is a Track-Before-Detect (TBD) concept and it is implemented using a hierarchical scheme for motion estimation, and matching of Scale- Invariant Feature Transform (SIFT) appearance features. The experimental results show that these approaches are feasible for foreground detection in maritime video when the camera is either static or moving. Receiver Operating Characteristic (ROC) curves were generated for five test sequences and the Area Under the ROC Curve (AUC) was analyzed for the performance of the proposed methods. The texture models, without GC optimization, achieved an AUC of 0.85 or greater on four out of the five test videos. At 50% True Positive Rate (TPR), these four test scenarios had a False Positive Rate (FPR) of less than 2%. With the GC optimization, an AUC of greater than 0.8 was achieved for all the test cases and the FPR was reduced in all cases when compared to the results without the GC. In comparison to the state of the art in background modelling for maritime scenes, our texture model methods achieved the best performance or comparable performance. The two texture models executed at a reasonable processing frame rate. The experimental results for TBD show that one may detect target features using a simple track score based on the track length. At 50% TPR a FPR of less than 4% is achieved for four out of the five test scenarios. These results are very promising for maritime target detection
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