867 research outputs found

    Variational image restoration by means of wavelets: Simultaneous decomposition, deblurring, and denoising

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    AbstractInspired by papers of Vese–Osher [Modeling textures with total variation minimization and oscillating patterns in image processing, Technical Report 02-19, 2002] and Osher–Solé–Vese [Image decomposition and restoration using total variation minimization and the H−1 norm, Technical Report 02-57, 2002] we present a wavelet-based treatment of variational problems arising in the field of image processing. In particular, we follow their approach and discuss a special class of variational functionals that induce a decomposition of images into oscillating and cartoon components and possibly an appropriate ‘noise’ component. In the setting of [Modeling textures with total variation minimization and oscillating patterns in image processing, Technical Report 02-19, 2002] and [Image decomposition and restoration using total variation minimization and the H−1 norm, Technical Report 02-57, 2002], the cartoon component of an image is modeled by a BV function; the corresponding incorporation of BV penalty terms in the variational functional leads to PDE schemes that are numerically intensive. By replacing the BV penalty term by a B11(L1) term (which amounts to a slightly stronger constraint on the minimizer), and writing the problem in a wavelet framework, we obtain elegant and numerically efficient schemes with results very similar to those obtained in [Modeling textures with total variation minimization and oscillating patterns in image processing, Technical Report 02-19, 2002] and [Image decomposition and restoration using total variation minimization and the H−1 norm, Technical Report 02-57, 2002]. This approach allows us, moreover, to incorporate general bounded linear blur operators into the problem so that the minimization leads to a simultaneous decomposition, deblurring and denoising

    Semi-sparsity Priors for Image Structure Analysis and Extraction

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    Image structure-texture decomposition is a long-standing and fundamental problem in both image processing and computer vision fields. In this paper, we propose a generalized semi-sparse regularization framework for image structural analysis and extraction, which allows us to decouple the underlying image structures from complicated textural backgrounds. Combining with different textural analysis models, such a regularization receives favorable properties differing from many traditional methods. We demonstrate that it is not only capable of preserving image structures without introducing notorious staircase artifacts in polynomial-smoothing surfaces but is also applicable for decomposing image textures with strong oscillatory patterns. Moreover, we also introduce an efficient numerical solution based on an alternating direction method of multipliers (ADMM) algorithm, which gives rise to a simple and maneuverable way for image structure-texture decomposition. The versatility of the proposed method is finally verified by a series of experimental results with the capability of producing comparable or superior image decomposition results against cutting-edge methods.Comment: 18 page

    Learning the Morphological Diversity

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    International audienceThis article proposes a new method for image separation into a linear combination of morphological components. Sparsity in global dictionaries is used to extract the cartoon and oscillating content of the image. Complicated texture patterns are extracted by learning adapted local dictionaries that sparsify patches in the image. These global and local sparsity priors together with the data fidelity define a non-convex energy and the separation is obtained as a stationary point of this energy. This variational optimization is extended to solve more general inverse problems such as inpainting. A new adaptive morphological component analysis algorithm is derived to find a stationary point of the energy. Using adapted dictionaries learned from data allows to circumvent some difficulties faced by fixed dictionaries. Numerical results demonstrate that this adaptivity is indeed crucial to capture complex texture patterns

    Mathematical Modeling of Textures: Application to Color Image Decomposition with a Projected Gradient Algorithm

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    International audienceIn this paper, we are interested in color image processing, and in particular color image decomposition. The problem of image decomposition consists in splitting an original image f into two components u and v. u should contain the geometric information of the original image, while v should be made of the oscillating patterns of f, such as textures. We propose here a scheme based on a projected gradient algorithm to compute the solution of various decomposition models for color images or vector-valued images. We provide a direct convergence proof of the scheme, and we give some analysis on color texture modeling

    Unsupervised Texture Segmentation Using Active Contour Model and Oscillating Information

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    Textures often occur in real-world images and may cause considerable difficulties in image segmentation. In order to segment texture images, we propose a new segmentation model that combines image decomposition model and active contour model. The former model is capable of decomposing structural and oscillating components separately from texture image, and the latter model can be used to provide smooth segmentation contour. In detail, we just replace the data term of piecewise constant/smooth approximation in CCV (convex Chan-Vese) model with that of image decomposition model-VO (Vese-Osher). Therefore, our proposed model can estimate both structural and oscillating components of texture images as well as segment textures simultaneously. In addition, we design fast Split-Bregman algorithm for our proposed model. Finally, the performance of our method is demonstrated by segmenting some synthetic and real texture images
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