393 research outputs found

    Multicast Mobility in Mobile IP Version 6 (MIPv6) : Problem Statement and Brief Survey

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    Producer Mobility Support Schemes for Named Data Networking: A Survey

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    Mobile devices connectivity and data traffic growth requires scalable and efficient means of data distribution over the Internet. Thus, influenced the needs for upgrading or replacing the current Internet architecture to cater the situation as Named Data Networking (NDN) was proposed. NDN is clean-slate Internet architecture, proposed to replace IP with hierarchical named content that utilizes route aggregation to improve scalability and support mobility. Although, NDN provides supports for content consumer mobility with the help of catching capabilities, however, content producer faces many problems similar to mobility in IP architecture, such as, long handoff delay, unnecessary Interest packet losses and high bandwidth utilization. Hence, many concepts and schemes were proposed to address these problems. This paper reviewed and conceptually analyzed the schemes based on their fundamental design that broadly categorized into indirection-based approach, mapping-based approach, locator-based approach and control/data plane-based approach. In the review analysis, mapping-based approach schemes provide optimal path for packets delivery, high handoff delay Indirection-based and locator-based approach schemes provide normal handoff delay, but introduces tiangular routing path. The control/data plane-based approach schemes provide sub-optimal routing path and high handoff delay. The paper provided both strength and weakness of each scheme for further research

    Multicast source mobility support for regenerative satellite networks

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    YesSatellite communications provides an effective solution to the ever increasing demand for mobile and ubiquitous communications especially in areas where terrestrial communication infrastructure is not present. IP multicasting is a bandwidth saving technology which could become an indispensable means of group communication over satellites since it can utilise the scarce and expensive satellite resources in an efficient way. In Source-Specific Multicast (SSM) the data is sent through a multicast tree from the source to all the receivers. However, if a source is a mobile node moving from one network to another, then special mechanisms are required to make sure this multicast tree does not break. Until now, while many research efforts have been made to provide IP multicast for the mobile nodes, they are mainly focused on terrestrial networks. Unfortunately, the terrestrial mobile multicast schemes are not directly applicable in a satellite environment. This paper, proposes a new mechanism to support multicast source mobility in SSM based applications for a mesh multi-beam satellite network with receivers both within the satellite network and in the Internet. In the proposed mechanism, the SSM receivers continue to receive multicast traffic from the mobile source despite the fact that the IP address of the source keeps on changing as it changes its point of attachment from one satellite gateway (GW) to another. The proposed scheme is evaluated and the results compared with the mobile IP home subscription (MIP HS)-based approach. The results show that the proposed scheme outperforms the MIP HS-based approach in terms of signalling cost and packet delivery cost

    Why We Shouldn't Forget Multicast in Name-oriented Publish/Subscribe

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    Name-oriented networks introduce the vision of an information-centric, secure, globally available publish-subscribe infrastructure. Current approaches concentrate on unicast-based pull mechanisms and thereby fall short in automatically updating content at receivers. In this paper, we argue that an inclusion of multicast will grant additional benefits to the network layer, namely efficient distribution of real-time data, a many-to-many communication model, and simplified rendezvous processes. These aspects are comprehensively reflected by a group-oriented naming concept that integrates the various available group schemes and introduces new use cases. A first draft of this name-oriented multicast access has been implemented in the HAMcast middleware

    The Road Ahead for Networking: A Survey on ICN-IP Coexistence Solutions

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    In recent years, the current Internet has experienced an unexpected paradigm shift in the usage model, which has pushed researchers towards the design of the Information-Centric Networking (ICN) paradigm as a possible replacement of the existing architecture. Even though both Academia and Industry have investigated the feasibility and effectiveness of ICN, achieving the complete replacement of the Internet Protocol (IP) is a challenging task. Some research groups have already addressed the coexistence by designing their own architectures, but none of those is the final solution to move towards the future Internet considering the unaltered state of the networking. To design such architecture, the research community needs now a comprehensive overview of the existing solutions that have so far addressed the coexistence. The purpose of this paper is to reach this goal by providing the first comprehensive survey and classification of the coexistence architectures according to their features (i.e., deployment approach, deployment scenarios, addressed coexistence requirements and architecture or technology used) and evaluation parameters (i.e., challenges emerging during the deployment and the runtime behaviour of an architecture). We believe that this paper will finally fill the gap required for moving towards the design of the final coexistence architecture.Comment: 23 pages, 16 figures, 3 table

    Dependency Management in Distributed Settings (Poster Abstract)

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    Ubiquitous-computing environments are heterogeneous and volatile in nature. Systems that support ubicomp applications must be self-managed, to reduce human intervention. In this paper, we present a general service that helps distributed software components to manage their dependencies. Our service proactively monitors the liveness of components and recovers them according to supplied policies. Our service also tracks the state of components, on behalf of their dependents, and may automatically select components for the dependent to use based on evaluations of customized functions. We believe that our approach is flexible and abstracts away many of the complexities encountered in ubicomp environments. In particular, we show how we applied the service to manage dependencies of context-fusion operators and present some experimental results

    A Cross-System Approach for Multimedia Services with IP Multicast in 4G Networks

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    The increased demand for multimedia services by mobile end users in recent years have driven both Broadcast and Wireless Network operators to develop new systems and architectures for the deployment of such services. The proposed solutions are nonetheless limited either in terms of QoS or Capabilities to deliver new interactive services. This paper highlights strengths and drawbacks of the existing technologies in terms of QoS, Security and Mobility. In order to fill the gap between current solutions we propose a new architecture that builds itself on the synergies created by a heterogeneous network made of existing delivering technologies, such as 3GPP/MBMS and DVB, where services can be delivered to end-users in the most appropriate way for end-users and operators alike. A prototype implementation is further described.EU project - IST-2002- 506997 Daidalos I

    Data Movement Challenges and Solutions with Software Defined Networking

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    With the recent rise in cloud computing, applications are routinely accessing and interacting with data on remote resources. Interaction with such remote resources for the operation of media-rich applications in mobile environments is also on the rise. As a result, the performance of the underlying network infrastructure can have a significant impact on the quality of service experienced by the user. Despite receiving significant attention from both academia and industry, computer networks still face a number of challenges. Users oftentimes report and complain about poor experiences with their devices and applications, which can oftentimes be attributed to network performance when downloading or uploading application data. This dissertation investigates problems that arise with data movement across computer networks and proposes novel solutions to address these issues through software defined networking (SDN). SDN is lauded to be the paradigm of choice for next generation networks. While academia explores use cases in various contexts, industry has focused on data center and wide area networks. There is a significant range of complex and application-specific network services that can potentially benefit from SDN, but introduction and adoption of such solutions remains slow in production networks. One impeding factor is the lack of a simple yet expressive enough framework applicable to all SDN services across production network domains. Without a uniform framework, SDN developers create disjoint solutions, resulting in untenable management and maintenance overhead. The SDN-based solutions developed in this dissertation make use of a common agent-based approach. The architecture facilitates application-oriented SDN design with an abstraction composed of software agents on top of the underlying network. There are three key components modern and future networks require to deliver exceptional data transfer performance to the end user: (1) user and application mobility, (2) high throughput data transfer, and (3) efficient and scalable content distribution. Meeting these key components will not only ensure the network can provide robust and reliable end-to-end connectivity, but also that network resources will be used efficiently. First, mobility support is critical for user applications to maintain connectivity to remote, cloud-based resources. Today\u27s network users are frequently accessing such resources while on the go, transitioning from network to network with the expectation that their applications will continue to operate seamlessly. As users perform handovers between heterogeneous networks or between networks across administrative domains, the application becomes responsible for maintaining or establishing new connections to remote resources. Although application developers often account for such handovers, the result is oftentimes visible to the user through diminished quality of service (e.g. rebuffering in video streaming applications). Many intra-domain handover solutions exist for handovers in WiFi and cellular networks, such as mobile IP, but they are architecturally complex and have not been integrated to form a scalable, inter-domain solution. A scalable framework is proposed that leverages SDN features to implement both horizontal and vertical handovers for heterogeneous wireless networks within and across administrative domains. User devices can select an appropriate network using an on-board virtual SDN implementation that manages available network interfaces. An SDN-based counterpart operates in the network core and edge to handle user migrations as they transition from one edge attachment point to another. The framework was developed and deployed as an extension to the Global Environment for Network Innovations (GENI) testbed; however, the framework can be deployed on any OpenFlow enabled network. Evaluation revealed users can maintain existing application connections without breaking the sockets and requiring the application to recover. Second, high throughput data transfer is essential for user applications to acquire large remote data sets. As data sizes become increasingly large, often combined with their locations being far from the applications, the well known impact of lower Transmission Control Protocol (TCP) throughput over large delay-bandwidth product paths becomes more significant to these applications. While myriads of solutions exist to alleviate the problem, they require specialized software and/or network stacks at both the application host and the remote data server, making it hard to scale up to a large range of applications and execution environments. This results in high throughput data transfer that is available to only a select subset of network users who have access to such specialized software. An SDN based solution called Steroid OpenFlow Service (SOS) has been proposed as a network service that transparently increases the throughput of TCP-based data transfers across large networks. SOS shifts the complexity of high performance data transfer from the end user to the network; users do not need to configure anything on the client and server machines participating in the data transfer. The SOS architecture supports seamless high performance data transfer at scale for multiple users and for high bandwidth connections. Emphasis is placed on the use of SOS as a part of a larger, richer data transfer ecosystem, complementing and compounding the efforts of existing data transfer solutions. Non-TCP-based solutions, such as Aspera, can operate seamlessly alongside an SOS deployment, while those based on TCP, such as wget, curl, and GridFTP, can leverage SOS for throughput improvement beyond what a single TCP connection can provide. Through extensive evaluation in real-world environments, the SOS architecture is proven to be flexibly deployable on a variety of network architectures, from cloud-based, to production networks, to scaled up, high performance data center environments. Evaluation showed that the SOS architecture scales linearly through the addition of SOS “agents†to the SOS deployment, providing data transfer performance improvement to multiple users simultaneously. An individual data transfer enhanced by SOS was shown to have increased throughput nearly forty times the same data transfer without SOS assistance. Third, efficient and scalable video content distribution is imperative as the demand for multimedia content over the Internet increases. Current state of the art solutions consist of vast content distribution networks (CDNs) where content is oftentimes hosted in duplicate at various geographically distributed locations. Although CDNs are useful for the dissemination of static content, they do not provide a clear and scalable model for the on demand production and distribution of live, streaming content. IP multicast is a popular solution to scalable video content distribution; however, it is seldom used due to deployment and operational complexity. Inspired from the distributed design of todays CDNs and the distribution trees used by IP multicast, a SDN based framework called GENI Cinema (GC) is proposed to allow for the distribution of live video content at scale. GC allows for the efficient management and distribution of live video content at scale without the added architectural complexity and inefficiencies inherent to contemporary solutions such as IP multicast. GC has been deployed as an experimental, nation-wide live video distribution service using the GENI network, broadcasting live and prerecorded video streams from conferences for remote attendees, from the classroom for distance education, and for live sporting events. GC clients can easily and efficiently switch back and forth between video streams with improved switching latency latency over cable, satellite, and other live video providers. The real world dep loyments and evaluation of the proposed solutions show how SDN can be used as a novel way to solve current data transfer problems across computer networks. In addition, this dissertation is expected to provide guidance for designing, deploying, and debugging SDN-based applications across a variety of network topologies
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