29,635 research outputs found
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Models of incremental concept formation
Given a set of observations, humans acquire concepts that organize those observations and use them in classifying future experiences. This type of concept formation can occur in the absence of a tutor and it can take place despite irrelevant and incomplete information. A reasonable model of such human concept learning should be both incremental and capable of handling this type of complex experiences that people encounter in the real world. In this paper, we review three previous models of incremental concept formation and then present CLASSIT, a model that extends these earlier systems. All of the models integrate the process of recognition and learning, and all can be viewed as carrying out search through the space of possible concept hierarchies. In an attempt to show that CLASSIT is a robust concept formation system, we also present some empirical studies of its behavior under a variety of conditions
Structural Analysis: Shape Information via Points-To Computation
This paper introduces a new hybrid memory analysis, Structural Analysis,
which combines an expressive shape analysis style abstract domain with
efficient and simple points-to style transfer functions. Using data from
empirical studies on the runtime heap structures and the programmatic idioms
used in modern object-oriented languages we construct a heap analysis with the
following characteristics: (1) it can express a rich set of structural, shape,
and sharing properties which are not provided by a classic points-to analysis
and that are useful for optimization and error detection applications (2) it
uses efficient, weakly-updating, set-based transfer functions which enable the
analysis to be more robust and scalable than a shape analysis and (3) it can be
used as the basis for a scalable interprocedural analysis that produces precise
results in practice.
The analysis has been implemented for .Net bytecode and using this
implementation we evaluate both the runtime cost and the precision of the
results on a number of well known benchmarks and real world programs. Our
experimental evaluations show that the domain defined in this paper is capable
of precisely expressing the majority of the connectivity, shape, and sharing
properties that occur in practice and, despite the use of weak updates, the
static analysis is able to precisely approximate the ideal results. The
analysis is capable of analyzing large real-world programs (over 30K bytecodes)
in less than 65 seconds and using less than 130MB of memory. In summary this
work presents a new type of memory analysis that advances the state of the art
with respect to expressive power, precision, and scalability and represents a
new area of study on the relationships between and combination of concepts from
shape and points-to analyses
QuickCSG: Fast Arbitrary Boolean Combinations of N Solids
QuickCSG computes the result for general N-polyhedron boolean expressions
without an intermediate tree of solids. We propose a vertex-centric view of the
problem, which simplifies the identification of final geometric contributions,
and facilitates its spatial decomposition. The problem is then cast in a single
KD-tree exploration, geared toward the result by early pruning of any region of
space not contributing to the final surface. We assume strong regularity
properties on the input meshes and that they are in general position. This
simplifying assumption, in combination with our vertex-centric approach,
improves the speed of the approach. Complemented with a task-stealing
parallelization, the algorithm achieves breakthrough performance, one to two
orders of magnitude speedups with respect to state-of-the-art CPU algorithms,
on boolean operations over two to dozens of polyhedra. The algorithm also
outperforms GPU implementations with approximate discretizations, while
producing an output without redundant facets. Despite the restrictive
assumptions on the input, we show the usefulness of QuickCSG for applications
with large CSG problems and strong temporal constraints, e.g. modeling for 3D
printers, reconstruction from visual hulls and collision detection
BSP-fields: An Exact Representation of Polygonal Objects by Differentiable Scalar Fields Based on Binary Space Partitioning
The problem considered in this work is to find a dimension independent algorithm for the generation of signed scalar fields exactly representing polygonal objects and satisfying the following requirements: the defining real function takes zero value exactly at the polygonal object boundary; no extra zero-value isosurfaces should be generated; C1 continuity of the function in the entire domain. The proposed algorithms are based on the binary space partitioning (BSP) of the object by the planes passing through the polygonal faces and are independent of the object genus, the number of disjoint components, and holes in the initial polygonal mesh. Several extensions to the basic algorithm are proposed to satisfy the selected optimization criteria. The generated BSP-fields allow for applying techniques of the function-based modeling to already existing legacy objects from CAD and computer animation areas, which is illustrated by several examples
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Machine learning : techniques and foundations
The field of machine learning studies computational methods for acquiring new knowledge, new skills, and new ways to organize existing knowledge. In this paper we present some of the basic techniques and principles that underlie AI research on learning, including methods for learning from examples, learning in problem solving, learning by analogy, grammar acquisition, and machine discovery. In each case, we illustrate the techniques with paradigmatic examples
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