7,767 research outputs found

    A Concurrent Language with a Uniform Treatment of Regions and Locks

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    A challenge for programming language research is to design and implement multi-threaded low-level languages providing static guarantees for memory safety and freedom from data races. Towards this goal, we present a concurrent language employing safe region-based memory management and hierarchical locking of regions. Both regions and locks are treated uniformly, and the language supports ownership transfer, early deallocation of regions and early release of locks in a safe manner

    Life of occam-Pi

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    This paper considers some questions prompted by a brief review of the history of computing. Why is programming so hard? Why is concurrency considered an “advanced” subject? What’s the matter with Objects? Where did all the Maths go? In searching for answers, the paper looks at some concerns over fundamental ideas within object orientation (as represented by modern programming languages), before focussing on the concurrency model of communicating processes and its particular expression in the occam family of languages. In that focus, it looks at the history of occam, its underlying philosophy (Ockham’s Razor), its semantic foundation on Hoare’s CSP, its principles of process oriented design and its development over almost three decades into occam-? (which blends in the concurrency dynamics of Milner’s ?-calculus). Also presented will be an urgent need for rationalisation – occam-? is an experiment that has demonstrated significant results, but now needs time to be spent on careful review and implementing the conclusions of that review. Finally, the future is considered. In particular, is there a future

    Static Race Detection and Mutex Safety and Liveness for Go Programs

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    Go is a popular concurrent programming language thanks to its ability to efficiently combine concurrency and systems programming. In Go programs, a number of concurrency bugs can be caused by a mixture of data races and communication problems. In this paper, we develop a theory based on behavioural types to statically detect data races and deadlocks in Go programs. We first specify lock safety/liveness and data race properties over a Go program model, using the happens-before relation defined in the Go memory model. We represent these properties of programs in a μ-calculus model of types, and validate them using type-level model-checking. We then extend the framework to account for Go’s channels, and implement a static verification tool which can detect concurrency errors. This is, to the best of our knowledge, the first static verification framework of this kind for the Go language, uniformly analysing concurrency errors caused by a mix of shared memory accesses and asynchronous message-passing communications

    To boldly go:an occam-π mission to engineer emergence

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    Future systems will be too complex to design and implement explicitly. Instead, we will have to learn to engineer complex behaviours indirectly: through the discovery and application of local rules of behaviour, applied to simple process components, from which desired behaviours predictably emerge through dynamic interactions between massive numbers of instances. This paper describes a process-oriented architecture for fine-grained concurrent systems that enables experiments with such indirect engineering. Examples are presented showing the differing complex behaviours that can arise from minor (non-linear) adjustments to low-level parameters, the difficulties in suppressing the emergence of unwanted (bad) behaviour, the unexpected relationships between apparently unrelated physical phenomena (shown up by their separate emergence from the same primordial process swamp) and the ability to explore and engineer completely new physics (such as force fields) by their emergence from low-level process interactions whose mechanisms can only be imagined, but not built, at the current time
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