294 research outputs found

    Objekt-Manipulation und Steuerung der Greifkraft durch Verwendung von Taktilen Sensoren

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    This dissertation describes a new type of tactile sensor and an improved version of the dynamic tactile sensing approach that can provide a regularly updated and accurate estimate of minimum applied forces for use in the control of gripper manipulation. The pre-slip sensing algorithm is proposed and implemented into two-finger robot gripper. An algorithm that can discriminate between types of contact surface and recognize objects at the contact stage is also proposed. A technique for recognizing objects using tactile sensor arrays, and a method based on the quadric surface parameter for classifying grasped objects is described. Tactile arrays can recognize surface types on contact, making it possible for a tactile system to recognize translation, rotation, and scaling of an object independently.Diese Dissertation beschreibt eine neue Art von taktilen Sensoren und einen verbesserten Ansatz zur dynamischen Erfassung von taktilen daten, der in regelmäßigen Zeitabständen eine genaue Bewertung der minimalen Greifkraft liefert, die zur Steuerung des Greifers nötig ist. Ein Berechnungsverfahren zur Voraussage des Schlupfs, das in einen Zwei-Finger-Greifarm eines Roboters eingebaut wurde, wird vorgestellt. Auch ein Algorithmus zur Unterscheidung von verschiedenen Oberflächenarten und zur Erkennung von Objektformen bei der Berührung wird vorgestellt. Ein Verfahren zur Objekterkennung mit Hilfe einer Matrix aus taktilen Sensoren und eine Methode zur Klassifikation ergriffener Objekte, basierend auf den Daten einer rechteckigen Oberfläche, werden beschrieben. Mit Hilfe dieser Matrix können unter schiedliche Arten von Oberflächen bei Berührung erkannt werden, was es für das Tastsystem möglich macht, Verschiebung, Drehung und Größe eines Objektes unabhängig voneinander zu erkennen

    Tactile Sensors for Friction Estimation and Incipient Slip Detection - Toward Dexterous Robotic Manipulation:A Review

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    Humans can handle and manipulate objects with ease; however, human dexterity has yet to be matched by artificial systems. Receptors in our fingers and hands provide essential tactile information to the motor control system during dexterous manipulation such that the grip force is scaled to the tangential forces according to the coefficient of friction. Likewise, tactile sensing will become essential for robotic and prosthetic gripping performance as applications move toward unstructured environments. However, most existing research ignores the need to sense the frictional properties of the sensor-object interface, which (along with contact forces and torques) is essential for finding the minimum grip force required to securely grasp an object. Here, we review this problem by surveying the field of tactile sensing from the perspective that sensors should: 1) detect gross slip (to adjust the grip force); 2) detect incipient slip (dependent on the frictional properties of the sensor-object interface and the geometries and mechanics of the sensor and the object) as an indication of grip security; or 3) measure friction on contact with an object and/or following a gross or incipient slip event while manipulating an object. Recommendations are made to help focus future sensor design efforts toward a generalizable and practical solution to sense, and hence control grip security. Specifically, we propose that the sensor mechanics should encourage incipient slip, by allowing parts of the sensor to slip while other parts remain stuck, and that instrumentation should measure displacement and deformation to complement conventional force, pressure, and vibration tactile sensing

    Signal and Information Processing Methods for Embedded Robotic Tactile Sensing Systems

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    The human skin has several sensors with different properties and responses that are able to detect stimuli resulting from mechanical stimulations. Pressure sensors are the most important type of receptors for the exploration and manipulation of objects. In the last decades, smart tactile sensing based on different sensing techniques have been developed as their application in robotics and prosthetics is considered of huge interest, mainly driven by the prospect of autonomous and intelligent robots that can interact with the environment. However, regarding object properties estimation on robots, hardness detection is still a major limitation due to the lack of techniques to estimate it. Furthermore, finding processing methods that can interpret the measured information from multiple sensors and extract relevant information is a Challenging task. Moreover, embedding processing methods and machine learning algorithms in robotic applications to extract meaningful information such as object properties from tactile data is an ongoing challenge, which is controlled by the device constraints (power constraint, memory constraints, etc.), the computational complexity of the processing and machine learning algorithms, the application requirements (real-time operations, high prediction performance). In this dissertation, we focus on the design and implementation of pre-processing methods and machine learning algorithms to handle the aforementioned challenges for a tactile sensing system in robotic application. First, we propose a tactile sensing system for robotic application. Then we present efficient preprocessing and feature extraction methods for our tactile sensors. Then we propose a learning strategy to reduce the computational cost of our processing unit in object classification using sensorized Baxter robot. Finally, we present a real-time robotic tactile sensing system for hardness classification on a resource-constrained devices. The first study represents a further assessment of the sensing system that is based on the PVDF sensors and the interface electronics developed in our lab. In particular, first, it presents the development of a skin patch (multilayer structure) that allows us to use the sensors in several applications such as robotic hand/grippers. Second, it shows the characterization of the developed skin patch. Third, it validates the sensing system. Moreover, we designed a filter to remove noise and detect touch. The experimental assessment demonstrated that the developed skin patch and the interface electronics indeed can detect different touch patterns and stimulus waveforms. Moreover, the results of the experiments defined the frequency range of interest and the response of the system to realistic interactions with the sensing system to grasp and release events. In the next study, we presented an easy integration of our tactile sensing system into Baxter gripper. Computationally efficient pre-processing techniques were designed to filter the signal and extract relevant information from multiple sensor signals, in addition to feature extraction methods. These processing methods aim in turn to reduce also the computational complexity of machine learning algorithms utilized for object classification. The proposed system and processing strategy were evaluated on object classification application by integrating our system into the gripper and we collected data by grasping multiple objects. We further proposed a learning strategy to accomplish a trade-off between the generalization accuracy and the computational cost of the whole processing unit. The proposed pre-processing and feature extraction techniques together with the learning strategy have led to models with extremely low complexity and very high generalization accuracy. Moreover, the support vector machine achieved the best trade-off between accuracy and computational cost on tactile data from our sensors. Finally, we presented the development and implementation on the edge of a real–time tactile sensing system for hardness classification on Baxter robot based on machine and deep learning algorithms. We developed and implemented in plain C a set of functions that provide the fundamental layer functionalities of the Machine learning and Deep Learning models (ML and DL), along with the pre–processing methods to extract the features and normalize the data. The models can be deployed to any device that supports C code since it does not rely on any of the existing libraries. Shallow ML/DL algorithms for the deployment on resource–constrained devices are designed. To evaluate our work, we collected data by grasping objects of different hardness and shape. Two classification problems were addressed: 5 levels of hardness classified on the same objects’ shape, and 5 levels of hardness classified on two different objects’ shape. Furthermore, optimization techniques were employed. The models and pre–processing were implemented on a resource constrained device, where we assessed the performance of the system in terms of accuracy, memory footprint, time latency, and energy consumption. We achieved for both classification problems a real-time inference (< 0.08 ms), low power consumption (i.e., 3.35 μJ), extremely small models (i.e., 1576 Byte), and high accuracy (above 98%)

    The Role of Exploratory Conditions in Bio-Inspired Tactile Sensing of Single Topogical Features

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    We investigate the mechanism of tactile transduction during active exploration of finely textured surfaces using a tactile sensor mimicking the human fingertip. We focus in particular on the role of exploratory conditions in shaping the subcutaneous mechanical signals. The sensor has been designed by integrating a linear array of MEMS micro-force sensors in an elastomer layer. We measure the response of the sensors to the passage of elementary topographical features at constant velocity and normal load, such as a small hole on a flat substrate. Each sensor’s response is found to strongly depend on its relative location with respect to the substrate/skin contact zone, a result which can be quantitatively understood within the scope of a linear model of tactile transduction. The modification of the response induced by varying other parameters, such as the thickness of the elastic layer and the confining load, are also correctly captured by this model. We further demonstrate that the knowledge of these characteristic responses allows one to dynamically evaluate the position of a small hole within the contact zone, based on the micro-force sensors signals, with a spatial resolution an order of magnitude better than the intrinsic resolution of individual sensors. Consequences of these observations on robotic tactile sensing are briefly discussed

    Sensory mechanisms involved in obtaining frictional information for perception and grip force adjustment during object manipulation

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    Sensory signals informing about frictional properties of a surface are used both for perception to experience material properties and for motor control to be able to handle objects using adequate manipulative forces. There are fundamental differences between these two purposes and scenarios, how sensory information typically is obtained. This thesis aims to explore the mechanisms involved in the perception of frictional properties of the touched surfaces under conditions relevant for object manipulation. Firstly, I show that in the passive touch condition, when the surface is brought in contact with immobilised finger, humans are unable to use existing friction-related mechanical cues and perceptually associate them with frictional properties. However, a submillimeter range lateral movement significantly improved the subject's ability to evaluate the frictional properties of two otherwise identical surfaces. It is demonstrated that partial slips within the contact area and fingertip tissue deformation create very potent sensory stimuli, enabling tactile afferents to signal friction-dependent mechanical effects translating into slipperiness (friction) perception. Further, I demonstrate that natural movement kinematics facilitate the development of such small skin displacements within the contact area and may play a central role in enabling the perception of surface slipperiness and adjusting grip force to friction when manipulating objects. This demonstrates intimate interdependence between the motor and sensory systems. This work significantly extends our understanding of fundamental tactile sensory processes involved in friction signaling in the context of motor control and dexterous object manipulation tasks. This knowledge and discovered friction sensing principles may assist in designing haptic rendering devices and artificial tactile sensors as well as associated control algorithms to be used in robotic grippers and hand prostheses
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