3,335 research outputs found

    A Survey of Evaluation in Music Genre Recognition

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    AI Methods in Algorithmic Composition: A Comprehensive Survey

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    Algorithmic composition is the partial or total automation of the process of music composition by using computers. Since the 1950s, different computational techniques related to Artificial Intelligence have been used for algorithmic composition, including grammatical representations, probabilistic methods, neural networks, symbolic rule-based systems, constraint programming and evolutionary algorithms. This survey aims to be a comprehensive account of research on algorithmic composition, presenting a thorough view of the field for researchers in Artificial Intelligence.This study was partially supported by a grant for the MELOMICS project (IPT-300000-2010-010) from the Spanish Ministerio de Ciencia e Innovaciรณn, and a grant for the CAUCE project (TSI-090302-2011-8) from the Spanish Ministerio de Industria, Turismo y Comercio. The first author was supported by a grant for the GENEX project (P09-TIC- 5123) from the Consejerรญa de Innovaciรณn y Ciencia de Andalucรญa

    Data-based melody generation through multi-objective evolutionary computation

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    Genetic-based composition algorithms are able to explore an immense space of possibilities, but the main difficulty has always been the implementation of the selection process. In this work, sets of melodies are utilized for training a machine learning approach to compute fitness, based on different metrics. The fitness of a candidate is provided by combining the metrics, but their values can range through different orders of magnitude and evolve in different ways, which makes it hard to combine these criteria. In order to solve this problem, a multi-objective fitness approach is proposed, in which the best individuals are those in the Pareto front of the multi-dimensional fitness space. Melodic trees are also proposed as a data structure for chromosomic representation of melodies and genetic operators are adapted to them. Some experiments have been carried out using a graphical interface prototype that allows one to explore the creative capabilities of the proposed system. An Online Supplement is provided and can be accessed at http://dx.doi.org/10.1080/17459737.2016.1188171, where the reader can find some technical details, information about the data used, generated melodies, and additional information about the developed prototype and its performance.This work was supported by the Spanish Ministerio de Educaciรณn, Cultura y Deporte [FPU fellowship AP2012-0939]; and the Spanish Ministerio de Economรญa y Competitividad project TIMuL supported by UE FEDER funds [No. TIN2013โ€“48152โ€“C2โ€“1โ€“R]

    Culturally sensitive strategies for automatic music prediction

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2012.Cataloged from PDF version of thesis.Includes bibliographical references (p. 103-112).Music has been shown to form an essential part of the human experience-every known society engages in music. However, as universal as it may be, music has evolved into a variety of genres, peculiar to particular cultures. In fact people acquire musical skill, understanding, and appreciation specific to the music they have been exposed to. This process of enculturation builds mental structures that form the cognitive basis for musical expectation. In this thesis I argue that in order for machines to perform musical tasks like humans do, in particular to predict music, they need to be subjected to a similar enculturation process by design. This work is grounded in an information theoretic framework that takes cultural context into account. I introduce a measure of musical entropy to analyze the predictability of musical events as a function of prior musical exposure. Then I discuss computational models for music representation that are informed by genre-specific containers for musical elements like notes. Finally I propose a software framework for automatic music prediction. The system extracts a lexicon of melodic, or timbral, and rhythmic primitives from audio, and generates a hierarchical grammar to represent the structure of a particular musical form. To improve prediction accuracy, context can be switched with cultural plug-ins that are designed for specific musical instruments and genres. In listening experiments involving music synthesis a culture-specific design fares significantly better than a culture-agnostic one. Hence my findings support the importance of computational enculturation for automatic music prediction. Furthermore I suggest that in order to sustain and cultivate the diversity of musical traditions around the world it is indispensable that we design culturally sensitive music technology.by Mihir Sarkar.Ph.D

    AN APPROACH TO MACHINE DEVELOPMENT OF MUSICAL ONTOGENY

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    This Thesis pursues three main objectives: (i) to use computational modelling to explore how music is perceived, cognitively processed and created by human beings; (ii) to explore interactive musical systems as a method to model and achieve the transmission of musical influence in artificial worlds and between humans and machines; and (iii) to experiment with artificial and alternative developmental musical routes in order to observe the evolution of musical styles. In order to achieve these objectives, this Thesis introduces a new paradigm for the design of computer interactive musical systems called the Ontomemetical Model of Music Evolution - OMME, which includes the fields of musical ontogenesis and memetlcs. OMME-based systems are designed to artificially explore the evolution of music centred on human perceptive and cognitive faculties. The potential of the OMME is illustrated with two interactive musical systems, the Rhythmic Meme Generator (RGeme) and the Interactive Musical Environments (iMe). which have been tested in a series of laboratory experiments and live performances. The introduction to the OMME is preceded by an extensive and critical overview of the state of the art computer models that explore musical creativity and interactivity, in addition to a systematic exposition of the major issues involved in the design and implementation of these systems. This Thesis also proposes innovative solutions for (i) the representation of musical streams based on perceptive features, (ii) music segmentation, (iii) a memory-based music model, (iv) the measure of distance between musical styles, and (v) an impi*ovisation-based creative model

    A Functional Taxonomy of Music Generation Systems

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    Digital advances have transformed the face of automatic music generation since its beginnings at the dawn of computing. Despite the many breakthroughs, issues such as the musical tasks targeted by different machines and the degree to which they succeed remain open questions. We present a functional taxonomy for music generation systems with reference to existing systems. The taxonomy organizes systems according to the purposes for which they were designed. It also reveals the inter-relatedness amongst the systems. This design-centered approach contrasts with predominant methods-based surveys and facilitates the identification of grand challenges to set the stage for new breakthroughs.Comment: survey, music generation, taxonomy, functional survey, survey, automatic composition, algorithmic compositio

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    ํ•™์œ„๋…ผ๋ฌธ(์„์‚ฌ) -- ์„œ์šธ๋Œ€ํ•™๊ต๋Œ€ํ•™์› : ๊ณต๊ณผ๋Œ€ํ•™ ํ˜‘๋™๊ณผ์ • ๊ธฐ์ˆ ๊ฒฝ์˜ยท๊ฒฝ์ œยท์ •์ฑ…์ „๊ณต, 2022. 8. ์ด์ •๋™.์Œ์•… ์ง„ํ™”๋Š” ์ค‘์š”ํ•œ ๋ฌธํ™”์  ํ˜„์ƒ์ž…๋‹ˆ๋‹ค. ๊ทธ๊ฒƒ์€ ์ƒ๋ฌผํ•™์  ๋ฐ ๊ธฐ์ˆ ์  ์ง„ํ™”์™€ ๊ฐ™์€ ๋‹ค๋ฅธ ์œ ํ˜•์˜ ์ง„ํ™”์™€ ๊ด€๋ จ์ด ์žˆ์Šต๋‹ˆ๋‹ค. ๊ทธ๋Ÿฌ๋‚˜ ์ œํ’ˆ ๋ฐ ๊ธฐ์ˆ  ์ง„ํ™”์˜ ๊ฐœ๋… ์ธก๋ฉด์—์„œ ์Œ์•… ์ง„ํ™”์™€ ๊ด€๋ จ๋œ ๋ฌธํ™”์  ์œ ๋ฌผ์„ ํƒ๊ตฌํ•˜๋Š” ๋…ผ๋ฌธ์€ ๋งŽ์ง€ ์•Š์Šต๋‹ˆ๋‹ค. ๋˜ํ•œ ์Œ์•… ์ง„ํ™”์— ์˜ํ–ฅ์„ ๋ฏธ์น˜๋Š” ์™ธ๋ถ€ ์š”์ธ์˜ ์ •๋Ÿ‰์  ํƒ์ƒ‰์—๋Š” ํ•œ๊ณ„๊ฐ€ ์žˆ์Šต๋‹ˆ๋‹ค. ์ด ๋…ผ๋ฌธ์€ ์˜๊ตญ์˜ ๋ฌธํ™” ์œ ๋ฌผ๋กœ์„œ์˜ ์žฅ๋ฅด์˜ ์ง„ํ™”๋ฅผ ์ฃผ์ œ ๋ชจ๋ธ๋ง ๋ฐฉ๋ฒ•์„ ํ†ตํ•ด ๊ฒ€ํ† ํ•จ์œผ๋กœ์จ ์ด๋Ÿฌํ•œ ๊ฒฉ์ฐจ๋ฅผ ๊ทน๋ณตํ•ฉ๋‹ˆ๋‹ค. 1990 ๋…„๋Œ€๋ถ€ํ„ฐ 2010 ๋…„๋Œ€๊นŒ์ง€ ์„ธ ๊ฐ€์ง€ ๊ธฐ๊ฐ„ ๋™์•ˆ ์žฅ๋ฅด๋ฅผ ๋‹ค๋ฃจ๋Š” ์ฃผ์ œ์˜ ๋‚ด์šฉ์ด ์–ด๋–ป๊ฒŒ ๋ณ€ํ–ˆ๋Š”์ง€ ์—ฐ๊ตฌ ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.์ด ์ง„ํ™”์— ์˜ํ–ฅ์„ ๋ฏธ์น˜๋Š” ์™ธ๋ถ€ ์š”์ธ์€ ๊ณต๋™ ํ†ตํ•ฉ ํ…Œ์ŠคํŠธ,๊ทธ๋ ˆ์ธ์ €-์ธ๊ณผ ๊ด€๊ณ„ ํ…Œ์ŠคํŠธ ๋ฐ ํšŒ๊ท€ ๋ถ„์„์„ ํ†ตํ•ด ํ™•์ธ๋˜์—ˆ์Šต๋‹ˆ๋‹ค. ์™ธ๋ถ€ ์š”์ธ์€ ๋ฌธํ—Œ ๊ฒ€ํ† ์— ๊ธฐ์ดˆํ•˜๊ณ  ์‹œ๊ณ„์—ด ๋ฐ์ดํ„ฐ์˜ ํ˜•ํƒœ๋ฅผ ๊ฐ–๋Š”๋‹ค. ์—ฐ๊ตฌ๋ฅผ ํ†ตํ•ด ๋‹ค์Œ๊ณผ ๊ฐ™์€ ๊ฒฐ๊ณผ๊ฐ€ ๋ฐœ๊ฒฌ๋˜์—ˆ์Šต๋‹ˆ๋‹ค. ์ฒซ์งธ,๊ทธ๊ฒƒ์€ ์˜๊ตญ์—์„œ ์Œ์•… ์ง„ํ™”๋Š” ์ „๋ฌธ ์žฅ๋ฅด์™€ ์ง€๋ฐฐ์  ์ธ ์žฅ๋ฅด๋กœ ๋ฐ”์œ„์˜ ํ˜•ํƒœ๋ฅผ ๊ฐ€์ง€๊ณ  ์žˆ์Œ์„ ๋ฐœ๊ฒฌํ–ˆ๋‹ค. ๋‘˜์งธ,์žฅ๋ฅด ๊ฐ„์˜ ์ฐจ์ด์˜ ๊ฐ์†Œ๋ฅผ ์˜๋ฏธํ•˜๋Š” ์ฃผ์ œ ๋‚ด์šฉ ๊ฐ„์˜ ์ฐจ์ด๊ฐ€ ๊ฐ์†Œํ•œ ๊ฒƒ์œผ๋กœ ํ™•์ธ๋˜์—ˆ์Šต๋‹ˆ๋‹ค. ์…‹์งธ,"์—ฌ์„ฑ์˜ ํž˜"๊ณผ ์ธํ„ฐ๋„ท ์‚ฌ์šฉ์ž ์ˆ˜๋Š” ์˜๊ตญ์˜ ์žฅ๋ฅด ์ง„ํ™”์— ์˜ํ–ฅ์„ ๋ฏธ์น˜๊ณ  ๊ด€์ฐฐ ๋œ ๊ธฐ๊ฐ„์— ์žฅ๋ฅด ๊ตฌ์„ฑ์˜ ๋ณ€ํ™”๋ฅผ ์ผ์œผํ‚ค๋Š” ๊ทน๋‹จ์  ์ธ ์š”์ธ์ด๋ผ๋Š” ๊ฒƒ์ด ์ง€์ ๋˜์—ˆ์Šต๋‹ˆ๋‹ค. ์–ป์–ด์ง„ ๊ฒฐ๊ณผ๋Š” ์žฅ๋ฅด๊ฐ€ ์–ด๋–ป๊ฒŒ ๋ณ€ํ™” ํ•  ์ˆ˜ ์žˆ๊ณ  ์Œ์•…์˜ ์ง„ํ™”๊ฐ€ ๋ฏธ๋ž˜์— ์–ด๋–ป๊ฒŒ ๋ฐœ์ƒ ํ•˜๋Š”์ง€๋ฅผ ์˜ˆ์ธกํ•˜๊ธฐ ์œ„ํ•ด ์‚ฌ์šฉ๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.Music evolution is an important cultural phenomenon. It is connected to other types of evolution such as biological and technological ones. However, not many papers explore cultural artefacts related to music evolution in terms of the concepts of product and technological evolution. Moreover, there are limitations in the quantitative exploration of external factors affecting music evolution. This paper overcomes these gaps by examining the evolution of genres as cultural artefacts in the UK via the method of topic modeling called LDA. LDA allows studying how the content of topics that cover genres have changed through three time periods from the 1990s to 2010s. The external factors that influence this evolution were identified through cointegration test, Granger-Causality test, and regression analysis. The external factors were based on the literature review and have a form of time series data. The following results were found through the research. Firstly, it was found out that music evolution in the UK has a form of rock as a dominant genre with specialized genres. Secondly, it was identified that the differences between contents of topics have reduced that imply a decrease of differences between genres. Thirdly, it was indicated that โ€œFemalesโ€™ powerโ€ and number of Internet users are the extremal factors that influences the evolution of genres in the UK and caused changes in genresโ€™ compositions in the observed period of time. The obtained results might be used so as to predict how genres may change and music evolution occurs in the future.Contents vii List of Tables ix List of Figures x Chapter 1. Introduction 1 Chapter 2. Literature review 5 2.1 Overview of technological product evolution 5 2.1.1 The product life cycle 5 2.1.2 Dominant design 8 2.1.3 The product family evolution 9 2.2 Overview of music evolution 10 2.2.1 What is the music evolution? 11 2.2.2 The origin of music 14 2.3 Contemporary Music Evolution as a Social Phenomenon 21 2.3.1 Institutionalisation of Music---Case Study on Irish Music 21 2.3.2 Independent Music 23 2.4 Evolution of British Music---Case Studies on Multiculturalism 25 2.4.1 The Queen 26 2.4.2 British Bhangra Music 27 2.5 Psychological and ecological factors 29 2.5.1 Political factors 33 2.5.2 Demographic factors 36 2.5.3 Social and cultural factors 38 2.5.4 Technological factors 39 Chapter 3. Methodology 40 3.1 Latent Dirichlet Allocation (LDA) 40 3.2 Cointegration test, Granger-Causality test, and Linear Regression 46 Chapter 4. Data 48 4.1 Data for LDA analysis 48 4.2 Data for the regression analysis 50 Chapter 5. Empirical results 55 5.1 LDA results 55 5.2 Cointegration test, Granger-Causality test, and Linear Regression results 63 Chapter 6. Conclusion and discussion 66 Bibliography 70 Appendices 86 Abstract (Korean) 88์„
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