9 research outputs found

    Structure from Motion with Higher-level Environment Representations

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    Computer vision is an important area focusing on understanding, extracting and using the information from vision-based sensor. It has many applications such as vision-based 3D reconstruction, simultaneous localization and mapping(SLAM) and data-driven understanding of the real world. Vision is a fundamental sensing modality in many different fields of application. While the traditional structure from motion mostly uses sparse point-based feature, this thesis aims to explore the possibility of using higher order feature representation. It starts with a joint work which uses straight line for feature representation and performs bundle adjustment with straight line parameterization. Then, we further try an even higher order representation where we use Bezier spline for parameterization. We start with a simple case where all contours are lying on the plane and uses Bezier splines to parametrize the curves in the background and optimize on both camera position and Bezier splines. For application, we present a complete end-to-end pipeline which produces meaningful dense 3D models from natural data of a 3D object: the target object is placed on a structured but unknown planar background that is modeled with splines. The data is captured using only a hand-held monocular camera. However, this application is limited to a planar scenario and we manage to push the parameterizations into real 3D. Following the potential of this idea, we introduce a more flexible higher-order extension of points that provide a general model for structural edges in the environment, no matter if straight or curved. Our model relies on linked B´ezier curves, the geometric intuition of which proves great benefits during parameter initialization and regularization. We present the first fully automatic pipeline that is able to generate spline-based representations without any human supervision. Besides a full graphical formulation of the problem, we introduce both geometric and photometric cues as well as higher-level concepts such overall curve visibility and viewing angle restrictions to automatically manage the correspondences in the graph. Results prove that curve-based structure from motion with splines is able to outperform state-of-the-art sparse feature-based methods, as well as to model curved edges in the environment

    Exploiting Structural Regularities and Beyond: Vision-based Localization and Mapping in Man-Made Environments

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    Image-based estimation of camera motion, known as visual odometry (VO), plays a very important role in many robotic applications such as control and navigation of unmanned mobile robots, especially when no external navigation reference signal is available. The core problem of VO is the estimation of the camera’s ego-motion (i.e. tracking) either between successive frames, namely relative pose estimation, or with respect to a global map, namely absolute pose estimation. This thesis aims to develop efficient, accurate and robust VO solutions by taking advantage of structural regularities in man-made environments, such as piece-wise planar structures, Manhattan World and more generally, contours and edges. Furthermore, to handle challenging scenarios that are beyond the limits of classical sensor based VO solutions, we investigate a recently emerging sensor — the event camera and study on event-based mapping — one of the key problems in the event-based VO/SLAM. The main achievements are summarized as follows. First, we revisit an old topic on relative pose estimation: accurately and robustly estimating the fundamental matrix given a collection of independently estimated homograhies. Three classical methods are reviewed and then we show a simple but nontrivial two-step normalization within the direct linear method that achieves similar performance to the less attractive and more computationally intensive hallucinated points based method. Second, an efficient 3D rotation estimation algorithm for depth cameras in piece-wise planar environments is presented. It shows that by using surface normal vectors as an input, planar modes in the corresponding density distribution function can be discovered and continuously tracked using efficient non-parametric estimation techniques. The relative rotation can be estimated by registering entire bundles of planar modes by using robust L1-norm minimization. Third, an efficient alternative to the iterative closest point algorithm for real-time tracking of modern depth cameras in ManhattanWorlds is developed. We exploit the common orthogonal structure of man-made environments in order to decouple the estimation of the rotation and the three degrees of freedom of the translation. The derived camera orientation is absolute and thus free of long-term drift, which in turn benefits the accuracy of the translation estimation as well. Fourth, we look into a more general structural regularity—edges. A real-time VO system that uses Canny edges is proposed for RGB-D cameras. Two novel alternatives to classical distance transforms are developed with great properties that significantly improve the classical Euclidean distance field based methods in terms of efficiency, accuracy and robustness. Finally, to deal with challenging scenarios that go beyond what standard RGB/RGB-D cameras can handle, we investigate the recently emerging event camera and focus on the problem of 3D reconstruction from data captured by a stereo event-camera rig moving in a static scene, such as in the context of stereo Simultaneous Localization and Mapping

    High-Level Facade Image Interpretation using Marked Point Processes

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    In this thesis, we address facade image interpretation as one essential ingredient for the generation of high-detailed, semantic meaningful, three-dimensional city-models. Given a single rectified facade image, we detect relevant facade objects such as windows, entrances, and balconies, which yield a description of the image in terms of accurate position and size of these objects. Urban digital three-dimensional reconstruction and documentation is an active area of research with several potential applications, e.g., in the area of digital mapping for navigation, urban planning, emergency management, disaster control or the entertainment industry. A detailed building model which is not just a geometric object enriched with texture, allows for semantic requests as the number of floors or the location of balconies and entrances. Facade image interpretation is one essential step in order to yield such models. In this thesis, we propose the interpretation of facade images by combining evidence for the occurrence of individual object classes which we derive from data, and prior knowledge which guides the image interpretation in its entirety. We present a three-step procedure which generates features that are suited to describe relevant objects, learns a representation that is suited for object detection, and that enables the image interpretation using the results of object detection while incorporating prior knowledge about typical configurations of facade objects, which we learn from training data. According to these three sub-tasks, our major achievements are: We propose a novel method for facade image interpretation based on a marked point process. Therefor, we develop a model for the description of typical configurations of facade objects and propose an image interpretation system which combines evidence derived from data and prior knowledge about typical configurations of facade objects. In order to generate evidence from data, we propose a feature type which we call shapelets. They are scale invariant and provide large distinctiveness for facade objects. Segments of lines, arcs, and ellipses serve as basic features for the generation of shapelets. Therefor, we propose a novel line simplification approach which approximates given pixel-chains by a sequence of lines, circular, and elliptical arcs. Among others, it is based on an adaption to Douglas-Peucker's algorithm, which is based on circles as basic geometric elements We evaluate each step separately. We show the effects of polyline segmentation and simplification on several images with comparable good or even better results, referring to a state-of-the-art algorithm, which proves their large distinctiveness for facade objects. Using shapelets we provide a reasonable classification performance on a challenging dataset, including intra-class variations, clutter, and scale changes. Finally, we show promising results for the facade interpretation system on several datasets and provide a qualitative evaluation which demonstrates the capability of complete and accurate detection of facade objectsHigh-Level Interpretation von Fassaden-Bildern unter Benutzung von Markierten PunktprozessenDas Thema dieser Arbeit ist die Interpretation von Fassadenbildern als wesentlicher Beitrag zur Erstellung hoch detaillierter, semantisch reichhaltiger dreidimensionaler Stadtmodelle. In rektifizierten Einzelaufnahmen von Fassaden detektieren wir relevante Objekte wie Fenster, Türen und Balkone, um daraus eine Bildinterpretation in Form von präzisen Positionen und Größen dieser Objekte abzuleiten. Die digitale dreidimensionale Rekonstruktion urbaner Regionen ist ein aktives Forschungsfeld mit zahlreichen Anwendungen, beispielsweise der Herstellung digitaler Kartenwerke für Navigation, Stadtplanung, Notfallmanagement, Katastrophenschutz oder die Unterhaltungsindustrie. Detaillierte Gebäudemodelle, die nicht nur als geometrische Objekte repräsentiert und durch eine geeignete Textur visuell ansprechend dargestellt werden, erlauben semantische Anfragen, wie beispielsweise nach der Anzahl der Geschosse oder der Position der Balkone oder Eingänge. Die semantische Interpretation von Fassadenbildern ist ein wesentlicher Schritt für die Erzeugung solcher Modelle. In der vorliegenden Arbeit lösen wir diese Aufgabe, indem wir aus Daten abgeleitete Evidenz für das Vorkommen einzelner Objekte mit Vorwissen kombinieren, das die Analyse der gesamten Bildinterpretation steuert. Wir präsentieren dafür ein dreistufiges Verfahren: Wir erzeugen Bildmerkmale, die für die Beschreibung der relevanten Objekte geeignet sind. Wir lernen, auf Basis abgeleiteter Merkmale, eine Repräsentation dieser Objekte. Schließlich realisieren wir die Bildinterpretation basierend auf der zuvor gelernten Repräsentation und dem Vorwissen über typische Konfigurationen von Fassadenobjekten, welches wir aus Trainingsdaten ableiten. Wir leisten dazu die folgenden wissenschaftlichen Beiträge: Wir schlagen eine neuartige Me-thode zur Interpretation von Fassadenbildern vor, die einen sogenannten markierten Punktprozess verwendet. Dafür entwickeln wir ein Modell zur Beschreibung typischer Konfigurationen von Fassadenobjekten und entwickeln ein Bildinterpretationssystem, welches aus Daten abgeleitete Evidenz und a priori Wissen über typische Fassadenkonfigurationen kombiniert. Für die Erzeugung der Evidenz stellen wir Merkmale vor, die wir Shapelets nennen und die skaleninvariant und durch eine ausgesprochene Distinktivität im Bezug auf Fassadenobjekte gekennzeichnet sind. Als Basismerkmale für die Erzeugung der Shapelets dienen Linien-, Kreis- und Ellipsensegmente. Dafür stellen wir eine neuartige Methode zur Vereinfachung von Liniensegmenten vor, die eine Pixelkette durch eine Sequenz von geraden Linienstücken und elliptischen Bogensegmenten approximiert. Diese basiert unter anderem auf einer Adaption des Douglas-Peucker Algorithmus, die anstelle gerader Linienstücke, Bogensegmente als geometrische Basiselemente verwendet. Wir evaluieren jeden dieser drei Teilschritte separat. Wir zeigen Ergebnisse der Liniensegmen-tierung anhand verschiedener Bilder und weisen dabei vergleichbare und teilweise verbesserte Ergebnisse im Vergleich zu bestehende Verfahren nach. Für die vorgeschlagenen Shapelets weisen wir in der Evaluation ihre diskriminativen Eigenschaften im Bezug auf Fassadenobjekte nach. Wir erzeugen auf einem anspruchsvollen Datensatz von skalenvariablen Fassadenobjekten, mit starker Variabilität der Erscheinung innerhalb der Klassen, vielversprechende Klassifikationsergebnisse, die die Verwendbarkeit der gelernten Shapelets für die weitere Interpretation belegen. Schließlich zeigen wir Ergebnisse der Interpretation der Fassadenstruktur anhand verschiedener Datensätze. Die qualitative Evaluation demonstriert die Fähigkeit des vorgeschlagenen Lösungsansatzes zur vollständigen und präzisen Detektion der genannten Fassadenobjekte

    {3D} Morphable Face Models -- Past, Present and Future

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    In this paper, we provide a detailed survey of 3D Morphable Face Models over the 20 years since they were first proposed. The challenges in building and applying these models, namely capture, modeling, image formation, and image analysis, are still active research topics, and we review the state-of-the-art in each of these areas. We also look ahead, identifying unsolved challenges, proposing directions for future research and highlighting the broad range of current and future applications

    MCMC-based Multiview Reconstruction of Piecewise Smooth Subdivision Curves with a Variable Number of Control Points

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    ©2004 Springer-Verlag Berlin Heidelberg. The original publication is available at www.springerlink.comPresented at the ECCV 8th European Conference on Computer Vision (ECCV 2004), 11-14 May 2004, Prague, Czech Republic.DOI: 10.1007/978-3-540-24672-5_26We investigate the automated reconstruction of piecewise smooth 3D curves, using subdivision curves as a simple but flexible curve representation. This representation allows tagging corners to model nonsmooth features along otherwise smooth curves. We present a reversible jump Markov chain Monte Carlo approach which obtains an approximate posterior distribution over the number of control points and tags. In a Rao-Blackwellization scheme, we integrate out the control point locations, reducing the variance of the resulting sampler. We apply this general methodology to the reconstruction of piecewise smooth curves from multiple calibrated views, in which the object is segmented from the background using a Markov random field approach. Results are shown for multiple images of two pot shards as would be encountered in archaeological applications

    Eight Biennial Report : April 2005 – March 2007

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    Trajectory analysis using point distribution models:algorithms, performance evaluation, and experimental validation using mobile robots

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    This thesis focuses on the analysis of the trajectories of a mobile agent. It presents different techniques to acquire a quantitative measure of the difference between two trajectories or two trajectory datasets. A novel approach is presented here, based on the Point Distribution Model (PDM). This model was developed by computer vision scientists to compare deformable shapes. This thesis presents the mathematical reformulation of the PDM to fit spatiotemporal data, such as trajectory information. The behavior of a mobile agent can rarely be represented by a unique trajectory, as its stochastic component will not be taken into account. Thus, the PDM focuses on the comparison of trajectory datasets. If the difference between datasets is greater than the variation within each dataset, it will be observable in the first few dimensions of the PDM. Moreover, this difference can also be quantified using the inter-cluster distance defined in this thesis. The resulting measure is much more efficient than visual comparisons of trajectories, as are often made in existing scientific literature. This thesis also compares the PDM with standard techniques, such as statistical tests, Hidden Markov Models (HMMs) or Correlated Random Walk (CRW) models. As a PDM is a linear transformation of space, it is much simpler to comprehend. Moreover, spatial representations of the deformation modes can easily be constructed in order to make the model more intuitive. This thesis also presents the limits of the PDM and offers other solutions when it is not adequate. From the different results obtained, it can be pointed out that no universal solution exists for the analysis of trajectories, however, solutions were found and described for all of the problems presented in this thesis. As the PDM requires that all the trajectories consist of the same number of points, techniques of resampling were studied. The main solution was developed for trajectories generated on a track, such as the trajectory of a car on a road or the trajectory of a pedestrian in a hallway. The different resampling techniques presented in this thesis provide solutions to all the experimental setups studied, and can easily be modified to fit other scenarios. It is however very important to understand how they work and to tune their parameters according to the characteristics of the experimental setup. The main principle of this thesis is that analysis techniques and data representations must be appropriately selected with respect to the fundamental goal. Even a simple tool such as the t-test can occasionally be sufficient to measure trajectory differences. However, if no dissimilarity can be observed, it does not necessarily mean that the trajectories are equal – it merely indicates that the analyzed feature is similar. Alternatively, other more complex methods could be used to highlight differences. Ultimately, two trajectories are equal if and only if they consist of the exact same sequence of points. Otherwise, a difference can always be found. Thus, it is important to know which trajectory features have to be compared. Finally, the diverse techniques used in this thesis offer a complete methodology to analyze trajectories

    Advances in knowledge discovery and data mining Part II

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    19th Pacific-Asia Conference, PAKDD 2015, Ho Chi Minh City, Vietnam, May 19-22, 2015, Proceedings, Part II</p
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