922 research outputs found
Text-based Editing of Talking-head Video
Editing talking-head video to change the speech content or to remove filler words is challenging. We propose a novel method to edit talking-head video based on its transcript to produce a realistic output video in which the dialogue of the speaker has been modified, while maintaining a seamless audio-visual flow (i.e. no jump cuts). Our method automatically annotates an input talking-head video with phonemes, visemes, 3D face pose and geometry, reflectance, expression and scene illumination per frame. To edit a video, the user has to only edit the transcript, and an optimization strategy then chooses segments of the input corpus as base material. The annotated parameters corresponding to the selected segments are seamlessly stitched together and used to produce an intermediate video representation in which the lower half of the face is rendered with a parametric face model. Finally, a recurrent video generation network transforms this representation to a photorealistic video that matches the edited transcript. We demonstrate a large variety of edits, such as the addition, removal, and alteration of words, as well as convincing language translation and full sentence synthesis
Albayzin 2010 Evaluation campaign: speaker diarization
In this paper we present the evaluation results for the task of
speaker diarization in broadcast news domain as part of the Albayzin
2010 evaluation campaign of language and speech technologies.
The evaluation data was a subset of the Catalan broadcast
news database recorded from the 3/24 TV channel. Six
competing systems from five different universities were submitted
for the Albayzin 2010: Speaker diarization session and the
lowest diarization error rate obtained was 30.4%.Postprint (published version
Exploitation of Unintentional Information Leakage from Integrated Circuits
Unintentional electromagnetic emissions are used to recognize or verify the identity of a unique integrated circuit (IC) based on fabrication process-induced variations in a manner analogous to biometric human identification. The effectiveness of the technique is demonstrated through an extensive empirical study, with results presented indicating correct device identification success rates of greater than 99:5%, and average verification equal error rates (EERs) of less than 0:05% for 40 near-identical devices. The proposed approach is suitable for security applications involving commodity commercial ICs, with substantial cost and scalability advantages over existing approaches. A systematic leakage mapping methodology is also proposed to comprehensively assess the information leakage of arbitrary block cipher implementations, and to quantitatively bound an arbitrary implementation\u27s resistance to the general class of differential side channel analysis techniques. The framework is demonstrated using the well-known Hamming Weight and Hamming Distance leakage models, and approach\u27s effectiveness is demonstrated through the empirical assessment of two typical unprotected implementations of the Advanced Encryption Standard. The assessment results are empirically validated against correlation-based differential power and electromagnetic analysis attacks
Multi-sensor data fusion in mobile devices for the identification of Activities of Daily Living
Following the recent advances in technology and the growing use of mobile devices such as
smartphones, several solutions may be developed to improve the quality of life of users in the
context of Ambient Assisted Living (AAL). Mobile devices have different available sensors, e.g.,
accelerometer, gyroscope, magnetometer, microphone and Global Positioning System (GPS)
receiver, which allow the acquisition of physical and physiological parameters for the
recognition of different Activities of Daily Living (ADL) and the environments in which they are
performed. The definition of ADL includes a well-known set of tasks, which include basic selfcare
tasks, based on the types of skills that people usually learn in early childhood, including
feeding, bathing, dressing, grooming, walking, running, jumping, climbing stairs, sleeping,
watching TV, working, listening to music, cooking, eating and others. On the context of AAL,
some individuals (henceforth called user or users) need particular assistance, either because
the user has some sort of impairment, or because the user is old, or simply because users
need/want to monitor their lifestyle. The research and development of systems that provide a
particular assistance to people is increasing in many areas of application. In particular, in the
future, the recognition of ADL will be an important element for the development of a personal
digital life coach, providing assistance to different types of users. To support the recognition
of ADL, the surrounding environments should be also recognized to increase the reliability of
these systems.
The main focus of this Thesis is the research on methods for the fusion and classification of the
data acquired by the sensors available in off-the-shelf mobile devices in order to recognize ADL
in almost real-time, taking into account the large diversity of the capabilities and
characteristics of the mobile devices available in the market. In order to achieve this objective,
this Thesis started with the review of the existing methods and technologies to define the
architecture and modules of the method for the identification of ADL. With this review and
based on the knowledge acquired about the sensors available in off-the-shelf mobile devices,
a set of tasks that may be reliably identified was defined as a basis for the remaining research
and development to be carried out in this Thesis. This review also identified the main stages
for the development of a new method for the identification of the ADL using the sensors
available in off-the-shelf mobile devices; these stages are data acquisition, data processing,
data cleaning, data imputation, feature extraction, data fusion and artificial intelligence. One
of the challenges is related to the different types of data acquired from the different sensors,
but other challenges were found, including the presence of environmental noise, the positioning
of the mobile device during the daily activities, the limited capabilities of the mobile devices
and others. Based on the acquired data, the processing was performed, implementing data
cleaning and feature extraction methods, in order to define a new framework for the recognition of ADL. The data imputation methods were not applied, because at this stage of
the research their implementation does not have influence in the results of the identification
of the ADL and environments, as the features are extracted from a set of data acquired during
a defined time interval and there are no missing values during this stage. The joint selection of
the set of usable sensors and the identifiable set of tasks will then allow the development of a
framework that, considering multi-sensor data fusion technologies and context awareness, in
coordination with other information available from the user context, such as his/her agenda
and the time of the day, will allow to establish a profile of the tasks that the user performs in
a regular activity day. The classification method and the algorithm for the fusion of the features
for the recognition of ADL and its environments needs to be deployed in a machine with some
computational power, while the mobile device that will use the created framework, can
perform the identification of the ADL using a much less computational power. Based on the
results reported in the literature, the method chosen for the recognition of the ADL is composed
by three variants of Artificial Neural Networks (ANN), including simple Multilayer Perceptron
(MLP) networks, Feedforward Neural Networks (FNN) with Backpropagation, and Deep Neural
Networks (DNN).
Data acquisition can be performed with standard methods. After the acquisition, the data must
be processed at the data processing stage, which includes data cleaning and feature extraction
methods. The data cleaning method used for motion and magnetic sensors is the low pass filter,
in order to reduce the noise acquired; but for the acoustic data, the Fast Fourier Transform
(FFT) was applied to extract the different frequencies. When the data is clean, several features
are then extracted based on the types of sensors used, including the mean, standard deviation,
variance, maximum value, minimum value and median of raw data acquired from the motion
and magnetic sensors; the mean, standard deviation, variance and median of the maximum
peaks calculated with the raw data acquired from the motion and magnetic sensors; the five
greatest distances between the maximum peaks calculated with the raw data acquired from
the motion and magnetic sensors; the mean, standard deviation, variance, median and 26 Mel-
Frequency Cepstral Coefficients (MFCC) of the frequencies obtained with FFT based on the raw
data acquired from the microphone data; and the distance travelled calculated with the data
acquired from the GPS receiver. After the extraction of the features, these will be grouped in
different datasets for the application of the ANN methods and to discover the method and
dataset that reports better results. The classification stage was incrementally developed,
starting with the identification of the most common ADL (i.e., walking, running, going upstairs,
going downstairs and standing activities) with motion and magnetic sensors. Next, the
environments were identified with acoustic data, i.e., bedroom, bar, classroom, gym, kitchen,
living room, hall, street and library. After the environments are recognized, and based on the
different sets of sensors commonly available in the mobile devices, the data acquired from the
motion and magnetic sensors were combined with the recognized environment in order to
differentiate some activities without motion, i.e., sleeping and watching TV. The number of recognized activities in this stage was increased with the use of the distance travelled,
extracted from the GPS receiver data, allowing also to recognize the driving activity.
After the implementation of the three classification methods with different numbers of
iterations, datasets and remaining configurations in a machine with high processing
capabilities, the reported results proved that the best method for the recognition of the most
common ADL and activities without motion is the DNN method, but the best method for the
recognition of environments is the FNN method with Backpropagation. Depending on the
number of sensors used, this implementation reports a mean accuracy between 85.89% and
89.51% for the recognition of the most common ADL, equals to 86.50% for the recognition of
environments, and equals to 100% for the recognition of activities without motion, reporting
an overall accuracy between 85.89% and 92.00%.
The last stage of this research work was the implementation of the structured framework for
the mobile devices, verifying that the FNN method requires a high processing power for the
recognition of environments and the results reported with the mobile application are lower
than the results reported with the machine with high processing capabilities used. Thus, the
DNN method was also implemented for the recognition of the environments with the mobile
devices. Finally, the results reported with the mobile devices show an accuracy between 86.39%
and 89.15% for the recognition of the most common ADL, equal to 45.68% for the recognition
of environments, and equal to 100% for the recognition of activities without motion, reporting
an overall accuracy between 58.02% and 89.15%.
Compared with the literature, the results returned by the implemented framework show only
a residual improvement. However, the results reported in this research work comprehend the
identification of more ADL than the ones described in other studies. The improvement in the
recognition of ADL based on the mean of the accuracies is equal to 2.93%, but the maximum
number of ADL and environments previously recognized was 13, while the number of ADL and
environments recognized with the framework resulting from this research is 16. In conclusion,
the framework developed has a mean improvement of 2.93% in the accuracy of the recognition
for a larger number of ADL and environments than previously reported.
In the future, the achievements reported by this PhD research may be considered as a start
point of the development of a personal digital life coach, but the number of ADL and
environments recognized by the framework should be increased and the experiments should be
performed with different types of devices (i.e., smartphones and smartwatches), and the data
imputation and other machine learning methods should be explored in order to attempt to
increase the reliability of the framework for the recognition of ADL and its environments.Após os recentes avanços tecnológicos e o crescente uso dos dispositivos móveis, como por
exemplo os smartphones, várias soluções podem ser desenvolvidas para melhorar a qualidade
de vida dos utilizadores no contexto de Ambientes de Vida Assistida (AVA) ou Ambient Assisted
Living (AAL). Os dispositivos móveis integram vários sensores, tais como acelerómetro,
giroscópio, magnetómetro, microfone e recetor de Sistema de Posicionamento Global (GPS),
que permitem a aquisição de vários parâmetros físicos e fisiológicos para o reconhecimento de
diferentes Atividades da Vida Diária (AVD) e os seus ambientes. A definição de AVD inclui um
conjunto bem conhecido de tarefas que são tarefas básicas de autocuidado, baseadas nos tipos
de habilidades que as pessoas geralmente aprendem na infância. Essas tarefas incluem
alimentar-se, tomar banho, vestir-se, fazer os cuidados pessoais, caminhar, correr, pular, subir
escadas, dormir, ver televisão, trabalhar, ouvir música, cozinhar, comer, entre outras. No
contexto de AVA, alguns indivíduos (comumente chamados de utilizadores) precisam de
assistência particular, seja porque o utilizador tem algum tipo de deficiência, seja porque é
idoso, ou simplesmente porque o utilizador precisa/quer monitorizar e treinar o seu estilo de
vida. A investigação e desenvolvimento de sistemas que fornecem algum tipo de assistência
particular está em crescente em muitas áreas de aplicação. Em particular, no futuro, o
reconhecimento das AVD é uma parte importante para o desenvolvimento de um assistente
pessoal digital, fornecendo uma assistência pessoal de baixo custo aos diferentes tipos de
pessoas. pessoas. Para ajudar no reconhecimento das AVD, os ambientes em que estas se
desenrolam devem ser reconhecidos para aumentar a fiabilidade destes sistemas.
O foco principal desta Tese é o desenvolvimento de métodos para a fusão e classificação dos
dados adquiridos a partir dos sensores disponíveis nos dispositivos móveis, para o
reconhecimento quase em tempo real das AVD, tendo em consideração a grande diversidade
das características dos dispositivos móveis disponíveis no mercado. Para atingir este objetivo,
esta Tese iniciou-se com a revisão dos métodos e tecnologias existentes para definir a
arquitetura e os módulos do novo método de identificação das AVD. Com esta revisão da
literatura e com base no conhecimento adquirido sobre os sensores disponíveis nos dispositivos
móveis disponíveis no mercado, um conjunto de tarefas que podem ser identificadas foi
definido para as pesquisas e desenvolvimentos desta Tese. Esta revisão também identifica os
principais conceitos para o desenvolvimento do novo método de identificação das AVD,
utilizando os sensores, são eles: aquisição de dados, processamento de dados, correção de
dados, imputação de dados, extração de características, fusão de dados e extração de
resultados recorrendo a métodos de inteligência artificial. Um dos desafios está relacionado
aos diferentes tipos de dados adquiridos pelos diferentes sensores, mas outros desafios foram
encontrados, sendo os mais relevantes o ruído ambiental, o posicionamento do dispositivo durante a realização das atividades diárias, as capacidades limitadas dos dispositivos móveis.
As diferentes características das pessoas podem igualmente influenciar a criação dos métodos,
escolhendo pessoas com diferentes estilos de vida e características físicas para a aquisição e
identificação dos dados adquiridos a partir de sensores. Com base nos dados adquiridos,
realizou-se o processamento dos dados, implementando-se métodos de correção dos dados e a
extração de características, para iniciar a criação do novo método para o reconhecimento das
AVD. Os métodos de imputação de dados foram excluídos da implementação, pois não iriam
influenciar os resultados da identificação das AVD e dos ambientes, na medida em que são
utilizadas as características extraídas de um conjunto de dados adquiridos durante um intervalo
de tempo definido.
A seleção dos sensores utilizáveis, bem como das AVD identificáveis, permitirá o
desenvolvimento de um método que, considerando o uso de tecnologias para a fusão de dados
adquiridos com múltiplos sensores em coordenação com outras informações relativas ao
contexto do utilizador, tais como a agenda do utilizador, permitindo estabelecer um perfil de
tarefas que o utilizador realiza diariamente. Com base nos resultados obtidos na literatura, o
método escolhido para o reconhecimento das AVD são as diferentes variantes das Redes
Neuronais Artificiais (RNA), incluindo Multilayer Perceptron (MLP), Feedforward Neural
Networks (FNN) with Backpropagation and Deep Neural Networks (DNN). No final, após a
criação dos métodos para cada fase do método para o reconhecimento das AVD e ambientes, a
implementação sequencial dos diferentes métodos foi realizada num dispositivo móvel para
testes adicionais.
Após a definição da estrutura do método para o reconhecimento de AVD e ambientes usando
dispositivos móveis, verificou-se que a aquisição de dados pode ser realizada com os métodos
comuns. Após a aquisição de dados, os mesmos devem ser processados no módulo de
processamento de dados, que inclui os métodos de correção de dados e de extração de
características. O método de correção de dados utilizado para sensores de movimento e
magnéticos é o filtro passa-baixo de modo a reduzir o ruído, mas para os dados acústicos, a
Transformada Rápida de Fourier (FFT) foi aplicada para extrair as diferentes frequências.
Após a correção dos dados, as diferentes características foram extraídas com base nos tipos de
sensores usados, sendo a média, desvio padrão, variância, valor máximo, valor mínimo e
mediana de dados adquiridos pelos sensores magnéticos e de movimento, a média, desvio
padrão, variância e mediana dos picos máximos calculados com base nos dados adquiridos pelos
sensores magnéticos e de movimento, as cinco maiores distâncias entre os picos máximos
calculados com os dados adquiridos dos sensores de movimento e magnéticos, a média, desvio
padrão, variância e 26 Mel-Frequency Cepstral Coefficients (MFCC) das frequências obtidas
com FFT com base nos dados obtidos a partir do microfone, e a distância calculada com os
dados adquiridos pelo recetor de GPS. Após a extração das características, as mesmas são agrupadas em diferentes conjuntos de dados
para a aplicação dos métodos de RNA de modo a descobrir o método e o conjunto de
características que reporta melhores resultados. O módulo de classificação de dados foi
incrementalmente desenvolvido, começando com a identificação das AVD comuns com sensores
magnéticos e de movimento, i.e., andar, correr, subir escadas, descer escadas e parado. Em
seguida, os ambientes são identificados com dados de sensores acústicos, i.e., quarto, bar, sala
de aula, ginásio, cozinha, sala de estar, hall, rua e biblioteca. Com base nos ambientes
reconhecidos e os restantes sensores disponíveis nos dispositivos móveis, os dados adquiridos
dos sensores magnéticos e de movimento foram combinados com o ambiente reconhecido para
diferenciar algumas atividades sem movimento (i.e., dormir e ver televisão), onde o número
de atividades reconhecidas nesta fase aumenta com a fusão da distância percorrida, extraída
a partir dos dados do recetor GPS, permitindo também reconhecer a atividade de conduzir.
Após a implementação dos três métodos de classificação com diferentes números de iterações,
conjuntos de dados e configurações numa máquina com alta capacidade de processamento, os
resultados relatados provaram que o melhor método para o reconhecimento das atividades
comuns de AVD e atividades sem movimento é o método DNN, mas o melhor método para o
reconhecimento de ambientes é o método FNN with Backpropagation. Dependendo do número
de sensores utilizados, esta implementação reporta uma exatidão média entre 85,89% e 89,51%
para o reconhecimento das AVD comuns, igual a 86,50% para o reconhecimento de ambientes,
e igual a 100% para o reconhecimento de atividades sem movimento, reportando uma exatidão
global entre 85,89% e 92,00%.
A última etapa desta Tese foi a implementação do método nos dispositivos móveis, verificando
que o método FNN requer um alto poder de processamento para o reconhecimento de
ambientes e os resultados reportados com estes dispositivos são inferiores aos resultados
reportados com a máquina com alta capacidade de processamento utilizada no
desenvolvimento do método. Assim, o método DNN foi igualmente implementado para o
reconhecimento dos ambientes com os dispositivos móveis. Finalmente, os resultados relatados
com os dispositivos móveis reportam uma exatidão entre 86,39% e 89,15% para o
reconhecimento das AVD comuns, igual a 45,68% para o reconhecimento de ambientes, e igual
a 100% para o reconhecimento de atividades sem movimento, reportando uma exatidão geral
entre 58,02% e 89,15%.
Com base nos resultados relatados na literatura, os resultados do método desenvolvido mostram
uma melhoria residual, mas os resultados desta Tese identificam mais AVD que os demais
estudos disponíveis na literatura. A melhoria no reconhecimento das AVD com base na média
das exatidões é igual a 2,93%, mas o número máximo de AVD e ambientes reconhecidos pelos
estudos disponíveis na literatura é 13, enquanto o número de AVD e ambientes reconhecidos
com o método implementado é 16. Assim, o método desenvolvido tem uma melhoria de 2,93%
na exatidão do reconhecimento num maior número de AVD e ambientes. Como trabalho futuro, os resultados reportados nesta Tese podem ser considerados um ponto
de partida para o desenvolvimento de um assistente digital pessoal, mas o número de ADL e
ambientes reconhecidos pelo método deve ser aumentado e as experiências devem ser
repetidas com diferentes tipos de dispositivos móveis (i.e., smartphones e smartwatches), e os
métodos de imputação e outros métodos de classificação de dados devem ser explorados de
modo a tentar aumentar a confiabilidade do método para o reconhecimento das AVD e
ambientes
Acoustic Source Localisation in constrained environments
Acoustic Source Localisation (ASL) is a problem with real-world applications
across multiple domains, from smart assistants to acoustic detection and tracking.
And yet, despite the level of attention in recent years, a technique for rapid and
robust ASL remains elusive – not least in the constrained environments in which
such techniques are most likely to be deployed.
In this work, we seek to address some of these current limitations by presenting
improvements to the ASL method for three commonly encountered constraints: the
number and configuration of sensors; the limited signal sampling potentially available;
and the nature and volume of training data required to accurately estimate Direction
of Arrival (DOA) when deploying a particular supervised machine learning technique.
In regard to the number and configuration of sensors, we find that accuracy can be
maintained at state-of-the-art levels, Steered Response Power (SRP), while reducing
computation sixfold, based on direct optimisation of well known ASL formulations.
Moreover, we find that the circular microphone configuration is the least desirable
as it yields the highest localisation error.
In regard to signal sampling, we demonstrate that the computer vision inspired
algorithm presented in this work, which extracts selected keypoints from the signal spectrogram, and uses them to select signal samples, outperforms an audio
fingerprinting baseline while maintaining a compression ratio of 40:1.
In regard to the training data employed in machine learning ASL techniques,
we show that the use of music training data yields an improvement of 19% against
a noise data baseline while maintaining accuracy using only 25% of the training
data, while training with speech as opposed to noise improves DOA estimation by
an average of 17%, outperforming the Generalised Cross-Correlation technique by
125% in scenarios in which the test and training acoustic environments are matched.Heriot-Watt University James Watt
Scholarship (JSW) in the School of Engineering & Physical Sciences
Modelling, Simulation and Data Analysis in Acoustical Problems
Modelling and simulation in acoustics is currently gaining importance. In fact, with the development and improvement of innovative computational techniques and with the growing need for predictive models, an impressive boost has been observed in several research and application areas, such as noise control, indoor acoustics, and industrial applications. This led us to the proposal of a special issue about “Modelling, Simulation and Data Analysis in Acoustical Problems”, as we believe in the importance of these topics in modern acoustics’ studies. In total, 81 papers were submitted and 33 of them were published, with an acceptance rate of 37.5%. According to the number of papers submitted, it can be affirmed that this is a trending topic in the scientific and academic community and this special issue will try to provide a future reference for the research that will be developed in coming years
Engineering systematic musicology : methods and services for computational and empirical music research
One of the main research questions of *systematic musicology* is concerned with how people make sense of their musical environment. It is concerned with signification and meaning-formation and relates musical structures to effects of music. These fundamental aspects can be approached from many different directions. One could take a cultural perspective where music is considered a phenomenon of human expression, firmly embedded in tradition. Another approach would be a cognitive perspective, where music is considered as an acoustical signal of which perception involves categorizations linked to representations and learning. A performance perspective where music is the outcome of human interaction is also an equally valid view. To understand a phenomenon combining multiple perspectives often makes sense. The methods employed within each of these approaches turn questions into
concrete musicological research projects. It is safe to say that today many of these methods draw upon digital data and tools. Some of those general methods are feature extraction from audio and movement signals, machine learning, classification and statistics. However, the problem is that, very often, the *empirical and computational methods require technical solutions* beyond the skills of researchers that typically have a humanities background. At that point, these researchers need access to specialized technical knowledge to advance their research. My PhD-work should be seen within the context of that tradition. In many respects I adopt a problem-solving attitude to problems that are posed by research in systematic musicology. This work *explores solutions that are relevant for systematic musicology*. It does this by engineering solutions for measurement problems in empirical research and developing research software which facilitates computational research. These solutions are placed in an
engineering-humanities plane. The first axis of the plane contrasts *services* with *methods*. Methods *in* systematic musicology propose ways to generate new insights in music related phenomena or contribute to how research can be done. Services *for* systematic musicology, on the other hand, support or automate research tasks which allow to change the scope of research. A shift in scope allows researchers to cope with larger data sets which offers a broader view on the phenomenon. The
second axis indicates how important Music Information Retrieval (MIR) techniques are in a solution. MIR-techniques are contrasted with various techniques to support empirical research. My research resulted in a total of thirteen solutions which are placed in this plane. The description of seven of these are bundled in this dissertation. Three fall into the methods category and four in the services category. For example Tarsos presents a method to compare performance practice with theoretical scales on a large scale. SyncSink is an example of a service
Proceedings of the 35th WIC Symposium on Information Theory in the Benelux and the 4th joint WIC/IEEE Symposium on Information Theory and Signal Processing in the Benelux, Eindhoven, the Netherlands May 12-13, 2014
Compressive sensing (CS) as an approach for data acquisition has recently received much attention. In CS, the signal recovery problem from the observed data requires the solution of a sparse vector from an underdetermined system of equations. The underlying sparse signal recovery problem is quite general with many applications and is the focus of this talk. The main emphasis will be on Bayesian approaches for sparse signal recovery. We will examine sparse priors such as the super-Gaussian and student-t priors and appropriate MAP estimation methods. In particular, re-weighted l2 and re-weighted l1 methods developed to solve the optimization problem will be discussed. The talk will also examine a hierarchical Bayesian framework and then study in detail an empirical Bayesian method, the Sparse Bayesian Learning (SBL) method. If time permits, we will also discuss Bayesian methods for sparse recovery problems with structure; Intra-vector correlation in the context of the block sparse model and inter-vector correlation in the context of the multiple measurement vector problem
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