349 research outputs found

    Low Power Architectures for MPEG-4 AVC/H.264 Video Compression

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    Hardware acceleration architectures for MPEG-Based mobile video platforms: a brief overview

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    This paper presents a brief overview of past and current hardware acceleration (HwA) approaches that have been proposed for the most computationally intensive compression tools of the MPEG-4 standard. These approaches are classified based on their historical evolution and architectural approach. An analysis of both evolutionary and functional classifications is carried out in order to speculate on the possible trends of the HwA architectures to be employed in mobile video platforms

    Implementing video compression algorithms on reconfigurable devices

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    The increasing density offered by Field Programmable Gate Arrays(FPGA), coupled with their short design cycle, has made them a popular choice for implementing a wide range of algorithms and complete systems. In this thesis the implementation of video compression algorithms on FPGAs is studied. Two areas are specifically focused on; the integration of a video encoder into a complete system and the power consumption of FPGA based video encoders. Two FPGA based video compression systems are described, one which targets surveillance applications and one which targets video conferencing applications. The FPGA video surveillance system makes use of a novel memory format to improve the efficiency with which input video sequences can be loaded over the system bus. The power consumption of a FPGA video encoder is analyzed. The results indicating that the motion estimation encoder stage requires the most power consumption. An algorithm, which reuses the intra prediction results generated during the encoding process, is then proposed to reduce the power consumed on an FPGA video encoder’s external memory bus. Finally, the power reduction algorithm is implemented within an FPGA video encoder. Results are given showing that, in addition to reducing power on the external memory bus, the algorithm also reduces power in the motion estimation stage of a FPGA based video encoder

    Image Processing using Approximate Data-path Units

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    abstract: In this work, we present approximate adders and multipliers to reduce data-path complexity of specialized hardware for various image processing systems. These approximate circuits have a lower area, latency and power consumption compared to their accurate counterparts and produce fairly accurate results. We build upon the work on approximate adders and multipliers presented in [23] and [24]. First, we show how choice of algorithm and parallel adder design can be used to implement 2D Discrete Cosine Transform (DCT) algorithm with good performance but low area. Our implementation of the 2D DCT has comparable PSNR performance with respect to the algorithm presented in [23] with ~35-50% reduction in area. Next, we use the approximate 2x2 multiplier presented in [24] to implement parallel approximate multipliers. We demonstrate that if some of the 2x2 multipliers in the design of the parallel multiplier are accurate, the accuracy of the multiplier improves significantly, especially when two large numbers are multiplied. We choose Gaussian FIR Filter and Fast Fourier Transform (FFT) algorithms to illustrate the efficacy of our proposed approximate multiplier. We show that application of the proposed approximate multiplier improves the PSNR performance of 32x32 FFT implementation by 4.7 dB compared to the implementation using the approximate multiplier described in [24]. We also implement a state-of-the-art image enlargement algorithm, namely Segment Adaptive Gradient Angle (SAGA) [29], in hardware. The algorithm is mapped to pipelined hardware blocks and we synthesized the design using 90 nm technology. We show that a 64x64 image can be processed in 496.48 µs when clocked at 100 MHz. The average PSNR performance of our implementation using accurate parallel adders and multipliers is 31.33 dB and that using approximate parallel adders and multipliers is 30.86 dB, when evaluated against the original image. The PSNR performance of both designs is comparable to the performance of the double precision floating point MATLAB implementation of the algorithm.Dissertation/ThesisM.S. Computer Science 201

    Data compression techniques applied to high resolution high frame rate video technology

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    An investigation is presented of video data compression applied to microgravity space experiments using High Resolution High Frame Rate Video Technology (HHVT). An extensive survey of methods of video data compression, described in the open literature, was conducted. The survey examines compression methods employing digital computing. The results of the survey are presented. They include a description of each method and assessment of image degradation and video data parameters. An assessment is made of present and near term future technology for implementation of video data compression in high speed imaging system. Results of the assessment are discussed and summarized. The results of a study of a baseline HHVT video system, and approaches for implementation of video data compression, are presented. Case studies of three microgravity experiments are presented and specific compression techniques and implementations are recommended

    Approximate and timing-speculative hardware design for high-performance and energy-efficient video processing

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    Since the end of transistor scaling in 2-D appeared on the horizon, innovative circuit design paradigms have been on the rise to go beyond the well-established and ultraconservative exact computing. Many compute-intensive applications – such as video processing – exhibit an intrinsic error resilience and do not necessarily require perfect accuracy in their numerical operations. Approximate computing (AxC) is emerging as a design alternative to improve the performance and energy-efficiency requirements for many applications by trading its intrinsic error tolerance with algorithm and circuit efficiency. Exact computing also imposes a worst-case timing to the conventional design of hardware accelerators to ensure reliability, leading to an efficiency loss. Conversely, the timing-speculative (TS) hardware design paradigm allows increasing the frequency or decreasing the voltage beyond the limits determined by static timing analysis (STA), thereby narrowing pessimistic safety margins that conventional design methods implement to prevent hardware timing errors. Timing errors should be evaluated by an accurate gate-level simulation, but a significant gap remains: How these timing errors propagate from the underlying hardware all the way up to the entire algorithm behavior, where they just may degrade the performance and quality of service of the application at stake? This thesis tackles this issue by developing and demonstrating a cross-layer framework capable of performing investigations of both AxC (i.e., from approximate arithmetic operators, approximate synthesis, gate-level pruning) and TS hardware design (i.e., from voltage over-scaling, frequency over-clocking, temperature rising, and device aging). The cross-layer framework can simulate both timing errors and logic errors at the gate-level by crossing them dynamically, linking the hardware result with the algorithm-level, and vice versa during the evolution of the application’s runtime. Existing frameworks perform investigations of AxC and TS techniques at circuit-level (i.e., at the output of the accelerator) agnostic to the ultimate impact at the application level (i.e., where the impact is truly manifested), leading to less optimization. Unlike state of the art, the framework proposed offers a holistic approach to assessing the tradeoff of AxC and TS techniques at the application-level. This framework maximizes energy efficiency and performance by identifying the maximum approximation levels at the application level to fulfill the required good enough quality. This thesis evaluates the framework with an 8-way SAD (Sum of Absolute Differences) hardware accelerator operating into an HEVC encoder as a case study. Application-level results showed that the SAD based on the approximate adders achieve savings of up to 45% of energy/operation with an increase of only 1.9% in BD-BR. On the other hand, VOS (Voltage Over-Scaling) applied to the SAD generates savings of up to 16.5% in energy/operation with around 6% of increase in BD-BR. The framework also reveals that the boost of about 6.96% (at 50°) to 17.41% (at 75° with 10- Y aging) in the maximum clock frequency achieved with TS hardware design is totally lost by the processing overhead from 8.06% to 46.96% when choosing an unreliable algorithm to the blocking match algorithm (BMA). We also show that the overhead can be avoided by adopting a reliable BMA. This thesis also shows approximate DTT (Discrete Tchebichef Transform) hardware proposals by exploring a transform matrix approximation, truncation and pruning. The results show that the approximate DTT hardware proposal increases the maximum frequency up to 64%, minimizes the circuit area in up to 43.6%, and saves up to 65.4% in power dissipation. The DTT proposal mapped for FPGA shows an increase of up to 58.9% on the maximum frequency and savings of about 28.7% and 32.2% on slices and dynamic power, respectively compared with stat

    Dynamic power consumption estimation and reduction for full search motion estimation hardware

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    Motion Estimation (ME) is the most computationally intensive and most power consuming part of video compression and video enhancement systems. ME is used in video compression standards such as MPEG4, H.264 and it is used in video enhancement algorithms such as frame rate conversion and de-interlacing. Since portable devices operate with battery, it is important to reduce power consumption so that the battery life can be increased. In addition, consuming excessive power degrades the performance of integrated circuits, increases packaging and cooling costs, reduces the reliability and may cause device failures. Therefore, estimating and reducing power consumption of motion estimation hardware is very important. In this thesis, we propose a novel dynamic power estimation technique for full search ME hardware. We estimated the power consumption of two full search ME hardware implementations on a Xilinx Virtex II FPGA using several existing high and low level dynamic power estimation techniques and our technique. Gate-level timing simulation based power estimation of full search ME hardware for an average frame using Xilinx XPower tool takes 6 - 18 hours in a state-of-the-art PC, whereas estimating the power consumption of the same ME hardware for the same frame takes a few seconds using our technique. The average and maximum difference between the power consumptions estimated by our technique and the power consumptions estimated by XPower tool for four different video sequences are %3 and %13 respectively. We also propose a novel dynamic power reduction technique for ME hardware. We quantified the impact of glitch reduction, clock gating and the proposed technique on the power consumption of two full search ME hardware implementations on a Xilinx Virtex II FPGA using Xilinx XPower tool. Glitch reduction and clock gating together achieved an average of 21% dynamic power reduction. The proposed technique achieved an average of 23% dynamic power reduction with an average of 0.4dB PSNR loss. The proposed technique achieves better power reduction than pixel truncation technique with a similar PSNR loss. We also showed that our dynamic power estimation technique can be used for developing novel dynamic power reduction techniques. To do this, we used our technique to estimate the dynamic power consumption of the ME hardware when two different dynamic power reduction techniques are used. The results show that if a power reduction technique only changes the input data order of the ME hardware, the proposed dynamic power estimation technique can be used to quickly estimate the effectiveness of that technique. However, if the architecture of the ME hardware is modified, the accuracy of the power consumption estimations decrease. Therefore the proposed power estimation technique should be improved for this case

    BUILT IN SELF TEST FOR SAD MODULE IN MOTION ARRAY DETECTION

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    A novel method develops a built-in self-detection and correction (BISDC) architecture for motion estimation computing arrays(MECAs).Based on the error detection & correction concepts of biresidue codes, any single error in each processing element in an MECA can be effectively detected and corrected online using the proposed BISD and built-in selfcorrection circuits. Performance analysis and evaluation demonstrate that the proposed BISDC architecture performs well in error detection and correction with minor area i.e single error bit detection and correction . An advanced model has been proposed for multi bit detection using efficient adder implementation .a comparision is performed between efficient adder and processing element resultant

    Motion correlation based low complexity and low power schemes for video codec

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    制度:新 ; 報告番号:甲3750号 ; 学位の種類:博士(工学) ; 授与年月日:2012/11/19 ; 早大学位記番号:新6121Waseda Universit
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