11,063 research outputs found

    Constructing IGA-suitable planar parameterization from complex CAD boundary by domain partition and global/local optimization

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    In this paper, we propose a general framework for constructing IGA-suitable planar B-spline parameterizations from given complex CAD boundaries consisting of a set of B-spline curves. Instead of forming the computational domain by a simple boundary, planar domains with high genus and more complex boundary curves are considered. Firstly, some pre-processing operations including B\'ezier extraction and subdivision are performed on each boundary curve in order to generate a high-quality planar parameterization; then a robust planar domain partition framework is proposed to construct high-quality patch-meshing results with few singularities from the discrete boundary formed by connecting the end points of the resulting boundary segments. After the topology information generation of quadrilateral decomposition, the optimal placement of interior B\'ezier curves corresponding to the interior edges of the quadrangulation is constructed by a global optimization method to achieve a patch-partition with high quality. Finally, after the imposition of C1=G1-continuity constraints on the interface of neighboring B\'ezier patches with respect to each quad in the quadrangulation, the high-quality B\'ezier patch parameterization is obtained by a C1-constrained local optimization method to achieve uniform and orthogonal iso-parametric structures while keeping the continuity conditions between patches. The efficiency and robustness of the proposed method are demonstrated by several examples which are compared to results obtained by the skeleton-based parameterization approach

    Scan registration for autonomous mining vehicles using 3D-NDT

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    Scan registration is an essential subtask when building maps based on range finder data from mobile robots. The problem is to deduce how the robot has moved between consecutive scans, based on the shape of overlapping portions of the scans. This paper presents a new algorithm for registration of 3D data. The algorithm is a generalization and improvement of the normal distributions transform (NDT) for 2D data developed by Biber and Strasser, which allows for accurate registration using a memory-efficient representation of the scan surface. A detailed quantitative and qualitative comparison of the new algorithm with the 3D version of the popular ICP (iterative closest point) algorithm is presented. Results with actual mine data, some of which were collected with a new prototype 3D laser scanner, show that the presented algorithm is faster and slightly more reliable than the standard ICP algorithm for 3D registration, while using a more memory efficient scan surface representation

    Linear Complexity Hexahedral Mesh Generation

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    We show that any polyhedron forming a topological ball with an even number of quadrilateral sides can be partitioned into O(n) topological cubes, meeting face to face. The result generalizes to non-simply-connected polyhedra satisfying an additional bipartiteness condition. The same techniques can also be used to reduce the geometric version of the hexahedral mesh generation problem to a finite case analysis amenable to machine solution.Comment: 12 pages, 17 figures. A preliminary version of this paper appeared at the 12th ACM Symp. on Computational Geometry. This is the final version, and will appear in a special issue of Computational Geometry: Theory and Applications for papers from SCG '9

    Fast domino tileability

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    Domino tileability is a classical problem in Discrete Geometry, famously solved by Thurston for simply connected regions in nearly linear time in the area. In this paper, we improve upon Thurston's height function approach to a nearly linear time in the perimeter.Comment: Appeared in Discrete Comput. Geom. 56 (2016), 377-39

    Joint segmentation of color and depth data based on splitting and merging driven by surface fitting

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    This paper proposes a segmentation scheme based on the joint usage of color and depth data together with a 3D surface estimation scheme. Firstly a set of multi-dimensional vectors is built from color, geometry and surface orientation information. Normalized cuts spectral clustering is then applied in order to recursively segment the scene in two parts thus obtaining an over-segmentation. This procedure is followed by a recursive merging stage where close segments belonging to the same object are joined together. At each step of both procedures a NURBS model is fitted on the computed segments and the accuracy of the fitting is used as a measure of the plausibility that a segment represents a single surface or object. By comparing the accuracy to the one at the previous step, it is possible to determine if each splitting or merging operation leads to a better scene representation and consequently whether to perform it or not. Experimental results show how the proposed method provides an accurate and reliable segmentation

    Reverse Nearest Neighbor Heat Maps: A Tool for Influence Exploration

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    We study the problem of constructing a reverse nearest neighbor (RNN) heat map by finding the RNN set of every point in a two-dimensional space. Based on the RNN set of a point, we obtain a quantitative influence (i.e., heat) for the point. The heat map provides a global view on the influence distribution in the space, and hence supports exploratory analyses in many applications such as marketing and resource management. To construct such a heat map, we first reduce it to a problem called Region Coloring (RC), which divides the space into disjoint regions within which all the points have the same RNN set. We then propose a novel algorithm named CREST that efficiently solves the RC problem by labeling each region with the heat value of its containing points. In CREST, we propose innovative techniques to avoid processing expensive RNN queries and greatly reduce the number of region labeling operations. We perform detailed analyses on the complexity of CREST and lower bounds of the RC problem, and prove that CREST is asymptotically optimal in the worst case. Extensive experiments with both real and synthetic data sets demonstrate that CREST outperforms alternative algorithms by several orders of magnitude.Comment: Accepted to appear in ICDE 201

    Panoramic optical and near-infrared SETI instrument: optical and structural design concepts

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    We propose a novel instrument design to greatly expand the current optical and near-infrared SETI search parameter space by monitoring the entire observable sky during all observable time. This instrument is aimed to search for technosignatures by means of detecting nano- to micro-second light pulses that could have been emitted, for instance, for the purpose of interstellar communications or energy transfer. We present an instrument conceptual design based upon an assembly of 198 refracting 0.5-m telescopes tessellating two geodesic domes. This design produces a regular layout of hexagonal collecting apertures that optimizes the instrument footprint, aperture diameter, instrument sensitivity and total field-of-view coverage. We also present the optical performance of some Fresnel lenses envisaged to develop a dedicated panoramic SETI (PANOSETI) observatory that will dramatically increase sky-area searched (pi steradians per dome), wavelength range covered, number of stellar systems observed, interstellar space examined and duration of time monitored with respect to previous optical and near-infrared technosignature finders.Comment: 14 pages, 5 figures, 3 table

    The role of twins in computing planar supports of hypergraphs

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    A support or realization of a hypergraph HH is a graph GG on the same vertex as HH such that for each hyperedge of HH it holds that its vertices induce a connected subgraph of GG. The NP-hard problem of finding a planar} support has applications in hypergraph drawing and network design. Previous algorithms for the problem assume that twins}---pairs of vertices that are in precisely the same hyperedges---can safely be removed from the input hypergraph. We prove that this assumption is generally wrong, yet that the number of twins necessary for a hypergraph to have a planar support only depends on its number of hyperedges. We give an explicit upper bound on the number of twins necessary for a hypergraph with mm hyperedges to have an rr-outerplanar support, which depends only on rr and mm. Since all additional twins can be safely removed, we obtain a linear-time algorithm for computing rr-outerplanar supports for hypergraphs with mm hyperedges if mm and rr are constant; in other words, the problem is fixed-parameter linear-time solvable with respect to the parameters mm and rr
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