11,063 research outputs found
Constructing IGA-suitable planar parameterization from complex CAD boundary by domain partition and global/local optimization
In this paper, we propose a general framework for constructing IGA-suitable
planar B-spline parameterizations from given complex CAD boundaries consisting
of a set of B-spline curves. Instead of forming the computational domain by a
simple boundary, planar domains with high genus and more complex boundary
curves are considered. Firstly, some pre-processing operations including
B\'ezier extraction and subdivision are performed on each boundary curve in
order to generate a high-quality planar parameterization; then a robust planar
domain partition framework is proposed to construct high-quality patch-meshing
results with few singularities from the discrete boundary formed by connecting
the end points of the resulting boundary segments. After the topology
information generation of quadrilateral decomposition, the optimal placement of
interior B\'ezier curves corresponding to the interior edges of the
quadrangulation is constructed by a global optimization method to achieve a
patch-partition with high quality. Finally, after the imposition of
C1=G1-continuity constraints on the interface of neighboring B\'ezier patches
with respect to each quad in the quadrangulation, the high-quality B\'ezier
patch parameterization is obtained by a C1-constrained local optimization
method to achieve uniform and orthogonal iso-parametric structures while
keeping the continuity conditions between patches. The efficiency and
robustness of the proposed method are demonstrated by several examples which
are compared to results obtained by the skeleton-based parameterization
approach
Scan registration for autonomous mining vehicles using 3D-NDT
Scan registration is an essential subtask when building maps based on range finder data from mobile robots. The problem is to deduce how the robot has moved between consecutive scans, based on the shape of overlapping portions of the scans. This paper presents a new algorithm for registration of 3D data. The algorithm is a generalization and improvement of the normal distributions transform (NDT) for 2D data developed by Biber and Strasser, which allows for accurate registration using a memory-efficient representation of the scan surface. A detailed quantitative and qualitative comparison of the new algorithm with the 3D version of the popular ICP (iterative closest point) algorithm is presented. Results with actual mine data, some of which were collected with a new prototype 3D laser scanner, show that the presented algorithm is faster and slightly more reliable than the standard ICP algorithm for 3D registration, while using a more memory efficient scan surface representation
Linear Complexity Hexahedral Mesh Generation
We show that any polyhedron forming a topological ball with an even number of
quadrilateral sides can be partitioned into O(n) topological cubes, meeting
face to face. The result generalizes to non-simply-connected polyhedra
satisfying an additional bipartiteness condition. The same techniques can also
be used to reduce the geometric version of the hexahedral mesh generation
problem to a finite case analysis amenable to machine solution.Comment: 12 pages, 17 figures. A preliminary version of this paper appeared at
the 12th ACM Symp. on Computational Geometry. This is the final version, and
will appear in a special issue of Computational Geometry: Theory and
Applications for papers from SCG '9
Fast domino tileability
Domino tileability is a classical problem in Discrete Geometry, famously
solved by Thurston for simply connected regions in nearly linear time in the
area. In this paper, we improve upon Thurston's height function approach to a
nearly linear time in the perimeter.Comment: Appeared in Discrete Comput. Geom. 56 (2016), 377-39
Joint segmentation of color and depth data based on splitting and merging driven by surface fitting
This paper proposes a segmentation scheme based on the joint usage of color and depth data together with a 3D surface estimation scheme. Firstly a set of multi-dimensional vectors is built from color, geometry and surface orientation information. Normalized cuts spectral clustering is then applied in order to recursively segment the scene in two parts thus obtaining an over-segmentation. This procedure is followed by a recursive merging stage where close segments belonging to the same object are joined together. At each step of both procedures a NURBS model is fitted on the computed segments and the accuracy of the fitting is used as a measure of the plausibility that a segment represents a single surface or object. By comparing the accuracy to the one at the previous step, it is possible to determine if each splitting or merging operation leads to a better scene representation and consequently whether to perform it or not. Experimental results show how the proposed method provides an accurate and reliable segmentation
Reverse Nearest Neighbor Heat Maps: A Tool for Influence Exploration
We study the problem of constructing a reverse nearest neighbor (RNN) heat
map by finding the RNN set of every point in a two-dimensional space. Based on
the RNN set of a point, we obtain a quantitative influence (i.e., heat) for the
point. The heat map provides a global view on the influence distribution in the
space, and hence supports exploratory analyses in many applications such as
marketing and resource management. To construct such a heat map, we first
reduce it to a problem called Region Coloring (RC), which divides the space
into disjoint regions within which all the points have the same RNN set. We
then propose a novel algorithm named CREST that efficiently solves the RC
problem by labeling each region with the heat value of its containing points.
In CREST, we propose innovative techniques to avoid processing expensive RNN
queries and greatly reduce the number of region labeling operations. We perform
detailed analyses on the complexity of CREST and lower bounds of the RC
problem, and prove that CREST is asymptotically optimal in the worst case.
Extensive experiments with both real and synthetic data sets demonstrate that
CREST outperforms alternative algorithms by several orders of magnitude.Comment: Accepted to appear in ICDE 201
Panoramic optical and near-infrared SETI instrument: optical and structural design concepts
We propose a novel instrument design to greatly expand the current optical
and near-infrared SETI search parameter space by monitoring the entire
observable sky during all observable time. This instrument is aimed to search
for technosignatures by means of detecting nano- to micro-second light pulses
that could have been emitted, for instance, for the purpose of interstellar
communications or energy transfer. We present an instrument conceptual design
based upon an assembly of 198 refracting 0.5-m telescopes tessellating two
geodesic domes. This design produces a regular layout of hexagonal collecting
apertures that optimizes the instrument footprint, aperture diameter,
instrument sensitivity and total field-of-view coverage. We also present the
optical performance of some Fresnel lenses envisaged to develop a dedicated
panoramic SETI (PANOSETI) observatory that will dramatically increase sky-area
searched (pi steradians per dome), wavelength range covered, number of stellar
systems observed, interstellar space examined and duration of time monitored
with respect to previous optical and near-infrared technosignature finders.Comment: 14 pages, 5 figures, 3 table
The role of twins in computing planar supports of hypergraphs
A support or realization of a hypergraph is a graph on the same
vertex as such that for each hyperedge of it holds that its vertices
induce a connected subgraph of . The NP-hard problem of finding a planar}
support has applications in hypergraph drawing and network design. Previous
algorithms for the problem assume that twins}---pairs of vertices that are in
precisely the same hyperedges---can safely be removed from the input
hypergraph. We prove that this assumption is generally wrong, yet that the
number of twins necessary for a hypergraph to have a planar support only
depends on its number of hyperedges. We give an explicit upper bound on the
number of twins necessary for a hypergraph with hyperedges to have an
-outerplanar support, which depends only on and . Since all
additional twins can be safely removed, we obtain a linear-time algorithm for
computing -outerplanar supports for hypergraphs with hyperedges if
and are constant; in other words, the problem is fixed-parameter
linear-time solvable with respect to the parameters and
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