804 research outputs found

    A Basic Study on Path Teaching Method for a Mobile Robot Using a Digital Camera

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    This paper proposes a novel path teaching method for a mobile robot. In this method an operator takes pictures at significant points such as turning points, half way points and a destination on robot´s path by a digital camera. Then, the operator teaches the robot landmarks to recognize the images and actions for the robot to take at the significant points. The robot travels autonomously searching the landmarks and obeys the instructions when it recognizes reaching the significant points. By using this method, it is possible to teach paths for the mobile robot more easily. In this paper, outline of the proposed method and results of fundamental experiments in both indoor and outdoor environment to confirm possibility of the method are described

    From GeoVisualization to visual-analytics: methodologies and techniques for human-information discourse

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    2010 - 2011The objective of our research is to give support to decision makers when facing problems which require rapid solutions in spite of the complexity of scenarios under investigation. In order to achieve this goal our studies have been focused on GeoVisualization and GeoVisual Analytics research field, which play a relevant role in this scope, because they exploit results from several disciplines, such as exploratory data analysis and GIScience, to provide expert users with highly interactive tools by which they can both visually synthesize information from large datasets and perform complex analytical tasks. The research we are carrying out along this line is meant to develop software applications capable both to build an immediate overview of a scenario and to explore elements featuring it. To this aim, we are defining methodologies and techniques which embed key aspects from different disciplines, such as augmented reality and location-based services. Their integration is targeted to realize advanced tools where the geographic component role is primary and is meant to contribute to a human-information discourse... [edited by author]X n.s

    Coaching Imagery to Athletes with Aphantasia

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    We administered the Plymouth Sensory Imagery Questionnaire (Psi-Q) which tests multi-sensory imagery, to athletes (n=329) from 9 different sports to locate poor/aphantasic (baseline scores <4.2/10) imagers with the aim to subsequently enhance imagery ability. The low imagery sample (n=27) were randomly split into two groups who received the intervention: Functional Imagery Training (FIT), either immediately, or delayed by one month at which point the delayed group were tested again on the Psi-Q. All participants were tested after FIT delivery and six months post intervention. The delayed group showed no significant change between baseline and the start of FIT delivery but both groups imagery score improved significantly (p=0.001) after the intervention which was maintained six months post intervention. This indicates that imagery can be trained, with those who identify as having aphantasia (although one participant did not improve on visual scores), and improvements maintained in poor imagers. Follow up interviews (n=22) on sporting application revealed that the majority now use imagery daily on process goals. Recommendations are given for ways to assess and train imagery in an applied sport setting

    AI and IoT Meet Mobile Machines: Towards a Smart Working Site

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    Infrastructure construction is society's cornerstone and economics' catalyst. Therefore, improving mobile machinery's efficiency and reducing their cost of use have enormous economic benefits in the vast and growing construction market. In this thesis, I envision a novel concept smart working site to increase productivity through fleet management from multiple aspects and with Artificial Intelligence (AI) and Internet of Things (IoT)

    Harnessing Hollywood Hype: Film Marketing Meets the Challenges and Opportunities of the 21st Century

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    Marketing is a vital commercial activity and source of competitive advantage within the Hollywood film industry, serving to create, circulate and translate symbolic meaning around a film and its ancillary products, construct and target key audience segments, guide audience expectations and viewing choices, and mitigate financial risk. Marketers thus play an increasingly central role in all stages of the filmmaking process. To examine the often overlooked structures and practices of Hollywood’s marketing arm, this study adopts a media industry studies approach, employing interviews, fieldwork, and textual analysis to explore the social, technological, organizational, economic, and spatial forces that shape the contemporary context of Hollywood marketing materials’ creation. In the early 21st century, Hollywood studios face profound challenges and opportunities wrought by the dual forces of globalization and digitization. In response, marketers have developed a novel view of their audience: as increasingly global and empowered. Globalization and digitization are thus treated as centrifugal forces, diffusing production and meaning-making capabilities across geographic space and media platforms, and threatening the centralized control traditionally held by Hollywood studios. Marketers are incentivized to embrace these decentralizing forces and the cultural labor now provided by third party marketing agencies, international distributors, and audiences. However, Hollywood studios’ institutional inertia, risk aversion, and inclination to maintain firm control of their marketing messages and intellectual property preclude a whole-hearted embrace of these changes. Studio marketers thus act with deep ambivalence toward these outside players, attempting to capitalize on their cultural labor while simultaneously acting to circumscribe their power
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