208 research outputs found
Fast, Autonomous Flight in GPS-Denied and Cluttered Environments
One of the most challenging tasks for a flying robot is to autonomously
navigate between target locations quickly and reliably while avoiding obstacles
in its path, and with little to no a-priori knowledge of the operating
environment. This challenge is addressed in the present paper. We describe the
system design and software architecture of our proposed solution, and showcase
how all the distinct components can be integrated to enable smooth robot
operation. We provide critical insight on hardware and software component
selection and development, and present results from extensive experimental
testing in real-world warehouse environments. Experimental testing reveals that
our proposed solution can deliver fast and robust aerial robot autonomous
navigation in cluttered, GPS-denied environments.Comment: Pre-peer reviewed version of the article accepted in Journal of Field
Robotic
Exploring Motion Signatures for Vision-Based Tracking, Recognition and Navigation
As cameras become more and more popular in intelligent systems, algorithms and systems for understanding video data become more and more important. There is a broad range of applications, including object detection, tracking, scene understanding, and robot navigation. Besides the stationary information, video data contains rich motion information of the environment. Biological visual systems, like human and animal eyes, are very sensitive to the motion information. This inspires active research on vision-based motion analysis in recent years. The main focus of motion analysis has been on low level motion representations of pixels and image regions. However, the motion signatures can benefit a broader range of applications if further in-depth analysis techniques are developed.
In this dissertation, we mainly discuss how to exploit motion signatures to solve problems in two applications: object recognition and robot navigation.
First, we use bird species recognition as the application to explore motion signatures for object recognition. We begin with study of the periodic wingbeat motion of flying birds. To analyze the wing motion of a flying bird, we establish kinematics models for bird wings, and obtain wingbeat periodicity in image frames after the perspective projection. Time series of salient extremities on bird images are extracted, and the wingbeat frequency is acquired for species classification. Physical experiments show that the frequency based recognition method is robust to segmentation errors and measurement lost up to 30%. In addition to the wing motion, the body motion of the bird is also analyzed to extract the flying velocity in 3D space. An interacting multi-model approach is then designed to capture the combined object motion patterns and different environment conditions. The
proposed systems and algorithms are tested in physical experiments, and the results show a false positive rate of around 20% with a low false negative rate close to zero.
Second, we explore motion signatures for vision-based vehicle navigation. We discover that motion vectors (MVs) encoded in Moving Picture Experts Group (MPEG) videos provide rich information of the motion in the environment, which can be used to reconstruct the vehicle ego-motion and the structure of the scene. However, MVs suffer from high noise level. To handle the challenge, an error propagation model for MVs is first proposed. Several steps, including MV merging, plane-at-infinity elimination, and planar region extraction, are designed to further reduce noises. The extracted planes are used as landmarks in an extended Kalman filter (EKF) for simultaneous localization and mapping. Results show that the algorithm performs localization and plane mapping with a relative
trajectory error below 5:1%.
Exploiting the fact that MVs encodes both environment information and moving obstacles, we further propose to track moving objects at the same time of localization and mapping. This enables the two critical navigation functionalities, localization and obstacle avoidance, to be performed in a single framework. MVs are labeled as stationary or moving according to their consistency to geometric constraints. Therefore, the extracted planes are separated into moving objects and the stationary scene. Multiple EKFs are used to track the static scene and the moving objects simultaneously. In physical experiments, we show a detection rate of moving objects at 96:6% and a mean absolute localization error below 3:5 meters
A Comprehensive Review on Autonomous Navigation
The field of autonomous mobile robots has undergone dramatic advancements
over the past decades. Despite achieving important milestones, several
challenges are yet to be addressed. Aggregating the achievements of the robotic
community as survey papers is vital to keep the track of current
state-of-the-art and the challenges that must be tackled in the future. This
paper tries to provide a comprehensive review of autonomous mobile robots
covering topics such as sensor types, mobile robot platforms, simulation tools,
path planning and following, sensor fusion methods, obstacle avoidance, and
SLAM. The urge to present a survey paper is twofold. First, autonomous
navigation field evolves fast so writing survey papers regularly is crucial to
keep the research community well-aware of the current status of this field.
Second, deep learning methods have revolutionized many fields including
autonomous navigation. Therefore, it is necessary to give an appropriate
treatment of the role of deep learning in autonomous navigation as well which
is covered in this paper. Future works and research gaps will also be
discussed
Motorcycles that see: Multifocal stereo vision sensor for advanced safety systems in tilting vehicles
Advanced driver assistance systems, ADAS, have shown the possibility to anticipate crash accidents and effectively assist road users in critical traffic situations. This is not the case for motorcyclists, in fact ADAS for motorcycles are still barely developed. Our aim was to study a camera-based sensor for the application of preventive safety in tilting vehicles. We identified two road conflict situations for which automotive remote sensors installed in a tilting vehicle are likely to fail in the identification of critical obstacles. Accordingly, we set two experiments conducted in real traffic conditions to test our stereo vision sensor. Our promising results support the application of this type of sensors for advanced motorcycle safety applications
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Gaze-grasp coordination in obstacle avoidance: differences between binocular and monocular viewing
Most adults can skillfully avoid potential obstacles when acting in everyday cluttered scenes. We examined how gaze and hand movements are normally coordinated for obstacle avoidance and whether these are altered when binocular depth information is unavailable. Visual fixations and hand movement kinematics were simultaneously recorded, while 13 right-handed subjects reached-to-precision grasp a cylindrical household object presented alone or with a potential obstacle (wine glass) located to its left (thumb's grasp side), right or just behind it (both closer to the finger's grasp side) using binocular or monocular vision. Gaze and hand movement strategies differed significantly by view and obstacle location. With binocular vision, initial fixations were near the target's centre of mass (COM) around the time of hand movement onset, but usually shifted to end just above the thumb's grasp site at initial object contact, this mainly being made by the thumb, consistent with selecting this digit for guiding the grasp. This strategy was associated with faster binocular hand movements and improved end-point grip precision across all trials than with monocular viewing, during which subjects usually continued to fixate the target closer to its COM despite a similar prevalence of thumb-first contacts. While subjects looked directly at the obstacle at each location on a minority of trials and their overall fixations on the target were somewhat biased towards the grasp side nearest to it, these gaze behaviours were particularly marked on monocular vision-obstacle behind trials which also commonly ended in finger-first contact. Subjects avoided colliding with the wine glass under both views when on the right (finger side) of the workspace by producing slower and straighter reaches, with this and the behind obstacle location also resulting in 'safer' (i.e. narrower) peak grip apertures and longer deceleration times than when the goal object was alone or the obstacle was on its thumb side. But monocular reach paths were more variable and deceleration times were selectively prolonged on finger-side and behind obstacle trials, with this latter condition further resulting in selectively increased grip closure times and corrections. Binocular vision thus provided added advantages for collision avoidance, known to require intact dorsal cortical stream processing mechanisms, particularly when the target of the grasp and potential obstacle to it were fairly closely separated in depth. Different accounts of the altered monocular gaze behaviour converged on the conclusion that additional perceptual and/or attentional resources are likely engaged compared to when continuous binocular depth information is available. Implications for people lacking binocular stereopsis are briefly considered
SLAM for Visually Impaired People: A Survey
In recent decades, several assistive technologies for visually impaired and
blind (VIB) people have been developed to improve their ability to navigate
independently and safely. At the same time, simultaneous localization and
mapping (SLAM) techniques have become sufficiently robust and efficient to be
adopted in the development of assistive technologies. In this paper, we first
report the results of an anonymous survey conducted with VIB people to
understand their experience and needs; we focus on digital assistive
technologies that help them with indoor and outdoor navigation. Then, we
present a literature review of assistive technologies based on SLAM. We discuss
proposed approaches and indicate their pros and cons. We conclude by presenting
future opportunities and challenges in this domain.Comment: 26 pages, 5 tables, 3 figure
Mapping and Semantic Perception for Service Robotics
Para realizar una tarea, los robots deben ser capaces de ubicarse en el entorno. Si un robot no sabe dónde se encuentra, es imposible que sea capaz de desplazarse para alcanzar el objetivo de su tarea. La localización y construcción de mapas simultánea, llamado SLAM, es un problema estudiado en la literatura que ofrece una solución a este problema. El objetivo de esta tesis es desarrollar técnicas que permitan a un robot comprender el entorno mediante la incorporación de información semántica. Esta información también proporcionará una mejora en la localización y navegación de las plataformas robóticas. Además, también demostramos cómo un robot con capacidades limitadas puede construir de forma fiable y eficiente los mapas semánticos necesarios para realizar sus tareas cotidianas.El sistema de construcción de mapas presentado tiene las siguientes características: En el lado de la construcción de mapas proponemos la externalización de cálculos costosos a un servidor en nube. Además, proponemos métodos para registrar información semántica relevante con respecto a los mapas geométricos estimados. En cuanto a la reutilización de los mapas construidos, proponemos un método que combina la construcción de mapas con la navegación de un robot para explorar mejor un entorno y disponer de un mapa semántico con los objetos relevantes para una misión determinada.En primer lugar, desarrollamos un algoritmo semántico de SLAM visual que se fusiona los puntos estimados en el mapa, carentes de sentido, con objetos conocidos. Utilizamos un sistema monocular de SLAM basado en un EKF (Filtro Extendido de Kalman) centrado principalmente en la construcción de mapas geométricos compuestos únicamente por puntos o bordes; pero sin ningún significado o contenido semántico asociado. El mapa no anotado se construye utilizando sólo la información extraída de una secuencia de imágenes monoculares. La parte semántica o anotada del mapa -los objetos- se estiman utilizando la información de la secuencia de imágenes y los modelos de objetos precalculados. Como segundo paso, mejoramos el método de SLAM presentado anteriormente mediante el diseño y la implementación de un método distribuido. La optimización de mapas y el almacenamiento se realiza como un servicio en la nube, mientras que el cliente con poca necesidad de computo, se ejecuta en un equipo local ubicado en el robot y realiza el cálculo de la trayectoria de la cámara. Los ordenadores con los que está equipado el robot se liberan de la mayor parte de los cálculos y el único requisito adicional es una conexión a Internet.El siguiente paso es explotar la información semántica que somos capaces de generar para ver cómo mejorar la navegación de un robot. La contribución en esta tesis se centra en la detección 3D y en el diseño e implementación de un sistema de construcción de mapas semántico.A continuación, diseñamos e implementamos un sistema de SLAM visual capaz de funcionar con robustez en entornos poblados debido a que los robots de servicio trabajan en espacios compartidos con personas. El sistema presentado es capaz de enmascarar las zonas de imagen ocupadas por las personas, lo que aumenta la robustez, la reubicación, la precisión y la reutilización del mapa geométrico. Además, calcula la trayectoria completa de cada persona detectada con respecto al mapa global de la escena, independientemente de la ubicación de la cámara cuando la persona fue detectada.Por último, centramos nuestra investigación en aplicaciones de rescate y seguridad. Desplegamos un equipo de robots en entornos que plantean múltiples retos que implican la planificación de tareas, la planificación del movimiento, la localización y construcción de mapas, la navegación segura, la coordinación y las comunicaciones entre todos los robots. La arquitectura propuesta integra todas las funcionalidades mencionadas, asi como varios aspectos de investigación novedosos para lograr una exploración real, como son: localización basada en características semánticas-topológicas, planificación de despliegue en términos de las características semánticas aprendidas y reconocidas, y construcción de mapas.In order to perform a task, robots need to be able to locate themselves in the environment. If a robot does not know where it is, it is impossible for it to move, reach its goal and complete the task. Simultaneous Localization and Mapping, known as SLAM, is a problem extensively studied in the literature for enabling robots to locate themselves in unknown environments. The goal of this thesis is to develop and describe techniques to allow a service robot to understand the environment by incorporating semantic information. This information will also provide an improvement in the localization and navigation of robotic platforms. In addition, we also demonstrate how a simple robot can reliably and efficiently build the semantic maps needed to perform its quotidian tasks. The mapping system as built has the following features. On the map building side we propose the externalization of expensive computations to a cloud server. Additionally, we propose methods to register relevant semantic information with respect to the estimated geometrical maps. Regarding the reuse of the maps built, we propose a method that combines map building with robot navigation to better explore a room in order to obtain a semantic map with the relevant objects for a given mission. Firstly, we develop a semantic Visual SLAM algorithm that merges traditional with known objects in the estimated map. We use a monocular EKF (Extended Kalman Filter) SLAM system that has mainly been focused on producing geometric maps composed simply of points or edges but without any associated meaning or semantic content. The non-annotated map is built using only the information extracted from an image sequence. The semantic or annotated parts of the map –the objects– are estimated using the information in the image sequence and the precomputed object models. As a second step we improve the EKF SLAM presented previously by designing and implementing a visual SLAM system based on a distributed framework. The expensive map optimization and storage is allocated as a service in the Cloud, while a light camera tracking client runs on a local computer. The robot’s onboard computers are freed from most of the computation, the only extra requirement being an internet connection. The next step is to exploit the semantic information that we are able to generate to see how to improve the navigation of a robot. The contribution of this thesis is focused on 3D sensing which we use to design and implement a semantic mapping system. We then design and implement a visual SLAM system able to perform robustly in populated environments due to service robots work in environments where people are present. The system is able to mask the image regions occupied by people out of the rigid SLAM pipeline, which boosts the robustness, the relocation, the accuracy and the reusability of the geometrical map. In addition, it estimates the full trajectory of each detected person with respect to the scene global map, irrespective of the location of the moving camera at the point when the people were imaged. Finally, we focus our research on rescue and security applications. The deployment of a multirobot team in confined environments poses multiple challenges that involve task planning, motion planning, localization and mapping, safe navigation, coordination and communications among all the robots. The architecture integrates, jointly with all the above-mentioned functionalities, several novel features to achieve real exploration: localization based on semantic-topological features, deployment planning in terms of the semantic features learned and recognized, and map building.<br /
EV-Planner: Energy-Efficient Robot Navigation via Event-Based Physics-Guided Neuromorphic Planner
Vision-based object tracking is an essential precursor to performing
autonomous aerial navigation in order to avoid obstacles. Biologically inspired
neuromorphic event cameras are emerging as a powerful alternative to
frame-based cameras, due to their ability to asynchronously detect varying
intensities (even in poor lighting conditions), high dynamic range, and
robustness to motion blur. Spiking neural networks (SNNs) have gained traction
for processing events asynchronously in an energy-efficient manner. On the
other hand, physics-based artificial intelligence (AI) has gained prominence
recently, as they enable embedding system knowledge via physical modeling
inside traditional analog neural networks (ANNs). In this letter, we present an
event-based physics-guided neuromorphic planner (EV-Planner) to perform
obstacle avoidance using neuromorphic event cameras and physics-based AI. We
consider the task of autonomous drone navigation where the mission is to detect
moving gates and fly through them while avoiding a collision. We use event
cameras to perform object detection using a shallow spiking neural network in
an unsupervised fashion. Utilizing the physical equations of the brushless DC
motors present in the drone rotors, we train a lightweight energy-aware
physics-guided neural network with depth inputs. This predicts the optimal
flight time responsible for generating near-minimum energy paths. We spawn the
drone in the Gazebo simulator and implement a sensor-fused vision-to-planning
neuro-symbolic framework using Robot Operating System (ROS). Simulation results
for safe collision-free flight trajectories are presented with performance
analysis and potential future research direction
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