1,431 research outputs found

    Application of Biological Learning Theories to Mobile Robot Avoidance and Approach Behaviors

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    We present a neural network that learns to control approach and avoidance behaviors in a mobile robot using the mechanisms of classical and operant conditioning. Learning, which requires no supervision, takes place as the robot moves around an environment cluttered with obstacles and light sources. The neural network requires no knowledge of the geometry of the robot or of the quality, number or configuration of the robot's sensors. In this article we provide a detailed presentation of the model, and show our results with the Khepera and Pioneer 1 mobile robots.Office of Naval Research (N00014-96-1-0772, N00014-95-1-0409

    Robotic tele-existence

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    Tele-existence is an advanced type of teleoperation system that enables a human operator at the controls to perform remote manipulation tasks dexterously with the feeling that he or she exists in the remote anthropomorphic robot in the remote environment. The concept of a tele-existence is presented, the principle of the tele-existence display method is explained, some of the prototype systems are described, and its space application is discussed

    A simple 5-DOF walking robot for space station application

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    Robots on the NASA space station have a potential range of applications from assisting astronauts during EVA (extravehicular activity), to replacing astronauts in the performance of simple, dangerous, and tedious tasks; and to performing routine tasks such as inspections of structures and utilities. To provide a vehicle for demonstrating the pertinent technologies, a simple robot is being developed for locomotion and basic manipulation on the proposed space station. In addition to the robot, an experimental testbed was developed, including a 1/3 scale (1.67 meter modules) truss and a gravity compensation system to simulate a zero-gravity environment. The robot comprises two flexible links connected by a rotary joint, with a 2 degree of freedom wrist joints and grippers at each end. The grippers screw into threaded holes in the nodes of the space station truss, and enable it to walk by alternately shifting the base of support from one foot (gripper) to the other. Present efforts are focused on mechanical design, application of sensors, and development of control algorithms for lightweight, flexible structures. Long-range research will emphasize development of human interfaces to permit a range of control modes from teleoperated to semiautonomous, and coordination of robot/astronaut and multiple-robot teams

    INTELLIGENT VISION-BASED NAVIGATION SYSTEM

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    This thesis presents a complete vision-based navigation system that can plan and follow an obstacle-avoiding path to a desired destination on the basis of an internal map updated with information gathered from its visual sensor. For vision-based self-localization, the system uses new floor-edges-specific filters for detecting floor edges and their pose, a new algorithm for determining the orientation of the robot, and a new procedure for selecting the initial positions in the self-localization procedure. Self-localization is based on matching visually detected features with those stored in a prior map. For planning, the system demonstrates for the first time a real-world application of the neural-resistive grid method to robot navigation. The neural-resistive grid is modified with a new connectivity scheme that allows the representation of the collision-free space of a robot with finite dimensions via divergent connections between the spatial memory layer and the neuro-resistive grid layer. A new control system is proposed. It uses a Smith Predictor architecture that has been modified for navigation applications and for intermittent delayed feedback typical of artificial vision. A receding horizon control strategy is implemented using Normalised Radial Basis Function nets as path encoders, to ensure continuous motion during the delay between measurements. The system is tested in a simplified environment where an obstacle placed anywhere is detected visually and is integrated in the path planning process. The results show the validity of the control concept and the crucial importance of a robust vision-based self-localization process

    PIC CONTROLLED ROBOT

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    A working prototype of a mobile robot is designed for the project. The robot has the capabilities to travel in a predetermined path with obstacle collision avoidance systems. The robot composed of five main components which are body structure, controller, mobility and movements, power distribution and sensors. The body of the robot is the platform where all the circuits and battery are positioned at. Controller is the main 'brain' or CPU controls the overall operation of the robot. Power supply on the other hand is used to distribute power and thus making to every circuit and parts of the robot to work. As a mobile robot, the mobility and movements are very important aspects in order to ensure the robot manages to travel in every path determined earlier. Sensors included in this project namely ultrasonic sensor as well as infrared sensor are used to make the robot 'feel' and 'see' the environment. All these components are fabricated partly and being integrated or combined to produce a one whole working prototype. Hardware and software simulation are two methods used in completing the project

    Mobile robot localization failure recovery

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    Mobile robot localization is one of the most important problems in robotics. Localization is the process of a robot finding out its location given a map of its environment. A number of successful localization solutions have been proposed, among them the well-known and popular Monte Carlo localization method, which is based on particle filters. This thesis proposes a localization approach based on particle filters, using a different way of initializing and resampling of the particles, that reduces the cost of localization. Ultrasonic and light sensors are used in order to perform the experiments. Monte Carlo Localization may fail to localize the robot properly because of the premature convergence of the particles. Using more number of particles increases the computational cost of localization process. Experimental results show that, applying the proposed method robot can successfully localize itself using less number of particles; therefore the cost of localization is decreased

    Human safety in the lunar environment

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    Any attempt to establish a continuously staffed base or permanent settlement on the Moon must safely meet the challenges posed by the Moon's surface environment. This environment is drastically different from the Earth's, and radiation and meteoroids are significant hazards to human safety. These dangers may be mitigated through the use of underground habitats, the piling up of lunar materials as shielding, and the use of teleoperated devices for surface operations. The lunar environment is detailed along with concepts for survival

    Application of Odometry and Dijkstra Algorithm as Navigation and Shortest Path Determination System of Warehouse Mobile Robot

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    One of the technologies in the industrial world that utilizes robots is the delivery of goods in warehouses, especially in the goods distribution process. This is very useful, especially in terms of resource efficiency and reducing human error. The existing system in this process usually uses the line follower concept on the robot's path with a camera sensor to determine the destination location. If the line and destination are not detected by the sensor or camera, the robot's navigation system will experience an error. it can happen if the sensor is dirty or the track is faded. The aim of this research is to develop a robot navigation system for efficient goods delivery in warehouses by integrating odometry and Dijkstra's algorithm for path planning. Holonomic robot is a robot that moves freely without changing direction to produce motion with high mobility. Dijkstra's algorithm is added to the holonomic robot to obtain the fastest trajectory. by calculating the distance of the node that has not been passed from the initial position, if in the calculation the algorithm finds a shorter distance it will be stored as a new route replacing the previously recorded route. the distance traversed by the djikstra algorithm is 780 mm while a distance of 1100 mm obtains the other routes. The time for using the Djikstra method is proven to be 5.3 seconds faster than the track without the Djikstra method with the same speed. Uneven track terrain can result in a shift in the robot's position so that it can affect the travel data. The conclusion is that odometry and Dijkstra's algorithm as a planning system and finding the shortest path are very efficient for warehouse robots to deliver goods than ordinary line followers without Dijkstra, both in terms of distance and travel time
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