6 research outputs found
A Simple Linear Time LexBFS Cograph Recognition Algorithm
International audienceThis paper introduces a new simple linear time algorithm to recognize cographs (graphs without an induced P 4). Unlike other cograph recognition algorithms, the new algorithm uses a multisweep Lexicographic Breadth First Search (LexBFS) approach, and introduces a new variant of LexBFS, called LexBFS−, operating on the complement of the given graph G and breaking ties with respect to an initial LexBFS. The algorithm either produces the cotree of G or identifies an induced P 4
Fast approximation of centrality and distances in hyperbolic graphs
We show that the eccentricities (and thus the centrality indices) of all
vertices of a -hyperbolic graph can be computed in linear
time with an additive one-sided error of at most , i.e., after a
linear time preprocessing, for every vertex of one can compute in
time an estimate of its eccentricity such that
for a small constant . We
prove that every -hyperbolic graph has a shortest path tree,
constructible in linear time, such that for every vertex of ,
. These results are based on an
interesting monotonicity property of the eccentricity function of hyperbolic
graphs: the closer a vertex is to the center of , the smaller its
eccentricity is. We also show that the distance matrix of with an additive
one-sided error of at most can be computed in
time, where is a small constant. Recent empirical studies show that
many real-world graphs (including Internet application networks, web networks,
collaboration networks, social networks, biological networks, and others) have
small hyperbolicity. So, we analyze the performance of our algorithms for
approximating centrality and distance matrix on a number of real-world
networks. Our experimental results show that the obtained estimates are even
better than the theoretical bounds.Comment: arXiv admin note: text overlap with arXiv:1506.01799 by other author
Separability and Vertex Ordering of Graphs
Many graph optimization problems, such as finding an optimal coloring, or a largest clique, can be solved by a divide-and-conquer approach. One such well-known technique is decomposition by clique separators where a graph is decomposed into special induced subgraphs along their clique separators. While the most common practice of this method employs minimal clique separators, in this work we study other variations as well. We strive to characterize their structure and in particular the bound on the number of atoms. In fact, we strengthen the known bounds for the general clique cutset decomposition and the minimal clique separator decomposition. Graph ordering is the arrangement of a graph’s vertices according to a certain logic and is a useful tool in optimization problems. Special types of vertices are often recognized in graph classes, for instance it is well-known every chordal graph contains a simplicial vertex. Vertex-ordering, based on such properties, have originated many linear time algorithms. We propose to define a new family named SE-Class such that every graph belonging to this family inherently contains a simplicial extreme, that is a vertex which is either simplicial or has exactly two neighbors which are non-adjacent. Our family lends itself to an ordering based on simplicial extreme vertices (named SEO) which we demonstrate to be advantageous for the coloring and maximum clique problems. In addition, we examine the relation of SE-Class to the family of (Even-Hole, Kite)-free graphs and show a linear time generation of SEO for (Even-Hole, Diamond, Claw)-free graphs. We showcase the applications of those two core tools, namely clique-based decomposition and vertex ordering, on the (Even-Hole, Kite)-free family