31 research outputs found
Improving the distributed evolution of software through heuristic evaluation
Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2011.Cataloged from PDF version of thesis.Includes bibliographical references (p. 65-67).In order to create the increasingly complex software systems needed to deal with today's technological challenges, we must be able to build on previous work. However, existing software solutions are quite often not an exact fit. Software developers have found multiple ways of approaching the problem of designing software that can be adapted as well as otherwise changed; Most of this effort has been aimed at the structural properties of the software, by creating open-architecture systems. However, there are still significant usability hurdles to overcome. A developer-oriented evaluation of open architecture interfaces could help meet some of these challenges. In this thesis, I present a set of guidelines for designing a developer-oriented interface for software open architectures, developed through a survey of several related fields. I use these guidelines to design and implement an interface to the Maritime Open Architecture Autonomy, one such software framework. Finally, through two case studies, I demonstrate the usefulness of these guidelines as the basis of a low cost method of usability evaluation. Study observations and limitations are presented, as well as suggestions for further research into heuristic evaluation.by Amy Jo Wooten.M.Eng
Actas da 10ÂȘ ConferĂȘncia sobre Redes de Computadores
Universidade do MinhoCCTCCentro AlgoritmiCisco SystemsIEEE Portugal Sectio
Collaborative design and feasibility assessment of computational nutrient sensing for simulated food-intake tracking in a healthcare environment
One in four older adults (65 years and over) are living with some form of malnutrition. This increases their odds of hospitalization four-fold and is associated with decreased quality of life and increased mortality. In long-term care (LTC), residents have more complex care needs and the proportion affected is a staggering 54% primarily due to low intake. Tracking intake is important for monitoring whether residents are meeting their nutritional needs however current methods are time-consuming, subjective, and prone to large margins of error. This reduces the utility of tracked data and makes it challenging to identify individuals at-risk in a timely fashion.
While technologies exist for tracking food-intake, they have not been designed for use within the LTC context and require a large time burden by the user. Especially in light of the machine learning boom, there is great opportunity to harness learnings from this domain and apply it to the field of nutrition for enhanced food-intake tracking. Additionally, current approaches to monitoring food-intake tracking are limited by the nutritional database to which they are linked making generalizability a challenge.
Drawing inspiration from current methods, the desires of end-users (primary users: personal support workers, registered staff, dietitians), and machine learning approaches suitable for this context in which there is limited data available, we investigated novel methods for assessing needs in this environment and imagine an alternative approach. We leveraged image processing and machine learning to remove subjectivity while increasing accuracy and precision to support higher-quality food-intake tracking. This thesis presents the ideation, design, development and evaluation of a collaboratively designed, and feasibility assessment, of computational nutrient sensing for simulated food-intake tracking in the LTC environment.
We sought to remove potential barriers to uptake through collaborative design and ongoing end user engagement for developing solution concepts for a novel Automated Food Imaging and Nutrient Intake Tracking (AFINI-T) system while implementing the technology in parallel. More specifically, we demonstrated the effectiveness of applying a modified participatory iterative design
process modeled from the Google Sprint framework in the LTC context which identified priority areas and established functional criteria for usability and feasibility. Concurrently, we developed the novel AFINI-T system through the co-integration of image processing and machine learning and guided by the application of food-intake tracking in LTC to address three questions: (1) where is there food? (i.e., food segmentation), (2) how much food was consumed? (i.e., volume estimation) using a fully automatic imaging system for quantifying food-intake. We proposed a novel deep convolutional encoder-decoder food network with depth-refinement (EDFN-D) using an RGB-D camera for quantifying a plateâs remaining food volume relative to reference portions in whole and modified texture foods. To determine (3) what foods are present (i.e., feature extraction and classification), we developed a convolutional autoencoder to learn meaningful food-specific features and developed classifiers which leverage a priori information about when certain foods would be offered and the level of texture modification prescribed to apply real-world constraints of LTC. We sought to address real-world complexity by assessing a wide variety of food items through the construction of a simulated food-intake dataset emulating various degrees of food-intake and modified textures (regular, minced, purĂ©ed). To ensure feasibility-related barriers to uptake were mitigated, we employed a feasibility assessment using the collaboratively designed prototype. Finally, this thesis explores the feasibility of applying biophotonic principles to food as a first step to enhancing food database estimates. Motivated by a theoretical optical dilution model, a novel deep neural network (DNN) was evaluated for estimating relative nutrient density of commercially prepared purĂ©es. For deeper analysis we describe the link between color and two optically active nutrients, vitamin A, and anthocyanins, and suggest it may be feasible to utilize optical properties of foods to enhance nutritional estimation.
This research demonstrates a transdisciplinary approach to designing and implementing a novel food-intake tracking system which addresses several shortcomings of the current method. Upon translation, this system may provide additional insights for supporting more timely nutritional interventions through enhanced monitoring of nutritional intake status among LTC residents
Automated Improvement of Software Design by Search-Based Refactoring
Le coĂ»t de maintenance du logiciel est estimĂ© Ă plus de 70% du coĂ»t total du systĂšme, en raison de nombreux facteurs, y compris les besoins des nouveaux utilisateurs, lâadoption de
nouvelles technologies et la qualitĂ© des systĂšmes logiciels. De ces facteurs, la qualitĂ© est celle que nous pouvons contrĂŽler et continuellement amĂ©liorer pour empĂȘcher la dĂ©gradation de la performance et la rĂ©duction de lâefficacitĂ© (par exemple, la dĂ©gradation de la conception
du logiciel). De plus, pour rester compĂ©titive, lâindustrie du logiciel a raccourci ses cycles de lancement afin de fournir de nouveaux produits et fonctionnalitĂ©s plus rapidement, ce qui entraĂźne une pression accrue sur les Ă©quipes de dĂ©veloppeurs et une accĂ©lĂ©ration de lâĂ©volution
de la conception du systĂšme. Une façon dâempĂȘcher la dĂ©gradation du logiciel est lâidentification et la correction des anti-patrons qui sont des indicateurs de mauvaise qualitĂ© de conception. Pour amĂ©liorer la qualitĂ© de la conception et supprimer les anti-patrons, les
développeurs effectuent de petites transformations préservant le comportement (c.-à -d., refactoring).
Le refactoring manuel est coĂ»teux, car il nĂ©cessite (1) dâidentifier les entitĂ©s de code qui doivent ĂȘtre refactorisĂ©es ; (2) gĂ©nĂ©rer des opĂ©rations de refactoring pour les classes identifiĂ©es Ă lâĂ©tape prĂ©cĂ©dente ; (3) trouver le bon ordre dâapplication des refactorings gĂ©nĂ©rĂ©s,
pour maximiser le bĂ©nĂ©fice pour la qualitĂ© du code et minimiser les conflits. Ainsi, les chercheurs et les praticiens ont formulĂ© le refactoring comme un problĂšme dâoptimisation et utilisent des techniques basĂ©es sur la recherche pour proposer des approches (semi) automatisĂ©es pour le rĂ©soudre. Dans cette thĂšse, je propose plusieurs mĂ©thodes pour rĂ©soudre les principaux problĂšmes
des outils existants, afin dâaider les dĂ©veloppeurs dans leurs activitĂ©s de maintenance et dâassurance qualitĂ©.
Ma thĂšse est quâil est possible dâamĂ©liorer le refactoring automatisĂ© en considĂ©rant de nouvelles dimensions : (1) le contexte de tĂąche du dĂ©veloppeur pour prioriser le refactoring des classes pertinentes ; (2) lâeffort du test pour rĂ©duire le coĂ»t des tests aprĂšs le refactoring ; (3)
lâidentification de conflit entre opĂ©rations de refactoring afin de rĂ©duire le coĂ»t de refactoring ; et (4) lâefficacitĂ© Ă©nergĂ©tique pour amĂ©liorer la consommation dâĂ©nergie des applications mobiles aprĂšs refactoring.----------ABSTRACT: Software maintenance cost is estimated to be more than 70% of the total cost of system, because of many factors, including new userâs requirements, the adoption of new technologies and the quality of software systems. From these factors, quality is the one that we can control and continually improved to prevent degradation of performance and reduction of effectiveness (a.k.a. design decay). Moreover, to stay competitive, the software industry has
shortened its release cycles to deliver new products and features faster, which results in more pressure on developer teams and the acceleration of systemâs design evolution. One way to prevent design decay is the identification and correction of anti-patterns which are indicators of poor design quality. To improve design quality and remove anti-patterns, developers perform small behavior-preserving transformations (a.k.a. refactoring). Manual refactoring is
expensive, as it requires to (1) identify the code entities that need to be refactored; (2) generate refactoring operations for classes identified in the previous step; (3) find the correct order of application of the refactorings generated, to maximize the quality effect and to minimize
conflicts. Hence, researchers and practitioners have formulated refactoring as an optimization problem and use search-based techniques to propose (semi)automated approaches to solve it. In this dissertation, we propose several approaches to tackle some of the major issues in
existing refactoring tools, to assist developers in their maintenance and quality assurance activities
Combining SOA and BPM Technologies for Cross-System Process Automation
This paper summarizes the results of an industry case study that introduced a cross-system business process automation solution based on a combination of SOA and BPM standard technologies (i.e., BPMN, BPEL, WSDL). Besides discussing major weaknesses of the existing, custom-built, solution and comparing them against experiences with the developed prototype, the paper presents a course of action for transforming the current solution into the proposed solution. This includes a general approach, consisting of four distinct steps, as well as specific action items that are to be performed for every step. The discussion also covers language and tool support and challenges arising from the transformation
Sonic Interactions in Virtual Environments
This open access book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enhance the sensation of place in a virtual environment (VE) are: Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologies Sonic interaction: the human-computer interplay through auditory feedback in VE VR systems: naturally support multimodal integration, impacting different application domains Sonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications. Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond. Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments
Sonic Interactions in Virtual Environments
This open access book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enhance the sensation of place in a virtual environment (VE) are: Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologies Sonic interaction: the human-computer interplay through auditory feedback in VE VR systems: naturally support multimodal integration, impacting different application domains Sonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications. Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond. Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments
Human Practice. Digital Ecologies. Our Future. : 14. Internationale Tagung Wirtschaftsinformatik (WI 2019) : Tagungsband
Erschienen bei: universi - UniversitÀtsverlag Siegen. - ISBN: 978-3-96182-063-4Aus dem Inhalt:
Track 1: Produktion & Cyber-Physische Systeme
Requirements and a Meta Model for Exchanging Additive Manufacturing Capacities
Service Systems, Smart Service Systems and Cyber- Physical SystemsâWhatâs the difference? Towards a Unified Terminology
Developing an Industrial IoT Platform â Trade-off between Horizontal and Vertical Approaches
Machine Learning und Complex Event Processing: Effiziente Echtzeitauswertung am Beispiel Smart Factory
Sensor retrofit for a coffee machine as condition monitoring and predictive maintenance use case
Stakeholder-Analyse zum Einsatz IIoT-basierter Frischeinformationen in der Lebensmittelindustrie
Towards a Framework for Predictive Maintenance Strategies in Mechanical Engineering - A Method-Oriented Literature Analysis
Development of a matching platform for the requirement-oriented selection of cyber physical systems for SMEs
Track 2: Logistic Analytics
An Empirical Study of Customersâ Behavioral Intention to Use Ridepooling Services â An Extension of the Technology Acceptance Model
Modeling Delay Propagation and Transmission in Railway Networks
What is the impact of company specific adjustments on the acceptance and diffusion of logistic standards?
Robust Route Planning in Intermodal Urban Traffic
Track 3: Unternehmensmodellierung & Informationssystemgestaltung (Enterprise Modelling & Information Systems Design)
Work System Modeling Method with Different Levels of Specificity and Rigor for Different Stakeholder Purposes
Resolving Inconsistencies in Declarative Process Models based on Culpability Measurement
Strategic Analysis in the Realm of Enterprise Modeling â On the Example of Blockchain-Based Initiatives for the Electricity Sector
Zwischenbetriebliche Integration in der Möbelbranche: Konfigurationen und Einflussfaktoren
Novicesâ Quality Perceptions and the Acceptance of Process Modeling Grammars
Entwicklung einer Definition fĂŒr Social Business Objects (SBO) zur Modellierung von Unternehmensinformationen
Designing a Reference Model for Digital Product Configurators
Terminology for Evolving Design Artifacts
Business Role-Object Specification: A Language for Behavior-aware Structural Modeling of Business Objects
Generating Smart Glasses-based Information Systems with BPMN4SGA: A BPMN Extension for Smart Glasses Applications
Using Blockchain in Peer-to-Peer Carsharing to Build Trust in the Sharing Economy
Testing in Big Data: An Architecture Pattern for a Development Environment for Innovative, Integrated and Robust Applications
Track 4: Lern- und Wissensmanagement (e-Learning and Knowledge Management)
eGovernment Competences revisited â A Literature Review on necessary Competences in a Digitalized Public Sector
Say Hello to Your New Automated Tutor â A Structured Literature Review on Pedagogical Conversational Agents
Teaching the Digital Transformation of Business Processes: Design of a Simulation Game for Information Systems Education
Conceptualizing Immersion for Individual Learning in Virtual Reality
Designing a Flipped Classroom Course â a Process Model
The Influence of Risk-Taking on Knowledge Exchange and Combination
Gamified Feedback durch Avatare im Mobile Learning
Alexa, Can You Help Me Solve That Problem? - Understanding the Value of Smart Personal Assistants as Tutors for Complex Problem Tasks
Track 5: Data Science & Business Analytics
Matching with Bundle Preferences: Tradeoff between Fairness and Truthfulness
Applied image recognition: guidelines for using deep learning models in practice
Yield Prognosis for the Agrarian Management of Vineyards using Deep Learning for Object Counting
Reading Between the Lines of Qualitative Data â How to Detect Hidden Structure Based on Codes
Online Auctions with Dual-Threshold Algorithms: An Experimental Study and Practical Evaluation
Design Features of Non-Financial Reward Programs for Online Reviews: Evaluation based on Google Maps Data
Topic Embeddings â A New Approach to Classify Very Short Documents Based on Predefined Topics
Leveraging Unstructured Image Data for Product Quality Improvement
Decision Support for Real Estate Investors: Improving Real Estate Valuation with 3D City Models and Points of Interest
Knowledge Discovery from CVs: A Topic Modeling Procedure
Online Product Descriptions â Boost for your Sales?
EntscheidungsunterstĂŒtzung durch historienbasierte Dienstreihenfolgeplanung mit Pattern
A Semi-Automated Approach for Generating Online Review Templates
Machine Learning goes Measure Management: Leveraging Anomaly Detection and Parts Search to Improve Product-Cost Optimization
Bedeutung von Predictive Analytics fĂŒr den theoretischen Erkenntnisgewinn in der IS-Forschung
Track 6: Digitale Transformation und Dienstleistungen
Heuristic Theorizing in Software Development: Deriving Design Principles for Smart Glasses-based Systems
Mirroring E-service for Brick and Mortar Retail: An Assessment and Survey
Taxonomy of Digital Platforms: A Platform Architecture Perspective
Value of Star Players in the Digital Age
Local Shopping Platforms â Harnessing Locational Advantages for the Digital Transformation of Local Retail Outlets: A Content Analysis
A Socio-Technical Approach to Manage Analytics-as-a-Service â Results of an Action Design Research Project
Characterizing Approaches to Digital Transformation: Development of a Taxonomy of Digital Units
Expectations vs. Reality â Benefits of Smart Services in the Field of Tension between Industry and Science
Innovation Networks and Digital Innovation: How Organizations Use Innovation Networks in a Digitized Environment
Characterising Social Reading Platformsâ A Taxonomy-Based Approach to Structure the Field
Less Complex than Expected â What Really Drives IT Consulting Value
Modularity Canvas â A Framework for Visualizing Potentials of Service Modularity
Towards a Conceptualization of Capabilities for Innovating Business Models in the Industrial Internet of Things
A Taxonomy of Barriers to Digital Transformation
Ambidexterity in Service Innovation Research: A Systematic Literature Review
Design and success factors of an online solution for cross-pillar pension information
Track 7: IT-Management und -Strategie
A Frugal Support Structure for New Software Implementations in SMEs
How to Structure a Company-wide Adoption of Big Data Analytics
The Changing Roles of Innovation Actors and Organizational Antecedents in the Digital Age
Bewertung des Kundennutzens von Chatbots fĂŒr den Einsatz im Servicedesk
Understanding the Benefits of Agile Software Development in Regulated Environments
Are Employees Following the Rules? On the Effectiveness of IT Consumerization Policies
Agile and Attached: The Impact of Agile Practices on Agile Team Membersâ Affective Organisational Commitment
The Complexity Trap â Limits of IT Flexibility for Supporting Organizational Agility in Decentralized Organizations
Platform Openness: A Systematic Literature Review and Avenues for Future Research
Competence, Fashion and the Case of Blockchain
The Digital Platform Otto.de: A Case Study of Growth, Complexity, and Generativity
Track 8: eHealth & alternde Gesellschaft
Security and Privacy of Personal Health Records in Cloud Computing Environments â An Experimental Exploration of the Impact of Storage Solutions and Data Breaches
Patientenintegration durch Pfadsysteme
Digitalisierung in der StressprĂ€vention â eine qualitative Interviewstudie zu Nutzenpotenzialen
User Dynamics in Mental Health Forums â A Sentiment Analysis Perspective
Intent and the Use of Wearables in the Workplace â A Model Development
Understanding Patient Pathways in the Context of Integrated Health Care Services - Implications from a Scoping Review
Understanding the Habitual Use of Wearable Activity Trackers
On the Fit in Fitness Apps: Studying the Interaction of Motivational Affordances and Usersâ Goal Orientations in Affecting the Benefits Gained
Gamification in Health Behavior Change Support Systems - A Synthesis of Unintended Side Effects
Investigating the Influence of Information Incongruity on Trust-Relations within Trilateral Healthcare Settings
Track 9: Krisen- und KontinuitÀtsmanagement
Potentiale von IKT beim Ausfall kritischer Infrastrukturen: Erwartungen, Informationsgewinnung und Mediennutzung der Zivilbevölkerung in Deutschland
Fake News Perception in Germany: A Representative Study of Peopleâs Attitudes and Approaches to Counteract Disinformation
Analyzing the Potential of Graphical Building Information for Fire Emergency Responses: Findings from a Controlled Experiment
Track 10: Human-Computer Interaction
Towards a Taxonomy of Platforms for Conversational Agent Design
Measuring Service Encounter Satisfaction with Customer Service Chatbots using Sentiment Analysis
Self-Tracking and Gamification: Analyzing the Interplay of Motivations, Usage and Motivation Fulfillment
Erfolgsfaktoren von Augmented-Reality-Applikationen: Analyse von Nutzerrezensionen mit dem Review-Mining-Verfahren
Designing Dynamic Decision Support for Electronic Requirements Negotiations
Who is Stressed by Using ICTs? A Qualitative Comparison Analysis with the Big Five Personality Traits to Understand Technostress
Walking the Middle Path: How Medium Trade-Off Exposure Leads to Higher Consumer Satisfaction in Recommender Agents
Theory-Based Affordances of Utilitarian, Hedonic and Dual-Purposed Technologies: A Literature Review
Eliciting Customer Preferences for Shopping Companion Apps: A Service Quality Approach
The Role of Early User Participation in Discovering Software â A Case Study from the Context of Smart Glasses
The Fluidity of the Self-Concept as a Framework to Explain the Motivation to Play Video Games
Heart over Heels? An Empirical Analysis of the Relationship between Emotions and Review Helpfulness for Experience and Credence Goods
Track 11: Information Security and Information Privacy
Unfolding Concerns about Augmented Reality Technologies: A Qualitative Analysis of User Perceptions
To (Psychologically) Own Data is to Protect Data: How Psychological Ownership Determines Protective Behavior in a Work and Private Context
Understanding Data Protection Regulations from a Data Management Perspective: A Capability-Based Approach to EU-GDPR
On the Difficulties of Incentivizing Online Privacy through Transparency: A Qualitative Survey of the German Health Insurance Market
What is Your Selfie Worth? A Field Study on Individualsâ Valuation of Personal Data
Justification of Mass Surveillance: A Quantitative Study
An Exploratory Study of Risk Perception for Data Disclosure to a Network of Firms
Track 12: Umweltinformatik und nachhaltiges Wirtschaften
KommunikationsfĂ€den im Nadelöhr â Fachliche Prozessmodellierung der Nachhaltigkeitskommunikation am Kapitalmarkt
Potentiale und Herausforderungen der Materialflusskostenrechnung
Computing Incentives for User-Based Relocation in Carsharing
Sustainabilityâs Coming Home: Preliminary Design Principles for the Sustainable Smart District
Substitution of hazardous chemical substances using Deep Learning and t-SNE
A Hierarchy of DSMLs in Support of Product Life-Cycle Assessment
A Survey of Smart Energy Services for Private Households
Door-to-Door Mobility Integrators as Keystone Organizations of Smart Ecosystems: Resources and Value Co-Creation â A Literature Review
Ein EntscheidungsunterstĂŒtzungssystem zur ökonomischen Bewertung von Mieterstrom auf Basis der Clusteranalyse
Discovering Blockchain for Sustainable Product-Service Systems to enhance the Circular Economy
Digitale RĂŒckverfolgbarkeit von Lebensmitteln: Eine verbraucherinformatische Studie
Umweltbewusstsein durch audiovisuelles Content Marketing? Eine experimentelle Untersuchung zur Konsumentenbewertung nachhaltiger Smartphones
Towards Predictive Energy Management in Information Systems: A Research Proposal
A Web Browser-Based Application for Processing and Analyzing Material Flow Models using the MFCA Methodology
Track 13: Digital Work - Social, mobile, smart
On Conversational Agents in Information Systems Research: Analyzing the Past to Guide Future Work
The Potential of Augmented Reality for Improving Occupational First Aid
Prevent a Vicious Circle! The Role of Organizational IT-Capability in Attracting IT-affine Applicants
Good, Bad, or Both? Conceptualization and Measurement of Ambivalent User Attitudes Towards AI
A Case Study on Cross-Hierarchical Communication in Digital Work Environments
âShow Me Your People Skillsâ - Employing CEO Branding for Corporate Reputation Management in Social Media
A Multiorganisational Study of the Drivers and Barriers of Enterprise Collaboration Systems-Enabled Change
The More the Merrier? The Effect of Size of Core Team Subgroups on Success of Open Source Projects
The Impact of Anthropomorphic and Functional Chatbot Design Features in Enterprise Collaboration Systems on User Acceptance
Digital Feedback for Digital Work? Affordances and Constraints of a Feedback App at InsurCorp
The Effect of Marker-less Augmented Reality on Task and Learning Performance
Antecedents for Cyberloafing â A Literature Review
Internal Crowd Work as a Source of Empowerment - An Empirical Analysis of the Perception of Employees in a Crowdtesting Project
Track 14: GeschÀftsmodelle und digitales Unternehmertum
Dividing the ICO Jungle: Extracting and Evaluating Design Archetypes
Capturing Value from Data: Exploring Factors Influencing Revenue Model Design for Data-Driven Services
Understanding the Role of Data for Innovating Business Models: A System Dynamics Perspective
Business Model Innovation and Stakeholder: Exploring Mechanisms and Outcomes of Value Creation and Destruction
Business Models for Internet of Things Platforms: Empirical Development of a Taxonomy and Archetypes
Revitalizing established Industrial Companies: State of the Art and Success Principles of Digital Corporate Incubators
When 1+1 is Greater than 2: Concurrence of Additional Digital and Established Business Models within Companies
Special Track 1: Student Track
Investigating Personalized Price Discrimination of Textile-, Electronics- and General Stores in German Online Retail
From Facets to a Universal Definition â An Analysis of IoT Usage in Retail
Is the Technostress Creators Inventory Still an Up-To-Date Measurement Instrument? Results of a Large-Scale Interview Study
Application of Media Synchronicity Theory to Creative Tasks in Virtual Teams Using the Example of Design Thinking
TrustyTweet: An Indicator-based Browser-Plugin to Assist Users in Dealing with Fake News on Twitter
Application of Process Mining Techniques to Support Maintenance-Related Objectives
How Voice Can Change Customer Satisfaction: A Comparative Analysis between E-Commerce and Voice Commerce
Business Process Compliance and Blockchain: How Does the Ethereum Blockchain Address Challenges of Business Process Compliance?
Improving Business Model Configuration through a Question-based Approach
The Influence of Situational Factors and Gamification on Intrinsic Motivation and Learning
Evaluation von ITSM-Tools fĂŒr Integration und Management von Cloud-Diensten am Beispiel von ServiceNow
How Software Promotes the Integration of Sustainability in Business Process Management
Criteria Catalog for Industrial IoT Platforms from the Perspective of the Machine Tool Industry
Special Track 3: Demos & Prototyping
Privacy-friendly User Location Tracking with Smart Devices: The BeaT Prototype
Application-oriented robotics in nursing homes
Augmented Reality for Set-up Processe
Mixed Reality for supporting Remote-Meetings
Gamification zur Motivationssteigerung von Werkern bei der Betriebsdatenerfassung
Automatically Extracting and Analyzing Customer Needs from Twitter: A âNeedminingâ Prototype
GaNEsHA: Opportunities for Sustainable Transportation in Smart Cities
TUCANA: A platform for using local processing power of edge devices for building data-driven services
Demonstrator zur Beschreibung und Visualisierung einer kritischen Infrastruktur
Entwicklung einer alltagsnahen persuasiven App zur Bewegungsmotivation fĂŒr Ă€ltere Nutzerinnen und Nutzer
A browser-based modeling tool for studying the learning of conceptual modeling based on a multi-modal data collection approach
Exergames & Dementia: An interactive System for People with Dementia and their Care-Network
Workshops
Workshop Ethics and Morality in Business Informatics (Workshop Ethik und Moral in der Wirtschaftsinformatik â EMoWIâ19)
Model-Based Compliance in Information Systems - Foundations, Case Description and Data Set of the MobIS-Challenge for Students and Doctoral Candidates
Report of the Workshop on Concepts and Methods of Identifying Digital Potentials in Information Management
Control of Systemic Risks in Global Networks - A Grand Challenge to Information Systems Research
Die Mitarbeiter von morgen - Kompetenzen kĂŒnftiger Mitarbeiter im Bereich Business Analytics
Digitaler Konsum: Herausforderungen und Chancen der Verbraucherinformati
Micro/Nano Devices for Blood Analysis, Volume II
The development of micro- and nanodevices for blood analysis continues to be a growing interdisciplinary subject that demands the careful integration of different research fields. Following the success of the book âMicro/Nano Devices for Blood Analysisâ, we invited more authors from the scientific community to participate in and submit their research for a second volume. Researchers from different areas and backgrounds cooperated actively and submitted high-quality research, focusing on the latest advances and challenges in micro- and nanodevices for diagnostics and blood analysis; micro- and nanofluidics; technologies for flow visualization and diagnosis; biochips, organ-on-a-chip and lab-on-a-chip devices; and their applications to research and industry