8 research outputs found

    Aesthetic-oriented classification of 2D free-form curves

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    Nowadays, it is commonly admitted that the aesthetic appearance of a product has an enhanced role in its commercial success. Therefore, understanding and manipulating the aesthetic properties of shapes in the early design phases has become a very important field of research. There exists an appropriate vocabulary for describing the aesthetic properties of 2D free-form curves that includes terms such as straightness, acceleration, convexity and tension, which are normally used by stylists when describing and modifying shapes. However, the relationships between this vocabulary and the geometric models are not well established. This work investigates the possibility of applying Machine Learning Techniques (MLT) to discover possible classification patterns of 2D free-form curves with respect to the so-called straightness of the curve. First, we verified that MLT can correctly (99.78%) reapply the classification to new curves. In addition, we verified the abilities of the Attribute Selection methods to identify the most important attributes for the considered classification, among a larger set of attributes. As a result, it was possible to recognize as the most characterizing parameters the same curve attributes previously used to compute the measure of straightness (S). Moreover, Linear Regression (LR) was able to extract automatically an exact mathematical model, which can correlate the geometric quantities with the class of the curve, congruent to one we previously specified. This work indeed demonstrates that MLT are very suitable and can be efficiently used in this context. The work is a first step towards the characterization and classification of free form surfaces giving the general directions on how MLT can be exploited to characterize free-form surfaces with respects to the aesthetic properties.This work has been partially supported by the VISIONAIR project funded by the European Commission under grant agreement 262044

    A Model of User Preference Learning for Content-Based Recommender Systems

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    This paper focuses to a formal model of user preference learning for content-based recommender systems. First, some fundamental and special requirements to user preference learning are identified and proposed. Three learning tasks are introduced as the exact, the order preserving and the iterative user preference learning tasks. The first two tasks concern the situation where we have the user's rating available for a large part of objects. The third task does not require any prior knowledge about the user's ratings (i.e. the user's rating history). Local and global preferences are distinguished in the presented model. Methods for learning these preferences are discussed. Finally, experiments and future work will be described

    Aesthetic-oriented classification of 2D free-form curves

    Get PDF
    Nowadays, it is commonly admitted that the aesthetic appearance of a product has an enhanced role in its commercial success. Therefore, understanding and manipulating the aesthetic properties of shapes in the early design phases has become a very important field of research. There exists an appropriate vocabulary for describing the aesthetic properties of 2D free-form curves that includes terms such as straightness, acceleration, convexity and tension, which are normally used by stylists when describing and modifying shapes. However, the relationships between this vocabulary and the geometric models are not well established. This work investigates the possibility of applying Machine Learning Techniques (MLT) to discover possible classification patterns of 2D free-form curves with respect to the so-called straightness of the curve. First, we verified that MLT can correctly (99.78%) reapply the classification to new curves. In addition, we verified the abilities of the Attribute Selection methods to identify the most important attributes for the considered classification, among a larger set of attributes. As a result, it was possible to recognize as the most characterizing parameters the same curve attributes previously used to compute the measure of straightness (S). Moreover, Linear Regression (LR) was able to extract automatically an exact mathematical model, which can correlate the geometric quantities with the class of the curve, congruent to one we previously specified. This work indeed demonstrates that MLT are very suitable and can be efficiently used in this context. The work is a first step towards the characterization and classification of free form surfaces giving the general directions on how MLT can be exploited to characterize free-form surfaces with respects to the aesthetic properties.This work has been partially supported by the VISIONAIR project funded by the European Commission under grant agreement 262044

    A hybrid approach for item collection recommendations : an application to automatic playlist continuation

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    Current recommender systems aim mainly to generate accurate item recommendations, without properly evaluating the multiple dimensions of the recommendation problem. However, in many domains, like in music, where items are rarely consumed in isolation, users would rather need a set of items, designed to work well together, while having some cognitive properties as a whole, related to their perception of quality and satisfaction. In this thesis, a hybrid case-based recommendation approach for item collections is proposed. In particular, an application to automatic playlist continuation, addressing similar cognitive concepts, rather than similar users, is presented. Playlists, that are sets of music items designed to be consumed as a sequence, with a specific purpose and within a specific context, are treated as cases. The proposed recommender system is based on a meta-level hybridization. First, Latent Dirichlet Allocation is applied to the set of past playlists, described as distributions over music styles, to identify their underlying concepts. Then, for a started playlist, its semantic characteristics, like its latent concept and the styles of the included items, are inferred, and Case-Based Reasoning is applied to the set of past playlists addressing the same concept, to construct and recommend a relevant playlist continuation. A graph-based item model is used to overcome the semantic gap between songs’ signal-based descriptions and users’ high-level preferences, efficiently capture the playlists’ structures and the similarity of the music items in those. As the proposed method bases its reasoning on previous playlists, it does not require the construction of complex user profiles to generate accurate recommendations. Furthermore, apart from relevance, support to parameters beyond accuracy, like increased coherence or support to diverse items is provided to deliver a more complete user experience. Experiments on real music datasets have revealed improved results, compared to other state of the art techniques, while achieving a “good trade-off” between recommendations’ relevance, diversity and coherence. Finally, although actually focusing on playlist continuations, the designed approach could be easily adapted to serve other recommendation domains with similar characteristics.Los sistemas de recomendación actuales tienen como objetivo principal generar recomendaciones precisas de artículos, sin evaluar propiamente las múltiples dimensiones del problema de recomendación. Sin embargo, en dominios como la música, donde los artículos rara vez se consumen en forma aislada, los usuarios más bien necesitarían recibir recomendaciones de conjuntos de elementos, diseñados para que se complementaran bien juntos, mientras se cubran algunas propiedades cognitivas, relacionadas con su percepción de calidad y satisfacción. En esta tesis, se propone un sistema híbrido de recomendación meta-nivel, que genera recomendaciones de colecciones de artículos. En particular, el sistema se centra en la generación automática de continuaciones de listas de música, tratando conceptos cognitivos similares, en lugar de usuarios similares. Las listas de reproducción son conjuntos de elementos musicales diseñados para ser consumidos en secuencia, con un propósito específico y dentro de un contexto específico. El sistema propuesto primero aplica el método de Latent Dirichlet Allocation a las listas de reproducción, que se describen como distribuciones sobre estilos musicales, para identificar sus conceptos. Cuando se ha iniciado una nueva lista, se deducen sus características semánticas, como su concepto y los estilos de los elementos incluidos en ella. A continuación, el sistema aplica razonamiento basado en casos, utilizando las listas del mismo concepto, para construir y recomendar una continuación relevante. Se utiliza un grafo que modeliza las relaciones de los elementos, para superar el ?salto semántico? existente entre las descripciones de las canciones, normalmente basadas en características sonoras, y las preferencias de los usuarios, expresadas en características de alto nivel. También se utiliza para calcular la similitud de los elementos musicales y para capturar la estructura de las listas de dichos elementos. Como el método propuesto basa su razonamiento en las listas de reproducción y no en usuarios que las construyeron, no se requiere la construcción de perfiles de usuarios complejos para poder generar recomendaciones precisas. Aparte de la relevancia de las recomendaciones, el sistema tiene en cuenta parámetros más allá de la precisión, como mayor coherencia o soporte a la diversidad de los elementos para enriquecer la experiencia del usuario. Los experimentos realizados en bases de datos reales, han revelado mejores resultados, en comparación con las técnicas utilizadas normalmente. Al mismo tiempo, el algoritmo propuesto logra un "buen equilibrio" entre la relevancia, la diversidad y la coherencia de las recomendaciones generadas. Finalmente, aunque la metodología presentada se centra en la recomendación de continuaciones de listas de reproducción musical, el sistema se puede adaptar fácilmente a otros dominios con características similares.Postprint (published version

    Learning User Preferences for Sets of Objects

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    Most work on preference learning has focused on pairwise preferences or rankings over individual items. In this paper, we present a method for learning preferences over sets of items. Our learning method takes as input a collection of positive examples—that is, one or more sets that have been identified by a user as desirable. Kernel density estimation is used to estimate the value function for individual items, and the desired set diversity is estimated from the average set diversity observed in the collection. Since this is a new learning problem, we introduce a new evaluation methodology and evaluate the learning method on two data collections: synthetic blocks-world data and a new real-world music data collection that we have gathered. 1

    Learning User Preferences for Sets of Objects

    No full text
    Most work on preference learning has focused on pairwise preferences or rankings over individual items. In this paper, we present a method for learning preferences over sets of items. Our learning method takes as input a collection of positive examples--that is, one or more sets that have been identified by a user as desirable. Kernel density estimation is used to estimate the value function for individual items, and the desired set diversity is estimated from the average set diversity observed in the collection. Since this is a new learning problem, we introduce a new evaluation methodology and evaluate the learning method on two data collections: synthetic blocks-world data and a new real-world music data collection that we have gathered
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