22,374 research outputs found

    Hyperbolic intersection graphs and (quasi)-polynomial time

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    We study unit ball graphs (and, more generally, so-called noisy uniform ball graphs) in dd-dimensional hyperbolic space, which we denote by Hd\mathbb{H}^d. Using a new separator theorem, we show that unit ball graphs in Hd\mathbb{H}^d enjoy similar properties as their Euclidean counterparts, but in one dimension lower: many standard graph problems, such as Independent Set, Dominating Set, Steiner Tree, and Hamiltonian Cycle can be solved in 2O(n11/(d1))2^{O(n^{1-1/(d-1)})} time for any fixed d3d\geq 3, while the same problems need 2O(n11/d)2^{O(n^{1-1/d})} time in Rd\mathbb{R}^d. We also show that these algorithms in Hd\mathbb{H}^d are optimal up to constant factors in the exponent under ETH. This drop in dimension has the largest impact in H2\mathbb{H}^2, where we introduce a new technique to bound the treewidth of noisy uniform disk graphs. The bounds yield quasi-polynomial (nO(logn)n^{O(\log n)}) algorithms for all of the studied problems, while in the case of Hamiltonian Cycle and 33-Coloring we even get polynomial time algorithms. Furthermore, if the underlying noisy disks in H2\mathbb{H}^2 have constant maximum degree, then all studied problems can be solved in polynomial time. This contrasts with the fact that these problems require 2Ω(n)2^{\Omega(\sqrt{n})} time under ETH in constant maximum degree Euclidean unit disk graphs. Finally, we complement our quasi-polynomial algorithm for Independent Set in noisy uniform disk graphs with a matching nΩ(logn)n^{\Omega(\log n)} lower bound under ETH. This shows that the hyperbolic plane is a potential source of NP-intermediate problems.Comment: Short version appears in SODA 202

    On grounded L-graphs and their relatives

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    We consider the graph class Grounded-L corresponding to graphs that admit an intersection representation by L-shaped curves, where additionally the topmost points of each curve are assumed to belong to a common horizontal line. We prove that Grounded-L graphs admit an equivalent characterisation in terms of vertex ordering with forbidden patterns. We also compare this class to related intersection classes, such as the grounded segment graphs, the monotone L-graphs (a.k.a. max point-tolerance graphs), or the outer-1-string graphs. We give constructions showing that these classes are all distinct and satisfy only trivial or previously known inclusions.Comment: 16 pages, 6 figure

    Fine-grained complexity of coloring unit disks and balls

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    On planar graphs, many classic algorithmic problems enjoy a certain "square root phenomenon" and can be solved significantly faster than what is known to be possible on general graphs: for example, Independent Set, 3-Coloring, Hamiltonian Cycle, Dominating Set can be solved in time 2^O(sqrt{n}) on an n-vertex planar graph, while no 2^o(n) algorithms exist for general graphs, assuming the Exponential Time Hypothesis (ETH). The square root in the exponent seems to be best possible for planar graphs: assuming the ETH, the running time for these problems cannot be improved to 2^o(sqrt{n}). In some cases, a similar speedup can be obtained for 2-dimensional geometric problems, for example, there are 2^O(sqrt{n}log n) time algorithms for Independent Set on unit disk graphs or for TSP on 2-dimensional point sets. In this paper, we explore whether such a speedup is possible for geometric coloring problems. On the one hand, geometric objects can behave similarly to planar graphs: 3-Coloring can be solved in time 2^O(sqrt{n}) on the intersection graph of n unit disks in the plane and, assuming the ETH, there is no such algorithm with running time 2^o(sqrt{n}). On the other hand, if the number L of colors is part of the input, then no such speedup is possible: Coloring the intersection graph of n unit disks with L colors cannot be solved in time 2^o(n), assuming the ETH. More precisely, we exhibit a smooth increase of complexity as the number L of colors increases: If we restrict the number of colors to L=Theta(n^alpha) for some 0<=alpha<=1, then the problem of coloring the intersection graph of n unit disks with L colors * can be solved in time exp(O(n^{{1+alpha}/2}log n))=exp( O(sqrt{nL}log n)), and * cannot be solved in time exp(o(n^{{1+alpha}/2}))=exp(o(sqrt{nL})), unless the ETH fails. More generally, we consider the problem of coloring d-dimensional unit balls in the Euclidean space and obtain analogous results showing that the problem * can be solved in time exp(O(n^{{d-1+alpha}/d}log n))=exp(O(n^{1-1/d}L^{1/d}log n)), and * cannot be solved in time exp(n^{{d-1+alpha}/d-epsilon})= exp (O(n^{1-1/d-epsilon}L^{1/d})) for any epsilon>0, unless the ETH fails

    On local structures of cubicity 2 graphs

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    A 2-stab unit interval graph (2SUIG) is an axes-parallel unit square intersection graph where the unit squares intersect either of the two fixed lines parallel to the XX-axis, distance 1+ϵ1 + \epsilon (0<ϵ<10 < \epsilon < 1) apart. This family of graphs allow us to study local structures of unit square intersection graphs, that is, graphs with cubicity 2. The complexity of determining whether a tree has cubicity 2 is unknown while the graph recognition problem for unit square intersection graph is known to be NP-hard. We present a polynomial time algorithm for recognizing trees that admit a 2SUIG representation

    Computing the Geometric Intersection Number of Curves

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    The geometric intersection number of a curve on a surface is the minimal number of self-intersections of any homotopic curve, i.e. of any curve obtained by continuous deformation. Given a curve c represented by a closed walk of length at most l on a combinatorial surface of complexity n we describe simple algorithms to (1) compute the geometric intersection number of c in O(n+ l^2) time, (2) construct a curve homotopic to c that realizes this geometric intersection number in O(n+l^4) time, (3) decide if the geometric intersection number of c is zero, i.e. if c is homotopic to a simple curve, in O(n+l log^2 l) time. To our knowledge, no exact complexity analysis had yet appeared on those problems. An optimistic analysis of the complexity of the published algorithms for problems (1) and (3) gives at best a O(n+g^2l^2) time complexity on a genus g surface without boundary. No polynomial time algorithm was known for problem (2). Interestingly, our solution to problem (3) is the first quasi-linear algorithm since the problem was raised by Poincare more than a century ago. Finally, we note that our algorithm for problem (1) extends to computing the geometric intersection number of two curves of length at most l in O(n+ l^2) time

    Max-Cut and Max-Bisection are NP-hard on unit disk graphs

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    We prove that the Max-Cut and Max-Bisection problems are NP-hard on unit disk graphs. We also show that λ\lambda-precision graphs are planar for λ\lambda > 1 / \sqrt{2}$

    Optimality program in segment and string graphs

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    Planar graphs are known to allow subexponential algorithms running in time 2O(n)2^{O(\sqrt n)} or 2O(nlogn)2^{O(\sqrt n \log n)} for most of the paradigmatic problems, while the brute-force time 2Θ(n)2^{\Theta(n)} is very likely to be asymptotically best on general graphs. Intrigued by an algorithm packing curves in 2O(n2/3logn)2^{O(n^{2/3}\log n)} by Fox and Pach [SODA'11], we investigate which problems have subexponential algorithms on the intersection graphs of curves (string graphs) or segments (segment intersection graphs) and which problems have no such algorithms under the ETH (Exponential Time Hypothesis). Among our results, we show that, quite surprisingly, 3-Coloring can also be solved in time 2O(n2/3logO(1)n)2^{O(n^{2/3}\log^{O(1)}n)} on string graphs while an algorithm running in time 2o(n)2^{o(n)} for 4-Coloring even on axis-parallel segments (of unbounded length) would disprove the ETH. For 4-Coloring of unit segments, we show a weaker ETH lower bound of 2o(n2/3)2^{o(n^{2/3})} which exploits the celebrated Erd\H{o}s-Szekeres theorem. The subexponential running time also carries over to Min Feedback Vertex Set but not to Min Dominating Set and Min Independent Dominating Set.Comment: 19 pages, 15 figure
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