28 research outputs found

    TouchDevelop

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    Computer scienc

    Constraining application behaviour by generating languages

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    Writing a platform for reactive applications which enforces operational constraints is difficult, and has been approached in various ways. In this experience report, we detail an approach using an embedded DSL which can be used to specify the structure and permissions of a program in a given application domain. Once the developer has specified which components an application will consist of, and which permissions each one needs, the specification itself evaluates to a new, tailored, language. The final implementation of the application is then written in this specialised environment where precisely the API calls associated with the permissions which have been granted, are made available. Our prototype platform targets the domain of mobile computing, and is implemented using Racket. It demonstrates resource access control (e.g., camera, address book, etc.) and tries to prevent leaking of private data. Racket is shown to be an extremely effective platform for designing new programming languages and their run-time libraries. We demonstrate that this approach allows reuse of an inter-component communication layer, is convenient for the application developer because it provides high-level building blocks to structure the application, and provides increased control to the platform owner, preventing certain classes of errors by the developer.Comment: 8 pages, 8th European Lisp Symposiu

    QuickStart Computing Scotland:Subject knowledge for primary teachers

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    Frame-Based Editing: Easing the Transition from Blocks to Text-Based Programming

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    Block-based programming systems, such as Scratch or Alice, are the most popular environments for introducing young children to programming. However, mastery of text-based programming continues to be the educational goal for stu- dents who continue to program into their teenage years and beyond. Transitioning across the significant gap between the two editing styles presents a difficult challenge in school- level teaching of programming. We propose a new style of program manipulation to bridge the gap: frame-based edit- ing. Frame-based editing has the resistance to errors and approachability of block-based programming while retaining the flexibility and more conventional programming seman- tics of text-based programming languages. In this paper, we analyse the issues involved in the transition from blocks to text and argue that they can be overcome by using frame- based editing as an intermediate step. A design and imple- mentation of a frame-based editor is provided

    QuickStart Primary Handbook:A CPD toolkit for primary teachers

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    Ur/Web: A Simple Model for Programming the Web

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    The World Wide Web has evolved gradually from a document delivery platform to an architecture for distributed programming. This largely unplanned evolution is apparent in the set of interconnected languages and protocols that any Web application must manage. This paper presents Ur/Web, a domain-specific, statically typed functional programming language with a much simpler model for programming modern Web applications. Ur/Web's model is unified, where programs in a single programming language are compiled to other "Web standards" languages as needed; modular, supporting novel kinds of encapsulation of Web-specific state; and exposes simple concurrency, where programmers can reason about distributed, multithreaded applications via a mix of transactions and cooperative preemption. We give a tutorial introduction to the main features of Ur/Web, formalize the basic programming model with operational semantics, and discuss the language implementation and the production Web applications that use it.National Science Foundation (U.S.) (Grant CCF-1217501
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