380 research outputs found

    MemoryLane: An intelligent mobile companion for elderly users

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    Handheld computers in schools

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    Investigating retrospective interoperability between the accessible and mobile webs with regard to user input

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    The World Wide Web (Web) has become a key technology to provide access to on-line information. The Mobile Web users, who access the Web using small devices such as mobile phones and Personal Digital Assistants (PDAs), make errors on entering text and controlling cursors. These errors are caused by both the characteristics of a device and the environment in which it is used, and are called situational impairments. Disabled Web users, on the other hand, have difficulties in accessing the Web due to their impairments in visual, hearing or motor abilities. We assert that errors experienced by the Mobile Web users share similarity in scope with those hindering motor-impaired Web users with dexterity issues, and existing solutions from the motor-impaired users domain can be migrated to the Mobile Web domain to address the common errors.Results of a systematic literature survey have revealed 12 error types that affect both the Mobile Web users and disabled Web users. These errors range from unable to locate a key to unable to pin-point a cursor. User experiments have confirmed that the Mobile Web users and motor-impaired Web users share errors in scope: they both miss key presses, press additional keys, unintentionally press a key more than once or press a key too long. In addition, both small device users and motor-impaired desktop users have difficulties in performing clicking, multiple clicking and drag selecting. Furthermore, when small device users are moving, both the scope and the magnitude of the errors are shared. In order to address these errors, we have migrated existing solutions from the disabled Web users domain into the Mobile Web users domain. We have developed a typing error correction system for the Mobile Web users. Results of the user evaluation have indicated that the proposed system can significantly reduce the error rates of the Mobile Web users.This work has an important contribution to both the Web accessibility field and the Mobile Web field. By leveraging research from the Web accessibility field into the Mobile Web field, we have linked two disjoint domains together. We have migrated solutions from one domain to another, and thus have improved the usability and accessibility of the Mobile Web.EThOS - Electronic Theses Online ServiceGBUnited Kingdo

    Linking Research and Policy: Assessing a Framework for Organic Agricultural Support in Ireland

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    This paper links social science research and agricultural policy through an analysis of support for organic agriculture and food. Globally, sales of organic food have experienced 20% annual increases for the past two decades, and represent the fastest growing segment of the grocery market. Although consumer interest has increased, farmers are not keeping up with demand. This is partly due to a lack of political support provided to farmers in their transition from conventional to organic production. Support policies vary by country and in some nations, such as the US, vary by state/province. There have been few attempts to document the types of support currently in place. This research draws on an existing Framework tool to investigate regionally specific and relevant policy support available to organic farmers in Ireland. This exploratory study develops a case study of Ireland within the framework of ten key categories of organic agricultural support: leadership, policy, research, technical support, financial support, marketing and promotion, education and information, consumer issues, inter-agency activities, and future developments. Data from the Irish Department of Agriculture, Fisheries and Food, the Irish Agriculture and Food Development Authority (Teagasc), and other governmental and semi-governmental agencies provide the basis for an assessment of support in each category. Assessments are based on the number of activities, availability of information to farmers, and attention from governmental personnel for each of the ten categories. This policy framework is a valuable tool for farmers, researchers, state agencies, and citizen groups seeking to document existing types of organic agricultural support and discover policy areas which deserve more attention

    Interactive storytelling with MemoryLane

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    Multiple multimodal mobile devices: Lessons learned from engineering lifelog solutions

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    For lifelogging, or the recording of one’s life history through digital means, to be successful, a range of separate multimodal mobile devices must be employed. These include smartphones such as the N95, the Microsoft SenseCam – a wearable passive photo capture device, or wearable biometric devices. Each collects a facet of the bigger picture, through, for example, personal digital photos, mobile messages and documents access history, but unfortunately, they operate independently and unaware of each other. This creates significant challenges for the practical application of these devices, the use and integration of their data and their operation by a user. In this chapter we discuss the software engineering challenges and their implications for individuals working on integration of data from multiple ubiquitous mobile devices drawing on our experiences working with such technology over the past several years for the development of integrated personal lifelogs. The chapter serves as an engineering guide to those considering working in the domain of lifelogging and more generally to those working with multiple multimodal devices and integration of their data

    E-learning in a rural context : alternative media and contemporary applications

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    This report has been written as part of the E-ruralnet –project that addresses e-learning as a means for enhancing lifelong learning opportunities in rural areas, with emphasis on SMEs, micro-enterprises, self-employed and persons seeking employment. E-ruralnet is a European network project part-funded by the European Commission in the context of the Lifelong Learning Programme, Transversal projects-ICT. This report aims to address two issues identified as requiring attention in the previous Observatory study: firstly, access to e-learning for rural areas that have not adequate ICT infrastructure; and secondly new learning approaches introduced through new interactive ICT tools such as web 2.0., wikis, podcasts etc. The possibility of using alternative technology in addition to computers is examined (mobile telephones, DVDs) as well as new approaches to learning (simulation, serious games). The first part of the report examines existing literature on e-learning and what e-learning is all about. Institutional users, learners and instructors/teachers are all looked at separately. We then turn to the implementation of e-learning from the organizational point of view and focus on quality issues related to e-learning. The report includes a separate chapter or e-learning from the rural perspective since most of Europe is geographically speaking rural and the population in those areas is that which could most benefit from the possibilities introduced by the e-learning development. The section titled “Alternative media”, in accordance with the project terminology, looks at standalone technology that is of particular use to rural areas without proper internet connection. It also evaluates the use of new tools and media in e-learning and takes a look at m-learning. Finally, the use of games, serious games and simulations in learning is considered. Practical examples and cases are displayed in a box to facilitate pleasant reading

    Interaction techniques for older adults using touchscreen devices : a literature review

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    International audienceSeveral studies investigated different interaction techniques and input devices for older adults using touchscreen. This literature review analyses the population involved, the kind of tasks that were executed, the apparatus, the input techniques, the provided feedback, the collected data and author's findings and their recommendations. As conclusion, this review shows that age-related changes, previous experience with technologies, characteristics of handheld devices and use situations need to be studied

    Target and Spacing Sizes for Smartphone User Interfaces for Older Adults: Design Patterns Based on an Evaluation with Users

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    The use of smartphones is becoming widespread among all sectors of the population. However, developers and designers do not have access to guidance in designing for specific audiences such as older adults. This study investigated optimal target sizes, and spacing sizes between targets, for smartphones user interfaces intended for older adults. Two independent variables were studied – target sizes and spacing between targets – for two common smartphone gestures – tap and swipe. Dependent variables were accuracy rates, task completion times, and participants’ subjective preferences. 40 older adults recruited from several daycare centers participated in both tasks and a post-session questionnaire. The recommendations drawn from the authors’ research support two interaction design patterns relative to touch target sizes for older adults, and are presented in this paper
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