141 research outputs found

    Invasive Computing in HPC with X10

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    High performance computing with thousands of cores relies on distributed memory due to memory consistency reasons. The resource management on such systems usually relies on static assignment of resources at the start of each application. Such a static scheduling is incapable of starting applications with required resources being used by others since a reduction of resources assigned to applications without stopping them is not possible. This lack of dynamic adaptive scheduling leads to idling resources until the remaining amount of requested resources gets available. Additionally, applications with changing resource requirements lead to idling or less efficiently used resources. The invasive computing paradigm suggests dynamic resource scheduling and applications able to dynamically adapt to changing resource requirements. As a case study, we developed an invasive resource manager as well as a multigrid with dynamically changing resource demands. Such a multigrid has changing scalability behavior during its execution and requires data migration upon reallocation due to distributed memory systems. To counteract the additional complexity introduced by the additional interfaces, e. g. for data migration, we use the X10 programming language for improved programmability. Our results show improved application throughput and the dynamic adaptivity. In addition, we show our extension for the distributed arrays of X10 to support data migrationThis work was supported by the German Research Foundation (DFG) as part of the Transregional Collaborative Research Centre “Invasive Computing” (SFB/TR 89)

    The Initium RJS Screensaver: Part 1, MS Windows

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    We are interested in screen-saver technologies, in Java, in order to facilitate a minimally invasive computing service able to make use of otherwise unused computational resources. There is little written on the subject of screen-saver based grid computing, in Java

    Invasive compute balancing for applications with shared and hybrid parallelization

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    This is the author manuscript. The final version is available from the publisher via the DOI in this record.Achieving high scalability with dynamically adaptive algorithms in high-performance computing (HPC) is a non-trivial task. The invasive paradigm using compute migration represents an efficient alternative to classical data migration approaches for such algorithms in HPC. We present a core-distribution scheduler which realizes the migration of computational power by distributing the cores depending on the requirements specified by one or more parallel program instances. We validate our approach with different benchmark suites for simulations with artificial workload as well as applications based on dynamically adaptive shallow water simulations, and investigate concurrently executed adaptivity parameter studies on realistic Tsunami simulations. The invasive approach results in significantly faster overall execution times and higher hardware utilization than alternative approaches. A dynamic resource management is therefore mandatory for a more efficient execution of scenarios similar to our simulations, e.g. several Tsunami simulations in urgent computing, to overcome strong scalability challenges in the area of HPC. The optimizations obtained by invasive migration of cores can be generalized to similar classes of algorithms with dynamic resource requirements.This work was supported by the German Research Foundation (DFG) as part of the Transregional Collaborative Research Centre ”Invasive Computing” (SFB/TR 89)

    Dynamic X10. Resource-Aware Programming for Higher Efficiency

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    TASKers: A Whole-System Generator for Benchmarking Real-Time-System Analyses

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    Implementation-based benchmarking of timing and schedulability analyses requires system code that can be executed on real hardware and has defined properties, for example, known worst-case execution times (WCETs) of tasks. Traditional approaches for creating benchmarks with such characteristics often result in implementations that do not resemble real-world systems, either due to work only being simulated by means of busy waiting, or because tasks have no control-flow dependencies between each other. In this paper, we address this problem with TASKers, a generator that constructs realistic benchmark systems with predefined properties. To achieve this, TASKers composes patterns of real-world programs to generate tasks that produce known outputs and exhibit preconfigured WCETs when being executed with certain inputs. Using this knowledge during the generation process, TASKers is able to specifically introduce inter-task control-flow dependencies by mapping the output of one task to the input of another
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