3,079 research outputs found

    Taking the bite out of automated naming of characters in TV video

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    We investigate the problem of automatically labelling appearances of characters in TV or film material with their names. This is tremendously challenging due to the huge variation in imaged appearance of each character and the weakness and ambiguity of available annotation. However, we demonstrate that high precision can be achieved by combining multiple sources of information, both visual and textual. The principal novelties that we introduce are: (i) automatic generation of time stamped character annotation by aligning subtitles and transcripts; (ii) strengthening the supervisory information by identifying when characters are speaking. In addition, we incorporate complementary cues of face matching and clothing matching to propose common annotations for face tracks, and consider choices of classifier which can potentially correct errors made in the automatic extraction of training data from the weak textual annotation. Results are presented on episodes of the TV series ‘‘Buffy the Vampire Slayer”

    Self-supervised Multi-level Face Model Learning for Monocular Reconstruction at over 250 Hz

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    The reconstruction of dense 3D models of face geometry and appearance from a single image is highly challenging and ill-posed. To constrain the problem, many approaches rely on strong priors, such as parametric face models learned from limited 3D scan data. However, prior models restrict generalization of the true diversity in facial geometry, skin reflectance and illumination. To alleviate this problem, we present the first approach that jointly learns 1) a regressor for face shape, expression, reflectance and illumination on the basis of 2) a concurrently learned parametric face model. Our multi-level face model combines the advantage of 3D Morphable Models for regularization with the out-of-space generalization of a learned corrective space. We train end-to-end on in-the-wild images without dense annotations by fusing a convolutional encoder with a differentiable expert-designed renderer and a self-supervised training loss, both defined at multiple detail levels. Our approach compares favorably to the state-of-the-art in terms of reconstruction quality, better generalizes to real world faces, and runs at over 250 Hz.Comment: CVPR 2018 (Oral). Project webpage: https://gvv.mpi-inf.mpg.de/projects/FML

    Object recognition using multi-view imaging

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    Single view imaging data has been used in most previous research in computer vision and image understanding and lots of techniques have been developed. Recently with the fast development and dropping cost of multiple cameras, it has become possible to have many more views to achieve image processing tasks. This thesis will consider how to use the obtained multiple images in the application of target object recognition. In this context, we present two algorithms for object recognition based on scale- invariant feature points. The first is single view object recognition method (SOR), which operates on single images and uses a chirality constraint to reduce the recognition errors that arise when only a small number of feature points are matched. The procedure is extended in the second multi-view object recognition algorithm (MOR) which operates on a multi-view image sequence and, by tracking feature points using a dynamic programming method in the plenoptic domain subject to the epipolar constraint, is able to fuse feature point matches from all the available images, resulting in more robust recognition. We evaluated these algorithms using a number of data sets of real images capturing both indoor and outdoor scenes. We demonstrate that MOR is better than SOR particularly for noisy and low resolution images, and it is also able to recognize objects that are partially occluded by combining it with some segmentation techniques

    Facial Expression Recognition

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    Geometric uncertainty models for correspondence problems in digital image processing

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    Many recent advances in technology rely heavily on the correct interpretation of an enormous amount of visual information. All available sources of visual data (e.g. cameras in surveillance networks, smartphones, game consoles) must be adequately processed to retrieve the most interesting user information. Therefore, computer vision and image processing techniques gain significant interest at the moment, and will do so in the near future. Most commonly applied image processing algorithms require a reliable solution for correspondence problems. The solution involves, first, the localization of corresponding points -visualizing the same 3D point in the observed scene- in the different images of distinct sources, and second, the computation of consistent geometric transformations relating correspondences on scene objects. This PhD presents a theoretical framework for solving correspondence problems with geometric features (such as points and straight lines) representing rigid objects in image sequences of complex scenes with static and dynamic cameras. The research focuses on localization uncertainty due to errors in feature detection and measurement, and its effect on each step in the solution of a correspondence problem. Whereas most other recent methods apply statistical-based models for spatial localization uncertainty, this work considers a novel geometric approach. Localization uncertainty is modeled as a convex polygonal region in the image space. This model can be efficiently propagated throughout the correspondence finding procedure. It allows for an easy extension toward transformation uncertainty models, and to infer confidence measures to verify the reliability of the outcome in the correspondence framework. Our procedure aims at finding reliable consistent transformations in sets of few and ill-localized features, possibly containing a large fraction of false candidate correspondences. The evaluation of the proposed procedure in practical correspondence problems shows that correct consistent correspondence sets are returned in over 95% of the experiments for small sets of 10-40 features contaminated with up to 400% of false positives and 40% of false negatives. The presented techniques prove to be beneficial in typical image processing applications, such as image registration and rigid object tracking

    FPGA-based real-time moving target detection system for unmanned aerial vehicle application

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    Moving target detection is the most common task for Unmanned Aerial Vehicle (UAV) to find and track object of interest from a bird's eye view in mobile aerial surveillance for civilian applications such as search and rescue operation. The complex detection algorithm can be implemented in a real-time embedded system using Field Programmable Gate Array (FPGA). This paper presents the development of real-time moving target detection System-on-Chip (SoC) using FPGA for deployment on a UAV. The detection algorithm utilizes area-based image registration technique which includes motion estimation and object segmentation processes. The moving target detection system has been prototyped on a low-cost Terasic DE2-115 board mounted with TRDB-D5M camera. The system consists of Nios II processor and stream-oriented dedicated hardware accelerators running at 100 MHz clock rate, achieving 30-frame per second processing speed for 640 × 480 pixels' resolution greyscale videos
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