341 research outputs found

    OCI-Based Group Communication Support in CORBA

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    Group communication is a useful mechanism guaranteeing consistency among replicated objects. The existing approaches do not allow transparent plug-in of group communication protocols into CORBA. They either require modification of CORBA or OS, or provide no room for incorporating group communication transport protocols into CORBA. We thus propose a generic group communication framework that allows transparent plug-in of various group communication protocols with no modification of existing CORBA. We extend the open communications interface (OCI) to support interoperability, reusability of existing group communication, and independency on ORB and OS. We also define the group communication inter-ORB protocol (GCIOP) as a group communication instantiation of the general inter-ORB protocol (GIOP) that encapsulates underlying group communication protocols. The proposed scheme can be exploited for fault-tolerant CORBA (FT CORBA)

    OCI-Based Group Communication Support in CORBA

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    Group communication is a useful mechanism guaranteeing consistency among replicated objects. The existing approaches do not allow transparent plug-in of group communication protocols into CORBA. They either require modification of CORBA or OS, or provide no room for incorporating group communication transport protocols into CORBA. We thus propose a generic group communication framework that allows transparent plug-in of various group communication protocols with no modification of existing CORBA. We extend the open communications interface (OCI) to support interoperability, reusability of existing group communication, and independency on ORB and OS. We also define the group communication inter-ORB protocol (GCIOP) as a group communication instantiation of the general inter-ORB protocol (GIOP) that encapsulates underlying group communication protocols. The proposed scheme can be exploited for fault-tolerant CORBA (FT CORBA)

    FRIENDS - A flexible architecture for implementing fault tolerant and secure distributed applications

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    FRIENDS is a software-based architecture for implementing fault-tolerant and, to some extent, secure applications. This architecture is composed of sub-systems and libraries of metaobjects. Transparency and separation of concerns is provided not only to the application programmer but also to the programmers implementing metaobjects for fault tolerance, secure communication and distribution. Common services required for implementing metaobjects are provided by the sub-systems. Metaobjects are implemented using object-oriented techniques and can be reused and customised according to the application needs, the operational environment and its related fault assumptions. Flexibility is increased by a recursive use of metaobjects. Examples and experiments are also described

    Service Platform for Converged Interactive Broadband Broadcast and Cellular Wireless

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    A converged broadcast and telecommunication service platform is presented that is able to create, deliver, and manage interactive, multimedia content and services for consumption on three different terminal types. The motivations of service providers for designing converged interactive multimedia services, which are crafted for their individual requirements, are investigated. The overall design of the system is presented with particular emphasis placed on the operational features of each of the sub-systems, the flows of media and metadata through the sub-systems and the formats and protocols required for inter-communication between them. The key features of tools required for creating converged interactive multimedia content for a range of different end-user terminal types are examined. Finally possible enhancements to this system are discussed. This study is of particular interest to those organizations currently conducting trials and commercial launches of DVB-H services because it provides them with an insight of the various additional functions required in the service provisioning platforms to provide fully interactive services to a range of different mobile terminal types

    Distributing Real Time Data From a Multi-Node Large Scale Contact Center Using Corba

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    This thesis researches and evaluates the current technologies available for developing a system for propagation of Real-Time Data from a large scale Enterprise Server to large numbers of registered clients on the network. The large scale Enterprise Server being implemented is a Contact Centre Server, which can be a standalone system or part of a multi-nodal system. This paper makes three contributions to the study of scalable real-time notification services. Firstly, it defines the research of the different technologies and their implementation for distributed objects in today\u27s world of computing. Secondly, the paper explains how we have addressed key design challenges faced when implementing a Notification Service for TAO, which is our CORBA-compliant real-time Object Request Broker (ORB). The paper shows how to integrate and configure CORBA features to provide real-time event communication. Finally, the paper analyzes the results of the implementation and how it compares to existing technologies being used for the propagation of Real-Time Data

    Unification of Transactions and Replication in Three-Tier Architectures Based on CORBA

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    In this paper, we describe a software infrastructure that unifies transactions and replication in three-tier architectures and provides data consistency and high availability for enterprise applications. The infrastructure uses transactions based on the CORBA object transaction service to protect the application data in databases on stable storage, using a roll-backward recovery strategy, and replication based on the fault tolerant CORBA standard to protect the middle-tier servers, using a roll-forward recovery strategy. The infrastructure replicates the middle-tier servers to protect the application business logic processing. In addition, it replicates the transaction coordinator, which renders the two-phase commit protocol nonblocking and, thus, avoids potentially long service disruptions caused by failure of the coordinator. The infrastructure handles the interactions between the replicated middle-tier servers and the database servers through replicated gateways that prevent duplicate requests from reaching the database servers. It implements automatic client-side failover mechanisms, which guarantee that clients know the outcome of the requests that they have made, and retries aborted transactions automatically on behalf of the clients

    Protocols versus objects: can models for telecommunications and distributed processing coexist?

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    This paper identifies two paradigms that influence the design of telematics systems nowadays: the protocol-centred and the object-centred paradigms. Both paradigms have been introduced to cope with interoperability, each in their own way. The coexistence of these paradigms can have an enormous impact on the design of telematics systems. This paper identifies some combined uses of both paradigms and some fundamental research problems related to the coexistence of these paradigm

    GRIDKIT: Pluggable overlay networks for Grid computing

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    A `second generation' approach to the provision of Grid middleware is now emerging which is built on service-oriented architecture and web services standards and technologies. However, advanced Grid applications have significant demands that are not addressed by present-day web services platforms. As one prime example, current platforms do not support the rich diversity of communication `interaction types' that are demanded by advanced applications (e.g. publish-subscribe, media streaming, peer-to-peer interaction). In the paper we describe the Gridkit middleware which augments the basic service-oriented architecture to address this particular deficiency. We particularly focus on the communications infrastructure support required to support multiple interaction types in a unified, principled and extensible manner-which we present in terms of the novel concept of pluggable overlay networks

    The CORBA object group service:a service approach to object groups in CORBA

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    Distributed computing is one of the major trends in the computer industry. As systems become more distributed, they also become more complex and have to deal with new kinds of problems, such as partial crashes and link failures. To answer the growing demand in distributed technologies, several middleware environments have emerged during the last few years. These environments however lack support for "one-to-many" communication primitives; such primitives greatly simplify the development of several types of applications that have requirements for high availability, fault tolerance, parallel processing, or collaborative work. One-to-many interactions can be provided by group communication. It manages groups of objects and provides primitives for sending messages to all members of a group, with various reliability and ordering guarantees. A group constitutes a logical addressing facility: messages can be issued to a group without having to know the number, identity, or location of individual members. The notion of group has proven to be very useful for providing high availability through replication: a set of replicas constitutes a group, but are viewed by clients as a single entity in the system. This thesis aims at studying and proposing solutions to the problem of object group support in object-based middleware environments. It surveys and evaluates different approaches to this problem. Based on this evaluation, we propose a system model and an open architecture to add support for object groups to the CORBA middle- ware environment. In doing so, we provide the application developer with powerful group primitives in the context of a standard object-based environment. This thesis contributes to ongoing standardization efforts that aim to support fault tolerance in CORBA, using entity redundancy. The group architecture proposed in this thesis — the Object Group Service (OGS) — is based on the concept of component integration. It consists of several distinct components that provide various facilities for reliable distributed computing and that are reusable in isolation. Group support is ultimately provided by combining these components. OGS defines an object-oriented framework of CORBA components for reliable distributed systems. The OGS components include a group membership service, which keeps track of the composition of object groups, a group multicast service, which provides delivery of messages to all group members, a consensus service, which allows several CORBA objects to resolve distributed agreement problems, and a monitoring service, which provides distributed failure detection mechanisms. OGS includes support for dynamic group membership and for group multicast with various reliability and ordering guarantees. It defines interfaces for active and primary-backup replication. In addition, OGS proposes several execution styles and various levels of transparency. A prototype implementation of OGS has been realized in the context of this thesis. This implementation is available for two commercial ORBs (Orbix and VisiBroker). It relies solely on the CORBA specification, and is thus portable to any compliant ORB. Although the main theme of this thesis deals with system architecture, we have developed some original algorithms to implement group support in OGS. We analyze these algorithms and implementation choices in this dissertation, and we evaluate them in terms of efficiency. We also illustrate the use of OGS through example applications
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