232 research outputs found

    Illumination Invariants Based on Markov Random Fields

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    Unsupervised Texture Segmentation

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    Analysis of textural image features for content based retrieval

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    Digital archaelogy and virtual reality with archaeological artefacts have been quite hot research topics in the last years 55,56 . This thesis is a preperation study to build the background knowledge required for the research projects, which aim to computerize the reconstruction of the archaelogical data like pots, marbles or mosaic pieces by shape and ex ural features. Digitalization of the cultural heritage may shorten the reconstruction time which takes tens of years currently 61 ; it will improve the reconstruction robustness by incorporating with the literally available machine vision algorithms and experiences from remote experts working on a no-cost virtual object together. Digitalization can also ease the exhibition of the results for regular people, by multiuser media applications like internet based virtual museums or virtual tours. And finally, it will make possible to archive values with their original texture and shapes for long years far away from the physical risks that the artefacts currently face. On the literature 1,2,3,5,8,11,14,15,16 , texture analysis techniques have been throughly studied and implemented for the purpose of defect analysis purposes by image processing and machine vision scientists. In the last years, these algorithms have been started to be used for similarity analysis of content based image retrieval 1,4,10 . For retrieval systems, the concurrent problems seem to be building efficient and fast systems, therefore, robust image features haven't been focused enough yet. This document is the first performance review of the texture algorithms developed for retrieval and defect analysis together. The results and experiences gained during the thesis study will be used to support the studies aiming to solve the 2D puzzle problem using textural continuity methods on archaelogical artifects, Appendix A for more detail. The first chapter is devoted to learn how the medicine and psychology try to explain the solutions of similiarity and continuity analysis, which our biological model, the human vision, accomplishes daily. In the second chapter, content based image retrieval systems, their performance criterias, similiarity distance metrics and the systems available have been summarized. For the thesis work, a rich texture database has been built, including over 1000 images in total. For the ease of the users, a GUI and a platform that is used for content based retrieval has been designed; The first version of a content based search engine has been coded which takes the source of the internet pages, parses the metatags of images and downloads the files in a loop controlled by our texture algorithms. The preprocessing algorithms and the pattern analysis algorithms required for the robustness of the textural feature processing have been implemented. In the last section, the most important textural feature extraction methods have been studied in detail with the performance results of the codes written in Matlab and run on different databases developed

    Texture analysis and Its applications in biomedical imaging: a survey

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    Texture analysis describes a variety of image analysis techniques that quantify the variation in intensity and pattern. This paper provides an overview of several texture analysis approaches addressing the rationale supporting them, their advantages, drawbacks, and applications. This survey’s emphasis is in collecting and categorising over five decades of active research on texture analysis.Brief descriptions of different approaches are presented along with application examples. From a broad range of texture analysis applications, this survey’s final focus is on biomedical image analysis. An up-to-date list of biological tissues and organs in which disorders produce texture changes that may be used to spot disease onset and progression is provided. Finally, the role of texture analysis methods as biomarkers of disease is summarised.Manuscript received February 3, 2021; revised June 23, 2021; accepted September 21, 2021. Date of publication September 27, 2021; date of current version January 24, 2022. This work was supported in part by the Portuguese Foundation for Science and Technology (FCT) under Grants PTDC/EMD-EMD/28039/2017, UIDB/04950/2020, PestUID/NEU/04539/2019, and CENTRO-01-0145-FEDER-000016 and by FEDER-COMPETE under Grant POCI-01-0145-FEDER-028039. (Corresponding author: Rui Bernardes.)info:eu-repo/semantics/publishedVersio

    Abordagens multiescala para descrição de textura

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    Orientadores: Hélio Pedrini, William Robson SchwartzDissertação (mestrado) - Universidade Estadual de Campinas, Instituto de ComputaçãoResumo: Visão computacional e processamento de imagens desempenham um papel importante em diversas áreas, incluindo detecção de objetos e classificação de imagens, tarefas muito importantes para aplicações em imagens médicas, sensoriamento remoto, análise forense, detecção de pele, entre outras. Estas tarefas dependem fortemente de informação visual extraída de imagens que possa ser utilizada para descrevê-las eficientemente. Textura é uma das principais propriedades usadas para descrever informação tal como distribuição espacial, brilho e arranjos estruturais de superfícies. Para reconhecimento e classificação de imagens, um grande grupo de descritores de textura foi investigado neste trabalho, sendo que apenas parte deles é realmente multiescala. Matrizes de coocorrência em níveis de cinza (GLCM) são amplamente utilizadas na literatura e bem conhecidas como um descritor de textura efetivo. No entanto, este descritor apenas discrimina informação em uma única escala, isto é, a imagem original. Escalas podem oferecer informações importantes em análise de imagens, pois textura pode ser percebida por meio de diferentes padrões em diferentes escalas. Dessa forma, duas estratégias diferentes para estender a matriz de coocorrência para múltiplas escalas são apresentadas: (i) uma representação de escala-espaço Gaussiana, construída pela suavização da imagem por um filtro passa-baixa e (ii) uma pirâmide de imagens, que é definida pelo amostragem de imagens em espaço e escala. Este descritor de textura é comparado com outros descritores em diferentes bases de dados. O descritor de textura proposto e então aplicado em um contexto de detecção de pele, como forma de melhorar a acurácia do processo de detecção. Resultados experimentais demonstram que a extensão multiescala da matriz de coocorrência exibe melhora considerável nas bases de dados testadas, exibindo resultados superiores em relação a diversos outros descritores, incluindo a versão original da matriz de coocorrência em escala únicaAbstract: Computer vision and image processing techniques play an important role in several fields, including object detection and image classification, which are very important tasks with applications in medical imagery, remote sensing, forensic analysis, skin detection, among others. These tasks strongly depend on visual information extracted from images that can be used to describe them efficiently. Texture is one of the main used characteristics that describes information such as spatial distribution, brightness and surface structural arrangements. For image recognition and classification, a large set of texture descriptors was investigated in this work, such that only a small fraction is actually multi-scale. Gray level co-occurrence matrices (GLCM) have been widely used in the literature and are known to be an effective texture descriptor. However, such descriptor only discriminates information on a unique scale, that is, the original image. Scales can offer important information in image analysis, since texture can be perceived as different patterns at distinct scales. For that matter, two different strategies for extending the GLCM to multiple scales are presented: (i) a Gaussian scale-space representation, constructed by smoothing the image with a low-pass filter and (ii) an image pyramid, which is defined by sampling the image both in space and scale. This texture descriptor is evaluated against others in different data sets. Then, the proposed texture descriptor is applied in skin detection context, as a mean of improving the accuracy of the detection process. Experimental results demonstrated that the GLCM multi-scale extension has remarkable improvements on tested data sets, outperforming many other feature descriptors, including the original GLCMMestradoCiência da ComputaçãoMestre em Ciência da Computaçã
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