2,797 research outputs found
Adaptive Lock-Free Data Structures in Haskell: A General Method for Concurrent Implementation Swapping
A key part of implementing high-level languages is providing built-in and
default data structures. Yet selecting good defaults is hard. A mutable data
structure's workload is not known in advance, and it may shift over its
lifetime - e.g., between read-heavy and write-heavy, or from heavy contention
by multiple threads to single-threaded or low-frequency use. One idea is to
switch implementations adaptively, but it is nontrivial to switch the
implementation of a concurrent data structure at runtime. Performing the
transition requires a concurrent snapshot of data structure contents, which
normally demands special engineering in the data structure's design. However,
in this paper we identify and formalize an relevant property of lock-free
algorithms. Namely, lock-freedom is sufficient to guarantee that freezing
memory locations in an arbitrary order will result in a valid snapshot. Several
functional languages have data structures that freeze and thaw, transitioning
between mutable and immutable, such as Haskell vectors and Clojure transients,
but these enable only single-threaded writers. We generalize this approach to
augment an arbitrary lock-free data structure with the ability to gradually
freeze and optionally transition to a new representation. This augmentation
doesn't require changing the algorithm or code for the data structure, only
replacing its datatype for mutable references with a freezable variant. In this
paper, we present an algorithm for lifting plain to adaptive data and prove
that the resulting hybrid data structure is itself lock-free, linearizable, and
simulates the original. We also perform an empirical case study in the context
of heating up and cooling down concurrent maps.Comment: To be published in ACM SIGPLAN Haskell Symposium 201
Generalized Points-to Graphs: A New Abstraction of Memory in the Presence of Pointers
Flow- and context-sensitive points-to analysis is difficult to scale; for
top-down approaches, the problem centers on repeated analysis of the same
procedure; for bottom-up approaches, the abstractions used to represent
procedure summaries have not scaled while preserving precision.
We propose a novel abstraction called the Generalized Points-to Graph (GPG)
which views points-to relations as memory updates and generalizes them using
the counts of indirection levels leaving the unknown pointees implicit. This
allows us to construct GPGs as compact representations of bottom-up procedure
summaries in terms of memory updates and control flow between them. Their
compactness is ensured by the following optimizations: strength reduction
reduces the indirection levels, redundancy elimination removes redundant memory
updates and minimizes control flow (without over-approximating data dependence
between memory updates), and call inlining enhances the opportunities of these
optimizations. We devise novel operations and data flow analyses for these
optimizations.
Our quest for scalability of points-to analysis leads to the following
insight: The real killer of scalability in program analysis is not the amount
of data but the amount of control flow that it may be subjected to in search of
precision. The effectiveness of GPGs lies in the fact that they discard as much
control flow as possible without losing precision (i.e., by preserving data
dependence without over-approximation). This is the reason why the GPGs are
very small even for main procedures that contain the effect of the entire
program. This allows our implementation to scale to 158kLoC for C programs
Continuation-Passing C: compiling threads to events through continuations
In this paper, we introduce Continuation Passing C (CPC), a programming
language for concurrent systems in which native and cooperative threads are
unified and presented to the programmer as a single abstraction. The CPC
compiler uses a compilation technique, based on the CPS transform, that yields
efficient code and an extremely lightweight representation for contexts. We
provide a proof of the correctness of our compilation scheme. We show in
particular that lambda-lifting, a common compilation technique for functional
languages, is also correct in an imperative language like C, under some
conditions enforced by the CPC compiler. The current CPC compiler is mature
enough to write substantial programs such as Hekate, a highly concurrent
BitTorrent seeder. Our benchmark results show that CPC is as efficient, while
using significantly less space, as the most efficient thread libraries
available.Comment: Higher-Order and Symbolic Computation (2012). arXiv admin note:
substantial text overlap with arXiv:1202.324
Real-time hybrid cutting with dynamic fluid visualization for virtual surgery
It is widely accepted that a reform in medical teaching must be made to meet today's high volume training requirements. Virtual simulation offers a potential method of providing such trainings and some current medical training simulations integrate haptic and visual feedback to enhance procedure learning. The purpose of this project is to explore the capability of Virtual Reality (VR) technology to develop a training simulator for surgical cutting and bleeding in a general surgery
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