340 research outputs found

    Light field image processing : overview and research issues

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    Light field (LF) imaging first appeared in the computer graphics community with the goal of photorealistic 3D rendering [1]. Motivated by a variety of potential applications in various domains (e.g., computational photography, augmented reality, light field microscopy, medical imaging, 3D robotic, particle image velocimetry), imaging from real light fields has recently gained in popularity, both at the research and industrial level.peer-reviewe

    Learning-based Spatial and Angular Information Separation for Light Field Compression

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    Light fields are a type of image data that capture both spatial and angular scene information by recording light rays emitted by a scene from different orientations. In this context, spatial information is defined as features that remain static regardless of perspectives, while angular information refers to features that vary between viewpoints. We propose a novel neural network that, by design, can separate angular and spatial information of a light field. The network represents spatial information using spatial kernels shared among all Sub-Aperture Images (SAIs), and angular information using sets of angular kernels for each SAI. To further improve the representation capability of the network without increasing parameter number, we also introduce angular kernel allocation and kernel tensor decomposition mechanisms. Extensive experiments demonstrate the benefits of information separation: when applied to the compression task, our network outperforms other state-of-the-art methods by a large margin. And angular information can be easily transferred to other scenes for rendering dense views, showing the successful separation and the potential use case for the view synthesis task. We plan to release the code upon acceptance of the paper to encourage further research on this topic

    Dense light field coding: a survey

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    Light Field (LF) imaging is a promising solution for providing more immersive and closer to reality multimedia experiences to end-users with unprecedented creative freedom and flexibility for applications in different areas, such as virtual and augmented reality. Due to the recent technological advances in optics, sensor manufacturing and available transmission bandwidth, as well as the investment of many tech giants in this area, it is expected that soon many LF transmission systems will be available to both consumers and professionals. Recognizing this, novel standardization initiatives have recently emerged in both the Joint Photographic Experts Group (JPEG) and the Moving Picture Experts Group (MPEG), triggering the discussion on the deployment of LF coding solutions to efficiently handle the massive amount of data involved in such systems. Since then, the topic of LF content coding has become a booming research area, attracting the attention of many researchers worldwide. In this context, this paper provides a comprehensive survey of the most relevant LF coding solutions proposed in the literature, focusing on angularly dense LFs. Special attention is placed on a thorough description of the different LF coding methods and on the main concepts related to this relevant area. Moreover, comprehensive insights are presented into open research challenges and future research directions for LF coding.info:eu-repo/semantics/publishedVersio

    Robust and Efficient Inference of Scene and Object Motion in Multi-Camera Systems

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    Multi-camera systems have the ability to overcome some of the fundamental limitations of single camera based systems. Having multiple view points of a scene goes a long way in limiting the influence of field of view, occlusion, blur and poor resolution of an individual camera. This dissertation addresses robust and efficient inference of object motion and scene in multi-camera and multi-sensor systems. The first part of the dissertation discusses the role of constraints introduced by projective imaging towards robust inference of multi-camera/sensor based object motion. We discuss the role of the homography and epipolar constraints for fusing object motion perceived by individual cameras. For planar scenes, the homography constraints provide a natural mechanism for data association. For scenes that are not planar, the epipolar constraint provides a weaker multi-view relationship. We use the epipolar constraint for tracking in multi-camera and multi-sensor networks. In particular, we show that the epipolar constraint reduces the dimensionality of the state space of the problem by introducing a ``shared'' state space for the joint tracking problem. This allows for robust tracking even when one of the sensors fail due to poor SNR or occlusion. The second part of the dissertation deals with challenges in the computational aspects of tracking algorithms that are common to such systems. Much of the inference in the multi-camera and multi-sensor networks deal with complex non-linear models corrupted with non-Gaussian noise. Particle filters provide approximate Bayesian inference in such settings. We analyze the computational drawbacks of traditional particle filtering algorithms, and present a method for implementing the particle filter using the Independent Metropolis Hastings sampler, that is highly amenable to pipelined implementations and parallelization. We analyze the implementations of the proposed algorithm, and in particular concentrate on implementations that have minimum processing times. The last part of the dissertation deals with the efficient sensing paradigm of compressing sensing (CS) applied to signals in imaging, such as natural images and reflectance fields. We propose a hybrid signal model on the assumption that most real-world signals exhibit subspace compressibility as well as sparse representations. We show that several real-world visual signals such as images, reflectance fields, videos etc., are better approximated by this hybrid of two models. We derive optimal hybrid linear projections of the signal and show that theoretical guarantees and algorithms designed for CS can be easily extended to hybrid subspace-compressive sensing. Such methods reduce the amount of information sensed by a camera, and help in reducing the so called data deluge problem in large multi-camera systems

    Light field image processing: an overview

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    Light field imaging has emerged as a technology allowing to capture richer visual information from our world. As opposed to traditional photography, which captures a 2D projection of the light in the scene integrating the angular domain, light fields collect radiance from rays in all directions, demultiplexing the angular information lost in conventional photography. On the one hand, this higher dimensional representation of visual data offers powerful capabilities for scene understanding, and substantially improves the performance of traditional computer vision problems such as depth sensing, post-capture refocusing, segmentation, video stabilization, material classification, etc. On the other hand, the high-dimensionality of light fields also brings up new challenges in terms of data capture, data compression, content editing, and display. Taking these two elements together, research in light field image processing has become increasingly popular in the computer vision, computer graphics, and signal processing communities. In this paper, we present a comprehensive overview and discussion of research in this field over the past 20 years. We focus on all aspects of light field image processing, including basic light field representation and theory, acquisition, super-resolution, depth estimation, compression, editing, processing algorithms for light field display, and computer vision applications of light field data

    Beyond Flicker, Beyond Blur: View-coherent Metameric Light Fields for Foveated Display

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    Ventral metamers, pairs of images which may differ substantially in the periphery, but are perceptually identical, offer exciting new possibilities in foveated rendering and image compression, as well as offering insights into the human visual system. However, existing lit-erature has mainly focused on creating metamers of static images. In this work, we develop a method for creating sequences of metameric frames, specifically light fields, with enforced consistency along the temporal, or angular, dimension. This greatly expands the potential applications for these metamers, and expanding metamers along the third dimension offers further new potential for compression

    Self-Calibration of Multi-Camera Systems for Vehicle Surround Sensing

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    Multikamerasysteme werden heute bereits in einer Vielzahl von Fahrzeugen und mobilen Robotern eingesetzt. Die Anwendungen reichen dabei von einfachen Assistenzfunktionen wie der Erzeugung einer virtuellen Rundumsicht bis hin zur Umfelderfassung, wie sie für teil- und vollautomatisches Fahren benötigt wird. Damit aus den Kamerabildern metrische Größen wie Distanzen und Winkel abgeleitet werden können und ein konsistentes Umfeldmodell aufgebaut werden kann, muss das Abbildungsverhalten der einzelnen Kameras sowie deren relative Lage zueinander bekannt sein. Insbesondere die Bestimmung der relativen Lage der Kameras zueinander, die durch die extrinsische Kalibrierung beschrieben wird, ist aufwendig, da sie nur im Gesamtverbund erfolgen kann. Darüber hinaus ist zu erwarten, dass es über die Lebensdauer des Fahrzeugs hinweg zu nicht vernachlässigbaren Veränderungen durch äußere Einflüsse kommt. Um den hohen Zeit- und Kostenaufwand einer regelmäßigen Wartung zu vermeiden, ist ein Selbstkalibrierungsverfahren erforderlich, das die extrinsischen Kalibrierparameter fortlaufend nachschätzt. Für die Selbstkalibrierung wird typischerweise das Vorhandensein überlappender Sichtbereiche ausgenutzt, um die extrinsische Kalibrierung auf der Basis von Bildkorrespondenzen zu schätzen. Falls die Sichtbereiche mehrerer Kameras jedoch nicht überlappen, lassen sich die Kalibrierparameter auch aus den relativen Bewegungen ableiten, die die einzelnen Kameras beobachten. Die Bewegung typischer Straßenfahrzeuge lässt dabei jedoch nicht die Bestimmung aller Kalibrierparameter zu. Um die vollständige Schätzung der Parameter zu ermöglichen, lassen sich weitere Bedingungsgleichungen, die sich z.B. aus der Beobachtung der Bodenebene ergeben, einbinden. In dieser Arbeit wird dazu in einer theoretischen Analyse gezeigt, welche Parameter sich aus der Kombination verschiedener Bedingungsgleichungen eindeutig bestimmen lassen. Um das Umfeld eines Fahrzeugs vollständig erfassen zu können, werden typischerweise Objektive, wie zum Beispiel Fischaugenobjektive, eingesetzt, die einen sehr großen Bildwinkel ermöglichen. In dieser Arbeit wird ein Verfahren zur Bestimmung von Bildkorrespondenzen vorgeschlagen, das die geometrischen Verzerrungen, die sich durch die Verwendung von Fischaugenobjektiven und sich stark ändernden Ansichten ergeben, berücksichtigt. Darauf aufbauend stellen wir ein robustes Verfahren zur Nachführung der Parameter der Bodenebene vor. Basierend auf der theoretischen Analyse der Beobachtbarkeit und den vorgestellten Verfahren stellen wir ein robustes, rekursives Kalibrierverfahren vor, das auf einem erweiterten Kalman-Filter aufbaut. Das vorgestellte Kalibrierverfahren zeichnet sich insbesondere durch die geringe Anzahl von internen Parametern, sowie durch die hohe Flexibilität hinsichtlich der einbezogenen Bedingungsgleichungen aus und basiert einzig auf den Bilddaten des Multikamerasystems. In einer umfangreichen experimentellen Auswertung mit realen Daten vergleichen wir die Ergebnisse der auf unterschiedlichen Bedingungsgleichungen und Bewegungsmodellen basierenden Verfahren mit den aus einer Referenzkalibrierung bestimmten Parametern. Die besten Ergebnisse wurden dabei durch die Kombination aller vorgestellten Bedingungsgleichungen erzielt. Anhand mehrerer Beispiele zeigen wir, dass die erreichte Genauigkeit ausreichend für eine Vielzahl von Anwendungen ist
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