4,008 research outputs found

    A layered fuzzy logic controller for nonholonomic car-like robot

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    A system for real time navigation of a nonholonomic car-like robot in a dynamic environment consists of two layers is described: a Sugeno-type fuzzy motion planner; and a modified proportional navigation based fuzzy controller. The system philosophy is inspired by human routing when moving between obstacles based on visual information including right and left views to identify the next step to the goal. A Sugeno-type fuzzy motion planner of four inputs one output is introduced to give a clear direction to the robot controller. The second stage is a modified proportional navigation based fuzzy controller based on the proportional navigation guidance law and able to optimize the robot's behavior in real time, i.e. to avoid stationary and moving obstacles in its local environment obeying kinematics constraints. The system has an intelligent combination of two behaviors to cope with obstacle avoidance as well as approaching a target using a proportional navigation path. The system was simulated and tested on different environments with various obstacle distributions. The simulation reveals that the system gives good results for various simple environments

    BEHAVIOR BASED CONTROL AND FUZZY Q-LEARNING FOR AUTONOMOUS FIVE LEGS ROBOT NAVIGATION

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    This paper presents collaboration of behavior based control and fuzzy Q-learning for five legs robot navigation systems. There are many fuzzy Q-learning algorithms that have been proposed to yield individual behavior like obstacle avoidance, find target and so on. However, for complicated tasks, it is needed to combine all behaviors in one control schema using behavior based control. Based this fact, this paper proposes a control schema that incorporate fuzzy q-learning in behavior based schema to overcome complicated tasks in navigation systems of autonomous five legs robot. In the proposed schema, there are two behaviors which is learned by fuzzy q-learning. Other behaviors is constructed in design step. All behaviors are coordinated by hierarchical hybrid coordination node. Simulation results demonstrate that the robot with proposed schema is able to learn the right policy, to avoid obstacle and to find the target. However, Fuzzy q-learning failed to give right policy for the robot to avoid collision in the corner location. Keywords : behavior based control, fuzzy q-learnin

    An enhanced classifier system for autonomous robot navigation in dynamic environments

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    In many cases, a real robot application requires the navigation in dynamic environments. The navigation problem involves two main tasks: to avoid obstacles and to reach a goal. Generally, this problem could be faced considering reactions and sequences of actions. For solving the navigation problem a complete controller, including actions and reactions, is needed. Machine learning techniques has been applied to learn these controllers. Classifier Systems (CS) have proven their ability of continuos learning in these domains. However, CS have some problems in reactive systems. In this paper, a modified CS is proposed to overcome these problems. Two special mechanisms are included in the developed CS to allow the learning of both reactions and sequences of actions. The learning process has been divided in two main tasks: first, the discrimination between a predefined set of rules and second, the discovery of new rules to obtain a successful operation in dynamic environments. Different experiments have been carried out using a mini-robot Khepera to find a generalised solution. The results show the ability of the system to continuous learning and adaptation to new situations.Publicad

    Neuro-fuzzy techniques to optimize an FPGA embedded controller for robot navigation

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    This paper describes how low-cost embedded controllers for robot navigation can be obtained by using a small number of if-then rules (exploiting the connection in cascade of rule bases) that apply Takagi-Sugeno fuzzy inference method and employ fuzzy sets represented by normalized triangular functions. The rules comprise heuristic and fuzzy knowledge together with numerical data obtained from a geometric analysis of the control problem that considers the kinematic and dynamic constraints of the robot. Numerical data allow tuning the fuzzy symbols used in the rules to optimize the controller performance. From the implementation point of view, very few computational and memory resources are required: standard logical, addition, and multiplication operations and a few data that can be represented by integer values. This is illustrated with the design of a controller for the safe navigation of an autonomous car-like robot among possible obstacles toward a goal configuration. Implementation results of an FPGA embedded system based on a general-purpose soft processor confirm that percentage reduction in clock cycles is drastic thanks to applying the proposed neuro-fuzzy techniques. Simulation and experimental results obtained with the robot confirm the efficiency of the controller designed. Design methodology has been supported by the CAD tools of the environment Xfuzzy 3 and by the Embedded System Tools from Xilinx. © 2014 Elsevier B.V.Peer Reviewe
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