8 research outputs found

    Mesh projection between parametric surfaces

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      This paper presents a new algorithm to map a given mesh over a source surface onto a target surface. This projection is determined by means of a least-squares approximation of a transformation defined between the loops of boundary nodes of the cap surfaces in the parametric spaces. Once the new mesh is obtained on the parametric space of the target surface, it is mapped to the target surface according to its parameterization. Therefore, in contrast with the usual techniques, the developed algorithm does not require solving any root finding problem to ensure that the projected nodes are on the target surface. Finally, this projection algorithm is extended to three-dimensional cases and included in a sweep meshing tool in order to generate the inner layers of elements in the physical space

    A new least-squares approximation of affine mappings for sweep algorithms

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    This paper presents a new algorithm to generate hexahedral meshes in extrusion geometries. Several algorithms have been devised to generate hexahedral meshes by projecting the cap surfaces along a sweep path. In all of these algorithms the crucial step is the placement of the inner layer of nodes. That is, the projection of the source surface mesh along the sweep path. From the computational point of view, sweep methods based on a least-squares approximation of an affine mapping are the fastest alternative to compute these projections. Several functionals have been introduced to perform the least-squares approximation. However, for very simple and typical geometrical configurations they may generate low-quality projected meshes. For instance, they may induce skewness and flattening effects on the projected discretizations. In addition, for these configurations the minimization of these functionals may lead to a set of normal equations with singular system matrix. In this work we analyze previously defined functionals. Based on this analysis we propose a new functional and show that its minimization overcomes these drawbacks. Finally, we present several examples to assess the properties of the proposed functional

    Surface Mesh Generation based on Imprinting of S-T Edge Patches

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    AbstractOne of the most robust and widely used algorithms for all-hexahedral meshes is the sweeping algorithm. However, for multi- sweeping, the most difficult problems are the surface matching and interval assignment for edges on the source and target surfaces. In this paper, a new method to generate surface meshes by imprinting edge patches between the source and target surfaces is proposed. The edge patch imprinting is based on a cage-based morphing of edge patches on the different sweeping layers where deformed and undeformed cages are extracted by propagating edge patches on the linking surfaces. The imprinting results in that the source or target surfaces will be partitioned with the imprinted edge patches. After partitioning, every new source surface should be matched to a new specific target surface where surface mesh projection from one-to-one sweeping based on harmonic mapping[19] can be applied. In addition, 3D edge patches are projected onto 2D computational domains where every sweeping level is planar in order to increase the robustness of imprinting. Finally, the algorithm time complexity is discussed and examples are provided to verify the robustness of our proposed algorithm

    Unstructured and semi-structured hexahedral mesh generation methods

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    Discretization techniques such as the finite element method, the finite volume method or the discontinuous Galerkin method are the most used simulation techniques in ap- plied sciences and technology. These methods rely on a spatial discretization adapted to the geometry and to the prescribed distribution of element size. Several fast and robust algorithms have been developed to generate triangular and tetrahedral meshes. In these methods local connectivity modifications are a crucial step. Nevertheless, in hexahedral meshes the connectivity modifications propagate through the mesh. In this sense, hexahedral meshes are more constrained and therefore, more difficult to gener- ate. However, in many applications such as boundary layers in computational fluid dy- namics or composite material in structural analysis hexahedral meshes are preferred. In this work we present a survey of developed methods for generating structured and unstructured hexahedral meshes.Peer ReviewedPostprint (published version

    Loopy Cuts: Surface-Field Aware Block Decomposition for Hex-Meshing.

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    We present a new fully automatic block-decomposition hexahedral meshing algorithm capable of producing high quality meshes that strictly preserve feature curve networks on the input surface and align with an input surface cross-field. We produce all-hex meshes on the vast majority of inputs, and introduce localized non-hex elements only when the surface feature network necessitates those. The input to our framework is a closed surface with a collection of geometric or user-demarcated feature curves and a feature-aligned surface cross-field. Its output is a compact set of blocks whose edges interpolate these features and are loosely aligned with this cross-field. We obtain this block decomposition by cutting the input model using a collection of simple cutting surfaces bounded by closed surface loops. The set of cutting loops spans the input feature curves, ensuring feature preservation, and is obtained using a field-space sampling process. The computed loops are uniformly distributed across the surface, cross orthogonally, and are loosely aligned with the cross-field directions, inducing the desired block decomposition. We validate our method by applying it to a large range of complex inputs and comparing our results to those produced by state-of-the-art alternatives. Contrary to prior approaches, our framework consistently produces high-quality field aligned meshes while strictly preserving geometric or user-specified surface features

    Paving the path towards automatic hexahedral mesh generation

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    Esta tesis versa sobre el desarrollo de las tecnologías para la generación de mallas de hexaedros. El proceso de generar una malla de hexaedros no es automático y su generación requiere varias horas te trabajo de un ingeniero especializado. Por lo tanto, es importante desarrollar herramientas que faciliten dicho proceso de generación. Con este fin, se presenta y desarrolla un método de proyección de mallas, una técnica de sweeping o barrido, un algoritmo para la obtención de mallas por bloques, y un entorno de generación de mallas. Las implementaciones más competitivas del método de sweeping utilizan técnicas de proyección de mallas basadas en métodos afines. Los métodos afines más habituales presentan varios problemas relacionados con la obtención de sistemas de ecuaciones normales de rango deficiente. Para solucionar dichos problemas se presenta y analiza un nuevo método afín que depende de dos parámetros vectoriales. Además, se detalla un procedimiento automático para la selección de dichos vectores. El método de proyección resultante preserva la forma de las mallas proyectadas. Esta proyección es incorporada también en una nueva herramienta de sweeping. Dicha herramienta genera capas de nodos internos que respetan la curvatura de las superficies inicial y final. La herramienta de sweeping es capaz de mallar geometrías de extrusión definidas por trayectorias curvas, secciones no constantes a lo largo del eje de sweeping, y superficies inicial y final con diferente forma y curvatura.En las últimas décadas se han propuesto varios ataques para la generación automática de mallas de hexahedros. Sin embargo, todavía no existe un algoritmo rápido y robusto que genere automáticamente mallas de hexaedros de alta calidad. Se propone un nuevo ataque para la generación de mallas por bloques mediante la representación de la geometría y la topología del dual de una malla de hexaedros. En dicho ataque, primero se genera una malla grosera de tetraedros. Después, varió polígonos planos se añaden al interior de los elementos de la malla grosera inicial. Dichos polígonos se denotan como contribuciones duales locales y representan una versión discreta del dual de una malla de hexaedros. En el último paso, la malla por bloques se obtiene como el dual de la representación del dual generada. El algoritmo de generación de mallas por bloques es aplicado a geometrías que presentan diferentes características geométricas como son superficies planas, superficies curvas, configuraciones delgadas, agujeros, y vértices con valencia mayor que tres.Las mallas se generan habitualmente con la ayuda de entornos interactivos que integran una interfaz CAD y varios algoritmos de generación de mallas. Se presenta un nuevo entorno de generación de mallas especializado en la generación de cuadriláteros y hexaedros. Este entorno proporciona la tecnología necesaria para implementar les técnicas de generación de mallas de hexaedros presentadas en esta tesis.This thesis deals with the development of hexahedral mesh generation technology. The process of generating hexahedral meshes is not fully automatic and it is a time consuming task. Therefore, it is important to develop tools that facilitate the generation of hexahedral meshes. To this end, a mesh projection method, a sweeping technique, a block-meshing algorithm, and an interactive mesh generation environment are presented and developed. Competitive implementations of the sweeping method use mesh projection techniques based on affine methods. Standard affine methods have several drawbacks related to the statement of rank deficient sets of normal equations. To overcome these drawbacks a new affine method that depends on two vector parameters is presented and analyzed. Moreover, an automatic procedure that selects these two vector parameters is detailed. The resulting projection procedure preserves the shape of projected meshes. Then, this procedure is incorporated in a new sweeping tool. This tool generates inner layers of nodes that preserve the curvature of the cap surfaces. The sweeping tool is able to mesh extrusion geometries defined by non-linear sweeping trajectories, non-constant cross sections along the sweep axis, non-parallel cap surfaces, and cap surfaces with different shape and curvature. In the last decades, several general-purpose approaches to generate automatically hexahedral meshes have been proposed. However, a fast and robust algorithm that automatically generates high-quality hexahedral meshes is not available. A novel approach for block meshing by representing the geometry and the topology of a hexahedral mesh is presented. The block-meshing algorithm first generates an initial coarse mesh of tetrahedral elements. Second, several planar polygons are added inside the elements of the initial coarse mesh. These polygons are referred as local dual contributions and represent a discrete version of the dual of a hexahedral mesh. Finally, the dual representation is dualized to obtain the final block mesh. The block-meshing algorithm is applied to mesh geometries that present different geometrical characteristics such as planar surfaces, curved surfaces, thin configurations, holes, and vertices with valence greater than three.Meshes are usually generated with the help of interactive environments that integrate a CAD interface and several meshing algorithms. An overview of a new mesh generation environment focused in quadrilateral and hexahedral mesh generation is presented. This environment provides the technology required to implement the hexahedral meshing techniques presented in this thesis
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