11,207 research outputs found

    End-to-end resource management for federated delivery of multimedia services

    Get PDF
    Recently, the Internet has become a popular platform for the delivery of multimedia content. Currently, multimedia services are either offered by Over-the-top (OTT) providers or by access ISPs over a managed IP network. As OTT providers offer their content across the best-effort Internet, they cannot offer any Quality of Service (QoS) guarantees to their users. On the other hand, users of managed multimedia services are limited to the relatively small selection of content offered by their own ISP. This article presents a framework that combines the advantages of both existing approaches, by dynamically setting up federations between the stakeholders involved in the content delivery process. Specifically, the framework provides an automated mechanism to set up end-to-end federations for QoS-aware delivery of multimedia content across the Internet. QoS contracts are automatically negotiated between the content provider, its customers, and the intermediary network domains. Additionally, a federated resource reservation algorithm is presented, which allows the framework to identify the optimal set of stakeholders and resources to include within a federation. Its goal is to minimize delivery costs for the content provider, while satisfying customer QoS requirements. Moreover, the presented framework allows intermediary storage sites to be included in these federations, supporting on-the-fly deployment of content caches along the delivery paths. The algorithm was thoroughly evaluated in order to validate our approach and assess the merits of including intermediary storage sites. The results clearly show the benefits of our method, with delivery cost reductions of up to 80 % in the evaluated scenario

    Joint in-network video rate adaptation and measurement-based admission control: algorithm design and evaluation

    Get PDF
    The important new revenue opportunities that multimedia services offer to network and service providers come with important management challenges. For providers, it is important to control the video quality that is offered and perceived by the user, typically known as the quality of experience (QoE). Both admission control and scalable video coding techniques can control the QoE by blocking connections or adapting the video rate but influence each other's performance. In this article, we propose an in-network video rate adaptation mechanism that enables a provider to define a policy on how the video rate adaptation should be performed to maximize the provider's objective (e.g., a maximization of revenue or QoE). We discuss the need for a close interaction of the video rate adaptation algorithm with a measurement based admission control system, allowing to effectively orchestrate both algorithms and timely switch from video rate adaptation to the blocking of connections. We propose two different rate adaptation decision algorithms that calculate which videos need to be adapted: an optimal one in terms of the provider's policy and a heuristic based on the utility of each connection. Through an extensive performance evaluation, we show the impact of both algorithms on the rate adaptation, network utilisation and the stability of the video rate adaptation. We show that both algorithms outperform other configurations with at least 10 %. Moreover, we show that the proposed heuristic is about 500 times faster than the optimal algorithm and experiences only a performance drop of approximately 2 %, given the investigated video delivery scenario

    Low Cost Quality of Service Multicast Routing in High Speed Networks

    Get PDF
    Many of the services envisaged for high speed networks, such as B-ISDN/ATM, will support real-time applications with large numbers of users. Examples of these types of application range from those used by closed groups, such as private video meetings or conferences, where all participants must be known to the sender, to applications used by open groups, such as video lectures, where partcipants need not be known by the sender. These types of application will require high volumes of network resources in addition to the real-time delay constraints on data delivery. For these reasons, several multicast routing heuristics have been proposed to support both interactive and distribution multimedia services, in high speed networks. The objective of such heuristics is to minimise the multicast tree cost while maintaining a real-time bound on delay. Previous evaluation work has compared the relative average performance of some of these heuristics and concludes that they are generally efficient, although some perform better for small multicast groups and others perform better for larger groups. Firstly, we present a detailed analysis and evaluation of some of these heuristics which illustrates that in some situations their average performance is reversed; a heuristic that in general produces efficient solutions for small multicasts may sometimes produce a more efficient solution for a particular large multicast, in a specific network. Also, in a limited number of cases using Dijkstra's algorithm produces the best result. We conclude that the efficiency of a heuristic solution depends on the topology of both the network and the multicast, and that it is difficult to predict. Because of this unpredictability we propose the integration of two heuristics with Dijkstra's shortest path tree algorithm to produce a hybrid that consistently generates efficient multicast solutions for all possible multicast groups in any network. These heuristics are based on Dijkstra's algorithm which maintains acceptable time complexity for the hybrid, and they rarely produce inefficient solutions for the same network/multicast. The resulting performance attained is generally good and in the rare worst cases is that of the shortest path tree. The performance of our hybrid is supported by our evaluation results. Secondly, we examine the stability of multicast trees where multicast group membership is dynamic. We conclude that, in general, the more efficient the solution of a heuristic is, the less stable the multicast tree will be as multicast group membership changes. For this reason, while the hybrid solution we propose might be suitable for use with closed user group multicasts, which are likely to be stable, we need a different approach for open user group multicasting, where group membership may be highly volatile. We propose an extension to an existing heuristic that ensures multicast tree stability where multicast group membership is dynamic. Although this extension decreases the efficiency of the heuristics solutions, its performance is significantly better than that of the worst case, a shortest path tree. Finally, we consider how we might apply the hybrid and the extended heuristic in current and future multicast routing protocols for the Internet and for ATM Networks.

    Little Boxes: A Dynamic Optimization Approach for Enhanced Cloud Infrastructures

    Full text link
    The increasing demand for diverse, mobile applications with various degrees of Quality of Service requirements meets the increasing elasticity of on-demand resource provisioning in virtualized cloud computing infrastructures. This paper provides a dynamic optimization approach for enhanced cloud infrastructures, based on the concept of cloudlets, which are located at hotspot areas throughout a metropolitan area. In conjunction, we consider classical remote data centers that are rigid with respect to QoS but provide nearly abundant computation resources. Given fluctuating user demands, we optimize the cloudlet placement over a finite time horizon from a cloud infrastructure provider's perspective. By the means of a custom tailed heuristic approach, we are able to reduce the computational effort compared to the exact approach by at least three orders of magnitude, while maintaining a high solution quality with a moderate cost increase of 5.8% or less

    Using Dedicated and Opportunistic Networks in Synergy for a Cost-effective Distributed Stream Processing Platform

    Full text link
    This paper presents a case for exploiting the synergy of dedicated and opportunistic network resources in a distributed hosting platform for data stream processing applications. Our previous studies have demonstrated the benefits of combining dedicated reliable resources with opportunistic resources in case of high-throughput computing applications, where timely allocation of the processing units is the primary concern. Since distributed stream processing applications demand large volume of data transmission between the processing sites at a consistent rate, adequate control over the network resources is important here to assure a steady flow of processing. In this paper, we propose a system model for the hybrid hosting platform where stream processing servers installed at distributed sites are interconnected with a combination of dedicated links and public Internet. Decentralized algorithms have been developed for allocation of the two classes of network resources among the competing tasks with an objective towards higher task throughput and better utilization of expensive dedicated resources. Results from extensive simulation study show that with proper management, systems exploiting the synergy of dedicated and opportunistic resources yield considerably higher task throughput and thus, higher return on investment over the systems solely using expensive dedicated resources.Comment: 9 page
    corecore