709 research outputs found

    Fresh Techniques for Memory Profiling of Lazy Functional Programs

    Get PDF
    Lazy functional languages are known for their semantic elegance. They liberate programmers from many difficult responsibilities, such as the operational details of computations including memory management. However, the productivity and elegant semantics provided by lazy functional languages do not come without a cost. Lazy functional programs often suffer from unpredictable space leaks. For over two decades, various lazy functional implementations have been equipped with memory profiling tools. These tools furnish programmers with valuable information about space demands, but there is still scope for their future development. This dissertation presents two variants of memory profiling tools. The first tool is a hotspot heap profiler which presents information in two forms: profile charts and highlighted hotspots by source occurrence. The profile chart represents a hotspot-construction profile, distributed by hotspot temperatures. Hotspots are also marked in the textual display of source programs with the temperature they represent. Further information about hotspots is given in individual profiles. The second tool is a stack profiler which yields information about producers and construction of stack frames

    Algorithmic Debugging of Real-World Haskell Programs: Deriving Dependencies from the Cost Centre Stack

    Get PDF
    Existing algorithmic debuggers for Haskell require a transformation of all modules in a program, even libraries that the user does not want to debug and which may use language features not supported by the debugger. This is a pity, because a promising ap- proach to debugging is therefore not applicable to many real-world programs. We use the cost centre stack from the Glasgow Haskell Compiler profiling environment together with runtime value observations as provided by the Haskell Object Observation Debugger (HOOD) to collect enough information for algorithmic debugging. Program annotations are in suspected modules only. With this technique algorithmic debugging is applicable to a much larger set of Haskell programs. This demonstrates that for functional languages in general a simple stack trace extension is useful to support tasks such as profiling and debugging

    Common Subexpression Elimination in a Lazy Functional Language

    Get PDF
    Common subexpression elimination is a well-known compiler optimisation that saves time by avoiding the repetition of the same computation. To our knowledge it has not yet been applied to lazy functional programming languages, although there are several advantages. First, the referential transparency of these languages makes the identification of common subexpressions very simple. Second, more common subexpressions can be recognised because they can be of arbitrary type whereas standard common subexpression elimination only shares primitive values. However, because lazy functional languages decouple program structure from data space allocation and control flow, analysing its effects and deciding under which conditions the elimination of a common subexpression is beneficial proves to be quite difficult. We developed and implemented the transformation for the language Haskell by extending the Glasgow Haskell compiler and measured its effectiveness on real-world programs

    Liveness-Based Garbage Collection for Lazy Languages

    Full text link
    We consider the problem of reducing the memory required to run lazy first-order functional programs. Our approach is to analyze programs for liveness of heap-allocated data. The result of the analysis is used to preserve only live data---a subset of reachable data---during garbage collection. The result is an increase in the garbage reclaimed and a reduction in the peak memory requirement of programs. While this technique has already been shown to yield benefits for eager first-order languages, the lack of a statically determinable execution order and the presence of closures pose new challenges for lazy languages. These require changes both in the liveness analysis itself and in the design of the garbage collector. To show the effectiveness of our method, we implemented a copying collector that uses the results of the liveness analysis to preserve live objects, both evaluated (i.e., in WHNF) and closures. Our experiments confirm that for programs running with a liveness-based garbage collector, there is a significant decrease in peak memory requirements. In addition, a sizable reduction in the number of collections ensures that in spite of using a more complex garbage collector, the execution times of programs running with liveness and reachability-based collectors remain comparable

    Inductive benchmarking for purely functional data structures

    Get PDF
    Every designer of a new data structure wants to know how well it performs in comparison with others. But finding, coding and testing applications as benchmarks can be tedious and time-consuming. Besides, how a benchmark uses a data structure may considerably affect its apparent efficiency, so the choice of applications may bias the results. We address these problems by developing a tool for inductive benchmarking. This tool, Auburn, can generate benchmarks across a wide distribution of uses. We precisely define 'the use of a data structure', upon which we build the core algorithms of Auburn: how to generate a benchmark from a description of use, and how to extract a description of use from an application. We then apply inductive classification techniques to obtain decision trees for the choice between competing data structures. We test Auburn by benchmarking several implementations of three common data structures: queues, random-access lists and heaps. These and other results show Auburn to be a useful and accurate tool, but they also reveal some limitations of the approach

    Profiling large-scale lazy functional programs

    Get PDF
    The LOLITA natural language processing system is an example of one of the ever increasing number of large-scale systems written entirely in a functional programming language. The system consists of over 50,000 lines of Haskell code and is able to perform a number of tasks such as semantic and pragmatic analysis of text, context scanning and query analysis. Such a system is more useful if the results are calculated in real-time, therefore the efficiency of such a system is paramount. For the past three years we have used profiling tools supplied with the Haskell compilers GHC and HBC to analyse and reason about our programming solutions and have achieved good results; however, our experience has shown that the profiling life-cycle is often too long to make a detailed analysis of a large system possible, and the profiling results are often misleading. A profiling system is developed which allows three types of functionality not previously found in a profiler for lazy functional programs. Firstly, the profiler is able to produce results based on an accurate method of cost inheritance. We have found that this reduces the possibility of the programmer obtaining misleading profiling results. Secondly, the programmer is able to explore the results after the execution of the program. This is done by selecting and deselecting parts of the program using a post-processor. This greatly reduces the analysis time as no further compilation, execution or profiling of the program is needed. Finally, the new profiling system allows the user to examine aspects of the run-time call structure of the program. This is useful in the analysis of the run-time behaviour of the program. Previous attempts at extending the results produced by a profiler in such a way have failed due to the exceptionally high overheads. Exploration of the overheads produced by the new profiling scheme show that typical overheads in profiling the LOLITA system are: a 10% increase in compilation time; a 7% increase in executable size and a 70% run-time overhead. These overheads mean a considerable saving in time in the detailed analysis of profiling a large, lazy functional program

    Combining Static and Dynamic Contract Checking for Curry

    Full text link
    Static type systems are usually not sufficient to express all requirements on function calls. Hence, contracts with pre- and postconditions can be used to express more complex constraints on operations. Contracts can be checked at run time to ensure that operations are only invoked with reasonable arguments and return intended results. Although such dynamic contract checking provides more reliable program execution, it requires execution time and could lead to program crashes that might be detected with more advanced methods at compile time. To improve this situation for declarative languages, we present an approach to combine static and dynamic contract checking for the functional logic language Curry. Based on a formal model of contract checking for functional logic programming, we propose an automatic method to verify contracts at compile time. If a contract is successfully verified, dynamic checking of it can be omitted. This method decreases execution time without degrading reliable program execution. In the best case, when all contracts are statically verified, it provides trust in the software since crashes due to contract violations cannot occur during program execution.Comment: Pre-proceedings paper presented at the 27th International Symposium on Logic-Based Program Synthesis and Transformation (LOPSTR 2017), Namur, Belgium, 10-12 October 2017 (arXiv:1708.07854

    Developing and Measuring Parallel Rule-Based Systems in a Functional Programming Environment

    Get PDF
    This thesis investigates the suitability of using functional programming for building parallel rule-based systems. A functional version of the well known rule-based system OPS5 was implemented, and there is a discussion on the suitability of functional languages for both building compilers and manipulating state. Functional languages can be used to build compilers that reflect the structure of the original grammar of a language and are, therefore, very suitable. Particular attention is paid to the state requirements and the state manipulation structures of applications such as a rule-based system because, traditionally, functional languages have been considered unable to manipulate state. From the implementation work, issues have arisen that are important for functional programming as a whole. They are in the areas of algorithms and data structures and development environments. There is a more general discussion of state and state manipulation in functional programs and how theoretical work, such as monads, can be used. Techniques for how descriptions of graph algorithms may be interpreted more abstractly to build functional graph algorithms are presented. Beyond the scope of programming, there are issues relating both to the functional language interaction with the operating system and to tools, such as debugging and measurement tools, which help programmers write efficient programs. In both of these areas functional systems are lacking. To address the complete lack of measurement tools for functional languages, a profiling technique was designed which can accurately measure the number of calls to a function , the time spent in a function, and the amount of heap space used by a function. From this design, a profiler was developed for higher-order, lazy, functional languages which allows the programmer to measure and verify the behaviour of a program. This profiling technique is designed primarily for application programmers rather than functional language implementors, and the results presented by the profiler directly reflect the lexical scope of the original program rather than some run-time representation. Finally, there is a discussion of generally available techniques for parallelizing functional programs in order that they may execute on a parallel machine. The techniques which are easier for the parallel systems builder to implement are shown to be least suitable for large functional applications. Those techniques that best suit functional programmers are not yet generally available and usable

    A Reference Interpreter for the Graph Programming Language GP 2

    Get PDF
    GP 2 is an experimental programming language for computing by graph transformation. An initial interpreter for GP 2, written in the functional language Haskell, provides a concise and simply structured reference implementation. Despite its simplicity, the performance of the interpreter is sufficient for the comparative investigation of a range of test programs. It also provides a platform for the development of more sophisticated implementations.Comment: In Proceedings GaM 2015, arXiv:1504.0244
    corecore