105 research outputs found

    Apprentissage automatique pour le codage cognitif de la parole

    Get PDF
    Depuis les années 80, les codecs vocaux reposent sur des stratégies de codage à court terme qui fonctionnent au niveau de la sous-trame ou de la trame (généralement 5 à 20 ms). Les chercheurs ont essentiellement ajusté et combiné un nombre limité de technologies disponibles (transformation, prédiction linéaire, quantification) et de stratégies (suivi de forme d'onde, mise en forme du bruit) pour construire des architectures de codage de plus en plus complexes. Dans cette thèse, plutôt que de s'appuyer sur des stratégies de codage à court terme, nous développons un cadre alternatif pour la compression de la parole en codant les attributs de la parole qui sont des caractéristiques perceptuellement importantes des signaux vocaux. Afin d'atteindre cet objectif, nous résolvons trois problèmes de complexité croissante, à savoir la classification, la prédiction et l'apprentissage des représentations. La classification est un élément courant dans les conceptions de codecs modernes. Dans un premier temps, nous concevons un classifieur pour identifier les émotions, qui sont parmi les attributs à long terme les plus complexes de la parole. Dans une deuxième étape, nous concevons un prédicteur d'échantillon de parole, qui est un autre élément commun dans les conceptions de codecs modernes, pour mettre en évidence les avantages du traitement du signal de parole à long terme et non linéaire. Ensuite, nous explorons les variables latentes, un espace de représentations de la parole, pour coder les attributs de la parole à court et à long terme. Enfin, nous proposons un réseau décodeur pour synthétiser les signaux de parole à partir de ces représentations, ce qui constitue notre dernière étape vers la construction d'une méthode complète de compression de la parole basée sur l'apprentissage automatique de bout en bout. Bien que chaque étape de développement proposée dans cette thèse puisse faire partie d'un codec à elle seule, chaque étape fournit également des informations et une base pour la prochaine étape de développement jusqu'à ce qu'un codec entièrement basé sur l'apprentissage automatique soit atteint. Les deux premières étapes, la classification et la prédiction, fournissent de nouveaux outils qui pourraient remplacer et améliorer des éléments des codecs existants. Dans la première étape, nous utilisons une combinaison de modèle source-filtre et de machine à état liquide (LSM), pour démontrer que les caractéristiques liées aux émotions peuvent être facilement extraites et classées à l'aide d'un simple classificateur. Dans la deuxième étape, un seul réseau de bout en bout utilisant une longue mémoire à court terme (LSTM) est utilisé pour produire des trames vocales avec une qualité subjective élevée pour les applications de masquage de perte de paquets (PLC). Dans les dernières étapes, nous nous appuyons sur les résultats des étapes précédentes pour concevoir un codec entièrement basé sur l'apprentissage automatique. un réseau d'encodage, formulé à l'aide d'un réseau neuronal profond (DNN) et entraîné sur plusieurs bases de données publiques, extrait et encode les représentations de la parole en utilisant la prédiction dans un espace latent. Une approche d'apprentissage non supervisé basée sur plusieurs principes de cognition est proposée pour extraire des représentations à partir de trames de parole courtes et longues en utilisant l'information mutuelle et la perte contrastive. La capacité de ces représentations apprises à capturer divers attributs de la parole à court et à long terme est démontrée. Enfin, une structure de décodage est proposée pour synthétiser des signaux de parole à partir de ces représentations. L'entraînement contradictoire est utilisé comme une approximation des mesures subjectives de la qualité de la parole afin de synthétiser des échantillons de parole à consonance naturelle. La haute qualité perceptuelle de la parole synthétisée ainsi obtenue prouve que les représentations extraites sont efficaces pour préserver toutes sortes d'attributs de la parole et donc qu'une méthode de compression complète est démontrée avec l'approche proposée.Abstract: Since the 80s, speech codecs have relied on short-term coding strategies that operate at the subframe or frame level (typically 5 to 20ms). Researchers essentially adjusted and combined a limited number of available technologies (transform, linear prediction, quantization) and strategies (waveform matching, noise shaping) to build increasingly complex coding architectures. In this thesis, rather than relying on short-term coding strategies, we develop an alternative framework for speech compression by encoding speech attributes that are perceptually important characteristics of speech signals. In order to achieve this objective, we solve three problems of increasing complexity, namely classification, prediction and representation learning. Classification is a common element in modern codec designs. In a first step, we design a classifier to identify emotions, which are among the most complex long-term speech attributes. In a second step, we design a speech sample predictor, which is another common element in modern codec designs, to highlight the benefits of long-term and non-linear speech signal processing. Then, we explore latent variables, a space of speech representations, to encode both short-term and long-term speech attributes. Lastly, we propose a decoder network to synthesize speech signals from these representations, which constitutes our final step towards building a complete, end-to-end machine-learning based speech compression method. The first two steps, classification and prediction, provide new tools that could replace and improve elements of existing codecs. In the first step, we use a combination of source-filter model and liquid state machine (LSM), to demonstrate that features related to emotions can be easily extracted and classified using a simple classifier. In the second step, a single end-to-end network using long short-term memory (LSTM) is shown to produce speech frames with high subjective quality for packet loss concealment (PLC) applications. In the last steps, we build upon the results of previous steps to design a fully machine learning-based codec. An encoder network, formulated using a deep neural network (DNN) and trained on multiple public databases, extracts and encodes speech representations using prediction in a latent space. An unsupervised learning approach based on several principles of cognition is proposed to extract representations from both short and long frames of data using mutual information and contrastive loss. The ability of these learned representations to capture various short- and long-term speech attributes is demonstrated. Finally, a decoder structure is proposed to synthesize speech signals from these representations. Adversarial training is used as an approximation to subjective speech quality measures in order to synthesize natural-sounding speech samples. The high perceptual quality of synthesized speech thus achieved proves that the extracted representations are efficient at preserving all sorts of speech attributes and therefore that a complete compression method is demonstrated with the proposed approach

    A Parametric Approach for Efficient Speech Storage, Flexible Synthesis and Voice Conversion

    Get PDF
    During the past decades, many areas of speech processing have benefited from the vast increases in the available memory sizes and processing power. For example, speech recognizers can be trained with enormous speech databases and high-quality speech synthesizers can generate new speech sentences by concatenating speech units retrieved from a large inventory of speech data. However, even in today's world of ever-increasing memory sizes and computational resources, there are still lots of embedded application scenarios for speech processing techniques where the memory capacities and the processor speeds are very limited. Thus, there is still a clear demand for solutions that can operate with limited resources, e.g., on low-end mobile devices. This thesis introduces a new segmental parametric speech codec referred to as the VLBR codec. The novel proprietary sinusoidal speech codec designed for efficient speech storage is capable of achieving relatively good speech quality at compression ratios beyond the ones offered by the standardized speech coding solutions, i.e., at bitrates of approximately 1 kbps and below. The efficiency of the proposed coding approach is based on model simplifications, mode-based segmental processing, and the method of adaptive downsampling and quantization. The coding efficiency is also further improved using a novel flexible multi-mode matrix quantizer structure and enhanced dynamic codebook reordering. The compression is also facilitated using a new perceptual irrelevancy removal method. The VLBR codec is also applied to text-to-speech synthesis. In particular, the codec is utilized for the compression of unit selection databases and for the parametric concatenation of speech units. It is also shown that the efficiency of the database compression can be further enhanced using speaker-specific retraining of the codec. Moreover, the computational load is significantly decreased using a new compression-motivated scheme for very fast and memory-efficient calculation of concatenation costs, based on techniques and implementations used in the VLBR codec. Finally, the VLBR codec and the related speech synthesis techniques are complemented with voice conversion methods that allow modifying the perceived speaker identity which in turn enables, e.g., cost-efficient creation of new text-to-speech voices. The VLBR-based voice conversion system combines compression with the popular Gaussian mixture model based conversion approach. Furthermore, a novel method is proposed for converting the prosodic aspects of speech. The performance of the VLBR-based voice conversion system is also enhanced using a new approach for mode selection and through explicit control of the degree of voicing. The solutions proposed in the thesis together form a complete system that can be utilized in different ways and configurations. The VLBR codec itself can be utilized, e.g., for efficient compression of audio books, and the speech synthesis related methods can be used for reducing the footprint and the computational load of concatenative text-to-speech synthesizers to levels required in some embedded applications. The VLBR-based voice conversion techniques can be used to complement the codec both in storage applications and in connection with speech synthesis. It is also possible to only utilize the voice conversion functionality, e.g., in games or other entertainment applications

    Sparsity in Linear Predictive Coding of Speech

    Get PDF
    nrpages: 197status: publishe

    Structure-Constrained Basis Pursuit for Compressively Sensing Speech

    Get PDF
    Compressed Sensing (CS) exploits the sparsity of many signals to enable sampling below the Nyquist rate. If the original signal is sufficiently sparse, the Basis Pursuit (BP) algorithm will perfectly reconstruct the original signal. Unfortunately many signals that intuitively appear sparse do not meet the threshold for sufficient sparsity . These signals require so many CS samples for accurate reconstruction that the advantages of CS disappear. This is because Basis Pursuit/Basis Pursuit Denoising only models sparsity. We developed a Structure-Constrained Basis Pursuit that models the structure of somewhat sparse signals as upper and lower bound constraints on the Basis Pursuit Denoising solution. We applied it to speech, which seems sparse but does not compress well with CS, and gained improved quality over Basis Pursuit Denoising. When a single parameter (i.e. the phone) is encoded, Normalized Mean Squared Error (NMSE) decreases by between 16.2% and 1.00% when sampling with CS between 1/10 and 1/2 the Nyquist rate, respectively. When bounds are coded as a sum of Gaussians, NMSE decreases between 28.5% and 21.6% in the same range. SCBP can be applied to any somewhat sparse signal with a predictable structure to enable improved reconstruction quality with the same number of samples

    Very low bit rate parametric audio coding

    Get PDF
    [no abstract

    The development of speech coding and the first standard coder for public mobile telephony

    Get PDF
    This thesis describes in its core chapter (Chapter 4) the original algorithmic and design features of the ??rst coder for public mobile telephony, the GSM full-rate speech coder, as standardized in 1988. It has never been described in so much detail as presented here. The coder is put in a historical perspective by two preceding chapters on the history of speech production models and the development of speech coding techniques until the mid 1980s, respectively. In the epilogue a brief review is given of later developments in speech coding. The introductory Chapter 1 starts with some preliminaries. It is de- ??ned what speech coding is and the reader is introduced to speech coding standards and the standardization institutes which set them. Then, the attributes of a speech coder playing a role in standardization are explained. Subsequently, several applications of speech coders - including mobile telephony - will be discussed and the state of the art in speech coding will be illustrated on the basis of some worldwide recognized standards. Chapter 2 starts with a summary of the features of speech signals and their source, the human speech organ. Then, historical models of speech production which form the basis of di??erent kinds of modern speech coders are discussed. Starting with a review of ancient mechanical models, we will arrive at the electrical source-??lter model of the 1930s. Subsequently, the acoustic-tube models as they arose in the 1950s and 1960s are discussed. Finally the 1970s are reviewed which brought the discrete-time ??lter model on the basis of linear prediction. In a unique way the logical sequencing of these models is exposed, and the links are discussed. Whereas the historical models are discussed in a narrative style, the acoustic tube models and the linear prediction tech nique as applied to speech, are subject to more mathematical analysis in order to create a sound basis for the treatise of Chapter 4. This trend continues in Chapter 3, whenever instrumental in completing that basis. In Chapter 3 the reader is taken by the hand on a guided tour through time during which successive speech coding methods pass in review. In an original way special attention is paid to the evolutionary aspect. Speci??cally, for each newly proposed method it is discussed what it added to the known techniques of the time. After presenting the relevant predecessors starting with Pulse Code Modulation (PCM) and the early vocoders of the 1930s, we will arrive at Residual-Excited Linear Predictive (RELP) coders, Analysis-by-Synthesis systems and Regular- Pulse Excitation in 1984. The latter forms the basis of the GSM full-rate coder. In Chapter 4, which constitutes the core of this thesis, explicit forms of Multi-Pulse Excited (MPE) and Regular-Pulse Excited (RPE) analysis-by-synthesis coding systems are developed. Starting from current pulse-amplitude computation methods in 1984, which included solving sets of equations (typically of order 10-16) two hundred times a second, several explicit-form designs are considered by which solving sets of equations in real time is avoided. Then, the design of a speci??c explicitform RPE coder and an associated eÆcient architecture are described. The explicit forms and the resulting architectural features have never been published in so much detail as presented here. Implementation of such a codec enabled real-time operation on a state-of-the-art singlechip digital signal processor of the time. This coder, at a bit rate of 13 kbit/s, has been selected as the Full-Rate GSM standard in 1988. Its performance is recapitulated. Chapter 5 is an epilogue brie y reviewing the major developments in speech coding technology after 1988. Many speech coding standards have been set, for mobile telephony as well as for other applications, since then. The chapter is concluded by an outlook

    Performance and Complexity Co-Evaluations of MPEG4-ALS Compression Standard for Low-Latency Music Compression

    Get PDF
    In this thesis compression ratio and latency of different classical audio music tracks are analyzed with various encoder options of MPEG4ALS. Different tracks of audio music tracks are tested with MPEG4-ALS coder with different options to find the optimum values for various parameters to obtain maximum compression ratio with minimum CPU time (encoder and decoder time). Optimum frame length for which the compression ratio saturates for music audio is found out by analyzing the results when different classical music tracks are experimented with various frame lengths. Also music tracks with varying sampling rate are tested and the compression ratio and latency relationship with sampling rate are analyzed and plotted. It is found that the compression gain rate was higher when the codec complexity is less, and joint channel correlation and long term correlations are not significant and latency trade off make the more complex codec options unsuitable for applications where latency is critical. When the two entropy coding options, Rice code and BGMC (Block Gilbert-Moore Codes) are applied on various classical music tracks, it was obvious that the Rice code is more suitable for low-latency applications compared to the more complex BGMC coding, as BGMC improved compression performance with the expense of latency, making it unsuitable in real-time applications

    Rétroingénierie du son pour l écoute active et autres applications

    Get PDF
    Ce travail s intéresse au problème de la rétroingénierie du son pour l écoute active. Le format considéré correspond au CD audio. Le contenu musical est vu comme le résultat d un enchaînement de la composition, l enregistrement, le mixage et le mastering. L inversion des deux dernières étapes constitue le fond du problème présent. Le signal audio est traité comme un mélange post-non-linéaire. Ainsi, le mélange est décompressé avant d'être décomposé en pistes audio. Le problème est abordé dans un contexte informé : l inversion est accompagnée d'une information qui est spécifique à la production du contenu. De cette manière, la qualité de l inversion est significativement améliorée. L information est réduite de taille en se servant des méthodes de quantification, codage, et des faits sur la psychoacoustique. Les méthodes proposées s appliquent en temps réel et montrent une complexité basse. Les résultats obtenus améliorent l état de l art et contribuent aux nouvelles connaissances.This work deals with the problem of reverse audio engineering for active listening. The format under consideration corresponds to the audio CD. The musical content is viewed as the result of a concatenation of the composition, the recording, the mixing, and the mastering. The inversion of the two latter stages constitutes the core of the problem at hand. The audio signal is treated as a post-nonlinear mixture. Thus, the mixture is decompressed before being decomposed into audio tracks. The problem is tackled in an informed context: The inversion is accompanied by information which is specific to the content production. In this manner, the quality of the inversion is significantly improved. The information is reduced in size by the use of quantification and coding methods, and some facts on psychoacoustics. The proposed methods are applicable in real time and have a low complexity. The obtained results advance the state of the art and contribute new insights.BORDEAUX1-Bib.electronique (335229901) / SudocSudocFranceF
    corecore