473 research outputs found

    Motion estimation and CABAC VLSI co-processors for real-time high-quality H.264/AVC video coding

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    Real-time and high-quality video coding is gaining a wide interest in the research and industrial community for different applications. H.264/AVC, a recent standard for high performance video coding, can be successfully exploited in several scenarios including digital video broadcasting, high-definition TV and DVD-based systems, which require to sustain up to tens of Mbits/s. To that purpose this paper proposes optimized architectures for H.264/AVC most critical tasks, Motion estimation and context adaptive binary arithmetic coding. Post synthesis results on sub-micron CMOS standard-cells technologies show that the proposed architectures can actually process in real-time 720 × 480 video sequences at 30 frames/s and grant more than 50 Mbits/s. The achieved circuit complexity and power consumption budgets are suitable for their integration in complex VLSI multimedia systems based either on AHB bus centric on-chip communication system or on novel Network-on-Chip (NoC) infrastructures for MPSoC (Multi-Processor System on Chip

    An efficient hardware architecture for H.264 intra prediction algorithm

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    In this paper, we present an efficient hardware architecture for real-time implementation of intra prediction algorithm used in H.264 / MPEG4 Part 10 video coding standard. The hardware design is based on a novel organization of the intra prediction equations. This hardware is designed to be used as part of a complete H.264 video coding system for portable applications. The proposed architecture is implemented in Verilog HDL. The Verilog RTL code is verified to work at 90 MHz in a Xilinx Virtex II FPGA. The FPGA implementation can process 27 VGA frames (640x480) per second

    A High performance and low power hardware architecture for H.264 cavlc algorithm

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    In this paper, we present a high performance and low power hard-ware architecture for real-time implementation of Context Adap-tive Variable Length Coding (CAVLC) algorithm used in H.264 / MPEG4 Part 10 video coding standard. This hardware is designed to be used as part of a complete low power H.264 video coding system for portable applications. The proposed architecture is im-plemented in Verilog HDL. The Verilog RTL code is verified to work at 76 MHz in a Xilinx Virtex II FPGA and it is verified to work at 233 MHz in a 0.18ÂŽ ASIC implementation. The FPGA and ASIC implementations can code 22 and 67 VGA frames (640x480) per second respectively

    Video Compression from the Hardware Perspective

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    Low Power Architectures for MPEG-4 AVC/H.264 Video Compression

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    Distributed video coding for wireless video sensor networks: a review of the state-of-the-art architectures

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    Distributed video coding (DVC) is a relatively new video coding architecture originated from two fundamental theorems namely, Slepian–Wolf and Wyner–Ziv. Recent research developments have made DVC attractive for applications in the emerging domain of wireless video sensor networks (WVSNs). This paper reviews the state-of-the-art DVC architectures with a focus on understanding their opportunities and gaps in addressing the operational requirements and application needs of WVSNs

    High-Level Synthesis Based VLSI Architectures for Video Coding

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    High Efficiency Video Coding (HEVC) is state-of-the-art video coding standard. Emerging applications like free-viewpoint video, 360degree video, augmented reality, 3D movies etc. require standardized extensions of HEVC. The standardized extensions of HEVC include HEVC Scalable Video Coding (SHVC), HEVC Multiview Video Coding (MV-HEVC), MV-HEVC+ Depth (3D-HEVC) and HEVC Screen Content Coding. 3D-HEVC is used for applications like view synthesis generation, free-viewpoint video. Coding and transmission of depth maps in 3D-HEVC is used for the virtual view synthesis by the algorithms like Depth Image Based Rendering (DIBR). As first step, we performed the profiling of the 3D-HEVC standard. Computational intensive parts of the standard are identified for the efficient hardware implementation. One of the computational intensive part of the 3D-HEVC, HEVC and H.264/AVC is the Interpolation Filtering used for Fractional Motion Estimation (FME). The hardware implementation of the interpolation filtering is carried out using High-Level Synthesis (HLS) tools. Xilinx Vivado Design Suite is used for the HLS implementation of the interpolation filters of HEVC and H.264/AVC. The complexity of the digital systems is greatly increased. High-Level Synthesis is the methodology which offers great benefits such as late architectural or functional changes without time consuming in rewriting of RTL-code, algorithms can be tested and evaluated early in the design cycle and development of accurate models against which the final hardware can be verified

    CAL Dataflow Components for an MPEG RVC AVC Baseline Encoder

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    In this paper, an efficient H.264/AVC baseline encoder, described in RVC-CAL actor language, is introduced. The main aim of the paper is twofold: a) to demonstrate the flexibility and ease that is provided by RVC-CAL, which allows for efficient implementation of the presented encoder, and b) to shed light on the advantages that can be brought into the RVC framework by including such encoding tools. The main modules of the designed encoder include: Inter Frame Prediction (Motion Estimation/Compensation), Intra Frame Prediction, and Entropy Coding. Descriptions of the designed modules, accompanied with RVC-CAL design issues are provided. A comparison between different development approaches is also provided. The obtained results show that specifying complex video codecs (e.g. H.264/AVC encoder) using RVC-CAL followed by automatic translation into HDL, which is achievable by the tools that support the standard, results in more efficient HW implementation compared to the traditional HW design flow. A discussion that explains the reasons behind such results concludes the pape

    Algorithms & implementation of advanced video coding standards

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    Advanced video coding standards have become widely deployed coding techniques used in numerous products, such as broadcast, video conference, mobile television and blu-ray disc, etc. New compression techniques are gradually included in video coding standards so that a 50% compression rate reduction is achievable every five years. However, the trend also has brought many problems, such as, dramatically increased computational complexity, co-existing multiple standards and gradually increased development time. To solve the above problems, this thesis intends to investigate efficient algorithms for the latest video coding standard, H.264/AVC. Two aspects of H.264/AVC standard are inspected in this thesis: (1) Speeding up intra4x4 prediction with parallel architecture. (2) Applying an efficient rate control algorithm based on deviation measure to intra frame. Another aim of this thesis is to work on low-complexity algorithms for MPEG-2 to H.264/AVC transcoder. Three main mapping algorithms and a computational complexity reduction algorithm are focused by this thesis: motion vector mapping, block mapping, field-frame mapping and efficient modes ranking algorithms. Finally, a new video coding framework methodology to reduce development time is examined. This thesis explores the implementation of MPEG-4 simple profile with the RVC framework. A key technique of automatically generating variable length decoder table is solved in this thesis. Moreover, another important video coding standard, DV/DVCPRO, is further modeled by RVC framework. Consequently, besides the available MPEG-4 simple profile and China audio/video standard, a new member is therefore added into the RVC framework family. A part of the research work presented in this thesis is targeted algorithms and implementation of video coding standards. In the wide topic, three main problems are investigated. The results show that the methodologies presented in this thesis are efficient and encourage
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