189 research outputs found

    Geometry-Based Superpixel Segmentation Introduction of Planar Hypothesis for Superpixel Construction

    Get PDF
    Superpixel segmentation is widely used in the preprocessing step of many applications. Most of existing methods are based on a photometric criterion combined to the position of the pixels. In the same way as the Simple Linear Iterative Clustering (SLIC) method, based on k-means segmentation, a new algorithm is introduced. The main contribution lies on the definition of a new distance for the construction of the superpixels. This distance takes into account both the surface normals and a similarity measure between pixels that are located on the same planar surface. We show that our approach improves over-segmentation, like SLIC, i.e. the proposed method is able to segment properly planar surfaces

    Fast, Approximate Piecewise-Planar Modeling Based on Sparse Structure-from-Motion and Superpixels

    Get PDF
    BĂłdis-SzomorĂş A., Riemenschneider H., Van Gool L., ''Fast, approximate piecewise-planar modeling based on sparse structure-from-motion and superpixels'', 27th IEEE conference on computer vision and pattern recognition - CVPR 2014, pp. 469-476, June 23-28, 2014, Columbus, Ohio, USA.status: publishe

    Three-Dimensional Reconstruction and Modeling Using Low-Precision Vision Sensors for Automation and Robotics Applications in Construction

    Full text link
    Automation and robotics in construction (ARC) has the potential to assist in the performance of several mundane, repetitive, or dangerous construction tasks autonomously or under the supervision of human workers, and perform effective site and resource monitoring to stimulate productivity growth and facilitate safety management. When using ARC technologies, three-dimensional (3D) reconstruction is a primary requirement for perceiving and modeling the environment to generate 3D workplace models for various applications. Previous work in ARC has predominantly utilized 3D data captured from high-fidelity and expensive laser scanners for data collection and processing while paying little attention of 3D reconstruction and modeling using low-precision vision sensors, particularly for indoor ARC applications. This dissertation explores 3D reconstruction and modeling for ARC applications using low-precision vision sensors for both outdoor and indoor applications. First, to handle occlusion for cluttered environments, a joint point cloud completion and surface relation inference framework using red-green-blue and depth (RGB-D) sensors (e.g., Microsoft® Kinect) is proposed to obtain complete 3D models and the surface relations. Then, to explore the integration of prior domain knowledge, a user-guided dimensional analysis method using RGB-D sensors is designed to interactively obtain dimensional information for indoor building environments. In order to allow deployed ARC systems to be aware of or monitor humans in the environment, a real-time human tracking method using a single RGB-D sensor is designed to track specific individuals under various illumination conditions in work environments. Finally, this research also investigates the utilization of aerially collected video images for modeling ongoing excavations and automated geotechnical hazards detection and monitoring. The efficacy of the researched methods has been evaluated and validated through several experiments. Specifically, the joint point cloud completion and surface relation inference method is demonstrated to be able to recover all surface connectivity relations, double the point cloud size by adding points of which more than 87% are correct, and thus create high-quality complete 3D models of the work environment. The user-guided dimensional analysis method can provide legitimate user guidance for obtaining dimensions of interest. The average relative errors for the example scenes are less than 7% while the absolute errors less than 36mm. The designed human worker tracking method can successfully track a specific individual in real-time with high detection accuracy. The excavation slope stability monitoring framework allows convenient data collection and efficient data processing for real-time job site monitoring. The designed geotechnical hazard detection and mapping methods enable automated identification of landslides using only aerial video images collected using drones.PHDCivil EngineeringUniversity of Michigan, Horace H. Rackham School of Graduate Studieshttps://deepblue.lib.umich.edu/bitstream/2027.42/138626/1/yongxiao_1.pd

    Segmentation multi-vues d'objet

    No full text
    There has been a growing interest for multi-camera systems and many interesting works have tried to tackle computer vision problems in this particular configuration. The general objective is to propose new multi-view oriented methods instead of applying limited monocular approaches independently for each viewpoint. The work in this thesis is an attempt to have a better understanding of the multi-view object segmentation problem and to propose an alternative approach making maximum use of the available information from different viewpoints. Multiple view segmentation consists in segmenting objects simultaneously in several views. Classic monocular segmentation approaches reason on a single image and do not benefit from the presence of several viewpoints. A key issue in that respect is to ensure propagation of segmentation information between views while minimizing complexity and computational cost. In this work, we first investigate the idea that examining measurements at the projections of a sparse set of 3D points is sufficient to achieve this goal. The proposed algorithm softly assigns each of these 3D samples to the scene background if it projects on the background region in at least one view, or to the foreground if it projects on foreground region in all views. A complete probabilistic framework is proposed to estimate foreground/background color models and the method is tested on various datasets from state of the art. Two different extensions of the sparse 3D sampling segmentation framework are proposed in two scenarios. In the first, we show the flexibility of the sparse sampling framework, by using variational inference to integrate Gaussian mixture models as appearance models. In the second scenario, we propose a study of how to incorporate depth measurements in multi-view segmentation. We present a quantitative evaluation, showing that typical color-based segmentation robustness issues due to color-space ambiguity between foreground and background, can be at least partially mitigated by using depth, and that multi-view color depth segmentation also improves over monocular color depth segmentation strategies. The various tests also showed the limitations of the proposed 3D sparse sampling approach which was the motivation to propose a new method based on a richer description of image regions using superpixels. This model, that expresses more subtle relationships of the problem trough a graph construction linking superpixels and 3D samples, is one of the contributions of this work. In this new framework, time related information is also integrated. With static views, results compete with state of the art methods but they are achieved with significantly fewer viewpoints. Results on videos demonstrate the benefit of segmentation propagation through geometric and temporal cues. Finally, the last part of the thesis explores the possibilities of tracking in uncalibrated multi-view scenarios. A summary of existing methods in this field is presented, in both mono-camera and multi-camera scenarios. We investigate the potential of using self-similarity matrices to describe and compare motion in the context of multi-view tracking.L'utilisation de systèmes multi-caméras est de plus en plus populaire et il y a un intérêt croissant à résoudre les problèmes de vision par ordinateur dans ce contexte particulier. L'objectif étant de ne pas se limiter à l'application des méthodes monoculaires mais de proposer de nouvelles approches intrinsèquement orientées vers les systèmes multi-caméras. Le travail de cette thèse a pour objectif une meilleure compréhension du problème de segmentation multi-vues, pour proposer une nouvelle approche qui tire meilleur parti de la redondance d'information inhérente à l'utilisation de plusieurs points de vue. La segmentation multi-vues est l'identification de l'objet observé simultanément dans plusieurs caméras et sa séparation de l'arrière-plan. Les approches monoculaires classiques raisonnent sur chaque image de manière indépendante et ne bénéficient pas de la présence de plusieurs points de vue. Une question clé de la segmentation multi-vues réside dans la propagation d'information sur la segmentation entres les images tout en minimisant la complexité et le coût en calcul. Dans ce travail, nous investiguons en premier lieu l'utilisation d'un ensemble épars d'échantillons de points 3D. L'algorithme proposé classe chaque point comme "vide" s'il se projette sur une région du fond et "occupé" s'il se projette sur une région avant-plan dans toutes les vues. Un modèle probabiliste est proposé pour estimer les modèles de couleur de l'avant-plan et de l'arrière-plan, que nous testons sur plusieurs jeux de données de l'état de l'art. Deux extensions du modèle sont proposées. Dans la première, nous montrons la flexibilité de la méthode proposée en intégrant les mélanges de Gaussiennes comme modèles d'apparence. Cette intégration est possible grâce à l'utilisation de l'inférence variationelle. Dans la seconde, nous montrons que le modèle bayésien basé sur les échantillons 3D peut aussi être utilisé si des mesures de profondeur sont présentes. Les résultats de l'évaluation montrent que les problèmes de robustesse, typiquement causés par les ambigüités couleurs entre fond et forme, peuvent être au moins partiellement résolus en utilisant cette information de profondeur. A noter aussi qu'une approche multi-vues reste meilleure qu'une méthode monoculaire utilisant l'information de profondeur. Les différents tests montrent aussi les limitations de la méthode basée sur un échantillonnage éparse. Cela a montré la nécessité de proposer un modèle reposant sur une description plus riche de l'apparence dans les images, en particulier en utilisant les superpixels. L'une des contributions de ce travail est une meilleure modélisation des contraintes grâce à un schéma par coupure de graphes liant les régions d'images aux échantillons 3D. Dans le cas statique, les résultats obtenus rivalisent avec ceux de l'état de l'art mais sont obtenus avec beaucoup moins de points de vue. Les résultats dans le cas dynamique montrent l'intérêt de la propagation de l'information de segmentation à travers la géométrie et le mouvement. Enfin, la dernière partie de cette thèse explore la possibilité d'améliorer le suivi dans les systèmes multi-caméras non calibrés. Un état de l'art sur le suivi monoculaire et multi-caméras est présenté et nous explorons l'utilisation des matrices d'autosimilarité comme moyen de décrire le mouvement et de le comparer entre plusieurs caméras

    Depth-Assisted Semantic Segmentation, Image Enhancement and Parametric Modeling

    Get PDF
    This dissertation addresses the problem of employing 3D depth information on solving a number of traditional challenging computer vision/graphics problems. Humans have the abilities of perceiving the depth information in 3D world, which enable humans to reconstruct layouts, recognize objects and understand the geometric space and semantic meanings of the visual world. Therefore it is significant to explore how the 3D depth information can be utilized by computer vision systems to mimic such abilities of humans. This dissertation aims at employing 3D depth information to solve vision/graphics problems in the following aspects: scene understanding, image enhancements and 3D reconstruction and modeling. In addressing scene understanding problem, we present a framework for semantic segmentation and object recognition on urban video sequence only using dense depth maps recovered from the video. Five view-independent 3D features that vary with object class are extracted from dense depth maps and used for segmenting and recognizing different object classes in street scene images. We demonstrate a scene parsing algorithm that uses only dense 3D depth information to outperform using sparse 3D or 2D appearance features. In addressing image enhancement problem, we present a framework to overcome the imperfections of personal photographs of tourist sites using the rich information provided by large-scale internet photo collections (IPCs). By augmenting personal 2D images with 3D information reconstructed from IPCs, we address a number of traditionally challenging image enhancement techniques and achieve high-quality results using simple and robust algorithms. In addressing 3D reconstruction and modeling problem, we focus on parametric modeling of flower petals, the most distinctive part of a plant. The complex structure, severe occlusions and wide variations make the reconstruction of their 3D models a challenging task. We overcome these challenges by combining data driven modeling techniques with domain knowledge from botany. Taking a 3D point cloud of an input flower scanned from a single view, each segmented petal is fitted with a scale-invariant morphable petal shape model, which is constructed from individually scanned 3D exemplar petals. Novel constraints based on botany studies are incorporated into the fitting process for realistically reconstructing occluded regions and maintaining correct 3D spatial relations. The main contribution of the dissertation is in the intelligent usage of 3D depth information on solving traditional challenging vision/graphics problems. By developing some advanced algorithms either automatically or with minimum user interaction, the goal of this dissertation is to demonstrate that computed 3D depth behind the multiple images contains rich information of the visual world and therefore can be intelligently utilized to recognize/ understand semantic meanings of scenes, efficiently enhance and augment single 2D images, and reconstruct high-quality 3D models

    From light rays to 3D models

    Get PDF

    Segmentation multi-vues d'objet

    Get PDF
    There has been a growing interest for multi-camera systems and many interesting works have tried to tackle computer vision problems in this particular configuration. The general objective is to propose new multi-view oriented methods instead of applying limited monocular approaches independently for each viewpoint. The work in this thesis is an attempt to have a better understanding of the multi-view object segmentation problem and to propose an alternative approach making maximum use of the available information from different viewpoints.Multiple view segmentation consists in segmenting objects simultaneously in several views. Classic monocular segmentation approaches reason on a single image and do not benefit from the presence of several viewpoints. A key issue in that respect is to ensure propagation of segmentation information between views while minimizing complexity and computational cost. In this work, we first investigate the idea that examining measurements at the projections of a sparse set of 3D points is sufficient to achieve this goal. The proposed algorithm softly assigns each of these 3D samples to the scene background if it projects on the background region in at least one view, or to the foreground if it projects on foreground region in all views. A complete probabilistic framework is proposed to estimate foreground/background color models and the method is tested on various datasets from state of the art.Two different extensions of the sparse 3D sampling segmentation framework are proposed in two scenarios. In the first, we show the flexibility of the sparse sampling framework, by using variational inference to integrate Gaussian mixture models as appearance models. In the second scenario, we propose a study of how to incorporate depth measurements in multi-view segmentation. We present a quantitative evaluation, showing that typical color-based segmentation robustness issues due to color-space ambiguity between foreground and background, can be at least partially mitigated by using depth, and that multi-view color depth segmentation also improves over monocular color depth segmentation strategies.The various tests also showed the limitations of the proposed 3D sparse sampling approach which was the motivation to propose a new method based on a richer description of image regions using superpixels. This model, that expresses more subtle relationships of the problem trough a graph construction linking superpixels and 3D samples, is one of the contributions of this work. In this new framework, time related information is also integrated. With static views, results compete with state of the art methods but they are achieved with significantly fewer viewpoints. Results on videos demonstrate the benefit of segmentation propagation through geometric and temporal cues.Finally, the last part of the thesis explores the possibilities of tracking in uncalibrated multi-view scenarios. A summary of existing methods in this field is presented, in both mono-camera and multi-camera scenarios. We investigate the potential of using self-similarity matrices to describe and compare motion in the context of multi-view tracking.L’utilisation de systèmes multi-caméras est de plus en plus populaire et il y a un intérêt croissant à résoudre les problèmes de vision par ordinateur dans ce contexte particulier. L’objectif étant de ne pas se limiter à l’application des méthodes monoculaires mais de proposer de nouvelles approches intrinsèquement orientées vers les systèmes multi-caméras. Le travail de cette thèse a pour objectif une meilleure compréhension du problème de segmentation multi-vues, pour proposer une nouvelle approche qui tire meilleur parti de la redondance d’information inhérente à l’utilisation de plusieurs points de vue.La segmentation multi-vues est l’identification de l’objet observé simultanément dans plusieurs caméras et sa séparation de l’arrière-plan. Les approches monoculaires classiques raisonnent sur chaque image de manière indépendante et ne bénéficient pas de la présence de plusieurs points de vue. Une question clé de la segmentation multi-vues réside dans la propagation d’information sur la segmentation entres les images tout en minimisant la complexité et le coût en calcul. Dans ce travail, nous investiguons en premier lieu l’utilisation d’un ensemble épars d’échantillons de points 3D. L’algorithme proposé classe chaque point comme "vide" s’il se projette sur une région du fond et "occupé" s’il se projette sur une région avant-plan dans toutes les vues. Un modèle probabiliste est proposé pour estimer les modèles de couleur de l’avant-plan et de l’arrière-plan, que nous testons sur plusieurs jeux de données de l’état de l’art.Deux extensions du modèle sont proposées. Dans la première, nous montrons la flexibilité de la méthode proposée en intégrant les mélanges de Gaussiennes comme modèles d’apparence. Cette intégration est possible grâce à l’utilisation de l’inférence variationelle. Dans la seconde, nous montrons que le modèle bayésien basé sur les échantillons 3D peut aussi être utilisé si des mesures de profondeur sont présentes. Les résultats de l’évaluation montrent que les problèmes de robustesse, typiquement causés par les ambigüités couleurs entre fond et forme, peuvent être au moins partiellement résolus en utilisant cette information de profondeur. A noter aussi qu’une approche multi-vues reste meilleure qu’une méthode monoculaire utilisant l’information de profondeur.Les différents tests montrent aussi les limitations de la méthode basée sur un échantillonnage éparse. Cela a montré la nécessité de proposer un modèle reposant sur une description plus riche de l’apparence dans les images, en particulier en utilisant les superpixels. L’une des contributions de ce travail est une meilleure modélisation des contraintes grâce à un schéma par coupure de graphes liant les régions d’images aux échantillons 3D. Dans le cas statique, les résultats obtenus rivalisent avec ceux de l’état de l’art mais sont obtenus avec beaucoup moins de points de vue. Les résultats dans le cas dynamique montrent l’intérêt de la propagation de l’information de segmentation à travers la géométrie et le mouvement.Enfin, la dernière partie de cette thèse explore la possibilité d’améliorer le suivi dans les systèmes multi-caméras non calibrés. Un état de l’art sur le suivi monoculaire et multi-caméras est présenté et nous explorons l’utilisation des matrices d’autosimilarité comme moyen de décrire le mouvement et de le comparer entre plusieurs caméras
    • …
    corecore