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Articular human joint modelling
Copyright @ Cambridge University Press 2009.The work reported in this paper encapsulates the theories and algorithms developed to drive the core analysis modules of the software which has been developed to model a musculoskeletal structure of anatomic joints. Due to local bone surface and contact geometry based joint kinematics, newly developed algorithms make the proposed modeller different from currently available modellers. There are many modellers that are capable of modelling gross human body motion. Nevertheless, none of the available modellers offer complete elements of joint modelling. It appears that joint modelling is an extension of their core analysis capability, which, in every case, appears to be musculoskeletal motion dynamics. It is felt that an analysis framework that is focused on human joints would have significant benefit and potential to be used in many orthopaedic applications. The local mobility of joints has a significant influence in human motion analysis, in understanding of joint loading, tissue behaviour and contact forces. However, in order to develop a bone surface based joint modeller, there are a number of major problems, from tissue idealizations to surface geometry discretization and non-linear motion analysis. This paper presents the following: (a) The physical deformation of biological tissues as linear or non-linear viscoelastic deformation, based on spring-dashpot elements. (b) The linear dynamic multibody modelling, where the linear formulation is established for small motions and is particularly useful for calculating the equilibrium position of the joint. This model can also be used for finding small motion behaviour or loading under static conditions. It also has the potential of quantifying the joint laxity. (c) The non-linear dynamic multibody modelling, where a non-matrix and algorithmic formulation is presented. The approach allows handling complex material and geometrical nonlinearity easily. (d) Shortest path algorithms for calculating soft tissue line of action geometries. The developed algorithms are based on calculating minimum âsurface massâ and âsurface covarianceâ. An improved version of the âsurface covarianceâ algorithm is described as âresidual covarianceâ. The resulting path is used to establish the direction of forces and moments acting on joints. This information is needed for linear or non-linear treatment of the joint motion. (e) The final contribution of the paper is the treatment of the collision. In the virtual world, the difficulty in analysing bodies in motion arises due to body interpenetrations. The collision algorithm proposed in the paper involves finding the shortest projected ray from one body to the other. The projection of the body is determined by the resultant forces acting on it due to soft tissue connections under tension. This enables the calculation of collision condition of non-convex objects accurately. After the initial collision detection, the analysis involves attaching special springs (stiffness only normal to the surfaces) at the âpotentially colliding pointsâ and motion of bodies is recalculated. The collision algorithm incorporates the rotation as well as translation. The algorithm continues until the joint equilibrium is achieved. Finally, the results obtained based on the software are compared with experimental results obtained using cadaveric joints
Computational methods and software systems for dynamics and control of large space structures
Two key areas of crucial importance to the computer-based simulation of large space structures are discussed. The first area involves multibody dynamics (MBD) of flexible space structures, with applications directed to deployment, construction, and maneuvering. The second area deals with advanced software systems, with emphasis on parallel processing. The latest research thrust in the second area involves massively parallel computers
A Dynamics and Stability Framework for Avian Jumping Take-off
Jumping take-off in birds is an explosive behaviour with the goal of
providing a rapid transition from ground to airborne locomotion. An effective
jump is predicated on the need to maintain dynamic stability through the
acceleration phase. The present study concerns understanding how birds retain
control of body attitude and trajectory during take-off. Cursory observation
suggests that stability is achieved with relatively little cost. However,
analysis of the problem shows that the stability margins during jumping are
actually very small and that stability considerations play a significant role
in selection of appropriate jumping kinematics. We use theoretical models to
understand stability in prehensile take-off (from a perch) and also in
non-prehensile take-off (from the ground). The primary instability is tipping,
defined as rotation of the centre of gravity about the ground contact point.
Tipping occurs when the centre of pressure falls outside the functional foot. A
contribution of the paper is the development of graphical tipping stability
margins for both centre of gravity location and acceleration angle. We show
that the nose-up angular acceleration extends stability bounds forward and is
hence helpful in achieving shallow take-offs. The stability margins are used to
interrogate simulated take-offs of real birds using published experimental
kinematic data from a guinea fowl (ground take-off) and a diamond dove (perch
take-off). For the guinea fowl the initial part of the jump is stable, however
simulations exhibit a stuttering instability not observed experimentally that
is probably due to absence of compliance in the idealised joints. The diamond
dove model confirms that the foot provides an active torque reaction during
take-off, extending the range of stable jump angles by around 45{\deg}.Comment: 21 pages, 11 figures; supplementary material:
https://figshare.com/s/86b12868d64828db0d5d; DOI: 10.6084/m9.figshare.721056
Detection of Communities within the Multibody System Dynamics Network and Analysis of Their Relations
Multibody system dynamics is already a well developed branch of theoretical, computational and applied mechanics. Thousands of documents can be found in any of the well-known scientific databases. In this work it is demonstrated that multibody system dynamics is built of many thematic communities. Using the Elsevierâs abstract and citation database SCOPUS, a massive amount of data is collected and analyzed with the use of the open source visualization tool Gephi. The information is represented as a large set of nodes with connections to study their graphical distribution and explore geometry and symmetries. A randomized radial symmetry is found in the graphical representation of the collected information. Furthermore, the concept of modularity is used to demonstrate that community structures are present in the field of multibody system dynamics. In particular, twenty-four different thematic communities have been identified. The scientific production of each community is analyzed, which allows to predict its growing rate in the next years. The journals and conference proceedings mainly used by the authors belonging to the community as well as the cooperation between them by country are also analyzed
Development of a planar multi-body model of the human knee joint
The aim of this work is to develop a dynamic model for the biological human knee joint. The model is formulated in the framework of multibody systems methodologies, as a system of two bodies, the femur and the tibia. For the purpose of describing the formulation, the relative motion of the tibia with respect to the femur is considered. Due to their higher stiffness compared to that of the articular cartilages, the femur and tibia are considered as rigid bodies. The femur and tibia cartilages are considered to be deformable structures with specific material characteristics. The rotation and gliding motions of the tibia relative to the femur can not be modeled with any conventional kinematic joint, but rather in terms of the action of the knee ligaments and potential contact between the bones. Based on medical imaging techniques, the femur and tibia profiles in the sagittal plane are extracted and used to define the interface geometric conditions for contact. When a contact is detected, a continuous non-linear contact force law is applied which calculates the contact forces developed at the interface as a function of the relative indentation between the two bodies. The four basic cruciate and collateral ligaments present in the knee are also taken into account in the proposed knee joint model, which are modeled as non-linear elastic springs. The forces produced in the ligaments, together with the contact forces, are introduced into the systemâs equations of motion as external forces. In addition, an external force is applied on the center of mass of the tibia, in order to actuate the system mimicking a normal gait motion. Finally, numerical results obtained from computational simulations are used to address the assumptions and procedures adopted in this study.Fundação para a CiĂȘncia e a Tecnologia (FCT
Compliant contact force models in multibody dynamics : evolution of the Hertz contact theory
Over the last decades, several compliant contact force models have been proposed. However, no complete and systematic comparison has been done on these models, which provides information on their range of application and accuracy for use in different contact scenarios. Thus, the selection of an appropriate model for a given contact problem is still an important and challenging issue to be addressed. The Hertzian contact theory remains the foundation for almost all of the available force models, but by itself, it is not appropriate for most impacts in practice, due to the amount of energy dissipated during the impact. A good number of contact force models have been offered that augment the Hertzian law with a damping term to accommodate the energy loss during the impact process for small or moderate impact velocities. In this work, the main issues associated with the most common compliant contact force models of this type are analyzed. Results in terms of the dynamic simulations of multibody systems are presented, which allow for the comparison of the similarities and differences among the models considered.Fundação para a CiĂȘncia e a Tecnologia (FCT) - DACHOR - Multibody Dynamics and Control of
Hybrid Active Orthoses (MIT-Pt/BSHHMS/0042/2008), BIOJOINTS - Development of
advanced biological joint models for human locomotion biomechanics (PTDC/EMEPME/
099764/2008), SFRH/BD/40164/2007, SFRH/BD/64477/200
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