358 research outputs found

    Gait fingerprinting-based user identification on smartphones

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    © 2016 IEEE. Smartphones have ubiquitously integrated into our home and work environments. It is now a common practice for people to store their sensitive and confidential information on their phones. This has made it extremely important to authenticate legitimate users of a phone and block imposters. In this paper, we demonstrate that the motion dynamics of smartphones, captured using their built in accelerometers, can be used for accurate user identification. We call this mechanism gait fingerprinting. To this end, we first collected the acceleration data from multiple users as they walked with a smartphone placed freely in their pants pockets. Next, we studied the application of different feature extraction, feature selection and classification techniques from the machine learning literature on these data. Through extensive experimentation, demonstrated is that simple time domain features extracted from these data, which are further optimized using stepwise linear discrimination analysis, can be used to train artificial neural networks to identify legitimate user and block imposter with an average accuracy of 95%

    An IoT based Virtual Coaching System (VSC) for Assisting Activities of Daily Life

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    Nowadays aging of the population is becoming one of the main concerns of theworld. It is estimated that the number of people aged over 65 will increase from 461million to 2 billion in 2050. This substantial increment in the elderly population willhave significant consequences in the social and health care system. Therefore, in thecontext of Ambient Intelligence (AmI), the Ambient Assisted Living (AAL) has beenemerging as a new research area to address problems related to the aging of the population. AAL technologies based on embedded devices have demonstrated to be effectivein alleviating the social- and health-care issues related to the continuous growing of theaverage age of the population. Many smart applications, devices and systems have beendeveloped to monitor the health status of elderly, substitute them in the accomplishment of activities of the daily life (especially in presence of some impairment or disability),alert their caregivers in case of necessity and help them in recognizing risky situations.Such assistive technologies basically rely on the communication and interaction be-tween body sensors, smart environments and smart devices. However, in such contextless effort has been spent in designing smart solutions for empowering and supportingthe self-efficacy of people with neurodegenerative diseases and elderly in general. Thisthesis fills in the gap by presenting a low-cost, non intrusive, and ubiquitous VirtualCoaching System (VCS) to support people in the acquisition of new behaviors (e.g.,taking pills, drinking water, finding the right key, avoiding motor blocks) necessary tocope with needs derived from a change in their health status and a degradation of theircognitive capabilities as they age. VCS is based on the concept of extended mind intro-duced by Clark and Chalmers in 1998. They proposed the idea that objects within theenvironment function as a part of the mind. In my revisiting of the concept of extendedmind, the VCS is composed of a set of smart objects that exploit the Internet of Things(IoT) technology and machine learning-based algorithms, in order to identify the needsof the users and react accordingly. In particular, the system exploits smart tags to trans-form objects commonly used by people (e.g., pillbox, bottle of water, keys) into smartobjects, it monitors their usage according to their needs, and it incrementally guidesthem in the acquisition of new behaviors related to their needs. To implement VCS, thisthesis explores different research directions and challenges. First of all, it addresses thedefinition of a ubiquitous, non-invasive and low-cost indoor monitoring architecture byexploiting the IoT paradigm. Secondly, it deals with the necessity of developing solu-tions for implementing coaching actions and consequently monitoring human activitiesby analyzing the interaction between people and smart objects. Finally, it focuses on the design of low-cost localization systems for indoor environment, since knowing theposition of a person provides VCS with essential information to acquire information onperformed activities and to prevent risky situations. In the end, the outcomes of theseresearch directions have been integrated into a healthcare application scenario to imple-ment a wearable system that prevents freezing of gait in people affected by Parkinson\u2019sDisease

    Evaluating indoor positioning systems in a shopping mall : the lessons learned from the IPIN 2018 competition

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    The Indoor Positioning and Indoor Navigation (IPIN) conference holds an annual competition in which indoor localization systems from different research groups worldwide are evaluated empirically. The objective of this competition is to establish a systematic evaluation methodology with rigorous metrics both for real-time (on-site) and post-processing (off-site) situations, in a realistic environment unfamiliar to the prototype developers. For the IPIN 2018 conference, this competition was held on September 22nd, 2018, in Atlantis, a large shopping mall in Nantes (France). Four competition tracks (two on-site and two off-site) were designed. They consisted of several 1 km routes traversing several floors of the mall. Along these paths, 180 points were topographically surveyed with a 10 cm accuracy, to serve as ground truth landmarks, combining theodolite measurements, differential global navigation satellite system (GNSS) and 3D scanner systems. 34 teams effectively competed. The accuracy score corresponds to the third quartile (75th percentile) of an error metric that combines the horizontal positioning error and the floor detection. The best results for the on-site tracks showed an accuracy score of 11.70 m (Track 1) and 5.50 m (Track 2), while the best results for the off-site tracks showed an accuracy score of 0.90 m (Track 3) and 1.30 m (Track 4). These results showed that it is possible to obtain high accuracy indoor positioning solutions in large, realistic environments using wearable light-weight sensors without deploying any beacon. This paper describes the organization work of the tracks, analyzes the methodology used to quantify the results, reviews the lessons learned from the competition and discusses its future

    A Context-Aware System to Secure Enterprise Content: Incorporating Reliability Specifiers

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    The sensors of a context-aware system extract contextual information from the environment and relay that information to higher-level processes of the system so to influence the system\u2019s control decisions. However, an adversary can maliciously influence such controls indirectly by manipulating the environment in which the sensors are monitoring, thereby granting privileges the adversary would otherwise not normally have. To address such context monitoring issues, we extend CASSEC by incorporating sentience-like constructs, which enable the emulation of \u201dconfidence\u201d, into our proximity-based access control model to grant the system the ability to make more inferable decisions based on the degree of reliability of extracted contextual information. In CASSEC 2.0, we evaluate our confidence constructs by implementing two new authentication mechanisms. Co-proximity authentication employs our time-based challenge-response protocol, which leverages Bluetooth Low Energy beacons as its underlying occupancy detection technology. Biometric authentication relies on the accelerometer and fingerprint sensors to measure behavioral and physiological user features to prevent unauthorized users from using an authorized user\u2019s device. We provide a feasibility study demonstrating how confidence constructs can improve the decision engine of context-aware access control systems

    Is the timed-up and go test feasible in mobile devices? A systematic review

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    The number of older adults is increasing worldwide, and it is expected that by 2050 over 2 billion individuals will be more than 60 years old. Older adults are exposed to numerous pathological problems such as Parkinson’s disease, amyotrophic lateral sclerosis, post-stroke, and orthopedic disturbances. Several physiotherapy methods that involve measurement of movements, such as the Timed-Up and Go test, can be done to support efficient and effective evaluation of pathological symptoms and promotion of health and well-being. In this systematic review, the authors aim to determine how the inertial sensors embedded in mobile devices are employed for the measurement of the different parameters involved in the Timed-Up and Go test. The main contribution of this paper consists of the identification of the different studies that utilize the sensors available in mobile devices for the measurement of the results of the Timed-Up and Go test. The results show that mobile devices embedded motion sensors can be used for these types of studies and the most commonly used sensors are the magnetometer, accelerometer, and gyroscope available in off-the-shelf smartphones. The features analyzed in this paper are categorized as quantitative, quantitative + statistic, dynamic balance, gait properties, state transitions, and raw statistics. These features utilize the accelerometer and gyroscope sensors and facilitate recognition of daily activities, accidents such as falling, some diseases, as well as the measurement of the subject's performance during the test execution.info:eu-repo/semantics/publishedVersio

    Enhanced Indoor Localization System based on Inertial Navigation

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    An algorithm for indoor localization of pedestrians using an improved Inertial Navigation system is presented for smartphone based applications. When using standard inertial navigation algorithm, errors in sensors due to random noise and bias result in a large drift from the actual location with time. Novel corrections are introduced for the basic system to increase the accuracy by counteracting the accumulation of this drift error, which are applied using a Kalman filter framework. A generalized velocity model was applied to correct the walking velocity and the accuracy of the algorithm was investigated with three different velocity models which were derived from the actual velocity measured at the hip of walking person. Spatial constraints based on knowledge of indoor environment were applied to correct the walking direction. Analysis of absolute heading corrections from magnetic direction was performed . Results show that the proposed method with Gaussian velocity model achieves competitive accuracy with a 30\% less variance over Step and Heading approach proving the accuracy and robustness of proposed method. We also investigated the frequency of applying corrections and found that a 4\% corrections per step is required for improved accuracy. The proposed method is applicable in indoor localization and tracking applications based on smart phone where traditional approaches such as GNSS suffers from many issues
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