13 research outputs found

    An expanded square pattern technique in swarm of quadcopters for exploration algorithm

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    The exploration algorithm is one of the most important roles in the searching mechanism. In robotics field, the exploration algorithm deals with the implementation of the robot to enlarge the information over a particular environment. In other words, the implementation of exploration algorithm into a robot is intended to survey the situation or condition of a specific area. A variety of techniques has been developed, even the biological systems also become an inspiration to be reckoned. In this paper, we proposed a swarmbased exploration algorithm with expanded square pattern using a quadcopter to explore an unknown area. In this algorithm, the expanded square pattern is conducted by a series of distance around a fixed reference point. We simulate the swarm-based exploration algorithm with expanded square pattern using a VREP simulator. The existing exploration algorithms that have been identified are also simulated to be compared with the proposed algorithm. In order to analysed and evaluate the performance of all algorithms, the data of simulation is documented. Some comparisons are conducted such as the performance of all algorithms, the performance of a group of the quadcopter, the covered spaces and the cooperation among groups

    System of Terrain Analysis, Energy Estimation and Path Planning for Planetary Exploration by Robot Teams

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    NASA’s long term plans involve a return to manned moon missions, and eventually sending humans to mars. The focus of this project is the use of autonomous mobile robotics to enhance these endeavors. This research details the creation of a system of terrain classification, energy of traversal estimation and low cost path planning for teams of inexpensive and potentially expendable robots. The first stage of this project was the creation of a model which estimates the energy requirements of the traversal of varying terrain types for a six wheel rocker-bogie rover. The wheel/soil interaction model uses Shibly’s modified Bekker equations and incorporates a new simplified rocker-bogie model for estimating wheel loads. In all but a single trial the relative energy requirements for each soil type were correctly predicted by the model. A path planner for complete coverage intended to minimize energy consumption was designed and tested. It accepts as input terrain maps detailing the energy consumption required to move to each adjacent location. Exploration is performed via a cost function which determines the robot’s next move. This system was successfully tested for multiple robots by means of a shared exploration map. At peak efficiency, the energy consumed by our path planner was only 56% that used by the best case back and forth coverage pattern. After performing a sensitivity analysis of Shibly’s equations to determine which soil parameters most affected energy consumption, a neural network terrain classifier was designed and tested. The terrain classifier defines all traversable terrain as one of three soil types and then assigns an assumed set of soil parameters. The classifier performed well over all, but had some difficulty distinguishing large rocks from sand. This work presents a system which successfully classifies terrain imagery into one of three soil types, assesses the energy requirements of terrain traversal for these soil types and plans efficient paths of complete coverage for the imaged area. While there are further efforts that can be made in all areas, the work achieves its stated goals

    High-level environment representations for mobile robots

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    In most robotic applications we are faced with the problem of building a digital representation of the environment that allows the robot to autonomously complete its tasks. This internal representation can be used by the robot to plan a motion trajectory for its mobile base and/or end-effector. For most man-made environments we do not have a digital representation or it is inaccurate. Thus, the robot must have the capability of building it autonomously. This is done by integrating into an internal data structure incoming sensor measurements. For this purpose, a common solution consists in solving the Simultaneous Localization and Mapping (SLAM) problem. The map obtained by solving a SLAM problem is called ``metric'' and it describes the geometric structure of the environment. A metric map is typically made up of low-level primitives (like points or voxels). This means that even though it represents the shape of the objects in the robot workspace it lacks the information of which object a surface belongs to. Having an object-level representation of the environment has the advantage of augmenting the set of possible tasks that a robot may accomplish. To this end, in this thesis we focus on two aspects. We propose a formalism to represent in a uniform manner 3D scenes consisting of different geometric primitives, including points, lines and planes. Consequently, we derive a local registration and a global optimization algorithm that can exploit this representation for robust estimation. Furthermore, we present a Semantic Mapping system capable of building an \textit{object-based} map that can be used for complex task planning and execution. Our system exploits effective reconstruction and recognition techniques that require no a-priori information about the environment and can be used under general conditions

    EFFECTIVE NAVIGATION AND MAPPING OF A CLUTTERED ENVIRONMENT USING A MOBILE ROBOT

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    Today, the as-is three-dimensional point cloud acquisition process for understanding scenes of interest, monitoring construction progress, and detecting safety hazards uses a laser scanning system mounted on mobile robots, which enables it faster and more automated, but there is still room for improvement. The main disadvantage of data collection using laser scanners is that point cloud data is only collected in a scanner’s line of sight, so regions in three-dimensional space that are occluded by objects are not observable. To solve this problem and obtain a complete reconstruction of sites without information loss, scans must be taken from multiple viewpoints. This thesis describes how such a solution can be integrated into a fully autonomous mobile robot capable of generating a high-resolution three-dimensional point cloud of a cluttered and unknown environment without a prior map. First, the mobile platform estimates unevenness of terrain and surrounding environment. Second, it finds the occluded region in the currently built map and determines the effective next scan location. Then, it moves to that location by using grid-based path planner and unevenness estimation results. Finally, it performs the high-resolution scanning that area to fill out the point cloud map. This process repeats until the designated scan region filled up with scanned point cloud. The mobile platform also keeps scanning for navigation and obstacle avoidance purposes, calculates its relative location, and builds the surrounding map while moving and scanning, a process known as simultaneous localization and mapping. The proposed approaches and the system were tested and validated in an outdoor construction site and a simulated disaster environment with promising results.Ph.D

    Information metrics for localization and mapping

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    Decades of research have made possible the existence of several autonomous systems that successfully and efficiently navigate within a variety of environments under certain conditions. One core technology that has allowed this is simultaneous localization and mapping (SLAM), the process of building a representation of the environment while localizing the robot in it. State-of-the-art solutions to the SLAM problem still rely, however, on heuristic decisions and options set by the user. In this thesis we search for principled solutions to various aspects of the localization and mapping problem with the help of information metrics. One such aspect is the issue of scalability. In SLAM, the problem size grows indefinitely as the experiment goes by, increasing computational resource demands. To maintain the problem tractable, we develop methods to build an approximation to the original network of constraints of the SLAM problem by reducing its size while maintaining its sparsity. In this thesis we propose three methods to build the topology of such approximated network, and two methods to perform the approximation itself. In addition, SLAM is a passive application. It means, it does not drive the robot. The problem of driving the robot with the aim of both accurately localizing the robot and mapping the environment is called active SLAM. In this problem two normally opposite forces drive the robot, one to new places discovering unknown regions and another to revisit previous configurations to improve localization. As opposed to heuristics, in this thesis we pose the problem as the joint minimization of both map and trajectory estimation uncertainties, and present four different active SLAM approaches based on entropy-reduction formulation. All methods presented in this thesis have been rigorously validated in both synthetic and real datasets.Dècades de recerca han fet possible l’existència de nombrosos sistemes autònoms que naveguen eficaçment i eficient per varietat d’entorns sota certes condicions. Una de les principals tecnologies que ho han fet possible és la localització i mapeig simultanis (SLAM), el procés de crear una representació de l’entorn mentre es localitza el robot en aquesta. De tota manera, els algoritmes d’SLAM de l’estat de l’art encara basen moltes decisions en heurístiques i opcions a escollir per l’usuari final. Aquesta tesi persegueix solucions fonamentades per a varietat d’aspectes del problema de localització i mappeig amb l’ajuda de mesures d’informació. Un d’aquests aspectes és l’escalabilitat. En SLAM, el problema creix indefinidament a mesura que l’experiment avança fent créixer la demanda de recursos computacionals. Per mantenir el problema tractable, desenvolupem mètodes per construir una aproximació de la xarxa de restriccions original del problema d’SLAM, reduint així el seu tamany a l’hora que es manté la seva naturalesa dispersa. En aquesta tesi, proposem tres métodes per confeccionar la topologia de l’approximació i dos mètodes per calcular l’aproximació pròpiament. A més, l’SLAM és una aplicació passiva. És a dir que no dirigeix el robot. El problema de guiar el robot amb els objectius de localitzar el robot i mapejar l’entorn amb precisió es diu SLAM actiu. En aquest problema, dues forces normalment oposades guien el robot, una cap a llocs nous descobrint regions desconegudes i l’altra a revisitar prèvies configuracions per millorar la localització. En contraposició amb mètodes heurístics, en aquesta tesi plantegem el problema com una minimització de l’incertesa tant en el mapa com en l’estimació de la trajectòria feta i presentem quatre mètodes d’SLAM actiu basats en la reducció de l’entropia. Tots els mètodes presentats en aquesta tesi han estat rigurosament validats tant en sèries de dades sintètiques com en reals

    Sensor Network Based Collision-Free Navigation and Map Building for Mobile Robots

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    Safe robot navigation is a fundamental research field for autonomous robots including ground mobile robots and flying robots. The primary objective of a safe robot navigation algorithm is to guide an autonomous robot from its initial position to a target or along a desired path with obstacle avoidance. With the development of information technology and sensor technology, the implementations combining robotics with sensor network are focused on in the recent researches. One of the relevant implementations is the sensor network based robot navigation. Moreover, another important navigation problem of robotics is safe area search and map building. In this report, a global collision-free path planning algorithm for ground mobile robots in dynamic environments is presented firstly. Considering the advantages of sensor network, the presented path planning algorithm is developed to a sensor network based navigation algorithm for ground mobile robots. The 2D range finder sensor network is used in the presented method to detect static and dynamic obstacles. The sensor network can guide each ground mobile robot in the detected safe area to the target. Furthermore, the presented navigation algorithm is extended into 3D environments. With the measurements of the sensor network, any flying robot in the workspace is navigated by the presented algorithm from the initial position to the target. Moreover, in this report, another navigation problem, safe area search and map building for ground mobile robot, is studied and two algorithms are presented. In the first presented method, we consider a ground mobile robot equipped with a 2D range finder sensor searching a bounded 2D area without any collision and building a complete 2D map of the area. Furthermore, the first presented map building algorithm is extended to another algorithm for 3D map building

    Information metrics for localization and mapping

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    Aplicat embargament des de la defensa de la tesi fins al 12/2019Decades of research have made possible the existence of several autonomous systems that successfully and efficiently navigate within a variety of environments under certain conditions. One core technology that has allowed this is simultaneous localization and mapping (SLAM), the process of building a representation of the environment while localizing the robot in it. State-of-the-art solutions to the SLAM problem still rely, however, on heuristic decisions and options set by the user. In this thesis we search for principled solutions to various aspects of the localization and mapping problem with the help of information metrics. One such aspect is the issue of scalability. In SLAM, the problem size grows indefinitely as the experiment goes by, increasing computational resource demands. To maintain the problem tractable, we develop methods to build an approximation to the original network of constraints of the SLAM problem by reducing its size while maintaining its sparsity. In this thesis we propose three methods to build the topology of such approximated network, and two methods to perform the approximation itself. In addition, SLAM is a passive application. It means, it does not drive the robot. The problem of driving the robot with the aim of both accurately localizing the robot and mapping the environment is called active SLAM. In this problem two normally opposite forces drive the robot, one to new places discovering unknown regions and another to revisit previous configurations to improve localization. As opposed to heuristics, in this thesis we pose the problem as the joint minimization of both map and trajectory estimation uncertainties, and present four different active SLAM approaches based on entropy-reduction formulation. All methods presented in this thesis have been rigorously validated in both synthetic and real datasets.Dècades de recerca han fet possible l’existència de nombrosos sistemes autònoms que naveguen eficaçment i eficient per varietat d’entorns sota certes condicions. Una de les principals tecnologies que ho han fet possible és la localització i mapeig simultanis (SLAM), el procés de crear una representació de l’entorn mentre es localitza el robot en aquesta. De tota manera, els algoritmes d’SLAM de l’estat de l’art encara basen moltes decisions en heurístiques i opcions a escollir per l’usuari final. Aquesta tesi persegueix solucions fonamentades per a varietat d’aspectes del problema de localització i mappeig amb l’ajuda de mesures d’informació. Un d’aquests aspectes és l’escalabilitat. En SLAM, el problema creix indefinidament a mesura que l’experiment avança fent créixer la demanda de recursos computacionals. Per mantenir el problema tractable, desenvolupem mètodes per construir una aproximació de la xarxa de restriccions original del problema d’SLAM, reduint així el seu tamany a l’hora que es manté la seva naturalesa dispersa. En aquesta tesi, proposem tres métodes per confeccionar la topologia de l’approximació i dos mètodes per calcular l’aproximació pròpiament. A més, l’SLAM és una aplicació passiva. És a dir que no dirigeix el robot. El problema de guiar el robot amb els objectius de localitzar el robot i mapejar l’entorn amb precisió es diu SLAM actiu. En aquest problema, dues forces normalment oposades guien el robot, una cap a llocs nous descobrint regions desconegudes i l’altra a revisitar prèvies configuracions per millorar la localització. En contraposició amb mètodes heurístics, en aquesta tesi plantegem el problema com una minimització de l’incertesa tant en el mapa com en l’estimació de la trajectòria feta i presentem quatre mètodes d’SLAM actiu basats en la reducció de l’entropia. Tots els mètodes presentats en aquesta tesi han estat rigurosament validats tant en sèries de dades sintètiques com en reals.Postprint (published version

    Information metrics for localization and mapping

    Get PDF
    Decades of research have made possible the existence of several autonomous systems that successfully and efficiently navigate within a variety of environments under certain conditions. One core technology that has allowed this is simultaneous localization and mapping (SLAM), the process of building a representation of the environment while localizing the robot in it. State-of-the-art solutions to the SLAM problem still rely, however, on heuristic decisions and options set by the user. In this thesis we search for principled solutions to various aspects of the localization and mapping problem with the help of information metrics. One such aspect is the issue of scalability. In SLAM, the problem size grows indefinitely as the experiment goes by, increasing computational resource demands. To maintain the problem tractable, we develop methods to build an approximation to the original network of constraints of the SLAM problem by reducing its size while maintaining its sparsity. In this thesis we propose three methods to build the topology of such approximated network, and two methods to perform the approximation itself. In addition, SLAM is a passive application. It means, it does not drive the robot. The problem of driving the robot with the aim of both accurately localizing the robot and mapping the environment is called active SLAM. In this problem two normally opposite forces drive the robot, one to new places discovering unknown regions and another to revisit previous configurations to improve localization. As opposed to heuristics, in this thesis we pose the problem as the joint minimization of both map and trajectory estimation uncertainties, and present four different active SLAM approaches based on entropy-reduction formulation. All methods presented in this thesis have been rigorously validated in both synthetic and real datasets.Dècades de recerca han fet possible l’existència de nombrosos sistemes autònoms que naveguen eficaçment i eficient per varietat d’entorns sota certes condicions. Una de les principals tecnologies que ho han fet possible és la localització i mapeig simultanis (SLAM), el procés de crear una representació de l’entorn mentre es localitza el robot en aquesta. De tota manera, els algoritmes d’SLAM de l’estat de l’art encara basen moltes decisions en heurístiques i opcions a escollir per l’usuari final. Aquesta tesi persegueix solucions fonamentades per a varietat d’aspectes del problema de localització i mappeig amb l’ajuda de mesures d’informació. Un d’aquests aspectes és l’escalabilitat. En SLAM, el problema creix indefinidament a mesura que l’experiment avança fent créixer la demanda de recursos computacionals. Per mantenir el problema tractable, desenvolupem mètodes per construir una aproximació de la xarxa de restriccions original del problema d’SLAM, reduint així el seu tamany a l’hora que es manté la seva naturalesa dispersa. En aquesta tesi, proposem tres métodes per confeccionar la topologia de l’approximació i dos mètodes per calcular l’aproximació pròpiament. A més, l’SLAM és una aplicació passiva. És a dir que no dirigeix el robot. El problema de guiar el robot amb els objectius de localitzar el robot i mapejar l’entorn amb precisió es diu SLAM actiu. En aquest problema, dues forces normalment oposades guien el robot, una cap a llocs nous descobrint regions desconegudes i l’altra a revisitar prèvies configuracions per millorar la localització. En contraposició amb mètodes heurístics, en aquesta tesi plantegem el problema com una minimització de l’incertesa tant en el mapa com en l’estimació de la trajectòria feta i presentem quatre mètodes d’SLAM actiu basats en la reducció de l’entropia. Tots els mètodes presentats en aquesta tesi han estat rigurosament validats tant en sèries de dades sintètiques com en reals
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