14,247 research outputs found

    Leveraging commitments and goals in agent interaction

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    Abstract. Modeling and regulating interactions among agents is a crit-ical step in the development of Multiagent Systems (MASs). Some re-cent works assume a normative view, and suggest to model interaction protocols in terms of obligations. In this paper we propose to model in-teraction protocols in terms of goals and commitments, and show how such a formalization promotes a deliberative process inside the agents. In particular, we take a software engineering perspective, and balance the use of commitments against obligations inside interaction protocols. The proposal is implemented via JaCaMo+, an extension to JaCaMo, in which Jason agents can interact while preserving their deliberative capabilities by exploiting commitment-based protocols, reified by special CArtAgO artifacts. The paper shows how practical rules relating goals and commitments can be almost directly encoded as Jason plans to be used as building blocks in agent programming

    Specification and Verification of Commitment-Regulated Data-Aware Multiagent Systems

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    In this paper we investigate multi agent systems whose agent interaction is based on social commitments that evolve over time, in presence of (possibly incomplete) data. In particular, we are interested in modeling and verifying how data maintained by the agents impact on the dynamics of such systems, and on the evolution of their commitments. This requires to lift the commitment-related conditions studied in the literature, which are typically based on propositional logics, to a first-order setting. To this purpose, we propose a rich framework for modeling data-aware commitment-based multiagent systems. In this framework, we study verification of rich temporal properties, establishing its decidability under the condition of “state-boundedness”, i.e., data items come from an infinite domain but, at every time point, each agent can store only a bounded number of them

    Extend Commitment Protocols with Temporal Regulations: Why and How

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    The proposal of Elisa Marengo's thesis is to extend commitment protocols to explicitly account for temporal regulations. This extension will satisfy two needs: (1) it will allow representing, in a flexible and modular way, temporal regulations with a normative force, posed on the interaction, so as to represent conventions, laws and suchlike; (2) it will allow committing to complex conditions, which describe not only what will be achieved but to some extent also how. These two aspects will be deeply investigated in the proposal of a unified framework, which is part of the ongoing work and will be included in the thesis.Comment: Proceedings of the Doctoral Consortium and Poster Session of the 5th International Symposium on Rules (RuleML 2011@IJCAI), pages 1-8 (arXiv:1107.1686

    Creating Interaction Scenarios With a New Graphical User Interface

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    The field of human-centered computing has known a major progress these past few years. It is admitted that this field is multidisciplinary and that the human is the core of the system. It shows two matters of concern: multidisciplinary and human. The first one reveals that each discipline plays an important role in the global research and that the collaboration between everyone is needed. The second one explains that a growing number of researches aims at making the human commitment degree increase by giving him/her a decisive role in the human-machine interaction. This paper focuses on these both concerns and presents MICE (Machines Interaction Control in their Environment) which is a system where the human is the one who makes the decisions to manage the interaction with the machines. In an ambient context, the human can decide of objects actions by creating interaction scenarios with a new visual programming language: scenL.Comment: 5th International Workshop on Intelligent Interfaces for Human-Computer Interaction, Palerme : Italy (2012

    The evolution of tropos: Contexts, commitments and adaptivity

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    Software evolution is the main research focus of the Tropos group at University of Trento (UniTN): how do we build systems that are aware of their requirements, and are able to dynamically reconïŹgure themselves in response to changes in context (the environment within which they operate) and requirements. The purpose of this report is to offer an overview of ongoing work at UniTN. In particular, the report presents ideas and results of four lines of research: contextual requirements modeling and reasoning, commitments and goal models, developing self-reconïŹgurable systems, and requirements awareness

    Artificiality in Social Sciences

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    This text provides with an introduction to the modern approach of artificiality and simulation in social sciences. It presents the relationship between complexity and artificiality, before introducing the field of artificial societies which greatly benefited from the computer power fast increase, gifting social sciences with formalization and experimentation tools previously owned by "hard" sciences alone. It shows that as "a new way of doing social sciences", artificial societies should undoubtedly contribute to a renewed approach in the study of sociality and should play a significant part in the elaboration of original theories of social phenomena.artificial societies; multi-agent systems; distributed artificial intelligence; complexity

    GSO: Designing a Well-Founded Service Ontology to Support Dynamic Service Discovery and Composition

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    A pragmatic and straightforward approach to semantic service discovery is to match inputs and outputs of user requests with the input and output requirements of registered service descriptions. This approach can be extended by using pre-conditions, effects and semantic annotations (meta-data) in an attempt to increase discovery accuracy. While on one hand these additions help improve discovery accuracy, on the other hand complexity is added as service users need to add more information elements to their service requests. In this paper we present an approach that aims at facilitating the representation of service requests by service users, without loss of accuracy. We introduce a Goal-Based Service Framework (GSF) that uses the concept of goal as an abstraction to represent service requests. This paper presents the core concepts and relations of the Goal-Based Service Ontology (GSO), which is a fundamental component of the GSF, and discusses how the framework supports semantic service discovery and composition. GSO provides a set of primitives and relations between goals, tasks and services. These primitives allow a user to represent its goals, and a supporting platform to discover or compose services that fulfil them

    On Being Responsible

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    Joint responsibility is a mental and behavioural state which captures and formalizes many of the intuitive underpinnings of collaborative problem solving. It defines the pre-conditions which must hold before such activity can commence, how individuals should behave (in their own problem solving and towards others) once such problem solving has begun and minimum conditions which group participants must satisfy
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