615 research outputs found
Multi-robot team formation control in the GUARDIANS project
Purpose
The GUARDIANS multi-robot team is to be deployed in a large warehouse in smoke. The team is to assist firefighters search the warehouse in the event or danger of a fire. The large dimensions of the environment together with development of smoke which drastically reduces visibility, represent major challenges for search and rescue operations. The GUARDIANS robots guide and accompany
the firefighters on site whilst indicating possible obstacles and the locations of danger and maintaining communications links.
Design/methodology/approach
In order to fulfill the aforementioned tasks the robots need to exhibit certain behaviours. Among the basic behaviours are capabilities to stay together as a
group, that is, generate a formation and navigate while keeping this formation.
The control model used to generate these behaviours is based on the so-called social potential field framework, which we adapt to the specific tasks required for the GUARDIANS scenario. All tasks can be achieved without central control, and some of the behaviours can be performed without explicit communication between the robots.
Findings
The GUARDIANS environment requires flexible formations of the robot team: the formation has to adapt itself to the circumstances. Thus the application has forced us to redefine the concept of a formation. Using the graph-theoretic terminology, we can say that a formation may be stretched out as a path or be compact as a star or wheel. We have implemented the developed behaviours in simulation environments as well as on real ERA-MOBI robots commonly referred to as Erratics. We discuss advantages and shortcomings of our model, based on the simulations as
well as on the implementation with a team of Erratics.</p
Invisible control of self-organizing agents leaving unknown environments
In this paper we are concerned with multiscale modeling, control, and
simulation of self-organizing agents leaving an unknown area under limited
visibility, with special emphasis on crowds. We first introduce a new
microscopic model characterized by an exploration phase and an evacuation
phase. The main ingredients of the model are an alignment term, accounting for
the herding effect typical of uncertain behavior, and a random walk, accounting
for the need to explore the environment under limited visibility. We consider
both metrical and topological interactions. Moreover, a few special agents, the
leaders, not recognized as such by the crowd, are "hidden" in the crowd with a
special controlled dynamics. Next, relying on a Boltzmann approach, we derive a
mesoscopic model for a continuum density of followers, coupled with a
microscopic description for the leaders' dynamics. Finally, optimal control of
the crowd is studied. It is assumed that leaders exploit the herding effect in
order to steer the crowd towards the exits and reduce clogging. Locally-optimal
behavior of leaders is computed. Numerical simulations show the efficiency of
the optimization methods in both microscopic and mesoscopic settings. We also
perform a real experiment with people to study the feasibility of the proposed
bottom-up crowd control technique.Comment: in SIAM J. Appl. Math, 201
Decentralized Autonomous Navigation Strategies for Multi-Robot Search and Rescue
In this report, we try to improve the performance of existing approaches for
search operations in multi-robot context. We propose three novel algorithms
that are using a triangular grid pattern, i.e., robots certainly go through the
vertices of a triangular grid during the search procedure. The main advantage
of using a triangular grid pattern is that it is asymptotically optimal in
terms of the minimum number of robots required for the complete coverage of an
arbitrary bounded area. We use a new topological map which is made and shared
by robots during the search operation. We consider an area that is unknown to
the robots a priori with an arbitrary shape, containing some obstacles. Unlike
many current heuristic algorithms, we give mathematically proofs of convergence
of the algorithms. The computer simulation results for the proposed algorithms
are presented using a simulator of real robots and environment. We evaluate the
performance of the algorithms via experiments with real robots. We compare the
performance of our own algorithms with three existing algorithms from other
researchers. The results demonstrate the merits of our proposed solution. A
further study on formation building with obstacle avoidance for a team of
mobile robots is presented in this report. We propose a decentralized formation
building with obstacle avoidance algorithm for a group of mobile robots to move
in a defined geometric configuration. Furthermore, we consider a more
complicated formation problem with a group of anonymous robots; these robots
are not aware of their position in the final configuration and need to reach a
consensus during the formation process. We propose a randomized algorithm for
the anonymous robots that achieves the convergence to a desired configuration
with probability 1. We also propose a novel obstacle avoidance rule, used in
the formation building algorithm.Comment: arXiv admin note: substantial text overlap with arXiv:1402.5188 by
other author
Adaptive and learning-based formation control of swarm robots
Autonomous aerial and wheeled mobile robots play a major role in tasks such as search and rescue, transportation, monitoring, and inspection. However, these operations are faced with a few open challenges including robust autonomy, and adaptive coordination based on the environment and operating conditions, particularly in swarm robots with limited communication and perception capabilities. Furthermore, the computational complexity increases exponentially with the number of robots in the swarm. This thesis examines two different aspects of the formation control problem. On the one hand, we investigate how formation could be performed by swarm robots with limited communication and perception (e.g., Crazyflie nano quadrotor). On the other hand, we explore human-swarm interaction (HSI) and different shared-control mechanisms between human and swarm robots (e.g., BristleBot) for artistic creation. In particular, we combine bio-inspired (i.e., flocking, foraging) techniques with learning-based control strategies (using artificial neural networks) for adaptive control of multi- robots. We first review how learning-based control and networked dynamical systems can be used to assign distributed and decentralized policies to individual robots such that the desired formation emerges from their collective behavior. We proceed by presenting a novel flocking control for UAV swarm using deep reinforcement learning. We formulate the flocking formation problem as a partially observable Markov decision process (POMDP), and consider a leader-follower configuration, where consensus among all UAVs is used to train a shared control policy, and each UAV performs actions based on the local information it collects. In addition, to avoid collision among UAVs and guarantee flocking and navigation, a reward function is added with the global flocking maintenance, mutual reward, and a collision penalty. We adapt deep deterministic policy gradient (DDPG) with centralized training and decentralized execution to obtain the flocking control policy using actor-critic networks and a global state space matrix. In the context of swarm robotics in arts, we investigate how the formation paradigm can serve as an interaction modality for artists to aesthetically utilize swarms. In particular, we explore particle swarm optimization (PSO) and random walk to control the communication between a team of robots with swarming behavior for musical creation
An Approach Based on Particle Swarm Optimization for Inspection of Spacecraft Hulls by a Swarm of Miniaturized Robots
The remoteness and hazards that are inherent to the operating environments of space infrastructures promote their need for automated robotic inspection. In particular, micrometeoroid and orbital debris impact and structural fatigue are common sources of damage to spacecraft hulls. Vibration sensing has been used to detect structural damage in spacecraft hulls as well as in structural health monitoring practices in industry by deploying static sensors. In this paper, we propose using a swarm of miniaturized vibration-sensing mobile robots realizing a network of mobile sensors. We present a distributed inspection algorithm based on the bio-inspired particle swarm optimization and evolutionary algorithm niching techniques to deliver the task of enumeration and localization of an a priori unknown number of vibration sources on a simplified 2.5D spacecraft surface. Our algorithm is deployed on a swarm of simulated cm-scale wheeled robots. These are guided in their inspection task by sensing vibrations arising from failure points on the surface which are detected by on-board accelerometers. We study three performance metrics: (1) proximity of the localized sources to the ground truth locations, (2) time to localize each source, and (3) time to finish the inspection task given a 75% inspection coverage threshold. We find that our swarm is able to successfully localize the present so
Guided Self-Organizing Particle Systems for Basic Problem Solving
In recent years researchers have shown increasing interest in swarm intelligence as a promising approach to adaptive distributed problem solving. Swarm intelligence consists of techniques inspired by nature, especially social insects and aggregations of animals, and even human interactions. They are based on self-organization (a system's overall behavior emerges from the local interactions among its relatively
simple components) and are often decentralized and massively distributed. Particle systems are an approach to swarm intelligence that focus on collective movements, and have been used successfully for applications such as computer animation in graphics and control of movements of autonomous robotic vehicle teams. However,
particle system techniques have not been applied substantially to problem solving beyond merely collective navigational tasks.
In this dissertation, I present an extension to particle systems that incorporates top-down, high-level control to self-organizing mobile agents, thereby guiding the self-organizing process and making it possible for particle systems to undertake problem solving directed by goal-oriented behavior while retaining their decentralized, local nature. This extended particle system approach is critically evaluated
through three experimental studies that are adapted from well-known problems in multi-agent systems: search and collect, cooperative transport and logistics. The results provide evidence that extended particle systems are capable of exhibiting behavior important for distributed problem solving, such as cooperative sensing,
division of labor, sharing of information, and developing global strategies through local interactions. They also show that aggregated movements can be utilized to create coordination at different levels and phases of the performance of a task, whether those include navigation or not, making extended particle systems a useful tool in the construction of adaptive distributed systems
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Fly with me : algorithms and methods for influencing a flock
As robots become more affordable, they will begin to exist in the world in greater quantities. Some of these robots will likely be designed to act as components in specific teams. These teams could work on tasks that are too large or complex for a single robot - or that are merely more efficiently accomplished by a team - such as surveillance in a large building or product delivery to packers in a warehouse. Multiagent systems research studies how these teams are formed and how they work together.
Ad hoc teamwork, a newer area of multiagent systems research, studies how new robots can join these pre-existing teams and assist the team in accomplishing its goal. This dissertation extends and applies research in ad hoc teamwork towards the general area of flocking, which is an emergent swarm behavior. In particular, the work in this dissertation considers how ad hoc agents - called influencing agents in this dissertation - can join a flock, be recognized by the rest of the flock as part of the flock, influence the flock towards particular behaviors through their own behavior, and then separate from the flock. Specifically, the primary research question addressed in this dissertation is How can influencing agents be utilized in various types of flocks to influence the flock towards a particular behavior?
In order to address this research question, this dissertation makes six main types of contributions. First, this dissertation formalizes the problem of using influencing agents to influence a flock. Second, this dissertation contributes and analyzes algorithms for influencing a flock to a desired orientation. Third, this dissertation presents methods for determining how to best add influencing agents to a flock. Fourth, this dissertation provides methods by which influencing agents can join and then leave a flock in motion. Fifth, this dissertation evaluates some of the influencing agent algorithms on a robot platform. Sixth, although the majority of this dissertation assumes the influencing agents will join a flock that behaves similarly to European starlings, this dissertation also provides insight into when and how its algorithms are generalizable to other types of flocks as well as to general teamwork and coordination research. All of the methods presented in this dissertation are empirically evaluated using a simulator that can support large flocks.Computer Science
Coordination of Multirobot Teams and Groups in Constrained Environments: Models, Abstractions, and Control Policies
Robots can augment and even replace humans in dangerous environments, such as search and rescue and reconnaissance missions, yet robots used in these situations are largely tele-operated. In most cases, the robots\u27 performance depends on the operator\u27s ability to control and coordinate the robots, resulting in increased response time and poor situational awareness, and hindering multirobot cooperation.
Many factors impede extended autonomy in these situations, including the unique nature of individual tasks, the number of robots needed, the complexity of coordinating heterogeneous robot teams, and the need to operate safely. These factors can be partly addressed by having many inexpensive robots and by control policies that provide guarantees on convergence and safety.
In this thesis, we address the problem of synthesizing control policies for navigating teams of robots in constrained environments while providing guarantees on convergence and safety. The approach is as follows. We first model the configuration space of the group (a space in which the robots cannot violate the constraints) as a set of polytopes. For a group with a common goal configuration, we reduce complexity by constructing a configuration space for an abstracted group state. We then construct a discrete representation of the configuration space, on which we search for a path to the goal. Based on this path, we synthesize feedback controllers, decentralized affine controllers for kinematic systems and nonlinear feedback controllers for dynamical systems, on the polytopes, sequentially composing controllers to drive the system to the goal. We demonstrate the use of this method in urban environments and on groups of dynamical systems such as quadrotors.
We reduce the complexity of multirobot coordination by using an informed graph search to simultaneously build the configuration space and find a path in its discrete representation to the goal. Furthermore, by using an abstraction on groups of robots we dissociate complexity from the number of robots in the group. Although the controllers are designed for navigation in known environments, they are indeed more versatile, as we demonstrate in a concluding simulation of six robots in a partially unknown environment with evolving communication links, object manipulation, and stigmergic interactions
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